Journal of the Audio Engineering Society

Papers
(The TQCC of Journal of the Audio Engineering Society is 2. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-06-01 to 2026-06-01.)
ArticleCitations
Expanding the Frontiers of Web Audio With Autoencoders and JavaScript60
Aluminum-Based Push-Pull Electrostatic MEMS Transducer for Earphones34
Identification of Discriminative Acoustic Dimensions in Stereo, Surround and 3D Music Reproduction28
Comparison of Full Factorial and Optimal Experimental Design for Perceptual Evaluation of Audiovisual Quality22
Predicting Perceptual Transparency of Head-Worn Devices21
Evaluating Localization Accuracy of Dynamic Binaural Synthesis: Differences Between Individual, Estimated, and Generic HRTFs21
Dual Task Monophonic Singing Transcription18
Voltage-Controlled Amplifier Designs for a Field-Programmable Analog Array18
Real-Time Transient Reduction in Higher-Order Time-Varying Musical Filters16
Blackmer’s VCA Cell Implemented Using Subthreshold MOSFETs15
Spatial Sound, Part 1: Exploring the Impact of Listening Room on Perceptual Immersion15
Audio on Web: From Sharing to Production12
DDSP-Piano: A Neural Sound Synthesizer Informed by Instrument Knowledge12
Evaluation of Active Occlusion Effect Cancellation in Earphones by Subjective, Real-Ear and Coupler Measurements11
Diffusion-Based Denoising of Historical Recordings10
The Ability to Memorize Acoustic Features in a Discrimination Task10
Recordings of a Loudspeaker Orchestra With Multichannel Microphone Arrays for the Evaluation of Spatial Audio Methods10
Optimization of Phase Correction for Finite Impulse Response Filters9
Letting Pulsars Sing: Sonification With Granular Synthesis9
Multi-Layered Architecture for Efficient and Accurate HRTF Rendering8
Influence of the Relative Height of a Dome-Shaped Diaphragm on the Directivity of a Spherical-Enclosure Loudspeaker8
Practical Implementation of Automated Next Generation Audio Production for Live Sports7
Issues and Challenges of Audio Technologies for the Musical Metaverse7
Rendering of a Moving Focused Sound Source Using Wave Field Synthesis7
Enhanced Fuzzy Decomposition of Sound Into Sines, Transients, and Noise6
Investigating individual, loudness-dependent equalization preferences in different driving sound conditions6
Flexible Temperature Sensor for Voice Coils6
HRTF Clustering for Robust Training of a DNN for Sound Source Localization5
Influence of Head Rotation Speed and Individual Head-Related Transfer Functions on Latency Detection Threshold in Dynamic Binaural Rendering5
Binaural Reproduction of Microphone Array Recordings With 2D Video in Mixed Reality5
Music Collaboration for the Masses5
Perceptual Evaluation of Dynamic Sound Zones, Part 1: Audio Quality of Experience in a Simulated Home Environment5
Characteristics of Personal Sound and Noise Exposure at Large-Scale Music Events4
A Perceptual Model of Spatial Quality for Automotive Audio Systems4
Ambisonics Room Impulse Response Estimation From a Single Omnidirectional Measurement Using Deep Neural Networks4
Dual-Residual Transformer Network for Speech Recognition4
A Pilot Study of an Acoustic Calibration and Psychoacoustic Validation of a Binaural-Rendered Neuroengineering Laboratory4
JSPatcher, a Visual Programming Environment for Building High-Performance Web Audio Applications4
Real-Time In-Browser Time Warping for Live Score Following4
Improving Subjective Listening Test Methodology: Investigating Crossmodal Effects of Ambient Lighting and Listener Expertise4
Euterpe: A Web Framework for Interactive Music Systems4
Evaluation and Prediction of Perceived Naturalness for Source Directivity With a Visible Virtual Source4
Disc and Ring Exciter Shape Effects on Flat-Panel Loudspeakers4
Electric Truck Sound Design: A User-Centered Psychoacoustic Approach to Acoustic Vehicle Alerting Systems4
