Cyberpsychology Behavior and Social Networking

Papers
(The median citation count of Cyberpsychology Behavior and Social Networking is 3. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-11-01 to 2025-11-01.)
ArticleCitations
Book Review: Recent Advances in Technologies for Inclusive Well-Being: Virtual Patients, Gamification, and Simulation129
Building and Investigating Digital Health Technologies to Promote Health Equity118
Rosalind Franklin Society Proudly Announces the 2023 Award Recipient for Cyberpsychology, Behavior, and Social Networking108
Acknowledgment of Reviewers 202487
Instagram Stories Unveiled: Exploring Links with Psychological Distress, Personality, and Gender72
Enhancing Physical Activity with Immersive Virtual Reality: A Systematic Review65
Cyberchondria and Chinese Adolescent Mental Health in the Age of COVID-19 Pandemic64
Digital Hate Speech Experiences Across Age Groups and Their Impact on Well-Being: A Nationally Representative Survey in Switzerland54
Dark Triad Personality Traits and Cyberbullying: The Mediating Role of Emotional Empathy53
Individual Responsibility Around Deepfakes: It's No Laughing Matter48
Adolescents’ Risky Online Behaviors and Social Desirability Bias in Vietnam: Privacy Disclosure and Pornography Use47
The Association between Problematic Instagram Use, Psychological Distress, and Well-Being: A Systematic Review and Meta-Analysis45
Can Stress Put Digital Privacy at Risk? Evidence from a Controlled Experiment Examining the Impact of Acute Stress on Privacy Decisions on a Simulated Social Network Site42
Fear of Missing Out and Irrational Procrastination in the Mobile Social Media Environment: A Moderated Mediation Analysis41
Does Self-View Mode Generate More Videoconferencing Fatigue in Women than Men? An Experiment Using EEG Signals37
Ultra-Processed Futures: How Digital Life and Food Systems Shape Metabolic Health37
An Analysis of the Social Context of Video Games, Pathological Gaming, and Depressive Symptoms36
Eye Movement Patterns Reflecting Cybersickness: Evidence from Different Experience Modes of a Virtual Reality Game35
Social Signal Processing in Affective Virtual Reality: Human-Shaped Agents Increase Electrodermal Activity in an Elicited Negative Environment33
Esports Players Are Less Extroverted and Conscientious than Athletes33
Artificial Intelligence Versus Human Fundraisers: Evidence That Narrative Perspective and Fundraiser Identity Influence Donation Intentions32
Can Media Literacy Intervention Improve Fake News Credibility Assessment? A Meta-Analysis31
Transportation as a Health Concern: How Technology Can Help30
THOMAS: Robotic Workers with Embedded Cognition for Hybrid Manufacturing Systems30
Virtual Reality in Medical Education29
Women Are Perceived to Have More Power Than Men in Domains That Are Viewed As Important in U.S. Tweets29
Machine–Deep–Ensemble Learning Model for Classifying Cybersickness Caused by Virtual Reality Immersion28
Predicting Intrinsic and Extrinsic Goal Contents Pursuit on Social Media28
Waiting for the Boss's Blue Checkmark to Appear: Supervisor's Attentiveness, Negative Emotions, and Work Engagement During Instant Messaging at Work27
A Serial Mediation of Deceptive Discount Advertising Effects in Online Retailing27
How Health-Related Misinformation Spreads Across the Internet: Evidence for the “Typhoon Eye” Effect27
A Technology-Supported Psychoeducational Intervention for Older Adults and Their Families to Improve Social Isolation, Loneliness, and Intergenerational Connectedness—A Randomized Controlled Study26
Unmet Needs Discussed on Reddit by Women with Premenstrual Dysphoric Disorder26
Compassionate Goals, Facebook Use, and Subjective Well-Being: Examining the Roles of Relationship Maintenance and Connectedness23
Generative Artificial Intelligence and Misinformation Acceptance: An Experimental Test of the Effect of Forewarning About Artificial Intelligence Hallucination22
