Journal of the Audio Engineering Society

Papers
(The median citation count of Journal of the Audio Engineering Society is 1. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2020-03-01 to 2024-03-01.)
ArticleCitations
Defining Immersion: Literature Review and Implications for Research on Audiovisual Experiences68
Higher-Order Spatial Impulse Response Rendering: Investigating the Perceived Effects of Spherical Order, Dedicated Diffuse Rendering, and Frequency Resolution23
Perceptual Evaluation of Mitigation Approaches of Impairments due to Spatial Undersampling in Binaural Rendering of Spherical Microphone Array Data20
Optimizations of the Spatial Decomposition Method for Binaural Reproduction17
Fundamentals of a Parametric Method for Virtual Navigation Within an Array of Ambisonics Microphones16
Multichannel 3D Microphone Arrays: A Review14
Assessing Spherical Harmonics Interpolation of Time-Aligned Head-Related Transfer Functions13
Multiphysics Modeling of Audio Circuits With Nonlinear Transformers10
Performance of Linear Extrapolation Methods for Virtual Sound Field Navigation10
Acoustic Transparency in Hearables - Technical Evaluation10
Assessing the Impact of Head-Related Transfer Function Individualization on Task Performance: Case of a Virtual Reality Shooter Game10
Acoustic Transparency in Hearables - Perceptual Sound Quality Evaluations9
Audio Augmented Reality: A Systematic Review of Technologies, Applications, and Future Research Directions9
Microphone Array Geometries for Horizontal Spatial Audio Object Capture With Beamforming9
A Web-Based Framework for Distributed Music System Research and Creation9
Object-Based Six-Degrees-of-Freedom Rendering of Sound Scenes Captured with Multiple Ambisonic Receivers8
Six-Degrees-of-Freedom Parametric Spatial Audio Based on One Monaural Room Impulse Response7
Style Transfer of Audio Effects with Differentiable Signal Processing7
A Method for Spatial Upsampling of Voice Directivity by Directional Equalization7
On the Acoustic Qualities of Dynamic Pseudo-Binaural Recordings7
Spatially Oriented Format for Acoustics 2.1: Introduction and Recent Advances6
Web-Based Networked Music Performances via WebRTC: A Low-Latency PCM Audio Solution6
A Deep Learning Approach to Intelligent Drum Mixing With the Wave-U-Net6
Evaluation of Metaverse Music Performance With BBC Maida Vale Recording Studios5
A Comparison of Real-Time Linux-Based Architectures for Embedded Musical Applications5
Computationally-Efficient Simulation of Late Reverberation for Inhomogeneous Boundary Conditions and Coupled Rooms5
Investigation Into Consistency of Subjective and Objective Perceptual Selection of Non-individual Head-Related Transfer Functions5
Enhanced Temporal Feature Integration in Audio Semantics via Alpha-Stable Modeling5
The Evolution and Design of Flat-Panel Loudspeakers for Audio Reproduction5
Design and Evaluation of a Scalable Real-Time Online Digital Audio Workstation Collaboration Framework5
Cylindrical Radial Filter Design With Application to Local Wave Field Synthesis4
Real-time binaural room modelling for augmented reality applications4
Autonomous Robot Twin System for Room Acoustic Measurements4
Grouped Feedback Delay Networks for Modeling of Coupled Spaces4
Pressure Matching With Forced Filters for Personal Sound Zones Application4
Context-Aware Intelligent Mixing Systems4
Neural Modeling of Phaser and Flanging Effects4
Psychophysiological Responses of Young People to Soundscapes in Actual Rural and City Environments4
Experimenting With Adaptive Metronomes in Networked Music Performances!4
Parallel Wave Digital Filter Implementations of Audio Circuits with Multiple Nonlinearities4
Modal Decompositions of Impulse Responses for Parametric Interaction3
MPEG-I Immersive Audio – Reference Model For The Virtual/Augmented Reality Audio Standard3
Guitar Effects Recognition and Parameter Estimation With Convolutional Neural Networks3
Full Range Omnidirectional Sound Source for Near-Field Head-Related Transfer-Functions Measurement3
Buckling Dielectric Elastomer Transducers as Loudspeakers3
Audio Capture Using Structural Sensors on Vibrating Panel Surfaces3
