Education and Information Technologies

Papers
(The median citation count of Education and Information Technologies is 5. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-12-01 to 2025-12-01.)
ArticleCitations
Editorial for EAIT issue 7, 2023652
Simulating and evaluating individualized cognitive abilities of Iranian EFL learners in orthography acquisition using multi-layer perceptron neural network–gray wolf optimizer computational model482
Correction to: Advances in database systems education: Methods, tools, curricula, and way forward457
Editorial for EAIT issue 12, 2023421
Automating student assessment using digital data to improve education management effectiveness in higher education institutions417
Correlation factors of translanguaging practices on English as a Foreign Language Contexts: the perception of Teachers379
Blended classroom teaching equalizes educational inequality361
Web-based drawing for students with different learning styles and cognitive abilities358
Correction: A mixed-methods study on the changes in teachers’ perceptions of and strategies for student-centred teaching in programming following teacher development courses350
The effect of digital stories on primary school students’ creative writing skills228
A structural equation model of second language writing strategies and their influence on anxiety, proficiency, and perceived benefits with online writing225
Horror VR as a tool supporting the emotional training of students of the uniformed services. Results of a research experiment210
Addressing Emotions and Beliefs for Vulnerable Jobseekers with Virtual Reality196
Multi-technique comparative analysis of machine learning algorithms for improving the prediction of teams’ performance189
JEDi - a digital educational game to support student training in identifying portuguese-written fake news: Case studies in high school, undergraduate and graduate scenarios173
An exploration into the impact of augmented reality on EFL learners’ Reading comprehension165
Emotions as implicit feedback for adapting difficulty in tutoring systems based on reinforcement learning157
Analysis of cyber security knowledge gaps based on cyber security body of knowledge151
Adoption model for a hybrid SEM-neural network approach to education as a service146
Designing a second-order progressive problem-based scaffold strategy to promote students’ writing performance in an SVVR environment142
Hybrid analysis of the learner’s online behavior based on learning style139
Technology integration in emergency remote teaching: teachers’ self-efficacy and sense of success137
Teachers’ value beliefs and usage of one-to-one devices for students with dyslexia: A descriptive study131
Student experience and digital storytelling: Integrating the authentic interaction of students work, life, play and learning into the co-design of university teaching practices126
Does learning happen? A mixed study of online chat data as an indicator of student participation in an online English course124
The mediating role of mobile learning motivation in the relationship between pre-service teachers’ digital literacy and pre-service teacher identity124
Perspective of dental medicine students learning in remote biochemistry laboratories during COVID-19123
Implement internet ethics education: What matters most?121
The impact of financial deprivation on children’s cybersecurity knowledge & abilities118
Keeping students safe: the experiences of educators implementing monitoring applications in K-12 settings117
Prisons as sites of inequitable educational opportunities: Exploring the potential for educational technology behind bars115
Supporting learning and motivation with knowledge mapping in programming courses115
Investigating the effectiveness of a HyFlex cyber security training in a developing country: A case study111
Evaluating self-directed learning competencies in digital learning environments: A meta-analysis110
The effect of using digital technology in the music education of elementary school students108
Enhancing teachers’ resilience during difficult times utilizing online gamification108
An investigation of college students’ acceptance of AI-assisted reading tools: An expansion of the TAM and SDT107
Crosschecking teachers’ perspectives on learning in a one-to-one environment with their actual classroom behavior – a longitudinal study105
The effect of cartoon images on children’s touchscreen learning104
The relationship between academic performance and the interaction patterns of online students in learning management system104
Exploring the interaction of cognition and emotion in small group collaborative discourse by Heuristic Mining Algorithm (HMA) and Inductive Miner Algorithm (IMA)102
Investigating the effect of prompts on learners’ academic help-seeking behaviours on the basis of learning analytics101
Analytics-enabled authentic assessment design approach for digital education100
Factors influencing the use of digital technologies in primary mathematics teaching: Voices from Chinese educators98
Online Instructor Clusters: Implementation Frequency of Instructional Activities97
Understanding practicing and assessment of 21st-century skills for learners in makerspaces and FabLabs96
Do Interactive Learning Environments Have an Effect on Learning Outcomes, Cognitive Load and Metacognitive Judgments?95
When the push and pull factors in digital educational resources backfire: the role of digital leader in digital educational resources usage94
Investigating teachers’ attitude toward integration of ChatGPT in language teaching and learning in higher education94
Inferring learners’ affinities from course interaction data90
Digital literacy skills of university students with visual impairment: A mixed-methods analysis89
Confronting bullying in the digital age: Role of Extended Reality88
