Journal of Research on Technology in Education

Papers
(The median citation count of Journal of Research on Technology in Education is 3. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-05-01 to 2026-05-01.)
ArticleCitations
Ready for a technology future? Chinese preservice preschool teachers’ technological pedagogical content knowledge and its predicting factors283
Collaborative video production and middle school student collaboration, engagement, and interest130
Implicit bias in large language models: Experimental proof and implications for education108
Training educators to use eCoaching to deliver behavior specific praise for math instruction: a randomized controlled trial61
Using instructive simulations to teach young students simple science concepts: Evidence from electricity content50
The effect of peer assessment-based collaborative concept mapping on pre-service teachers’ perceptions on smart learning environments49
Altering the playback speed of recorded lectures as a learning technique: Examining student practices, motivations, and beliefs48
Embodied learning for computational thinking in early primary education47
Questioning the why and the how: Collective transformative agency of experienced teachers co-designing a justice-oriented high school introductory computing program38
Revisiting contextual relevance: pedagogical agent appearance33
Psychosocial processes and human desire: an inconvenient truth about online misinformation33
Prompt text classifications with transformer models! An exemplary introduction to prompt-based learning with large language models32
K-12 teacher readiness for flipped foreign language teaching: scale development and validation32
Facilitating pre-service teachers’ instructional design and higher-order thinking with generative AI: an integrated approach with the peer assessment and concept map30
The effect of chatbots on learning: a meta-analysis of empirical research30
Exploring the impact of teacher support in competitive digital learning games on primary students’ learning and academic engagement28
Modeling hidden states in learning: a hidden Markov model approach to stealth assessment for problem solving in computational thinking27
Understanding K-12 teachers’ prioritized decision-making about instructional design and technology integration: an exploratory study27
Partnering with AI in teacher education? Using an automatic question detection tool to reflect on classroom interaction25
In-service teachers’ (mis)conceptions of artificial intelligence in K-12 science education25
The effects of text-based conversational teachable agents’ communicative features on student math learning: Tone style and emoji use23
Developing a technology-based instrument for assessing inductive reasoning in kindergarten: applicability, validity and reliability22
What do we mean by digital equality in education? Toward five conceptual lenses based on a systematic review21
Students as AI literate designers: a pedagogical framework for learning and teaching AI literacy in elementary education21
A systematic literature review of usability definitions and psychometric properties of instruments in the field of learning design and technology20
Exploring the complex interplay among middle schoolers’ prior coding experience, computational thinking attitudes and skills: a multiple moderated mediation analysis20
Enhancing learning and attitude toward statistics with a microlearning approach using an animated video20
Using a comic book to engage students in a cryptology and cybersecurity curriculum19
Past, present, and future directions of learning analytics research for students with disabilities19
Effects of goal achievement motivation on K-12 students’ resilience in STEAM activities: the mediating role of in-school social supports19
Examining two different models for developing teachers new to computer science: lessons from a CS4All district17
Examining how teachers define and integrate digital citizenship into core content area curriculum15
Causes and consequences of stereotypes: interest stereotypes reduce adolescent girls’ motivation to enroll in computer science classes14
An investigation of the mathematics applications in the Apple App Store: Do they contain benchmarks of educational quality?14
How teacher presence affects student engagement with a generative artificial intelligence chatbot in learning designed with first principles of instruction13
Assessing EFL learners’ attitudes on Generative Artificial Intelligence: Development and validation of Generative Artificial Intelligence attitude scale for EFL learners (GenAIAS)13
Dynamic visualization by GeoGebra for mathematics learning: a meta-analysis of 20 years of research13
Using avatar rehearsals to practice eliciting student thinking with preservice teachers13
Affinity and anonymity benefitting early career teachers in the r/teachers subreddit12
Successful integration of technology into preschool education: do teachers’ self-efficacy and outcome expectations matter?12
Effectiveness of blended learning on students’ learning performance: a meta-analysis11
Developing students’ self-regulated learning strategies to facilitate vocabulary development in a digital game-based learning environment11
