Electronic Commerce Research and Applications

Papers
(The H4-Index of Electronic Commerce Research and Applications is 32. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2020-11-01 to 2024-11-01.)
ArticleCitations
How should we understand the digital economy in Asia? Critical assessment and research agenda201
How the live streaming commerce viewers process the persuasive message: An ELM perspective and the moderating effect of mindfulness124
The impact of blockchain on e-commerce: A framework for salient research topics108
The effects of social commerce environmental characteristics on customers’ purchase intentions: The chain mediating effect of customer-to-customer interaction and customer-perceived value84
The dual-process model of product information and habit in influencing consumers’ purchase intention: The role of live streaming features84
Factors influencing consumers’ continuous purchase intention on fresh food e-commerce platforms: An organic foods-centric empirical investigation70
Why do consumers hesitate to purchase in live streaming? A perspective of interaction between participants66
An intelligent knowledge-based chatbot for customer service60
Antecedents of trustworthiness of social commerce platforms: A case of rural communities using multi group SEM & MCDM methods59
Can blockchain help food supply chains with platform operations during the COVID-19 outbreak?57
A novel POI recommendation method based on trust relationship and spatial–temporal factors55
Online peer-to-peer lending: A review of the literature48
Roles of consumer trust and risks on continuance intention in the sharing economy: An empirical investigation48
Pricing and greenness investment for green products with government subsidies: When to apply blockchain technology?44
Optimal channel and logistics service selection strategies in the e-commerce context42
Enhancing Computational Thinking Capability of Preschool Children by Game-based Smart Toys41
LSTM with particle Swam optimization for sales forecasting41
Shopping with augmented reality: How wow-effect changes the equations!39
Business models of FinTechs – Difference in similarity?39
Ramification of information asymmetry on a green supply chain management with the cap-trade, service, and vendor-managed inventory strategies39
What drives consumers’ purchase intention of online paid knowledge? A stimulus-organism-response perspective38
What and how driving consumer engagement and purchase intention in officer live streaming? A two-factor theory perspective36
Deriving customer preferences for hotels based on aspect-level sentiment analysis of online reviews36
Contactless channel for shopping and delivery in the context of social distancing in response to COVID-19 pandemic36
Does gamification engage users in online shopping?36
Neural text similarity of user reviews for improving collaborative filtering recommender systems35
Live streaming strategy under multi-channel sales of the online retailer35
Hierarchical attentive knowledge graph embedding for personalized recommendation35
Understanding the role of live streamers in live-streaming e-commerce34
Building brand engagement in metaverse commerce: The role of branded non-fungible tokens (BNFTs)34
Understanding consumer engagement with brand posts on social media: The effects of post linguistic styles33
A hierarchical recommendation system for E-commerce using online user reviews32
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