OVER-LON: Overview Virtual Effect for Relieving LONeliness22
Searching for the Metaverse: Neuroscience of Physical and Digital Communities21
COVID-19 and Sinophobia: Detecting Warning Signs of Radicalization on Twitter and Reddit21
Empathy, Social Self-Efficacy, Problematic Internet Use, and Problematic Online Gaming Between Early and Late Adolescence21
Nonconsensual Sexting: Are the Moral Processes the Same If Boys or Girls Appear in the Forwarded Content?21
Content Moderator Mental Health, Secondary Trauma, and Well-being: A Cross-Sectional Study21
Click, Buy, Repeat: Understanding the Psychological and Behavioral Mechanisms of Online Shopping Behavior20
Autistic Traits and Cyberbullying Involvement Mediated by Psychopathologies and School Functions in a Nationally Representative Child Sample20
Humane Artificial Intelligence: Psychological, Social, and Ethical Dimensions20
Call for Special Issue Papers: Virtual Consumerism19
Bridging Tradition and Technology: Soft Skills Training for the Modern Day “House Call”19
Adolescent Screen Time Associated with Risk Factor of Fear of Missing Out During Pandemic COVID-1919
Feeling Virtually Present Makes Me Happier: The Influence of Immersion, Sense of Presence, and Video Contents on Positive Emotion Induction19
System 0: Transforming Artificial Intelligence into a Cognitive Extension19
Patient Perspectives on a Digital Assistant for Medication Reconciliation: An Interview Study Comparing Socioeconomic Groups19
Mental Health Help-Seeking Behavior of Male Video Game Players: An Online Survey19
Reinforcing Relationships Between Gaming Disorder and Aggression and Intrusive Parenting Across 4 Years19
#OCD: A Content Analysis of Obsessive-Compulsive Disorder Stereotype Amplification and Misinformation on TikTok19
A Dynamic Analysis of Conspiratorial Narratives on Twitter During the Pandemic18
“Can I Have More Than This?” The Role of Romantic Relationship Quality, Maximization Style, and Social Media Addiction in Relationship Obsessive Compulsive Disorder Symptoms18
The Effect of Augmented Reality and Privacy Priming in a Fashion-Related App: An Application of Technology Acceptance Model18
Are Social Media Bans the Solution to the Youth Mental Health Crisis? Some Governments Think So18
Follow the Flow: Artificial Intelligence and Machine Learning for Achieving Optimal Performance17
Nostalgia as Self-Care: Embracing the Kidult Culture16
Beyond Chronic Pain Exploring Body-Brain Interaction to Understand and Treat Chronic Pain Conditions16
Shadows of Conflict: Addressing Moral Injury in Peacekeeping Missions15
Virtual Reality Distraction for Needle-Related Pain and Distress in Children: A Multicenter Randomized Controlled Trial14
Whom Does Remote Work Make Happy? The Digital Divide in Remote Workers’ Well-Being14
Exploring the Relationship Between Attribute Discrepancy and Avatar Embodiment in Immersive Social Virtual Reality14
The e-SaVoR Project: Savoring and Virtual Reality to Enhance Emerging Adults' Well-Being14
Does Facebook Use Provide Social Benefits to Adults with Traumatic Brain Injury?14
Feasibility of Virtual Reality Exposure Therapy in the Treatment of Danish Veterans with Post-Traumatic Stress Disorder: A Mixed Method Pilot Study14
The Wear and Tear of Being “Always On”: An Allostatic Load Model of Communication Overload in Social Media Use14
From Cyberspace to Outer Space: How Technology Will Preserve Mental Health in the Final Frontier14
Why and How Empathy Matters in Aesthetic Experiences13
SyncWork: Comparison of Brain Synchrony between Agile and Face-to-Face Work Using an EEG Hyperscanning Paradigm13
Testing the Proteus Effect in Autistic and Neurotypical Participants13
Supporting Teachers and Students: The Role of AI in Shaping the Future of Education13
Tech Addiction? Take a Break Addressing a Truly Global Phenomenon13
