New Media & Society

Papers
(The H4-Index of New Media & Society is 35. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-05-01 to 2025-05-01.)
ArticleCitations
The social construction of datasets: On the practices, processes, and challenges of dataset creation for machine learning152
Digital detox tourism: Practices of analogization108
The telephone answering machine: Mediated presence and the participatory condition102
Futures in mobile communication research: Introduction to the special issue93
Enforcing platform sovereignty: A case study of platform responses to Australia’s News Media Bargaining Code88
Investigating the experience of viewing extreme real-world violence online: Naturalistic evidence from an online discussion forum83
The disciplined customer: A video-based study of automated self-service hotels80
Digitally mediated code-switching in transnational families in Australia: Fathers and children79
Facing blockchain’s double bind: Trustless technologies and “IRL friends” in Berlin’s NFT community69
Book Reviews: Mixed Methods Perspectives on Communication and Social Media Research68
Calls to (what kind of?) action: A framework for comparing political actors’ campaign strategies across social media platforms62
Subverting or preserving the institution: Competing IT firm and foundation discourses about open source59
Translocal networked public spheres: Spatial arrangements of metropolitan Twitter54
A different playbook for the same outcome? Examining Google’s and Meta’s strategic responses to Australia’s News Media Bargaining Code53
Digital Mary: Religious Mediatization and the Re-Enchantment of a Mega Symbol51
Discourse, digitisation and women’s rights groups in Nigeria and Ghana: Online campaigns for political inclusion and against violence on women and girls51
Between anger and love: A multi-level study on the impact of policy issues on user reactions in national election campaigns on Facebook in Germany, Hungary, and Norway50
How offline backgrounds interact with digital capital49
Algorithms as complementary abstractions47
Platform visibility and the making of an issue: Vernaculars of hereditary cancer on Facebook, Instagram, TikTok and Twitter46
Beyond subcultures: A literature review of gaming communities and sociological analysis46
Walk in my shoes: How perspective-taking and VR enhance telepresence and empathy in a public service announcement for people experiencing homelessness45
Toward an integrated framework for misinformation and correction sharing: A systematic review across domains43
Sociotechnical imaginaries of remote personal touch before and during COVID-19: An analysis of UK newspapers42
Unpacking platform governance through meaningful human agency: How Chinese moderators make discretionary decisions in a dynamic network41
A “drop in the ocean”? Emerging adults’ experiences and understanding of targeted political advertising on social media40
The high-tech elite? Assessing the values of tech-workers using the European Social Survey 2012–202040
“Pose”: Examining moments of “digital” dark sousveillance on TikTok39
‘Conspiracy theories should be called spoiler alerts’: Conspiracy, coronavirus and affective community on Russell Brand’s YouTube comment section39
From Indy to ubiquity: Minecraft as platform and infrastructure38
Book Review: Social Media and Hate37
Influence of hate speech about refugees in search algorithms on political attitudes: An online experiment37
The space-time game: Workers with disabilities in China’s AI data labeling industry36
The social side of cryptocurrency: Exploring the investors’ ideological realities from Romanian Facebook groups36
Doing gender in game spaces: Transgender and non-binary players’ gender signaling strategies in online games35
Automated responses to the coronavirus disease-19 pandemic: An overview35
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