IEEE Transactions on Human-Machine Systems

Papers
(The H4-Index of IEEE Transactions on Human-Machine Systems is 33. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-05-01 to 2026-05-01.)
ArticleCitations
Present a World of Opportunity98
Present a World of Opportunity81
IEEE Systems, Man, and Cybernetics Society Information76
IEEE Systems, Man, and Cybernetics Society Information69
IEEE Systems, Man, and Cybernetics Society Information67
Table of Contents66
Activity and Stress Estimation Based on OpenPose and Electrocardiogram for User-Focused Level-4-Vehicles63
Next Generation of Brain-Computer Interfaces: A Proposal for Spikes Detection Based on CDMA and Power Domain Nonorthogonal Multiple Access Techniques63
Development and Modeling of a Soft Array Actuator for Elderly Assistive Robotic Exoskeleton62
SHA-SCP: A UI Element Spatial Hierarchy Aware Smartphone User Click Behavior Prediction Method58
An Incremental Learning Approach to Detect Muscular Fatigue in Human– Robot Collaboration56
Evaluation of Short-Range Depth Sonifications for Visual-to-Auditory Sensory Substitution55
Nonauditory Schemes for Universal Information Access: Translating Braille into Vibrotactile Cues for the Blind52
Nightlights for Older Adults: Enhancing Bedroom-to-Bathroom Transitions With Community Resident Feedback51
IEEE Transactions on Human-Machine Systems Information for Authors50
Sonified Distance in Sensory Substitution Does Not Always Improve Localization: Comparison With a 2-D and 3-D Handheld Device47
BGcsSENet: Bidirectional GRU With Spatial and Channel Squeeze-Excitation Network for Bundle Branch Block Detection46
How Resource Demands of Nondriving-Related Tasks and Engagement Time Affect Drivers’ Physiological Response and Takeover Performance in Conditional Automated Driving44
StoryExplorer : A Visualization Framework for Storyline Generation of Textual Narratives44
To Inform or to Instruct? An Evaluation of Meaningful Vibrotactile Patterns to Support Automated Vehicle Takeover Performance44
Synthetic vs Human Emotional Faces: What Changes in Humans’ Decoding Accuracy43
Talking Cars, Doubtful Users—A Population Study in Virtual Reality42
EMG-Based Detection of Minimum Effective Load With Robotic-Resistance Leg Extensor Training41
IEEE Systems, Man, and Cybernetics Society Information40
Nested Densely Atrous Spatial Pyramid Pooling and Deep Dense Short Connection for Skeleton Detection40
Effect and Sensitivity Analysis of VR Gaming on Human Contact Force Perception39
Smart Rollators Aid Devices: Current Trends and Challenges37
SMHNet: Self-Supervised Multiscale Hierarchical Network for High Fidelity 3-D Face Reconstruction37
Speech2Blend: A Hybrid Network for Speech-Driven 3-D Facial Animation by Learning Blendshape36
Fast Decision Making in Human–Machine Interaction Through Estimation of Human Reaching Intent35
Design and Investigation of a Suspended Backpack With Wide-Range Variable Stiffness Suspension for Reducing Energetic Cost34
Human-Like Trajectory Planning Based on Postural Synergistic Kernelized Movement Primitives for Robot-Assisted Rehabilitation34
Improving Teleoperation Through Human-Aware Haptic Feedback: A Distinguishable and Interpretable Physical Interaction Based on the Contact State33
IEEE Systems, Man, and Cybernetics Society Information33
IEEE Systems, Man, and Cybernetics Society Information33
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