Efficacy of micro credential learning spaces in developing students’ twenty-first century skills: Towards graduate work readiness86
Influence of instructor’s facial expressions in video lectures on motor learning in children with autism spectrum disorder85
A cross-sectional look at teacher reactions, worries, and professional development needs related to generative AI in an urban school district85
The impact of virtual teachers on learners in collaborative inquiry activities: An experimental study84
Comparative impact of Whatsapp chatbot technology and Glaser's teaching approaches on the academic performance of education economics students in tertiary institutions in Nigeria83
A comprehensive analysis of the role of artificial intelligence in aligning tertiary institutions academic programs to the emerging digital enterprise82
Modeling undergraduate students’ learning dynamics between self-regulated learning patterns and community of inquiry81
Generative artificial intelligence attitude analysis of undergraduate students and their precise improvement strategies: A differential analysis of multifactorial influences78
Analysis of problem-solving strategies for the development of geometric imagination using eye-tracking76
The influence of personal attitude on instructor intent to integrate online collaborative activities75
Student learning performance in online collaborative learning74
Supporting learning difficulties with e-book based on context-based teaching strategy from social perspective: design and experience72
Instructors’ self-efficacy, perceived benefits, and challenges in transitioning to online learning72
Investigating online learners’ knowledge structure patterns by concept maps: A clustering analysis approach71
Design and evaluation of a remote synchronous gamified mathematics teaching activity that integrates multi-representational scaffolding and a mind tool for gamified learning71
The effect of a technology-enhanced collaborative learning environment on secondary school students’ mathematical reasoning: A mixed method design71
The impact of applying challenge-based gamification program on students’ learning outcomes: Academic achievement, motivation and flow70
Learner success and the factors influencing it in computer programming MOOC70
The impact of Online and Offline Learning motivation on learning performance: the mediating role of positive academic emotion68
Exploring the transformative power of GenAI in education: an exploratory journey from social studies classes68
How using a response system in blended synchronous seminars encourages online and onsite student participation67
Teacher-student interaction modes in smart classroom based on lag sequential analysis67
Algodoo based STEM education: A case study of pre-service science teachers66
The mediating role of personality traits on the relationship between academic self-efficacy and digital addiction66
Ethical principles for artificial intelligence in education65
Application and effect analysis of virtual reality technology in vocational education practical training63
Unpacking perceived risks and AI trust influences pre-service teachers’ AI acceptance: A structural equation modeling-based multi-group analysis63
Factors predicting University students’ behavioral intention to use eLearning platforms in the post-pandemic normal: an UTAUT2 approach with ‘Learning Value’63
Factors effecting digital citizenship in education sector: A systematic review and future direction62
Determinants of the perceived usefulness (PU) in the context of using gamification for classroom-based ESL teaching: A scale development study60
The effect of online oral reading on reading comprehension, reading anxiety, and classroom anxiety among EFL learners59
A systemic and longitudinal examination on professional development initiatives followed by the implementation of 1:1 coverage of digital device in primary and secondary schools58
Understanding EFL students’ chatbot-assisted argumentative writing: An activity theory perspective58
Size matters: contextual factors in local policy translations of National School Digitalisation Policy58
Enhancing the 4Cs among college students of a communication skills course in Tanzania through a project-based learning model58
Teaching and learning computer programming using ChatGPT: A rapid review of literature amid the rise of generative AI technologies57
Innovative music education: Using an AI-based flipped classroom57
AI-assisted automated scoring of picture-cued writing tasks for language assessment57
Game-based learning platform to enhance cybersecurity education57
Demystifying the challenges of university students’ web-based learning: A qualitative case study56
A “live” and E-education in a frontier area in China under the perspective of the philosophy of technology55
ERSDO: E-learning Recommender System based on Dynamic Ontology55
Development and application of a leisure digital reading motivation questionnaire for university students54
Theoretical model of investigating determinants for a successful Electronic Assessment System (EAS) in higher education53
Teaching computational thinking using scenario-based learning tools53
Ecological aspects of online learning in higher education: a qualitative multi-level exploration in a developing country53
Integrating data analysis technology into modern methodological approaches for enhanced quality management in education52
Development and evaluation of predictive models for predicting students performance in MOOCs52
Effects of technology-mediated professional development on special education teacher collective efficacy52
Interactive piano Learning Systems: implementing the Suzuki Method in web-based classrooms52
Perceived key factors affecting online university classrooms52
Serious game design model for language learning in the cultural context52