Supporting Brainstorming with a Collaborative Platform or a Generative Artificial Intelligence Tool: An Exploratory Study13
Who Am I Inside the Screen? Construction of Virtual Identity in Multiplayer Online Videogames and Its Psychological Functions13
The MetaPharmacy: What Happens When Big Pharma Goes Virtual?13
Anonymous and Insecure Bullies are Less Depressed than Confident and Identifiable Ones, but Only if Remorseful: Cyberbullying Goals, Identifiability, and Depression13
Loneliness and Social Media Use Among Adolescents with Psychiatric Disorders13
Use and Interest in Virtual Reality for Mental and Physical Health in a U.S. Population-Based Sample of Low-Income Veterans12
Natural Language Content Mediates the Association Between Active Interactions on Social Network Services and Subjective Well-Being12
Fear of Missing Out, Reflective Smartphone Disengagement, and Loneliness in Late Adolescents12
Characterization of Cyberbullying Victimization and Perpetration Before and During the COVID-19 Pandemic in Spain12
Feasibility of an App-Supported Monitoring System for Cognitive-Behavioral Interventions in Fibromyalgia Patients in Public Settings11
The Escalating Crisis in Adolescent Mental Health11
The BODY-FRIEND Project: Using New Technology to Learn about How People with Anorexia Feel about Their Bodies11
“Standing Up for Earth Rights”: Awe-Inspiring Virtual Nature for Promoting Pro-Environmental Behaviors11
Tweets and Reactions: Revealing the Geographies of Cybercrime Perpetrators and the North-South Divide11
Taking a One-Week Break from Social Media Improves Well-Being, Depression, and Anxiety: A Randomized Controlled Trial11
Parental Phubbing and Internet Gaming Addiction in Children: Mediating Roles of Parent–Child Relationships and Depressive Symptoms11
Putting the Toothpaste Back in the Tube: Against Online Hate Speech11
Problematic Social Media Use and Its Relationship with Depression or Anxiety: A Systematic Review11
Digital Technology Use and Adolescent Mental Health Before and During the COVID-19 Pandemic: The Roles of Internet Addiction and Digital Competence11
Association of Phubbing Behavior and Fear of Missing Out: A Systematic Review and Meta-Analysis11
Children's Mental Health in a Pandemic-Altered World: Technology's Evolving Role11
The Auxiliary Role of Virtual Reality in Enhancing the Effects of Disaster News on Empathy and Fear: The Mediating Role of Presence11
Internet Addiction and the Treatment of Depression? A Prospective Naturalistic Outcome Study11
The Psychosocial Reality of Digital Travel: Being in Virtual Places10
INSIDE-OUT: An Innovative Sound Technology for Altering Interoceptive Signals10
Correction to: How Different Gaming Genres Can Be Described by Required Skills and Motives for Playing by Brandtner, et al. Cyberpsychol Behav Soc Netw 2022;25(9):613–619; doi: 10.1089/cyber.2010
College Students' Motives for In-Person Meetings with Dating Application Matches10
A National Study of Zoom Fatigue and Mental Health During the COVID-19 Pandemic: Implications for Future Remote Work10
VR-MEM: Harnessing Virtual Reality for Autobiographical Memory Enhancement in High School Settings10
(Mental) Healthcare Consumerism in the Metaverse: Is There a Benefit?10
Multiple Facets of Rejections in Online Dating: Exploring Types, Reasons, and Impact10
Correction to: College Students' Motives for In-Person Meetings with Dating Application Matches, by Harrison, et al. Cyberpsychol Behav Soc Netw 2022;25(2):130–134; doi: 10.1089/cyber.2021.003110
What Is the Draw of the Metaverse? Personality Correlates of Zepeto Use Motives and Their Associations With Psychological Well-Being10
Negative Affect Following Dating Application Use is Predicted by Social Anxiety Symptoms and Match Rate10
Online Prosocial Behaviors: A Scoping Review of Definitions, Actions, and Motivators10
