Cyberpsychology Behavior and Social Networking

Papers
(The TQCC of Cyberpsychology Behavior and Social Networking is 8. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-09-01 to 2025-09-01.)
ArticleCitations
Book Review: Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification, and Simulation124
Building and Investigating Digital Health Technologies to Promote Health Equity101
Rosalind Franklin Society Proudly Announces the 2023 Award Recipient for Cyberpsychology, Behavior, and Social Networking100
Acknowledgment of Reviewers 202484
Fear of Missing Out and Irrational Procrastination in the Mobile Social Media Environment: A Moderated Mediation Analysis75
Esports Players Are Less Extroverted and Conscientious than Athletes70
Eye Movement Patterns Reflecting Cybersickness: Evidence from Different Experience Modes of a Virtual Reality Game60
Social Signal Processing in Affective Virtual Reality: Human-Shaped Agents Increase Electrodermal Activity in an Elicited Negative Environment60
Instagram Stories Unveiled: Exploring Links with Psychological Distress, Personality, and Gender50
Dark Triad Personality Traits and Cyberbullying: The Mediating Role of Emotional Empathy49
Adolescents’ Risky Online Behaviors and Social Desirability Bias in Vietnam: Privacy Disclosure and Pornography Use46
Can Stress Put Digital Privacy at Risk? Evidence from a Controlled Experiment Examining the Impact of Acute Stress on Privacy Decisions on a Simulated Social Network Site44
Ultra-Processed Futures: How Digital Life and Food Systems Shape Metabolic Health41
Does Self-View Mode Generate More Videoconferencing Fatigue in Women than Men? An Experiment Using EEG Signals40
An Analysis of the Social Context of Video Games, Pathological Gaming, and Depressive Symptoms38
The Association between Problematic Instagram Use, Psychological Distress, and Well-Being: A Systematic Review and Meta-Analysis36
Enhancing Physical Activity with Immersive Virtual Reality: A Systematic Review34
Individual Responsibility Around Deepfakes: It's No Laughing Matter33
Digital Hate Speech Experiences Across Age Groups and Their Impact on Well-Being: A Nationally Representative Survey in Switzerland33
Cyberchondria and Chinese Adolescent Mental Health in the Age of COVID-19 Pandemic33
Can Media Literacy Intervention Improve Fake News Credibility Assessment? A Meta-Analysis30
Transportation as a Health Concern: How Technology Can Help30
THOMAS: Robotic Workers with Embedded Cognition for Hybrid Manufacturing Systems30
Compassionate Goals, Facebook Use, and Subjective Well-Being: Examining the Roles of Relationship Maintenance and Connectedness29
Unmet Needs Discussed on Reddit by Women with Premenstrual Dysphoric Disorder29
Searching for the Metaverse: Neuroscience of Physical and Digital Communities28
Content Moderator Mental Health, Secondary Trauma, and Well-being: A Cross-Sectional Study27
Nonconsensual Sexting: Are the Moral Processes the Same If Boys or Girls Appear in the Forwarded Content?27
Machine–Deep–Ensemble Learning Model for Classifying Cybersickness Caused by Virtual Reality Immersion26
Generative Artificial Intelligence and Misinformation Acceptance: An Experimental Test of the Effect of Forewarning About Artificial Intelligence Hallucination26
Predicting Intrinsic and Extrinsic Goal Contents Pursuit on Social Media25
A Serial Mediation of Deceptive Discount Advertising Effects in Online Retailing23
COVID-19 and Sinophobia: Detecting Warning Signs of Radicalization on Twitter and Reddit23
Waiting for the Boss's Blue Checkmark to Appear: Supervisor's Attentiveness, Negative Emotions, and Work Engagement During Instant Messaging at Work23
Women Are Perceived to Have More Power Than Men in Domains That Are Viewed As Important in U.S. Tweets22
Empathy, Social Self-Efficacy, Problematic Internet Use, and Problematic Online Gaming Between Early and Late Adolescence21
Virtual Reality in Medical Education21
Bridging Tradition and Technology: Soft Skills Training for the Modern Day “House Call”20
How Health-Related Misinformation Spreads Across the Internet: Evidence for the “Typhoon Eye” Effect20
A Technology-Supported Psychoeducational Intervention for Older Adults and Their Families to Improve Social Isolation, Loneliness, and Intergenerational Connectedness—A Randomized Controlled Study20
A Dynamic Analysis of Conspiratorial Narratives on Twitter During the Pandemic19
Autistic Traits and Cyberbullying Involvement Mediated by Psychopathologies and School Functions in a Nationally Representative Child Sample19
Humane Artificial Intelligence: Psychological, Social, and Ethical Dimensions19
Click, Buy, Repeat: Understanding the Psychological and Behavioral Mechanisms of Online Shopping Behavior19
System 0: Transforming Artificial Intelligence into a Cognitive Extension19