Effective technology integration in higher education: a mixed-methods study of professional development52
Using learners’ problem-solving processes in computer-based assessments for enhanced learner modeling: A deep learning approach51
Correction to: A theoretical and empirical analysis of tensions between learning objects and constructivism51
ABENEARIO: A system for learning early maths with ABN51
Predictors and consequences of typical and “addictive” LMS use51
Temporal dynamics of public engagement and sentiment in AI-Enabled mathematics education from YouTube, Twitter and TikTok comments51
An augmented reality-based system with sound effects for teaching english in primary school50
Enhancing teacher collaboration in higher education: the potential of activity-oriented design for professional development49
Gender prediction based on University students’ complex thinking competency: An analysis from machine learning approaches49
The effects of students’ backgrounds, attitudes, and ICT familiarity on mathematical literacy: latent profile analysis and lasso regression49
Exploring non-linear relationships between perceived interactivity or interface design and acceptance of collaborative web-based learning48
An innovative distance learning platform for mathematics education in secondary schools: Design, development and preliminary studies48
The perceptions of lecturers about blended learning at a particular higher institution in South Africa48
Exploring the effects of role scripts and goal-orientation scripts in collaborative problem-solving learning48
Pre-service teachers’ views about the use of digital educational games for collaborative learning48
A mixed method research on increasing digital parenting awareness of parents48
Online gaming as a double-edged sword: An Analysis of game community receptiveness, in-game vitality, and player well-being47
Bloom’s IoT Taxonomy towards an effective Industry 4.0 education: Case study on Open-source IoT laboratory47
CNN-Transformer: A deep learning method for automatically identifying learning engagement47
Virtual reality for biochemistry education: the cellular factory47
30-year trends in research on enriching education and training with virtual reality: An innovative study based on machine learning approach47
A case study of monitoring and evaluation method of students’ attention using face detection and head pose Estimation in a classroom47
A dual-pathway model of teacher-AI collaboration based on the job demands-resources theory47
The influence of content-relevant background color as a retrieval cue on learning with multimedia47
Exploring learning preferences evolution influence factors: A non-mutually exclusive 3-state cellular automata analysis model47
Smart proctoring with automated anomaly detection47
Investigating pre-service TCSL teachers’ technology integration competency through a content-based AI-inclusive framework47
Future metaverse-based education to promote daily living activities in learners with autism using immersive technologies46
Using Rogers' diffusion of innovation theory to conceptualize the mobile-learning adoption process in teacher education in the COVID-19 era46
Exploring factors that influence graduate students’ intention to use generative artificial intelligence in academic research: PLS-SEM and fsQCA methods46
Enhancing lecture video navigation with AI generated summaries46
Identifying secondary science teachers’ adoption styles of technology-based assessments and examining the patterns of teachers’ beliefs, attitudes, and intention: A latent class analysis approach45
Practical application and industry relevance: the role of off-campus training in student skill development45
A systematic meta-analysis of blockchain technology for educational sector and its advancements towards education 4.045
Determinants of continuance intention to use GAI in academic research among graduate students:Findings from PLS-SEM and fsQCA45
Reliability and validity of a single-item computer science identity instrument45
A three-level meta-analytic review of research on virtual field trips and their contribution to students’ academic achievement45
From technological distribution to educational innovation: How context, curriculum, and local practice frame educational technology use in early childhood education45
Course quality and perceived employability of Malaysian youth: The mediating role of course effectiveness and satisfaction45
Exploring the influence of ChatGPT on student academic success and career readiness44
Exploring students’ self-directed learning strategies and satisfaction in online learning44
The convergence of GETAMEL and protection motivation theory: A study on augmented reality-based gamification adoption among science teachers44
Educational Technology Adoption in Instructional Delivery in the New Global reality44
A comprehensive investigation of cyberbullying and cyber victimization among secondary school students44
Online collaborative learning and cognitive presence in mathematics and science education. Case study of university of Rwanda, college of education44
Extramural ICT factors impact adolescents’ academic performance and well-being differently: Types of self-regulated learners also matter43
How artificially intelligent conversational agents influence EFL learners'self-regulated learning and retention43
Examining the relationship between self-regulated effort and maintained situational interest in an online learning environment43
Using high variability phonetic training as a contextualized tool in the development of English consonant clusters pronunciation among Saudi EFL learners43
Advances and challenges in the detection of academic stress and anxiety in the classroom: A literature review and recommendations43
Student teachers’ perceptions of flipped classroom in EFL teacher education43
