ACM Journal on Computing and Cultural Heritage

Papers
(The median citation count of ACM Journal on Computing and Cultural Heritage is 2. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-05-01 to 2025-05-01.)
ArticleCitations
“Real Change Comes from Within!”: Towards a Symbiosis of Human and Digital Guides in the Museum79
Intrinsic Shape Analysis in Archaeology: A Case Study on Ancient Sundials65
Virtual Reconstruction of the Deconstructed Heritage: The Former Building of the Belo Horizonte School of Medicine39
A Comprehensive User Experience Analysis of Cultural Heritage Progressive Web App Using a Hybrid UEQ-IPA Approach33
ArtStory Beats: Highlighting Interactions between Visual Arts and Music with Storytelling31
Engaging Youth in Moorish Architectural Heritage through Virtual 3D Experience of the Bardo Palace of Algiers30
Automatic Recognition and Digital Documentation of Cultural Heritage Hemispherical Domes using Images29
Full-Fledged Access and Usability of Content in a Digital Cultural Heritage Library: Approaches, Paradigms, and Implementation27
Dancing through Time: An Interactive Installation to Discover a Dance Audiovisual Archive25
The Role of Haptic Feedback and Gamification in Virtual Museum Systems23
Around the GLOBE: Numerical Aggregation Question-answering on Heterogeneous Genealogical Knowledge Graphs with Deep Neural Networks21
Automatic Computation of Meaning in Authored Images Such as Artworks: A Grand Challenge for AI17
Automatic Extraction of Specimens from Multi-specimen Herbaria17
A Digital Approach to Revisiting the Byzantine Past of Al-Madrassa Al-Halawiyya in Aleppo16
Web-based Exploration of Annotated Multi-Layered Relightable Image Models16
DoubleCheck: Designing Community-based Assessability for Historical Person Identification16
The Study of Three-Dimensional Fingerprint Recognition in Cultural Heritage16
Revealing the Layers of History: Enriching Medieval Cultural Heritage 4D Models with Interactive Narratives16
Preserving Southern Thai Traditional Manora Dance Through Mobile Role-Playing Game Technology16
Text Classification for Records Management15
Analyzing Code-mixing in Linguistic Corpora Using Kratylos15
Correction of Dropped Frames in High-resolution Push-broom Hyperspectral Images for Cultural Heritage15
Toward Multi-area Contactless Museum Visitor Counting with Commodity WiFi14
RecorDIM of Iran's Cultural Heritage Using an Online Virtual Museum, Considering the Coronavirus Pandemic14
Representation of Socio-historical Context to Support the Authoring and Presentation of Multimodal Narratives: The Mingei Online Platform14
Virtual Empathy: Usability and Immersivity of a VR System for Enhancing Social Cohesion through Cultural Heritage14
Coloration Parsing and Transfer Design of Han Folk Costumes14
Investigation of Single Image Depth Prediction Under Different Lighting Conditions14
New perspectives and usual challenges: present technologies for document management in architectural heritage conservation-restoration works14
Automatic Extraction and Linkage between Textual and Spatial Data for Architectural Heritage13
Integrating Citizen Experiences in Cultural Heritage Archives: Requirements, State of the Art, and Challenges13
Differences in Heritage Tourism Experience between VR and AR: A Comparative Experimental Study Based on Presence and Authenticity12
Cross-collection Linking of Botanical Imagery in Ghent Altarpiece to Learn More about Van Eyck’s Masterpiece and to Explore a Region’s Plant Richness and Diversity over Time11
Exploring the Impact of an IoT-based Game on the Experience of Visitors at a Natural Science Museum11
An Extended Reality Platform for Cultural Gaming: Enabling Interactive Narratives in Spatial Contexts11
Detection of Cracks in Cultural Heritage Buildings Using UAV Photogrammetry-Based Digital Twin11
Vested Authorities, Emergent Brokers and User Archivists: Power and Legitimacy in Information Provision10
Toward a Period-specific Optimized Neural Network for OCR Error Correction of Historical Hebrew Texts10
A Computational Framework for Organizing and Querying Cultural Heritage Archives10
The Problem of Introduction of Digital Technologies in the Performing Arts10
Linked Data and Cultural Heritage10
Digitalization and 3D Documentation Techniques Applied to Two Pieces of Visigothic Sculptural Heritage in Merida Through Structured Light Scanning10