Using Virtual Reality in E-Cigarette and Secondhand Aerosol Prevention Messages: Implications for Emotional Campaign Design9
The Effects of Explainability and User Control on Algorithmic Transparency: The Moderating Role of Algorithmic Literacy9
A Message from the Editor-in-Chief9
Primary Schoolers' Response to a Multisensory Serious Game on Cartesian Plane Coordinates in Immersive Virtual Reality9
Body Dissatisfaction Directs Avatar Perception: Embodiment and Selective Visual Attention in Body Mass-Modified Self-Avatars9
Online Hate Speech Victimization and Depressive Symptoms Among Adolescents: The Protective Role of Resilience9
Correction to: ‘‘Standing Up for Earth Rights’’: Awe-Inspiring Virtual Nature for Promoting Pro-Environmental Behaviors, by Chirico, et al. Cyberpsychol Behav Soc Netw 2023;26(4):300–308; doi: 9
The Role of Personality, Self-Disclosure, and Envy in Maladaptive Social Media Engagement9
Cognitive Rehabilitation in the Metaverse: Insights from the Tele-Neurorehab Project9
Predicting Post-Traumatic Stress Disorder Treatment Response Using Heart Rate Variability to Virtual Reality Environment and Modified Stroop Task: An Exploratory Study9
Social Media and Mental Health: Weighing the Costs and Benefits9
Harmonizing Emotions: Assessing Implicit and Explicit Emotional Responses in Elderly through Music Therapy Sessions9
Applying Engagement Marketing and Human-Centered Design to Cocreate a Digital Decision Support Tool for Research Participation with LGBTQIA+ Community Members9
Femtech: Digital Help for Women's Health Care Across the Life Span8
Stronger Algorithmic Beliefs Were Associated with More Benign Interpretations in Unideal Online Dating Scenarios8
Transforming Brain Rehabilitation: Smartphone Solution Underpins Innovative Treatment of Brain Disorders8
Further Understanding the Correlations Between Sexting and Mental Health: Considerations for Sex and Sexual Identity8
Restorative Parental Discipline and Types of Defending Bystander Intervention in Cyberbullying: The Mediate Role of Justice Sensitivity8
Network Analysis of Problematic Internet Use and Adolescent Psychological Issues: The Role of Socioeconomic Status8
Intimate Partner Cyberstalking: Exploring Vulnerable Narcissism, Secondary Psychopathy, Borderline Traits, and Rejection Sensitivity8
Romance Behind the Screens: Exploring the Role of Technoference on Intimacy8
The Dual Systems Model—Impulsivity and Narcissism as the Reflexive System and Self-Regulation as the Reflective System—of Smartphone Addiction8
Ready (or Not) Player One: Initial Musings on the Metaverse8
The Effects of Playing Video Games on Stress, Anxiety, Depression, Loneliness, and Gaming Disorder During the Early Stages of the COVID-19 Pandemic: PRISMA Systematic Review8
Online Group Counseling for Young People Through a Customized Social Networking Platform: Phase 2 of Kids Helpline Circles8
Motives of Online Hate Speech: Results from a Quota Sample Online Survey8
Detection of Negative Emotions in Short Texts Using Deep Neural Networks8
Treading Carefully in the Metaverse: The Evolution of AI Avatars8
In the Mood for Music: Listening to Music and Other Smartphone Uses Improve Adolescent Mood8
The Relationship Between Hikikomori Risk and Internet Use During COVID-19 Restrictions8
Exploring Alternative Health Facebook Groups in the COVID-19 Pandemic: An Automated Content Analysis Through Structural Topic Modeling8
Something's Fishy About It: How Opinion Congeniality and Explainability Affect Motivated Attribution to Artificial Intelligence Versus Human Comment Moderators8
The Interplay Between Health Disparities and Acceptability of Virtual Reality: A Survey Study8
Female Users' TikTok Use and Body Image: Active Versus Passive Use and Social Comparison Processes8
Underlying Mechanisms of Brand Feedback's Mixed Effects in E-Commerce: Roles of Perceived Controllability, Stability, and Brand Trust8