Enhancing digital productivity and capability in higher education through authentic leader behaviors: A cross-cultural structural equation model43
The impact of technology-based education in the Russian language on eagerness to learn, academic performance, and academic self-regulation in the conversation of Russian language curriculum42
Exploring the impact of hedonic and utilitarian drivers of gamified learning in metaversity: A multi-group analysis42
Modeling and prompting professional vision in a virtual learning environment: effects on pre-service teachers’ cognitive load and motivation42
Technology and geometry: Fostering young children's geometrical concepts through a research-based robotic coding program42
Investigating the antecedents of engagement in online learning: do achievement emotions matter?42
Digital competence of teachers in the use of ICT for research work: development of an instrument from a PLS-SEM approach42
Unveiling the drivers of ChatGPT utilization in higher education sectors: the direct role of perceived knowledge and the mediating role of trust in ChatGPT42
Putting your best face forward: How instructor emoji use influences students’ impressions of credibility, immediacy, and liking42
A novel methodology using RNN + LSTM + ML for predicting student’s academic performance42
Effect of active social media use on flow experience: Mediating role of academic self-efficacy42
Assessment of large language models’ performance in simulating students’ self-reports of online self-regulated learning skills41
Testing the effects of a TRIZ invention instruction program on creativity beliefs, creativity, and invention teaching self-efficacy41
The effectiveness of unplugged activities and programming exercises in computational thinking education: A Meta-analysis41
Ethical use of artificial intelligence based tools in higher education: are future business leaders ready?41
Artificial intelligence in compulsory level of education: perspectives from Namibian in-service teachers40
Empowering education development through AIGC: A systematic literature review40
Efficient topic identification for urgent MOOC Forum posts using BERTopic and traditional topic modeling techniques40
Developing collective eyes for Iranian EFL teachers’ computer-assisted language assessment literacy through internet-based collaborative reflection40
Impact of online social capital on academic performance: exploring the mediating role of online knowledge sharing40
Virtual, augmented reality and learning analytics impact on learners, and educators: A systematic review40
ChatGPT in education: a discourse analysis of worries and concerns on social media40
Online education via media platforms and applications as an innovative teaching method40
Interplay of perceived organizational and external e-readiness in the adoption and integration of augmented reality and virtual reality technologies in Malaysian higher education institutions40
Unveiling educators’ readiness to teach through Digital Media (DM): The case of South Africa40
An application of self-assessment of students in mathematics with intelligent decision systems: questionnaire, design and implementation at digital education39
How e-learning readiness and motivation affect student interactions in distance learning?39
Students’ understanding and skills on voltage and current measurements using hands-on laboratory and simulation software39
Evaluating the user’s experience, adaptivity and learning outcomes of a fuzzy-based intelligent tutoring system for computer programming for academic students in Greece39
Promoting the AI teaching competency of K-12 computer science teachers: A TPACK-based professional development approach39
Integrating infrared technologies in science learning: An evidence-based reasoning perspective39
Contribution of Continuous Professional Development (CPD) Training Programme on Rwandan Secondary School Mathematics and Science Teachers’ Pedagogical, Technological, and Content knowledge39
A framework identifying challenges & solutions for high school computing38
Using analytics to predict students’ interactions with learning management systems in online courses38
A nonlinear state space model predicting dropout: the case of special education students in the Hellenic Open University38
Editor’s Note: Special issue on Information Technology Education38
Text presentation or video: Malaysian university students' preferences with synchronous and asynchronous learning38
The effect of Education 4.0 tools on 7th grade students’ learning outcomes and attitudes in the electrical circuits unit37
Moderators of academic performance on the use of generative artificial intelligence37
The impact of interactive touchscreen images on the well-being of schoolchildren in the context of inclusive education37
Gender and regional differences in technological pedagogical readiness among primary mathematics teachers in post-pandemic China37
Integrating gamified blended learning in gymnastics: effects on motor skill development, knowledge retention, and motivation in physical education settings37
Assigning multiple labels of sustainable development goals to open educational resources for sustainability education37
Navigating the nexus: unraveling the influence of changes in time, environmental patterns and psychosocial factors on students’ use of ChatGPT in learning37
The effects of trust on user satisfaction with parenting apps for Taiwanese parents: The mediating roles of social ties and perceived value36
Did you act according to your intention? An analysis and exploration of intention–behavior gap in MOOCs36
i-TAM: A model for immersive technology acceptance36
Implementation mechanisms for AR-based inquiry learning through the Lens of motivational design36