Introduction to the Special Issue “Applying Innovative Technologies to Digitised and Born-Digital Archives”9
Data and Process Quality Evaluation in a Textual Big Data Archiving System9
Story Inspiration Station: Deeper Engagement with Museum Objects via Participatory Interpretation9
Playing Games with Tito9
On the Automatic Recognition of Jeongganbo Music Notation: Dataset and Approach9
Towards Enhancing Virtual Museums by Contextualizing Art through Interactive Visualizations8
How to Limit Label Dissipation in Neural-network Validation: Exploring Label-free Early-stopping Heuristics8
Comparative Study of HMD-based Virtual and Augmented Realities for Immersive Museums: User Acceptance, Medium, and Learning8
LetterSampo–Historical Letters on the Semantic Web: A Framework and Its Application to Publishing and Using Epistolary Data8
Tangible User Interfaces for Enhancing User Experience of Virtual Reality Cultural Heritage Applications for Utilization in Educational Environment8
Tracking Museums’ Online Responses to the COVID-19 Pandemic: A Study in Museum Analytics8
MaDiH (): A Transnational Approach to Building Digital Cultural Heritage Capacity8
Multi-Temporal Image Analysis for Preventive Conservation of Historical Musical Instruments8
The Effect of Muqarnas on Acoustic Quality of Traditional Turkish Bath Interior Space8
Enhancing Online Accessibility of Digitized Artifacts from Small Museum Collections in Cyprus: An Empirical Evaluation of the CyprusArk Solution8
Improving Children's Cultural Heritage Experience Using Game-based Learning at a Living Museum8
Designing an Augmented Experience for a Music Archive: What does the Audience Need Beyond the Sense of Hearing?8
Alexa, Is This a Historical Record?8
Using Semantic Web to Create and Explore an Index of Toponyms Cited in Medieval Geographical Works7
An Automatic Chinaware Fragments Reassembly Method Framework Based on Linear Feature of Fracture Surface Contour7
O-City: Implementation of an Innovative Multimedia Platform for Promoting Orange Economy7
A Computational Look at Oral History Archives7
Technologically Mediated Experiences of Visitors to the Frederic Chopin Museum: Postphenomenological Perspective on Touchscreens Affordances7
Procedural Modeling Based Shape Grammar as a Key to Generating Digital Architectural Heritage7
TTProfiler: Types and Terms Profile Building for Online Cultural Heritage Knowledge Graphs7
A Predictive Method to Improve the Effectiveness of Twitter Communication in a Cultural Heritage Scenario7
New Method for Museum Archiving: “Quantitative Analysis Meets Art History”7
The Value of Preexisting Structures for Digital Access: Modelling the Resolutions of the Dutch States General7
Inpainting Digital Dunhuang Murals with Structure-Guided Deep Network7
Comparing Heuristic Rules and Masked Language Models for Entity Alignment in the Literature Domain7
Hyper-dimensional Visualization of Cultural Heritage: A Novel Multi-analytical Approach on 3D Pomological Models in the Collection of the University of Milan7
From #MuseumAtHome to #AtHomeAtTheMuseum: Digital Museums and Dialogical Engagement Beyond the COVID-19 Pandemic7
A Computer-Aided Design Tool for Muqarnas6
Augmented Reality Supported Learning for Cultural Heritage of Taiwan in On-Site and Off-Site Environments: The Case of a Daxi Old Street6
Multivocal Exhibition: Exploring Cultural Perspectives through User-Curated Art Exhibitions6
Comparative Analysis Between the Main 3D Scanning Techniques: Photogrammetry, Terrestrial Laser Scanner, and Structured Light Scanner in Religious Imagery: The Case of The Holy Christ of the Blood6
A Low-Cost Method and Surveying of the Historical Structures from Digital Resources6
New AIR for the Archaeological Process? The Use of 3D Web Semantic for Publishing Archaeological Reports6
Research on the Effect Evaluation and the Time-series Evolution of Public Culture's Internet Communication under the Background of New Media: Taking the Information Dissemination of Red Tourism Cultur6
Describing Inscriptions of Ancient Italy. The ItAnt Project and Its Information Encoding Process5
A Ding Ontology of Chinese Bronze5
A User Perspective on HTR Methods for the Automatic Transcription of Rare Scripts: The Case of Codex Runicus5
Volumetric Video in Augmented Reality Applications for Museological Narratives5
3D GIS Semi-automatized Modelling Procedure for the Conservation of the PHiM: Heritage Municipal Buildings of Seville (Spain). A New Dimension for Urban Cultural Data Management5