Zoom Fatigue and Facial Dissatisfaction Relate to Virtual Meeting Engagement Differently in the U.S. and South Korean Contexts7
Harnessing Hope in Digital Spaces for Health Equity: How Group Comparison Information and Supportive Comments Influence Bone Marrow Donor Intentions for African Americans7
oVeRcomING COPD: Virtual Reality and Savoring to Promote the Well-Being of Patients with Chronic Obstructive Pulmonary Disease7
Acknowledgment of Reviewers 20237
The META-Learning Project: Design and Evaluation of an Experiential-Learning Intervention in the Metaverse for Soft Skills Improvement7
Exploring the Relationship Between Social Media Use and Symptoms of Depression and Anxiety Among Children and Adolescents: A Systematic Narrative Review7
Problematic Internet Use Predicts Lesser Satisfaction with Life, but Psychological Distress Acts as a Mediator7
Social Media Use and Well-Being: A Systematic Review and Meta-Analysis7
The Spanish Version of the Video Game Functional Assessment-Revised7
How Personality and Affective Responses Are Associated with Skepticism Towards Virtual Reality in Medical Training—A Pre-Post Intervention Study7
Cyberbullying and Suicidal Behavior, Self-Harm, and Nonsuicidal Self-Injury: A Systematic Review of Longitudinal Studies7
Digital Health as a Catalyst for Mental Health Equity7
Decoding Clickbait: The Impact of Clickbait Types and Structures on Cognitive and Emotional Responses in Online Interactions7
Correction to: SexTreatverse: Avatar-Based Virtual Reality for the Treatment of Female Sexual Disorders, by Vila and Riva Cyberpsychology, Behavior, and Social Networking 2022;25(6):404–7
A Screenshot Vignette Study of Caregiver Perceptions of Adolescent Digital Dating Abuse7
Correction to: Big Five Personality Traits of Cybercrime Victims, by van de Weijer and Leukfeldt Cyberpsychology, Behavior, and Social Networking 2017; 20:407–412. DOI: 10.1089/cyber.2017
The Effects of Thinspiration Social Media on Overvaluation of Appearance, Safety Behavior, and Appearance Concerns6
Prevalence of Nomophobia and an Analysis of Its Contributing Factors in the Undergraduate Students of Pakistan6
ImmerSAFE: Immersive Visual Technologies for Safety-Critical Applications6
An Exploratory Study on the Effect of Virtual Environments on Cognitive Performances and Psychophysiological Responses6
Fear of Sexual Victimization in Metaverse: A Comparison of Adolescent and Adult Female Users6
Digital Desires, Real Losses: The Complex World of Online Romance Fraud6
How Different Gaming Genres Can Be Described by Required Skills and Motives for Playing6
Hot or Not? Implicit and Explicit Attitudes of Sexualized Profiles on Tinder6
The Reel Health Care Professionals of Instagram: A Systematic Review6
Do Anthropomorphic Chatbots Increase Counseling Satisfaction and Reuse Intention? The Moderated Mediation of Social Rapport and Social Anxiety6
Virtual Reality-Based Joy Induction: The Role of Interactivity and Prior Mood6
Frequent Media Use, Media Multitasking, and Perceived Cost of Cognitive Effort6
The Artificial Face (ART-F) Project: Addressing the Problem of Interpretability, Interface, and Trust in Artificial Intelligence6
Fear of Missing Out and Consumer Happiness on Instagram: A Serial Mediation of Social Media Influencer-Related Activities6
Deviation from Design: A Meta-Analytic Review on the Link Between Social Media Use and Less Connection Between the Self and Others6
User Experience Evaluation in Shared Interactive Virtual Reality6
Sexual Harassment in the Metaverse6
Online Disinhibition and Online Trolling Among Chinese College Students: The Mediation of the Dark Triad and the Moderation of Gender6
Modern Hieroglyphics and the Generation Gap: Do Emojis Need Their Own Rosetta Stone?6
The Path Forward: Self-Management Strategies for Long COVID6
Content Moderation on Social Media: Does It Matter Who and Why Moderates Hate Speech?6