Students’ experiences with and perceptions of distance learning through learner-generated comics11
Implementing and sustaining coding and robotics practices in rural elementary school districts: an activity theory perspective11
Social media and pre-service teachers’ apprenticeships of observation10
Promoting intracultural understanding and language proficiency through video creation: a schema activation perspective10
Evaluating the role of professional development on elementary teachers’ knowledge, comfort, and beliefs related to teaching computer science to students with high-incidence disabilities10
A fairness-centric approach to stealth assessment in collaborative game-based learning10
Supporting multilingual learners’ science learning from the multimodal perspective: the case of a VR-Enhanced science unit10
Initial discussions of ChatGPT in education-related subreddits10
Engaging students via synchronous peer feedback in a technology-enhanced learning environment10
A systematic review of how educators integrate ethics into artificial intelligence curriculum9
Computer science for English learners: supporting teacher learning and improved practice to engage multilinguals in AP computer science principles9
Modeling situational interest: A multimodal representation framework for intelligent assessment in learning environment9
Toward guidance and principled values on the ethical, responsible, and transparent use of GenAI in the educational research process9
Developing a validated assessment of artificial intelligence literacy for Chinese university students based on educational objectives taxonomy9
Conceptions of image-generative AI-supported instruction of preservice teachers with different levels of learning attitude: a drawing and epistemic network analysis8
Building a nationally representative sample of teachers’ online and offline: the Public Instructional Network of School Resources8
Facilitating content knowledge, language proficiency, and academic competence through digital storytelling: Performance and perceptions of first-year medical-related majors8
Let’s make a game! A case of co-designing with teachers from a research-practice partnership to integrate a virtual reality-enhanced digital game-based learning science unit8
Bridging cultures and computing: Exploring the relationship between Appalachian problem solving and computational thinking8
Enhancing stealth assessment in game-based learning through goal recognition8
The art of blending: a systematic literature review of blended teaching competencies in higher education8
Exploring learning outcomes and psycho-emotional experiences of undergraduate students in digital literacy training and support using Web-based assessment platforms8
Preventing pollution: A scoping review of immersive learning environments and gamified systems for children and young people8
At the intersection of human and algorithmic decision-making in distributed learning7
Rex to the rescue: Evaluating the effectiveness of real-time AI-driven stealth assessment and support for mathematical modeling in virtual science investigations7
Attitude and technological pedagogical and content knowledge: The reciprocal predictors?7
Leading digital innovation in schools: the role of the open innovation mindset7
K-12 teachers’ beliefs about and reactions to students’ off-task technology use7
Digital storyboards: the impact of a literacy-themed coding activity on elementary student attitudes for coding7
Artificial intelligence policies in K-12 school districts in the United States: a content analysis shaping education policy7
The mediating effects of engagement on the relationship between perceived digital inquiry and creativity7
Distributed interpretation – teaching reconstructive methods in the social sciences supported by artificial intelligence7
Teacher strategies to use virtual learning environments to facilitate algebra learning during school closures6
WeThrive: Nurturing student wellbeing through a technology-integrated positive education intervention6
Impacts of different gamified problem-solving integration approaches on elementary math: an engagement and metacognitive knowledge perspective6
Assessing high school students’ perceptions of virtual reality in independent learning: development, network analysis and validation of the Independent Learning and Cognitive Empowerment Scale in Virt6
A systematic review of published student question-generation systems: Supporting functionalities and design features6
Examining teachers’ readiness for blended teaching with a revised model and instrument6
Call for proposals: Special issue on stealth assessment in digital learning environments6
Integrating 3D modeling and printing with model-eliciting activity for pre-service mathematics teachers: Challenges and opportunities6
Assessing Digital-AI learning metacognition competencies in smart school principals: adaptation and validation of a new Metacognitive Stewardship Scale6
AI-assisted programming question generation: Constructing semantic networks of programming knowledge by local knowledge graph and abstract syntax tree6
Preservice teachers’ TPACK learning trajectories in an online educational technology course6
Building a high school violence prevention app to educate and protect students6
