Graphical Models

Papers
(The median citation count of Graphical Models is 1. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-05-01 to 2026-05-01.)
ArticleCitations
Neural style transfer for 3D meshes96
FD-GCN: Feedback Directed Graph Convolutional Network for skeleton-based action recognition42
FACE: Feature-preserving CAD model surface reconstruction27
Strategies for reducing motion sickness in virtual reality through improved handheld controller movements17
Additive manufacturing toward 2D and 3D freeform lattices with conforming compliant bi-/multi-stable tiles14
An efficient parametric modeling and path planning method for 3D printing of curved surface corrugated sandwich structures12
LDM: Large tensorial SDF model for textured mesh generation11
Modeling multi-style portrait relief from a single photograph10
Efficient adaptive Cartesian mesh generation for complex boundary representation models10
Sparse support path generation for multi-axis curved layer fused filament fabrication10
Corrigendum to Image restoration for digital line drawings using line masks [Graphical Models 135 (2024) 101226]9
Two-step techniques for accurate selection of small elements in VR environments9
An improved algorithm for full-mouth lesion detection based on YOLOv88
Packing problems on generalised regular grid: Levels of abstraction using integer linear programming8
Untangling all-hex meshes via adaptive boundary optimization7
Evaluating and comparing crowd simulations: Perspectives from a crowd authoring tool6
Mesh deformation-based single-view 3D reconstruction of thin eyeglasses frames with differentiable rendering6
Obituary: Christoph M. Hoffmann5
Patch-based mesh inpainting via low rank recovery5
Procedural generation of semantically plausible small-scale towns5
FlexPlan: High-flexibility interactive floorplan design based on ArchiGraph5
ImplicitPCA: Implicitly-proxied parametric encoding for collision-aware garment reconstruction5
3D data augmentation and dual-branch model for robust face forgery detection5
VolumeDiffusion: Feed-forward text-to-3D generation with efficient volumetric encoder4
Optimal representation of time-dependent spherical geometries4
Representing uncertainty through sentiment and stance visualizations: A survey4
Point cloud denoising using a generalized error metric4
High-fidelity instructional fashion image editing4
Make static person walk again via separating pose action from shape3
GIM3D plus: A labeled 3D dataset to design data-driven solutions for dressed humans3
SPIDER: A framework for processing, editing and presenting immersive high-resolution spherical indoor scenes3
DC-APIC: A decomposed compatible affine particle in cell transfer scheme for non-sticky solid–fluid interactions in MPM3
Building semantic segmentation from large-scale point clouds via primitive recognition3
Non-homogeneous denoising for virtual reality in real-time path tracing rendering3
GSNet: Generating 3D garment animation via graph skinning network3
RFMNet: Robust Deep Functional Maps for unsupervised non-rigid shape correspondence3
Initialization of cutting tools and milling paths for 5-axis CNC flank milling of freeform surfaces3
Camera distance helps 3D hand pose estimated from a single RGB image3
Unsupervised learning of style-aware facial animation from real acting performances3
Pixel art character generation as an image-to-image translation problem using GANs3
Efficient collision detection using hybrid medial axis transform and BVH for rigid body simulation3
Rod-Bonded Discrete Element Method3
Point cloud geometry compression based on the combination of interlayer residual and IRN concatenated residual3
Edge-aware denoising framework for real-time mobile ray tracing3
GarTemFormer: Temporal transformer-based for optimizing virtual garment animation2
DISCO: Efficient Diffusion Solver for large-scale Combinatorial Optimization problems2
A data driven approach to generate realistic 3D tree barks2
Discrete variable 3D models in Computer extended Descriptive Geometry (CeDG): Building of polygonal sheet-metal elbows and comparison against CAD2
Auxetic dihedral Escher tessellations2
Bilateral transformer 3D planar recovery2
Image vectorization using a sparse patch layout2
An improved semi-synthetic approach for creating visual-inertial odometry datasets2
High-performance Ellipsoidal Clipmaps2
Automated generation of floorplans with non-rectangular rooms2
Deep functional maps for simultaneously computing direct and symmetric correspondences of 3D shapes2
MixNet: Mix different networks for learning 3D implicit representations2
A systematic approach for enhancement of homogeneous background images using structural information2
CADTrans: A code tree-guided CAD generative transformer model with regularized discrete codebooks2
RMAvatar: Photorealistic human avatar reconstruction from monocular video based on rectified mesh-embedded Gaussians1
Real-time neural soft shadow synthesis from hard shadows1
Collision-free path planning method for digital orthodontic treatment1
Out-of-core outlier removal for large-scale indoor point clouds1
High-quality CAD model as a prerequisite for digitalisation of CNC machining process1
Computing medial axis of a simple polygon in linear time based on R-L sequence1
Construction of quasi-Bézier surfaces from boundary conditions1
Nav2Scene: Navigation-driven fine-tuning for robot-friendly scene generation1
Jrender: An efficient differentiable rendering library based on Jittor1
Vertex position estimation with spatial–temporal transformer for 3D human reconstruction1
PU-GAT: Point cloud upsampling with graph attention network1
Topology-controlled Laplace–Beltrami operator on point clouds based on persistent homology1
HammingVis: A visual analytics approach for understanding erroneous outcomes of quantum computing in hamming space1
ObjectFusion: Accurate object-level SLAM with neural object priors1
IGF-Fit: Implicit gradient field fitting for point cloud normal estimation1
Domain-Incremental Learning Paradigm for scene understanding via Pseudo-Replay Generation1
Adaptive mesh-aligned Gaussian Splatting for monocular human avatar reconstruction1
L 1
Human perception faithful curve reconstruction based on persistent homology and principal curve1
Goal-oriented 3D pattern adjustment with machine learning1
3DMeshNet: A three-dimensional differential neural network for structured mesh generation1
Improving the area-preserving parameterization of rational Bézier surfaces by rational bilinear transformation1
Fast progressive polygonal approximations for online strokes1
Reconstruction of the bending line for free-form bent components extracting the centroids and exploiting NURBS curves1
Exploring the neural landscape: Visual analytics of neuron activation in large language models with NeuronautLLM1
Simplification of locally refined gradient meshes1
Learning-based 3D imaging from single structured-light image1
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