Journal of Neuroengineering and Rehabilitation

(The H4-Index of Journal of Neuroengineering and Rehabilitation is 34. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2020-06-01 to 2024-06-01.)
Systematic review on wearable lower-limb exoskeletons for gait training in neuromuscular impairments183
Review of control strategies for lower-limb exoskeletons to assist gait121
Brain–computer interface robotics for hand rehabilitation after stroke: a systematic review96
Measuring freezing of gait during daily-life: an open-source, wearable sensors approach80
The ReWalk ReStore™ soft robotic exosuit: a multi-site clinical trial of the safety, reliability, and feasibility of exosuit-augmented post-stroke gait rehabilitation72
Immersive virtual reality during gait rehabilitation increases walking speed and motivation: a usability evaluation with healthy participants and patients with multiple sclerosis and stroke69
Immersive virtual reality health games: a narrative review of game design68
Systematic review with network meta-analysis of randomized controlled trials of robotic-assisted arm training for improving activities of daily living and upper limb function after stroke66
Classification of Parkinson’s disease and essential tremor based on balance and gait characteristics from wearable motion sensors via machine learning techniques: a data-driven approach65
OpenSense: An open-source toolbox for inertial-measurement-unit-based measurement of lower extremity kinematics over long durations63
A comparison of two personalization and adaptive cognitive rehabilitation approaches: a randomized controlled trial with chronic stroke patients53
State of the art in parallel ankle rehabilitation robot: a systematic review52
Neurocognitive robot-assisted rehabilitation of hand function: a randomized control trial on motor recovery in subacute stroke52
A usability study in patients with stroke using MERLIN, a robotic system based on serious games for upper limb rehabilitation in the home setting51
Serious games for upper limb rehabilitation after stroke: a meta-analysis51
Technology for monitoring everyday prosthesis use: a systematic review50
Systematic review on the application of wearable inertial sensors to quantify everyday life motor activity in people with mobility impairments48
Evidence of neuroplasticity with robotic hand exoskeleton for post-stroke rehabilitation: a randomized controlled trial48
These legs were made for propulsion: advancing the diagnosis and treatment of post-stroke propulsion deficits46
Laboratory versus daily life gait characteristics in patients with multiple sclerosis, Parkinson’s disease, and matched controls44
Deep reinforcement learning for modeling human locomotion control in neuromechanical simulation44
Validation of IMU-based gait event detection during curved walking and turning in older adults and Parkinson’s Disease patients44
Effects of transcranial magnetic stimulation in modulating cortical excitability in patients with stroke: a systematic review and meta-analysis44
Effects of virtual reality associated with serious games for upper limb rehabilitation in patients with multiple sclerosis: randomized controlled trial43
Inpatient stroke rehabilitation: prediction of clinical outcomes using a machine-learning approach41
Virtual reality and non-invasive brain stimulation for rehabilitation applications: a systematic review39
Comparison between the effects of exergame intervention and traditional physical training on improving balance and fall prevention in healthy older adults: a systematic review and meta-analysis38
Assessment of Parkinsonian gait in older adults with dementia via human pose tracking in video data38
Functional electrical stimulation cycling exercise after spinal cord injury: a systematic review of health and fitness-related outcomes38
Prosthetic embodiment: systematic review on definitions, measures, and experimental paradigms37
Prediction and detection of freezing of gait in Parkinson’s disease from plantar pressure data using long short-term memory neural-networks37
Inertial sensor-based gait parameters reflect patient-reported fatigue in multiple sclerosis36
Effects of interactive video-game–based exercise on balance in older adults with mild-to-moderate Parkinson’s disease36
Utilization of wearable technology to assess gait and mobility post-stroke: a systematic review35
Effects of transcranial direct current stimulation with virtual reality on upper limb function in patients with ischemic stroke: a randomized controlled trial34
Immersive Virtual Environments and Wearable Haptic Devices in rehabilitation of children with neuromotor impairments: a single-blind randomized controlled crossover pilot study34