Cyberbullying Victimization and Nonsuicidal Self-Injury in Early Adolescents: A Moderated Mediation Model of Social Anxiety and Emotion Reactivity6
Perceived Parental Monitoring of Smartphones and Problematic Smartphone Use in Adolescents: Mediating Roles of Self-Efficacy and Self-Control6
A Lifeline to Fill the Silence of Homelessness: Person-Centered Analysis of Digital Coping and Links to Mental and Physical Health5
Denial, Attention-Seeking, and Posting Online While Intoxicated: Three Key Predictors of Collegiate Sadfishing5
The Psychology of Tilt: Understanding Tilt and Coping Strategies in Video Games5
If Social Fitness Is the Key to Happiness, Technology Provides a Fine Workout5
Feasibility of a Computer Role-Playing Game to Promote Empathy in Nursing Students: The Role of Immersiveness and Perspective5
Structured Exposure Achieves High Acceptance of Immersive Technology Among Medical Students and Educators5
Nostalgic Social Media Use and Psychological Well-Being During the COVID-19 Pandemic5
Nomophobia and Alcohol, Tobacco, and Cannabis Consumption in Adolescents in Galicia5
The Stress Vaccine? How Technology Can Increase Resilience5
Adolescent Digital Technology Interactions and Importance: Associations with Depression and Well-Being5
Zero Sales Resistance: The Dark Side of Big Data and Artificial Intelligence5
Arcadia VR: Assistance and Rehabilitation of Eating Behavior through Devices Based on Artificial Intelligence and Virtual Reality5
Zoom Fatigue, Psychological Distress, Life Satisfaction, and Academic Well-Being5
The Psychological Consequences of Envying Influencers on Instagram5
Problematic Smartphone Use Influences the Relationship Between Experiential Avoidance and Anxiety5
Negative Online Experiences, Worry, and Risk Perception Among Adolescents: Gender Differences and Implications for Cybercrime Awareness5
Experiences of Depersonalization/Derealization Among Users of Virtual Reality Applications: A Cross-Sectional Survey5
Three Virtual Reality Environments for the Assessment of Executive Functioning Using Performance Scores and Kinematics: An Embodied and Ecological Approach to Cognition5
The Importance of Being Consistent: Attribution of Mental States in Strategic Human–Robot Interactions5
Why Do Bystanders Become Cyberbullies? The Effect of Perceived Reasonableness of Online Messages on Bystanders' Aggressive Tendency and Its Underlying Mechanism5
Parental Expectation and Mobile Phone Addiction in Adolescents from Chinese Low-Income Families: The Mediating Effects of Self-Esteem and Social Anxiety5
Attentional State-Dependent Peripheral Electrical Stimulation During Action Observation Enhances Cortical Activations in Stroke Patients5
Empathy-360°: Immersive Storytelling and Embodiment to Counter Sexual Harassment against Women5
Elucidating College Students' Cyberstalking Victimization Experiences5
Association Between Smartphone Use and Depressive Symptoms Among Chinese Older Adults5
Smartphones as Surrogate Attachment: Examining Digital Dependency and Emotional Bonds Among Left-Behind Children in China5
Call for Special Issue Papers: The Psychosocial Impacts of Digital Travel4
Gender Differences in the Relationship Between Short-Form Video Addiction and Adolescent Depression: The Mediating Role of Attentional Bias4
Psychological and Brain Responses to Artificial Intelligence’s Violation of Community Ethics4
A Grade for Artificial Intelligence: A Study on School Teachers’ Ability to Identify Assignments Written by Generative Artificial Intelligence4
Are Today’s Gamers Tomorrow’s Gamblers? The Relationship Between Problem Gaming and Online Problem Gambling, and the Indirect Effect of Purchasing Loot Boxes’ Risk4
Stalking Discourse on Reddit: A Comparative Analysis of Pre- and Post-COVID-19 Pandemic Using Big Data4
A Google Trends Analysis of Interest in Nonbinary Identities4