A Deep Transfer Learning Approach for Writer Identification in Greek Papyri5
An Evaluation of Graph Databases and Object-Graph Mappers in CIDOC CRM-Compliant Digital Archives5
Design and User Experience of a Hybrid Mixed Reality Installation that Promotes Tinian Marble Crafts Heritage5
Networks of Migrants’ Narratives: A Post-authentic Approach to Heritage Visualisation5
WarVictimSampo 1914–1922: A National War Memorial on the Semantic Web for Digital Humanities Research and Applications5
On Assisting and Automatizing the Semantic Segmentation of Masonry Walls5
Schubert Winterreise Dataset5
The Facets of Intangible Heritage in Southern Chinese Martial Arts: Applying a Knowledge-driven Cultural Contact Detection Approach4
Efficient and User-Friendly Visualization of Neural Relightable Images for Cultural Heritage Applications4
An Ontology-Based Framework for Supporting Decision-Making in Conservation and Restoration Interventions for Cultural Heritage4
Context Awareness in Cultural Heritage Applications: A Survey4
“The Spanish Cathedral”, a Prototype of Mobile Application for the Access to the Religious Cultural Heritage of Gothic Hispanic Cathedrals4
Digital Cultural Items in Space: The Impact of Contextual Information on Presenting Digital Cultural Items4
Browsing Linked Open Data in Cultural Heritage: A Shareable Visual Configuration Approach4
Integrating Citizen Experiences in Cultural Heritage Archives with a Linked Non-Open Data Hub4
A Dataset and a Convolutional Model for Iconography Classification in Paintings4
On the Books: Jim Crow and Algorithms of Resistance, a Collections as Data Case Study4
Architectural Jewels of Lublin3
Optimization of Image Processing Algorithms for Character Recognition in Cultural Typewritten Documents3
Dynamic Difficulty Adjustment in Audio Augmented Reality Games3
Novel Video Benchmark Dataset Generation and Real-Time Recognition of Symbolic Hand Gestures in Indian Dance Applying Deep Learning Techniques3
Identifying Cultural Perceptions by Nature Language Processing Method: Differences of Historical Gardens and Urban Parks in Suzhou, China3
Applying Cinematic Virtual Reality with Adaptability to Indigenous Storytelling3
Computational Modeling and Analysis of Seljukid Muqarnas in Kayseri3
Dynamic Dataset Augmentation for Deep Learning-based Oracle Bone Inscriptions Recognition3
Learning to Listen Properly: Participatory Digital Projects at the German Maritime Museum Based on Iterative Co-Creation3
From Music Scores to Audio Recordings: Deep Pitch-Class Representations for Measuring Tonal Structures3
Casual Leisure in Rich-Prospect3
A Joint Entity-Relation Detection and Generalization Method Based on Syntax and Semantics for Chinese Intangible Cultural Heritage Texts3
Virtual Reality at a Prehistoric Museum: Exploring the Influence of System Quality and Personality on User Intentions3
Can BERT Dig It? Named Entity Recognition for Information Retrieval in the Archaeology Domain3
Ontology-Based Approach to Creating Semantic Wikis3
Digital 3D Reconstruction of Ancient Chinese Great Wild Goose Pagoda by TLS Point Cloud Hierarchical Registration3
Depth-of-Field Segmentation for Near-lossless Image Compression and 3D Reconstruction3
Tikkoun Sofrim: Making Ancient Manuscripts Digitally Accessible: The Case of Midrash Tanhuma3
GDOM: An Immersive Experience of Intangible Heritage through Spatial Storytelling3
A Polyvocal Approach to Virtual Heritage: An Immersive Case Study3
Resolution and Quality Issues in 3D Analysis of Inscribed Signs: An Example from Cypro-Minoan Inscriptions3
Artwork Recommendations based on User Preferences: Integrating Clustering Analysis with Visual Features3
Experiential Observations: An Ontology Pattern-Based Study on Capturing the Potential Content within Evidences of Experiences3
Mobile Serious Game for Enhancing User Experience in Museum3
Heritage Iconographic Content Structuring: from Automatic Linking to Visual Validation3
Experiences of Knowledge Transfer on Industrial Heritage Using Games, Storytelling, and New Technologies3
Lessons Learned on Engaging Teenage Visitors in Museums with Story-Based and Game-Based Strategies3
Designing User Interaction with Linked Data in Historical Archives3
Structural Performance Evaluation of Reconstructed Masonry Structure: A Case of Ephesus Celsus Library in Turkey3
ZoAM GameBot: A Journey to the Lost Computational World in the Amazonia3