Validating a Creative Coding Rubric through expressive activities for elementary grades6
The advancement of Artificial Intelligence in Education: Insights from a 1976–2024 bibliometric analysis5
Classroom movement integration in the EdTech era: A conceptual exploration5
The impact of achievement goal orientation on online academic procrastination among college students: exploring the roles of academic self-efficacy and self-control5
Learning by playing with generative AI: design and evaluation of a role-playing educational game with generative AI as scaffolding for instant feedback interaction5
Fostering equity, diversity, and inclusion through social-emotional learning: the role of digital technologies5
Educators’ perspectives on and motivations for using TeachersPayTeachers.com5
An examination of the research studies on augmented reality use in preschool education: a bibliometric mapping analysis5
The more structured, the better? Learning effects of online scaffolds with different structures for student question generation5
Advancing self-directed learning in STEM education: integrating GPT-based learning aid with multimodal learning analytics5
Affordances and challenges of artificial intelligence in K-12 education: a systematic review4
Validating game-based learning assessment of students’ computational thinking practices using Bayesian networks and machine-learning based detectors4
Educational robotics and student development: a second-order meta-analysis4
Designing and evaluating an interactive visual novel to increase bullying bystander intervention in schools: A four-wave controlled time-series study4
Evaluating the causal effects of digital use quality on students’ ICT literacy4
Understanding the interaction between generative AI and factual knowledge in supporting students’ problem-solving4
Breakfast club lessons: staff perspectives on a yearlong collaborative teletherapy initiative during COVID-194
A heuristic framework for video-based teaching and learning scenarios in higher education4
Context-specificity to reduce bias in self-assessments: Comparing teachers’ scenario-based self-assessment and objective assessment of technological knowledge4
Exploring differences in the cognitive and metacognitive scaffolding use of high and low working memory students in block-based programming4
A systematic review of conversational AI in language education: focusing on the collaboration with human teachers4
The impact of scenario-based online gamified learning environment tailored to player types on student motivation, engagement, and environment interaction4
Coding choreography: Understanding student responses to representational incompatibilities between dance and programming4
A meta-analysis on the effect of learning analytics interventions on students’ academic performance4
Teaching enthusiasm in video lectures: Evidence from two experimental studies4
Virtual reality and affective learning in commemorative history teaching: effects of immersive technology and generative learning activities4
School teachers in Germany and Denmark: a comparative study of self-efficacy and distinct profiles in using Artificial Intelligence for teaching and learning3
Development and validation of the parental influences on kids in computer science (PIK-CS) scale3
The AI Motivation Scale (AIMS): a self-determination theory perspective3
Elementary school students’ and teachers’ perceptions toward creative mathematical writing with Generative AI3
Teacher goal setting for personalized learning software: Associations with perceptions of the value of software and growth mindsets3
Digital equity in Canada: A mixed-methods study of access, use, and empowerment among immigrants, youth, and newcomer ELL youth3
What would the matrix do?: a systematic review of K-12 AI learning contexts and learner-interface interactions3
Blended teaching readiness of EFL instructors and their perceptions about blended learning in English preparatory schools: a case from Turkey3
Computer science for secondary multilingual learners: how school policies and practices enable and constrain equitable access3
Designing the next generation of map assessment systems: Open questions and opportunities to automatically assess a student’s knowledge as a map3
An interaction analysis of a computer science co-design conversation on cultural relevance and its implications for design3
Keeping the “glass box” transparent: Comparing expert and AI-generated ratings and feedback in stealth assessment for judgement-focused negotiation simulations3
Analyzing learners engagement in a micromasters program compared to non-degree MOOC3
University students’ AI thinking: A Latent Profile Analysis and predictive effects of psychological factors3
Insights on information literacy from social studies classrooms in the southeast3
Influencer or teacher leader: an exploration of teacherpreneurs’ use of Instagram to lead3
Using AI-empowered assessments and personalized recommendations to promote online collaborative learning performance3
Promoting elementary school students’ programming learning: Effects of metacognitive vs. cognitive scaffolding3
Gender perspective in the computational thinking program of Uruguay: teachers’ perceptions and results of the Bebras tasks3
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