Journal of the Audio Engineering Society

Papers
(The TQCC of Journal of the Audio Engineering Society is 3. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-05-01 to 2026-05-01.)
ArticleCitations
Expanding the Frontiers of Web Audio With Autoencoders and JavaScript59
Aluminum-Based Push-Pull Electrostatic MEMS Transducer for Earphones33
Identification of Discriminative Acoustic Dimensions in Stereo, Surround and 3D Music Reproduction28
Predicting Perceptual Transparency of Head-Worn Devices21
Comparison of Full Factorial and Optimal Experimental Design for Perceptual Evaluation of Audiovisual Quality21
Evaluating Localization Accuracy of Dynamic Binaural Synthesis: Differences Between Individual, Estimated, and Generic HRTFs21
Voltage-Controlled Amplifier Designs for a Field-Programmable Analog Array18
Dual Task Monophonic Singing Transcription16
Real-Time Transient Reduction in Higher-Order Time-Varying Musical Filters16
Audio on Web: From Sharing to Production15
Spatial Sound, Part 1: Exploring the Impact of Listening Room on Perceptual Immersion15
Blackmer’s VCA Cell Implemented Using Subthreshold MOSFETs14
DDSP-Piano: A Neural Sound Synthesizer Informed by Instrument Knowledge12
Disembodied Timbres: A Study on Semantically Prompted FM Synthesis11
Evaluation of Active Occlusion Effect Cancellation in Earphones by Subjective, Real-Ear and Coupler Measurements11
Recordings of a Loudspeaker Orchestra With Multichannel Microphone Arrays for the Evaluation of Spatial Audio Methods10
The Ability to Memorize Acoustic Features in a Discrimination Task10
Diffusion-Based Denoising of Historical Recordings10
Optimization of Phase Correction for Finite Impulse Response Filters9
Letting Pulsars Sing: Sonification With Granular Synthesis8
Multi-Layered Architecture for Efficient and Accurate HRTF Rendering8
Influence of the Relative Height of a Dome-Shaped Diaphragm on the Directivity of a Spherical-Enclosure Loudspeaker8
Rendering of a Moving Focused Sound Source Using Wave Field Synthesis7
Issues and Challenges of Audio Technologies for the Musical Metaverse7
Flexible Temperature Sensor for Voice Coils6
Practical Implementation of Automated Next Generation Audio Production for Live Sports6
Investigating individual, loudness-dependent equalization preferences in different driving sound conditions6
Influence of Head Rotation Speed and Individual Head-Related Transfer Functions on Latency Detection Threshold in Dynamic Binaural Rendering6
Enhanced Fuzzy Decomposition of Sound Into Sines, Transients, and Noise6
Managing the Live-Sound Audio Engineer’s Most Essential Critical Listening Tool5
Binaural Reproduction of Microphone Array Recordings With 2D Video in Mixed Reality5
Characteristics of Personal Sound and Noise Exposure at Large-Scale Music Events5
Automatic Quality Assessment of Digitized and Restored Sound Archives5
Perceptual Evaluation of Dynamic Sound Zones, Part 1: Audio Quality of Experience in a Simulated Home Environment5
Euterpe: A Web Framework for Interactive Music Systems5
Music Collaboration for the Masses5
HRTF Clustering for Robust Training of a DNN for Sound Source Localization5
A Pilot Study of an Acoustic Calibration and Psychoacoustic Validation of a Binaural-Rendered Neuroengineering Laboratory4
Disc and Ring Exciter Shape Effects on Flat-Panel Loudspeakers4
Ambisonics Room Impulse Response Estimation From a Single Omnidirectional Measurement Using Deep Neural Networks4
Comparison of Different Methods to Measure Acoustical Impedance of Horns4
A Perceptual Model of Spatial Quality for Automotive Audio Systems4
Spatial Sampling of Binaural Room Transfer Functions for Head-Tracked Personal Sound Zones4
Dual-Residual Transformer Network for Speech Recognition4
Effects of Head-Tracking Artefacts on Externalization and Localization in Azimuth With Binaural Wearable Devices4
Evaluation and Prediction of Perceived Naturalness for Source Directivity With a Visible Virtual Source4
JSPatcher, a Visual Programming Environment for Building High-Performance Web Audio Applications4
Real-Time In-Browser Time Warping for Live Score Following4
Improving Subjective Listening Test Methodology: Investigating Crossmodal Effects of Ambient Lighting and Listener Expertise4
Electric Truck Sound Design: A User-Centered Psychoacoustic Approach to Acoustic Vehicle Alerting Systems4
Estimation and Restoration of Unknown Nonlinear Distortion Using Diffusion3
Cylindrical Radial Filter Design With Application to Local Wave Field Synthesis3
Active Voice Amplifier: On-Device Noisy Environment-Aware Solution for Dialogue Enhancement in Real Time3
The SONICOM HRTF Dataset3
Spatial Matrix Synthesis3
Physical Modeling of a Spring Reverb Tank Incorporating Helix Angle, Damping, and Magnetic Bead Coupling3
Toward an Improved Auditory Model for Predicting Binaural Coloration3
Neural Proxies for Sound Synthesizers: Learning Perceptually Informed Preset Representations3
Emulation of Analog Filters in the Digital Domain3
Real-Time Audio Pattern Detection for Smart Musical Instruments3
Style Transfer of Audio Effects with Differentiable Signal Processing3
Modeling the Effect of Eddy Currents on the Inductance of Loudspeaker Motors Using the Method of Lines3
Spatial Integration of Dynamic Auditory Feedback in Electric Vehicle Interior3
Warped, Kautz, and Fixed-Pole Parallel Filters: A Review3
Automatic Generation of Virtual Analog Audio Plug-ins based on Wave Digital Filters3
Object-Based Six-Degrees-of-Freedom Rendering of Sound Scenes Captured with Multiple Ambisonic Receivers3
Quantifying Loudspeakers’ Power Consumption3
Audio Signal Processing in the Artificial Intelligence Era: Challenges and Directions3
Four-Directional Ambisonic Spatial Decomposition Method With Reduced Temporal Artifacts3
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