Spatial Sampling of Binaural Room Transfer Functions for Head-Tracked Personal Sound Zones4
The SONICOM HRTF Dataset3
Quantifying Loudspeakers’ Power Consumption3
Physical Modeling of a Spring Reverb Tank Incorporating Helix Angle, Damping, and Magnetic Bead Coupling3
Spatial Integration of Dynamic Auditory Feedback in Electric Vehicle Interior3
Estimation and Restoration of Unknown Nonlinear Distortion Using Diffusion3
Active Voice Amplifier: On-Device Noisy Environment-Aware Solution for Dialogue Enhancement in Real Time3
Immersive Music Production in Commercial Contexts: A Qualitative Analysis of Dolby Atmos Workflows3
Spatial Matrix Synthesis3
Emulation of Analog Filters in the Digital Domain3
Four-Directional Ambisonic Spatial Decomposition Method With Reduced Temporal Artifacts3
Audio Signal Processing in the Artificial Intelligence Era: Challenges and Directions3
Real-Time Audio Pattern Detection for Smart Musical Instruments3
Style Transfer of Audio Effects with Differentiable Signal Processing3
Modeling the Effect of Eddy Currents on the Inductance of Loudspeaker Motors Using the Method of Lines3
Toward an Improved Auditory Model for Predicting Binaural Coloration3
Warped, Kautz, and Fixed-Pole Parallel Filters: A Review3
Effects of Head-Tracking Artefacts on Externalization and Localization in Azimuth With Binaural Wearable Devices3
Speech Intelligibility and Quality Evaluation of Automotive Microphones Using Different Test Metrics and Their Correlation2
Spatial Audio and Parameter Mapping Experiments for the Auditory Display of Coral Bleaching Data2
Cylindrical Radial Filter Design With Application to Local Wave Field Synthesis2
Copy-Move Audio Forgery Detection Using Dominant Resonance Frequencies and Dynamic Time Warping2
A Design Model for Systemic Sonification2
Methods for Pitch Analysis in Contemporary Popular Music: Multiple Pitches From Harmonic Tones in Vitalic’s Music2
A Low-Dimensional Projection of Sound Absorption Coefficients for a Scattering Delay Network Reverberator2
Giant FFTs for Sample-Rate Conversion2
Spatial Sound, Part 2: Exploring the Impact of Listening Room on Sound Character2
Auralization of Measured Room Transitions in Virtual Reality2
Auralization of Finite-Element and Boundary Element Vibroacoustic Models With Wave Field Synthesis2
A High-Resolution Boundary Element Method Suitable Full Torso Mesh of KEMAR2
Audio’s Impact on Immersive Experience in Extended Reality and Digital Games: A Systematic Review2
Automatic Generation of Virtual Analog Audio Plug-ins based on Wave Digital Filters2
Recent Advances in an Open Software for Numerical HRTF Calculation2
Six-Degrees-of-Freedom Binaural Reproduction of Head-Worn Microphone Array Capture2
On the Lack of a Perceptually Motivated Evaluation Metric for Packet Loss Concealment in Networked Music Performances2
A Curvilinear Transfer Function for Wide Dynamic Range Compression with Expansion2
A Comparative Study of Multichannel Microphone Arrays Used in Classical Music Recording2
A Virtual Reality Interface for the Creation of 3D Spatial Audio Trajectories2
Head-Related Transfer Function Upsampling Using an Autoencoder-Based Generative Adversarial Network With Evaluation Framework2
A Multi-Angle, Multi-Distance Dataset of Microphone Impulse Responses2
Resynthesis of Spatial Room Impulse Response Tails With Anisotropic Multi-Slope Decays2
Neural Proxies for Sound Synthesizers: Learning Perceptually Informed Preset Representations2
Comparison of Non-Parametric Interpolation Techniques for Sparsely Measured Binaural Room Impulse Responses2
Predicting the Perceptibility of Room Acoustic Variations Using Generalized Linear Mixed Models2
Linear-Phase Octave Graphic Equalizer2
A Comparative Study of Music Mastered by Human Engineers and Automated Services2
The Web Audio API as a Standardized Interface Beyond Web Browsers2
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