Graphical Models

Papers
(The TQCC of Graphical Models is 3. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-02-01 to 2025-02-01.)
ArticleCitations
ImplicitPCA: Implicitly-proxied parametric encoding for collision-aware garment reconstruction36
Wrinkle and curl distortion of leaves using plant dynamic20
Automated generation of floorplans with non-rectangular rooms17
ObjectFusion: Accurate object-level SLAM with neural object priors16
Auxetic dihedral Escher tessellations16
An optimal triangle projector with prescribed area and orientation, application to position-based dynamics15
Neural style transfer for 3D meshes13
Vertex position estimation with spatial–temporal transformer for 3D human reconstruction12
SharpNet: A deep learning method for normal vector estimation of point cloud with sharp features11
High-performance Ellipsoidal Clipmaps10
FACE: Feature-preserving CAD model surface reconstruction9
Heterogeneous porous scaffold generation using trivariate B-spline solids and triply periodic minimal surfaces9
Deep-learning-based point cloud completion methods: A review8
Fast progressive polygonal approximations for online strokes8
HammingVis: A visual analytics approach for understanding erroneous outcomes of quantum computing in hamming space8
Patch-based mesh inpainting via low rank recovery8
Efficient alternating and joint distance minimization methods for adaptive spline surface fitting8
3D Printed hair modeling from strand-level hairstyles6
Obituary: Christoph M. Hoffmann5
Visually smooth multi-UAV formation transformation5
Representing uncertainty through sentiment and stance visualizations: A survey5
High-fidelity instructional fashion image editing4
GarTemFormer: Temporal transformer-based for optimizing virtual garment animation4
Learning-based 3D imaging from single structured-light image3
GSNet: Generating 3D garment animation via graph skinning network3
Modeling multi-style portrait relief from a single photograph3
Efficient collision detection using hybrid medial axis transform and BVH for rigid body simulation3
Learning 3D face reconstruction from a single sketch3
Packing problems on generalised regular grid: Levels of abstraction using integer linear programming3
Untangling all-hex meshes via adaptive boundary optimization3
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