VEGI GRASP: A Virtual Reality Platform for Integrated Cognitive-Motor Assessment in Frail Older Adults4
Online Support Groups for Perinatal Loss: A Pilot Feasibility Study for Women of Color4
Hybrid VR Therapy: The Future of Mental Health Care Has Arrived4
The More COVID-19 Information We Shared; the More Anxious We Got? The Associations Among Social Media Use, Anxiety, and Coping Strategies4
Promoting Emotional and Psychological Well-Being During COVID-19 Pandemic: A Self-Help Virtual Reality Intervention for University Students4
Cleared for Takeoff: Using Technology to Safeguard Aviation Mental Health4
The Rise of Synthetic Societies: Is There a Role for Humans?4
When a Chatbot Smiles at You: The Psychological Mechanism Underlying the Effects of Friendly Language Use by Product Recommendation Chatbots4
From 65 to 103, Older Adults Experience Virtual Reality Differently Depending on Their Age: Evidence from a Large-Scale Field Study in Nursing Homes and Assisted Living Facilities4
Understanding Problematic Gaming Through Self-Determined Versus Non-Self-Determined Motivation: Two Mediating Pathways of Harmonious and Obsessive Passion4
Digitalization and Urological Diseases: Severity of Cyberchondria and Level of Health Anxiety in Patients Visiting Outpatient Urology Clinics4
360-VIRTOncology: Virtual Reality to Improve Cancer Patients' Well-Being4
PAIN-EX: Probing Alternative Interventions for Neutralizing pain EXperiences via Embodiment in Virtual Reality4
Call for Special Issue Papers: Virtual Emotions: Understanding Affective Experiences in the Metaverse4
Dispositional and Social Correlates of Digital Status Seeking Among Adolescents4
Interplay Between Fear of Missing Out and Loneliness: A Three-Wave Panel Study During the COVID-19 Pandemic4
Deviant Peer Affiliation: A Newly Verified Mechanism by Which Violent Video Game Exposure Affect Aggressive and Prosocial Behavior4
Is Artificial Intelligence Customer Service Satisfactory? Insights Based on Microblog Data and User Interviews4
Who Is Searching for Cyberhate? Adolescents' Characteristics Associated with Intentional or Unintentional Exposure to Cyberhate4
The Dual Nature of Social Media: Examining the Direction of Causal Flow Between Fear of Missing Out and Social Media Use4
Language Artificial Intelligences' Communicative Performance Quantified Through the Gricean Conversation Theory3
Effects of Using Artificial Intelligence on Interpersonal Perceptions of Job Applicants3
Can Online Patient–Provider Communication Improve Emotional Well-Being? Examining the Roles of Social Presence and Patient Empowerment3
The Feedback Loop: Is AI Teaching Us to Talk Like Machines?3
Introducing Virtual Reality in a STEMI Coronary Syndrome Course: Qualitative Evaluation with Nurses and Doctors3
Does Socioeconomic Status Moderate the Association Between Screen Time, Mobile Phone Use, Social Networks, Messaging Applications, and Mental Health Among Adolescents?3
More Interactions, More Prosociality? An Investigation of the Prosocial Effect of Online Social Interactions Among Adolescents3
Embodied the Healthy Arm: Virtual Reality Rehabilitation for Stroke Patients with Proprioceptive Upper-Limb Deficit3
Associations Between Searching and Sending Cyberhate: The Moderating Role of the Need of Online Popularity and Toxic Online Disinhibition3
The Re-Embodiment Project: Exploring the Role of Interoception and Embodiment in Anorexia Nervosa3
Examining the Changes in Bullying Discourse on Reddit: A Comparative Analysis Before and After the COVID-19 Pandemic3
How Avatar Identification Affects Enjoyment in the Metaverse: The Roles of Avatar Customization and Social Engagement3
Adult Romantic Attachment, Electronic Messaging, and Relationship Quality3
The Silent Struggle: Moral Injury Among Health Care Workers3
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