Mental Health Help-Seeking Behavior of Male Video Game Players: An Online Survey19
Reinforcing Relationships Between Gaming Disorder and Aggression and Intrusive Parenting Across 4 Years18
Are Social Media Bans the Solution to the Youth Mental Health Crisis? Some Governments Think So18
Call for Special Issue Papers: Virtual Consumerism18
Patient Perspectives on a Digital Assistant for Medication Reconciliation: An Interview Study Comparing Socioeconomic Groups18
“Can I Have More Than This?” The Role of Romantic Relationship Quality, Maximization Style, and Social Media Addiction in Relationship Obsessive Compulsive Disorder Symptoms18
The Effect of Augmented Reality and Privacy Priming in a Fashion-Related App: An Application of Technology Acceptance Model17
Follow the Flow: Artificial Intelligence and Machine Learning for Achieving Optimal Performance16
Adolescent Screen Time Associated with Risk Factor of Fear of Missing Out During Pandemic COVID-1916
Nostalgia as Self-Care: Embracing the Kidult Culture16
Beyond Chronic Pain Exploring Body-Brain Interaction to Understand and Treat Chronic Pain Conditions16
Feeling Virtually Present Makes Me Happier: The Influence of Immersion, Sense of Presence, and Video Contents on Positive Emotion Induction16
Exploring the Relationship Between Attribute Discrepancy and Avatar Embodiment in Immersive Social Virtual Reality15
Shadows of Conflict: Addressing Moral Injury in Peacekeeping Missions15
Feasibility of Virtual Reality Exposure Therapy in the Treatment of Danish Veterans with Post-Traumatic Stress Disorder: A Mixed Method Pilot Study15
Virtual Reality Distraction for Needle-Related Pain and Distress in Children: A Multicenter Randomized Controlled Trial14
From Cyberspace to Outer Space: How Technology Will Preserve Mental Health in the Final Frontier14
Does Facebook Use Provide Social Benefits to Adults with Traumatic Brain Injury?14
Whom Does Remote Work Make Happy? The Digital Divide in Remote Workers’ Well-Being14
The e-SaVoR Project: Savoring and Virtual Reality to Enhance Emerging Adults' Well-Being13
The MetaPharmacy: What Happens When Big Pharma Goes Virtual?13
Tech Addiction? Take a Break Addressing a Truly Global Phenomenon13
Supporting Brainstorming with a Collaborative Platform or a Generative Artificial Intelligence Tool: An Exploratory Study13
SyncWork: Comparison of Brain Synchrony between Agile and Face-to-Face Work Using an EEG Hyperscanning Paradigm13
Why and How Empathy Matters in Aesthetic Experiences13
Children's Mental Health in a Pandemic-Altered World: Technology's Evolving Role13
Anonymous and Insecure Bullies are Less Depressed than Confident and Identifiable Ones, but Only if Remorseful: Cyberbullying Goals, Identifiability, and Depression13
Supporting Teachers and Students: The Role of AI in Shaping the Future of Education12
Fear of Missing Out, Reflective Smartphone Disengagement, and Loneliness in Late Adolescents12
Natural Language Content Mediates the Association Between Active Interactions on Social Network Services and Subjective Well-Being12
Parental Phubbing and Internet Gaming Addiction in Children: Mediating Roles of Parent–Child Relationships and Depressive Symptoms12
Who Am I Inside the Screen? Construction of Virtual Identity in Multiplayer Online Videogames and Its Psychological Functions12
The Auxiliary Role of Virtual Reality in Enhancing the Effects of Disaster News on Empathy and Fear: The Mediating Role of Presence12
Use and Interest in Virtual Reality for Mental and Physical Health in a U.S. Population-Based Sample of Low-Income Veterans12
Testing the Proteus Effect in Autistic and Neurotypical Participants12
Caregivers' Role in Cybersecurity for Aging Information Technology Users with Intellectual Disabilities12
Characterization of Cyberbullying Victimization and Perpetration Before and During the COVID-19 Pandemic in Spain12
Exploring Workers' Subjective Experiences of Habit Formation in Cybersecurity: A Qualitative Survey12
The BODY-FRIEND Project: Using New Technology to Learn about How People with Anorexia Feel about Their Bodies11
Association of Phubbing Behavior and Fear of Missing Out: A Systematic Review and Meta-Analysis11
Internet Addiction and the Treatment of Depression? A Prospective Naturalistic Outcome Study11
The Escalating Crisis in Adolescent Mental Health11
A National Study of Zoom Fatigue and Mental Health During the COVID-19 Pandemic: Implications for Future Remote Work11
Feasibility of an App-Supported Monitoring System for Cognitive-Behavioral Interventions in Fibromyalgia Patients in Public Settings11
Putting the Toothpaste Back in the Tube: Against Online Hate Speech11
Taking a One-Week Break from Social Media Improves Well-Being, Depression, and Anxiety: A Randomized Controlled Trial11