Experiencing Remote Classical Music Performance Over Long Distance: A JackTrip Concert Between Two Continents During the Pandemic3
Technical Performance Assessment of the Ableton Link Protocol Over Wi-Fi3
Design Recommendations for a Collaborative Game of Bird Call Recognition Based on Internet of Sound Practices3
Method for Subjective Assessment of Immersion in Audiovisual Experiences3
Laser-Sound Transduction From Digital ΣΔ Streams3
Active Sound Design Development Based on the Harmonics of Main Order from Engine Sound3
Resynthesis of Spatial Room Impulse Response Tails With Anisotropic Multi-Slope Decays3
Low Filter Order Digital Equalization for Mobile Device Earphones3
A Multi-channel Anechoic Orchestra Recording of Beethoven’s Symphony No. 8 op. 933
Do We Really Want to Keep the Gate Threshold That High?3
On the Differences in Preferred Headphone Response for Spatial and Stereo Content3
Dual-Residual Transformer Network for Speech Recognition3
A Multiple Listener Crosstalk Cancellation System Using Loudspeaker-Dependent Regularization3
Manifold Learning Methods for Visualization and Browsing of Drum Machine Samples3
Recent Advances in an Open Software for Numerical HRTF Calculation3
Sound Level Monitoring at Live Events, Part 1–Live Dynamic Range3
Perceptual Impact on Localization Quality Evaluations of Common Pre-Processing for Non-Individual Head-Related Transfer Functions3
Influence of the Listening Environment on Recognition of Immersive Reproduction of Orchestral Music Sound Scenes3
Exploiting Deep Neural Networks for Two-to-Five Channel Surround Decoder3
Wiener Based Spatial B-Format Equalization2
Sound Field Reproduction by Combination of Circular and Spherical Higher-Order Ambisonics: Part I—A New 2.5-D Driving Function for Circular Arrays2
Giant FFTs for Sample-Rate Conversion2
Comparison of 3D Audio Reproduction Methods Using Hearing Devices2
Weighted Pressure and Mode Matching for Sound Field Reproduction: Theoretical and Experimental Comparisons2
iMuSciCA Workbench: Web-based Music Activities For Science Education2
Compensation of Nonlinear Distortion in Loudspeakers Considering Nonlinear Viscoelasticity of the Suspension2
A Signal Engine for a Live Coding Language Ecosystem2
SMIF: A Format for the Offline Exchange of Smart Musical Instruments Configuration and Data2
The SONICOM HRTF Dataset2
3D Microphone Array Comparison: Objective Measurements2
Loudness Differences for Voice-Over-Voice Audio in TV and Streaming2
Trends in Audio Texture Analysis, Synthesis, and Applications2
Intelligent Control Method for the Dynamic Range Compressor: A User Study2
A Review of Literature in Critical Listening Education2
Supporting Creative Practice in Wireless Distributed Sound Installations Given Technical Constraints2
Real-Time Sound Synthesis of Audience Applause2
First-Order Loudspeaker Design and an Experimental Application on Sound Field Reproduction With Sparse Equivalent Source Method2
The Influence of Vision on the Perceived Differences Between Sound Spaces2
Mesostructures: Beyond Spectrogram Loss in Differentiable Time–Frequency Analysis2
An Evaluation of Click Detection Algorithms Against the Results of Listening Tests2
Settings of Reverb Processors from the Perspective of Room Acoustics2
Design and Assessment of an Active Musician’s Hearing Protection Device With Occlusion Effect Reduction2
Antiderivative Antialiasing Techniques in Nonlinear Wave Digital Structures2
Managing the Live-Sound Audio Engineer’s Most Essential Critical Listening Tool2
Speech Enhancement by Denoising and Dereverberation Using a Generalized Sidelobe Canceller-Based Multichannel Wiener Filter2
Shortest Impulse Response Measurement Signal That Realizes Constant Normalized Noise Power in All Frequency Bands2
Using Neural Networks to Compute Time Offsets from Musical Instruments2
Disembodied Timbres: A Study on Semantically Prompted FM Synthesis2
Cable Pathways Between Audio Components Can Affect Perceived Sound Quality2
Influence of Changes in Audio Spatialization on Immersion in Audiovisual Experiences2
Predicting Perceptual Transparency of Head-Worn Devices2
Design and Evaluation of Electric Vehicle Sound Using Granular Synthesis2
