Journal of Media Psychology-Theories Methods and Applications

Papers
(The TQCC of Journal of Media Psychology-Theories Methods and Applications is 4. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2020-11-01 to 2024-11-01.)
ArticleCitations
Model of Inspiring Media27
Does Passive Social Media Use Harm Well-Being?20
An Explication of Identity Shift Theory19
The Social Online-Self-Regulation-Theory17
Exploitation–Exploration Model of Media Multitasking15
Theorizing Prejudice Reduction via Mediated Intergroup Contact14
A Cognitive Processing Framework for Media Interpretation12
Credible Influencers12
Instagram Use, InstaMums, and Anxiety in Mothers of Young Children11
Integrating Media Selection and Media Effects Using Decision Theory9
Is It Only the Violence?9
When They Go Low, We Gloat8
The Effects of Pandemic-Related Fear on Social Connectedness Through Social Media Use and Self-Disclosure8
Further Validation and Cross-Cultural Replication of the Video Game Demand Scale8
Binge-Watching, Self-Determination, and Well-Being7
Theory Development and Evaluation Within a Critical Media Effects Framework7
An Experience Sampling Study on the Association Between Social Media Use and Self-Esteem7
The Psychological Benefits of Scary Play in Three Types of Horror Fans7
When Posting Is Believing7
Links Between Exposure to Sexualized Instagram Images and Body Image Concerns in Girls and Boys7
Narrative Media’s Emphasis on Distinct Moral Intuitions Alters Early Adolescents’ Judgments7
That’s Good News ☹6
Understanding Mechanisms of Media Use for the Social Sharing of Emotion6
Hate Speech as an Indicator for the State of the Society6
Social Judgments, Social Media, and Self-Deprecation5
Sixty Years Later5
Problematic Internet Use in Emerging Adulthood5
A Longitudinal Analysis of Political Ideology, Pornography Consumption, and Attitude Change5
A Theory of Media Multitasking Intensity5
Avatar-Based Self-Influence in a Traditional CMC Environment5
The Media Psychology of Boredom and Mobile Media Use5
Interdependence in Mediated Intergroup Contact5
Trapped Between Goal Conflict and Availability Norm?5
Psychological Underpinnings of Misinformation Countermeasures5
Attitude-Consistent Health Messages About Electronic Cigarettes Increase Processing Time4
Between a Rock and a Hard Place4
Moral Minds in Gaming4
Does the Glass Slipper Fit?4
Measuring Gratification From and Consequences of Likes4
Dreamlike and Playful Virtual Environments to Inspire Children’s Divergent Thinking4
More Mobile Connectedness, Less Well-Being?4
Media Neuroscience on a Shoestring4
Audio Stories as Incidental Language Teachers4
“It Doesn’t Affect Me!” – Do Immunity Beliefs Prevent Subsequent Aggression After Playing a Violent Video Game?4
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