Tweets and Reactions: Revealing the Geographies of Cybercrime Perpetrators and the North-South Divide11
Loneliness and Social Media Use Among Adolescents with Psychiatric Disorders11
VR-MEM: Harnessing Virtual Reality for Autobiographical Memory Enhancement in High School Settings10
“Standing Up for Earth Rights”: Awe-Inspiring Virtual Nature for Promoting Pro-Environmental Behaviors10
Negative Affect Following Dating Application Use is Predicted by Social Anxiety Symptoms and Match Rate10
The Psychosocial Reality of Digital Travel: Being in Virtual Places10
Who Is Smart with Their Smartphones? Determinants of Smartphone Security Behavior10
Problematic Social Media Use and Its Relationship with Depression or Anxiety: A Systematic Review10
Correction to: How Different Gaming Genres Can Be Described by Required Skills and Motives for Playing by Brandtner, et al. Cyberpsychol Behav Soc Netw 2022;25(9):613–619; doi: 10.1089/cyber.2010
Using Virtual Reality in E-Cigarette and Secondhand Aerosol Prevention Messages: Implications for Emotional Campaign Design10
Digital Technology Use and Adolescent Mental Health Before and During the COVID-19 Pandemic: The Roles of Internet Addiction and Digital Competence10
Correction to: College Students' Motives for In-Person Meetings with Dating Application Matches, by Harrison, et al. Cyberpsychol Behav Soc Netw 2022;25(2):130–134; doi: 10.1089/cyber.2021.003110
Cognitive Rehabilitation in the Metaverse: Insights from the Tele-Neurorehab Project10
INSIDE-OUT: An Innovative Sound Technology for Altering Interoceptive Signals10
Multiple Facets of Rejections in Online Dating: Exploring Types, Reasons, and Impact9
Online Prosocial Behaviors: A Scoping Review of Definitions, Actions, and Motivators9
Body Dissatisfaction Directs Avatar Perception: Embodiment and Selective Visual Attention in Body Mass-Modified Self-Avatars9
(Mental) Healthcare Consumerism in the Metaverse: Is There a Benefit?9
The Effects of Explainability and User Control on Algorithmic Transparency: The Moderating Role of Algorithmic Literacy9
College Students' Motives for In-Person Meetings with Dating Application Matches9
Predicting Post-Traumatic Stress Disorder Treatment Response Using Heart Rate Variability to Virtual Reality Environment and Modified Stroop Task: An Exploratory Study9
What Is the Draw of the Metaverse? Personality Correlates of Zepeto Use Motives and Their Associations With Psychological Well-Being9
Something's Fishy About It: How Opinion Congeniality and Explainability Affect Motivated Attribution to Artificial Intelligence Versus Human Comment Moderators8
Restorative Parental Discipline and Types of Defending Bystander Intervention in Cyberbullying: The Mediate Role of Justice Sensitivity8
Online Hate Speech Victimization and Depressive Symptoms Among Adolescents: The Protective Role of Resilience8
Disambiguating Between Privacy and Security in the Context of Health Care: New Insights on the Determinants of Health Technologies Use8
Further Understanding the Correlations Between Sexting and Mental Health: Considerations for Sex and Sexual Identity8
Transforming Brain Rehabilitation: Smartphone Solution Underpins Innovative Treatment of Brain Disorders8
Harmonizing Emotions: Assessing Implicit and Explicit Emotional Responses in Elderly through Music Therapy Sessions8
Social Media and Mental Health: Weighing the Costs and Benefits8
A Message from the Editor-in-Chief8
Exploring Alternative Health Facebook Groups in the COVID-19 Pandemic: An Automated Content Analysis Through Structural Topic Modeling8
Online Group Counseling for Young People Through a Customized Social Networking Platform: Phase 2 of Kids Helpline Circles8
The Interplay Between Health Disparities and Acceptability of Virtual Reality: A Survey Study8
The Role of Personality, Self-Disclosure, and Envy in Maladaptive Social Media Engagement8
Correction to: ‘‘Standing Up for Earth Rights’’: Awe-Inspiring Virtual Nature for Promoting Pro-Environmental Behaviors, by Chirico, et al. Cyberpsychol Behav Soc Netw 2023;26(4):300–308; doi: 8
Applying Engagement Marketing and Human-Centered Design to Cocreate a Digital Decision Support Tool for Research Participation with LGBTQIA+ Community Members8
Primary Schoolers' Response to a Multisensory Serious Game on Cartesian Plane Coordinates in Immersive Virtual Reality8
Motives of Online Hate Speech: Results from a Quota Sample Online Survey8
The Effects of Playing Video Games on Stress, Anxiety, Depression, Loneliness, and Gaming Disorder During the Early Stages of the COVID-19 Pandemic: PRISMA Systematic Review8
Female Users' TikTok Use and Body Image: Active Versus Passive Use and Social Comparison Processes8
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