Correction to: Prediction of student exam performance using data mining classification algorithms36
Enhancing active student engagement in chemistry learning: a case study on the role of e-portfolios in postgraduate education in Rwanda36
Effect of community of inquiry method on media literacy competencies in elementary students36
Integrating generative artificial intelligence in the design of scientific inquiry for middle school students36
Correction: Valuable unintended learning outcomes when practicum for student teachers in kindergartens is carried out online35
Development of a digital literacy measurement tool for middle and high school students in the context of scientific practice35
Correction to: Preservice teachers’ professional knowledge for ICT integration in the classroom: Analysing its structure and its link to teacher education35
Enhancing online education: a comprehensive quality assessment framework for Constantine 3 university35
Assessment of academic achievements in m-learning35
AI-enabled networked learning: A posthuman connectivist approach in an English for specific purposes classroom34
The interaction effects of reading proficiency and personality types on EFL university students’ online reading strategy use34
Empirical validation of a brick-centric learning design methodology and its implementation through the Eduscript Doctor pedagogical scenario kit34
The integration of digital educational tools in english classrooms: a mixed-methods study on student participation and skill development in higher education34
Analysis of K-12 teachers’ demand characteristics for digital educational resource services from the perspective of adaptive feedback: based on the analysis of KANO model34
Video visualisation of classroom talk in a pre-service teacher-training programme: Design and implementation34
Teaching-learning via telepresence classrooms: does telepresence really provide ‘presence’?34
Investigating the relationship between Iranian parents’ demographic factors and their mediation of children’s digital gameplay at home34
Application of social justice theory in online learning: A comparison of rural and urban students on perceived learning effectiveness in pre and during COVID-19 era34
Guest editorial: Special issue on “disruption, innovation and resiliency in immersive learning”34
Exploring the accuracy and consistency of AI models in dyslexia: evaluating ChatGPT and gemini as supplementary resources for parents and caregivers33
An immersion assessment scaffold for digital game-based learning environments through behavioral analysis33
Exploring the influence of excessive social media use on academic performance through media multitasking and attention problems: a three-dimension usage perspective33
Personality correlates of academic use of generative artificial intelligence and its outcomes: does fairness matter?33
From Freytag pyramid story structure to digital storytelling: Adventures of pre-service teachers as story writers and digital story tellers33
AI ChatBots’ solutions to mathematical problems in interactive e-textbooks: Affordances and constraints from the eyes of students and teachers33
Total reaction time can explain the performance on the literacy and numeracy skills of young people with intellectual disabilities using an augmented reality game33
The effectiveness of web-based Mathematics instruction (WBMI) on K-16 students’ mathematics learning: a meta-analytic research33
Simulation and prediction study of artificial intelligence education dynamics model for primary and secondary schools33
ARCS approach to PTA-based programming language practice sessions: Factors influencing Programming Problem-Solving Skills32
Effects of using audience response systems (Kahoot and Google Forms and Sheets) on learning of medical students in a large class: A questionnaire-based retrospective study32
Implementation of micro-credentials in higher education: A systematic literature review32
Examining learning management system success: a multiperspective framework32
Optimising anonymity in CSCL: comparing collaboration between identified and anonymous-to-peers login modes32
“Nothing replaces meeting my students at class”: Analysing academics’ views regarding distance education32
The relationship between inert thinking and ChatGPT dependence: An I-PACE model perspective32
Philosophical underpinnings of digital citizenship through a postdigital lens: Implications for teacher educators’ professional digital competence32
A machine learning based model for student’s dropout prediction in online training32
Emotional Contagion in Collaborative Virtual Reality Learning Experiences: An eSports Approach32
A bibliometric analysis of Research on Education 4.0 during the 2017–2021 period31
Functions of digital learning within the international mobility programme – perspectives of university students and staff from Europe31
The factors affecting teachers’ adoption of AI technologies: A unified model of external and internal determinants31
Effectiveness of a mixed cognitive intervention program (computer-based and home-based) on improving cognitive and academic functions in school-aged children with specific learning disorder (SLD): A p31
Students’ perceptions about the opportunities and challenges of ChatGPT in higher education: a cross-sectional survey based in China31
Influence of Individual-technology-task-environment Fit on University Student Online Learning Performance: The Mediating Role of Behavioral, Emotional, and Cognitive Engagement31
Enhancing reflective thinking in STEM education through experiential learning: The role of generative AI as a learning aid31
Teachers’ perceptions on technology-assisted mathematics teaching and the interactive activities31
Decision support system to reveal future career over students’ survey using explainable AI31
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