The Web Audio API as a Standardized Interface Beyond Web Browsers1
Automatic Quality Assessment of Digitized and Restored Sound Archives1
A Multi-Angle, Multi-Distance Dataset of Microphone Impulse Responses1
Influence of the Relative Height of a Dome-Shaped Diaphragm on the Directivity of a Spherical-Enclosure Loudspeaker1
Four-Directional Ambisonic Spatial Decomposition Method With Reduced Temporal Artifacts1
A Design Method for Low-Order Accurate Parallel Graphic Equalizers1
JSPatcher, a Visual Programming Environment for Building High-Performance Web Audio Applications1
Warped, Kautz, and Fixed-Pole Parallel Filters: A Review1
Linear-Phase Octave Graphic Equalizer1
Three-Halves-Power Law Models for Actual Vacuum Tubes1
Toward Professional Distributed Performances: Effects of a Global Metronome on Networked Musical Ensemble Interactions1
Identification of Discriminative Acoustic Dimensions in Stereo, Surround and 3D Music Reproduction1
Spatial Reconstruction-Based Rendering of Microphone Array Room Impulse Responses1
Orchestra: A Toolbox for Live Music Performances in a Web-Based Metaverse1
od: Composing Spatial Multimedia for the Web1
Wavelet-Based Spatial Audio Format1
Enhanced Fuzzy Decomposition of Sound Into Sines, Transients, and Noise1
Auralization of Measured Room Transitions in Virtual Reality1
Improving the Chamberlin Digital State Variable Filter1
Guitar Pickup: Measurement of its Two-Dimensional Nonlinear Function1
Quasar Spectroscopy Sound: Analyzing Intergalactic and Circumgalactic Media via Data Sonification1
Assessor Selection Process for Perceptual Quality Evaluation of 360 Audiovisual Content1
A Compact Spherical Loudspeaker Array for Efficiently Recreating Instrument Directivities1
Sound Level Monitoring at Live Events, Part 2---Regulations, Practices, and Preferences1
Spatial Integration of Dynamic Auditory Feedback in Electric Vehicle Interior1
Identification of Nonlinear Fractional Derivative Loudspeaker Model1
Deep Learning-Based Single-Ended Quality Prediction for Time-Scale Modified Audio1
On the Impact of Audio Characteristics to the Quality of Musicians’ Experience in Network Music Performance1
Perspectives of Advanced Ear Training Using Audio Plug-Ins1
Movie Sound, Part 1: Perceptual Differences of Six Listening Environments1
Energy-Preserving Time-Varying Schroeder Allpass Filters and Multichannel Extensions1
Virtual-Reality-Based Research in Hearing Science: A Platforming Approach1
Comparison of Full Factorial and Optimal Experimental Design for Perceptual Evaluation of Audiovisual Quality1
Robust Audio Watermarking Based on Empirical Mode Decomposition and Group Differential Relations1
Context-Based Evaluation of the Opus Audio Codec for Spatial Audio Content in Virtual Reality1
Evaluating Web Audio for Learning, Accessibility, and Distribution1
Power-Balanced Modeling of Nonlinear Coils and Transformers for Audio Circuits1
Low Bit-Rate Coded Speech Intelligibility Testing in Czech Language Using Parallel Task1
Web MIDI API: State of the Art and Future Perspectives1
Parametric Evaluation of Ensemble Vocal Performance Using an Immersive Network Music Performance Audio System1
An Approach for the Optimization of 3D Loudspeaker Horns1
Sparse Iterative Beamforming Using Spherical Microphone Arrays for Low-Latency Direction of Arrival Estimation in Reverberant Environments1
Timbre Equalization of Wind Instruments Physical Models Using a Random Iterative Search Algorithm1
Optimal Microphone Placement for Single-Channel Sound-Power Spectrum Estimation and Reverberation Effects1
Evaluating Electrolytic Capacitors Specified for Audio Use: A Comparative Analysis of Electrical Measurements and Capacitor Distortion Products in Line Level Inter-stage Coupling Applications1
A Speech Enhancement Method Based on the Combination of Microphone Array and Parabolic Reflector1
Comments on “A Diffractive Study on the Relation Between Finite Baffle and Loudspeaker Measurement”1
Learning to Code Through Web Audio: A Team-Based Learning Approach1
Loudspeaker and Headphone Design Approaches Enabled by Adaptive Nonlinear Control1
0.036711931228638