An Ontology Network for Citizen Curation3
Deep Segmentation of Corrupted Glyphs3
A Methodology for Enhancing the Accessibility of Scientific Museum’s Collections (SCAMP)2
Algorithmic Color Methods of Media Arts2
Introduction to the Special Issue on “Culture Games”2
Illumination-based Augmentation for Cuneiform Deep Neural Sign Classification2
Wiki Loves Monuments: Crowdsourcing the Collective Image of the Worldwide Built Heritage2
Digitization, Virtual Reality and Robotic Sculpture for the Preservation and Enhancement of the Public Heritage of the Sculpted Rocks of Rothéneuf2
Creative Experiences for Engaging Communities with Cultural Heritage through Place-based Narratives2
Unsettling Play2
FESRCT2
Social Media Analytics of User Evaluation for Innovative Digital Cultural and Creative Products: Experiences regarding Dunhuang Cultural Heritage2
Digital Archiving of the Spatial Experience of Cultural Heritage Sites with Ancient Lighting2
We Dare You2
Tracking Data Provenance of Archaeological Temporal Information in Presence of Uncertainty2
Generating SPARQL Queries over CIDOC-CRM Using a Two-Stage Ontology Path Patterns Method in LLM Prompts2
Identifying Museum Visitors via Social Network Analysis of Instagram2
User Experience Research, Experience Design, and Evaluation Methods for Museum Mixed Reality Experience2
Are these Artworks Similar? Analysing Visitors’ Judgements on Aesthetic Perception with a Digital Game2
RiC-O Converter: A Software to Convert EAC-CPF and EAD 2002 XML Files to RDF Datasets Conforming to Records in Contexts Ontology2
Providing More Efficient Access to Government Records: A Use Case Involving Application of Machine Learning to Improve FOIA Review for the Deliberative Process Privilege2
Digital Creativity and the Regional Museum: Experimental Collaboration at the Convergence of Immersive Media and Exhibition Design2
Archives and AI: An Overview of Current Debates and Future Perspectives2
Virtual Reconstruction with the Augmented Reality Technology of the Cultural Heritage Components that have Disappeared: The Ayazini Virgin Mary Church2
Ontology in Dance Domain—A Survey2
Comparison of the Wearable Mobile Laser Scanner (WMLS) with Other Point Cloud Data Collection Methods in Cultural Heritage: A Case Study of Diokaisareia2
Image Restoration Technology of Tang Dynasty Tomb Murals Using Adversarial Edge Learning2
Digital Assyriology—Advances in Visual Cuneiform Analysis2
ICON: An Ontology for Comprehensive Artistic Interpretations2
Harnessing Collective Differences in Crowdsourcing Behaviour for Mass Photogrammetry of 3D Cultural Heritage2
A Multi-Temporal Analysis of Archaeological Site Destruction using Landsat Satellite Data and Machine Learning, Moche Valley, Peru2
Application Model of Museum Cultural Heritage Educational Game Based on Embodied Cognition and Immerse Experience2
Write What You Want: Applying Text-to-Video Retrieval to Audiovisual Archives2
A Landmark-free Approach for Surface Asymmetry Detection and Profile Drawings from Bilaterally Symmetrical Geometry2
Chang-E: A High-Quality Motion Capture Dataset of Chinese Classical Dunhuang Dance2
Computational Culture: Transforming Archives Practice and Education for a Post-Covid World2
Agritourism as a strategy of remote island’s development: the case study of Kasos2
How Can Generative Artificial Intelligence Techniques Facilitate Intelligent Research into Ancient Books?2
Positioning Paradata: A Conceptual Frame for AI Processual Documentation in Archives and Recordkeeping Contexts2
Bringing Semantics into Historical Archives with Computer-aided Rich Metadata Generation2
Hidden Town in 3D2
Augmentation-based Pseudo-Ground truth Generation for Deep Learning in Historical Document Segmentation for Greater Levels of Archival Description and Access2
3D Reconstruction of Moroccan-Andalusian Muqarnas Domes2
Miremus : A Theory of Mixed Reality Museal Spaces2
Towards Tangible Cultural Heritage Experiences—Enriching VR-based Object Inspection with Haptic Feedback2
Smart Objects and Replicas: A Survey of Tangible and Embodied Interactions in Museums and Cultural Heritage Sites2
Research on the Development of Crack Diseases at the Jiayuguan Rammed Earth Site in Multivariate Time Series Based on Deep Learning and Transfer Learning2
Virtual Reality in Contemporary Theatre2
3DEmo: For Portrait Emotion Recognition with New Dataset2
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