Australasian Journal of Educational Technology

Papers
(The TQCC of Australasian Journal of Educational Technology is 9. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2020-10-01 to 2024-10-01.)
ArticleCitations
What is the metaverse? Definitions, technologies and the community of inquiry76
Sentiment evolution with interaction levels in blended learning environments: Using learning analytics and epistemic network analysis72
Gamification during Covid-19: Promoting active learning and motivation in higher education42
Mapping out a research agenda for generative artificial intelligence in tertiary education39
Digital game-based learning of information literacy: Effects of gameplay modes on university students’ learning performance, motivation, self-efficacy and flow experiences38
Smart classroom environments affect teacher-student interaction: Evidence from a behavioural sequence analysis37
Students’ sense-making of personalised feedback based on learning analytics31
Self-regulation strategies in blended learning environments in higher education: A systematic review30
Mobile-assisted language learning through learning analytics for self-regulated learning (MALLAS): A conceptual framework28
Predicting mobile learning acceptance: An integrated model and empirical study based on higher education students' perceptions26
Using automatic speech recognition technology to enhance EFL learners’ oral language complexity in a flipped classroom25
Influence of the NAO robot as a teaching assistant on university students’ vocabulary learning and attitudes24
Review of smart learning: Patterns and trends in research and practice24
Critical success factors for implementing learning analytics in higher education: A mixed-method inquiry23
The effect of Chinese EFL students’ learning motivation on learning outcomes within a blended learning environment23
Predicting at-risk university students based on their e-book reading behaviours by using machine learning classifiers21
Does online engagement matter? The impact of interactive learning modules and synchronous class attendance on student achievement in an immersive delivery model19
Tele-mentoring using augmented reality technology in healthcare: A systematic review19
The current research trend of artificial intelligence in language learning: A systematic empirical literature review from an activity theory perspective18
On the use of flipped classroom across various disciplines: Insights from a second-order meta-analysis17
Active learning in history teaching in higher education: The effect of inquiry-based learning and a student response system-based formative assessment in teacher training17
Does the learning space matter? An evaluation of active learning in a purpose-built technology-rich collaboration studio17
Effects of augmented reality technology in a mobile touring system on university students’ learning performance and interest17
Analysing self-regulated learning strategies of MOOC learners through self-reported data16
Flipped learning design fidelity, self-regulated learning, satisfaction, and continuance intention in a university flipped learning course16
Remodelling the role of facilitating conditions for Google Classroom acceptance: A revision of UTAUT215
Student achievement emotions: Examining the role of frequent online assessment15
Evaluating student engagement and deep learning in interactive online psychology learning activities14
Using head mounted display virtual reality simulations in large engineering classes: Operating vs observing14
Adaptive learning module for a conversational agent to support MOOC learners14
Effects of smartphone-based collaborative vlog projects on EFL learners’ speaking performance and learning engagement14
Perspectives from the stakeholder: Students’ views regarding learning analytics and data collection13
Enabling adaptive, personalised and context-aware interaction in a smart learning environment: Piloting the iCollab system13
Applying natural language processing to automatically assess student conceptual understanding from textual responses13
Combining self-reported and observational measures to assess university student academic performance in blended course designs13
Repositioning students as co-creators of curriculum for online learning resources13
Examining students’ intention to use ChatGPT: Does trust matter?13
Preparation and synchronous participation improve student performance in a blended learning experience13
What kind of support do teachers really need in a blended learning context?12
Digital preferences and perceptions of students in health professional courses at a leading Australian university: A baseline for improving digital skills and competencies in health graduates12
Exploring preservice teacher self-reported and enacted TPACK after participating in a learning activity types short course12
Digital teaching competence of university teachers: A comparative study at two European universities11
Deep neural networks for collaborative learning analytics: Evaluating team collaborations using student gaze point prediction11
Students' preference for the use of gamification in virtual learning environments11
A public-private partnership to transform online education through high levels of academic student support11
A WSQ-based mobile peer assessment approach to enhancing university students’ vocal music skills and learning perceptions11
Co-word analysis and academic performance from the Australasian Journal of Educational Technology in Web of Science11
The influence of interactive and static infographics on the academic achievement of reflective and impulsive students11
Virtual Reality for Experiential Education: A User Experience Exploration10
Accountability in educational dialogue on attrition rates: Understanding external attrition factors and isolation in online law school10
An examination of student user experience (UX) and perceptions of remote invigilation during online assessment10
A fusion of research-informed teaching and teaching-informed research: Designing a scalable online ecosystem for new partnerships in educational research10
Challenges in assessing the nature of effective collaboration in blended university courses10
E-portfolio implementation: Examining learners’ perception of usefulness, self-directed learning process and value of learning10
The Continuous Pursuit of Smart Learning10
Badge of honour? An exploration of the use of digital badges to support a partnership approach to faculty development9
How and why are digital badges being used in higher education in New Zealand?9
Race with the machines: Assessing the capability of generative AI in solving authentic assessments9
The influence of teaching motivations on student engagement in an online learning environment in China9
From the margins to the mainstream: The online learning rethink and its implications for enhancing student equity9
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