Education and Information Technologies

Papers
(The H4-Index of Education and Information Technologies is 75. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-06-01 to 2026-06-01.)
ArticleCitations
Editorial for EAIT issue 7, 2023859
Simulating and evaluating individualized cognitive abilities of Iranian EFL learners in orthography acquisition using multi-layer perceptron neural network–gray wolf optimizer computational model605
Editorial for EAIT issue 12, 2023581
Automating student assessment using digital data to improve education management effectiveness in higher education institutions523
Blended classroom teaching equalizes educational inequality491
Implement internet ethics education: What matters most?481
Keeping students safe: the experiences of educators implementing monitoring applications in K-12 settings429
Prisons as sites of inequitable educational opportunities: Exploring the potential for educational technology behind bars297
Supporting learning and motivation with knowledge mapping in programming courses287
How using a response system in blended synchronous seminars encourages online and onsite student participation283
Teacher-student interaction modes in smart classroom based on lag sequential analysis269
Investigating the effect of prompts on learners’ academic help-seeking behaviours on the basis of learning analytics260
The relationship between academic performance and the interaction patterns of online students in learning management system250
Online Instructor Clusters: Implementation Frequency of Instructional Activities237
Influence of instructor’s facial expressions in video lectures on motor learning in children with autism spectrum disorder226
Analysis of cyber security knowledge gaps based on cyber security body of knowledge216
JEDi - a digital educational game to support student training in identifying portuguese-written fake news: Case studies in high school, undergraduate and graduate scenarios214
Understanding practicing and assessment of 21st-century skills for learners in makerspaces and FabLabs201
Supporting learning difficulties with e-book based on context-based teaching strategy from social perspective: design and experience179
Exploring the transformative power of GenAI in education: an exploratory journey from social studies classes174
Modeling undergraduate students’ learning dynamics between self-regulated learning patterns and community of inquiry163
Addressing Emotions and Beliefs for Vulnerable Jobseekers with Virtual Reality162
Correction: A mixed-methods study on the changes in teachers’ perceptions of and strategies for student-centred teaching in programming following teacher development courses162
Correction to: Advances in database systems education: Methods, tools, curricula, and way forward160
The effect of a technology-enhanced collaborative learning environment on secondary school students’ mathematical reasoning: A mixed method design158
Horror VR as a tool supporting the emotional training of students of the uniformed services. Results of a research experiment158
Comparative impact of Whatsapp chatbot technology and Glaser's teaching approaches on the academic performance of education economics students in tertiary institutions in Nigeria156
When the push and pull factors in digital educational resources backfire: the role of digital leader in digital educational resources usage156
Evaluating the effectiveness of immersive VR on performance and user experience in STEM learning: a media-comparison study153
The effect of digital stories on primary school students’ creative writing skills149
A systemic and longitudinal examination on professional development initiatives followed by the implementation of 1:1 coverage of digital device in primary and secondary schools149
Perspective of dental medicine students learning in remote biochemistry laboratories during COVID-19144
Hybrid analysis of the learner’s online behavior based on learning style139
Exploring the interaction of cognition and emotion in small group collaborative discourse by Heuristic Mining Algorithm (HMA) and Inductive Miner Algorithm (IMA)139
Investigating online learners’ knowledge structure patterns by concept maps: A clustering analysis approach138
Designing a second-order progressive problem-based scaffold strategy to promote students’ writing performance in an SVVR environment136
Web-based drawing for students with different learning styles and cognitive abilities136
Analysis of problem-solving strategies for the development of geometric imagination using eye-tracking133
Correlation factors of translanguaging practices on English as a Foreign Language Contexts: the perception of Teachers133
Efficacy of micro credential learning spaces in developing students’ twenty-first century skills: Towards graduate work readiness129
Artificial intelligence dependency among educators: a scale development and validation study128
Understanding EFL students’ chatbot-assisted argumentative writing: An activity theory perspective127
Investigating teachers’ attitude toward integration of ChatGPT in language teaching and learning in higher education122
Learner success and the factors influencing it in computer programming MOOC122
The effect of online oral reading on reading comprehension, reading anxiety, and classroom anxiety among EFL learners121
Instructors’ self-efficacy, perceived benefits, and challenges in transitioning to online learning120
Innovative music education: Using an AI-based flipped classroom115
Emotions as implicit feedback for adapting difficulty in tutoring systems based on reinforcement learning114
Design and evaluation of a remote synchronous gamified mathematics teaching activity that integrates multi-representational scaffolding and a mind tool for gamified learning110
Analytics-enabled authentic assessment design approach for digital education109
The effect of using digital technology in the music education of elementary school students107
Factors influencing the use of digital technologies in primary mathematics teaching: Voices from Chinese educators98
Confronting bullying in the digital age: Role of Extended Reality97
Algodoo based STEM education: A case study of pre-service science teachers96
Empowering pre-service teachers with generative AI: a GenAI-TPACK-based approach to digital storytelling96
Use and aspects of generative artificial intelligence in the educational system among leadership personnel95
A comprehensive analysis of the role of artificial intelligence in aligning tertiary institutions academic programs to the emerging digital enterprise92
The effect of cartoon images on children’s touchscreen learning91
The impact of applying challenge-based gamification program on students’ learning outcomes: Academic achievement, motivation and flow91
Teachers’ value beliefs and usage of one-to-one devices for students with dyslexia: A descriptive study90
Beyond a single role: Justifying a role-adaptive framework for ai companions through a comparative study in elementary book talk90
Enhancing teachers’ resilience during difficult times utilizing online gamification89
Student experience and digital storytelling: Integrating the authentic interaction of students work, life, play and learning into the co-design of university teaching practices89
The impact of virtual teachers on learners in collaborative inquiry activities: An experimental study88
Application and effect analysis of virtual reality technology in vocational education practical training87
Unpacking perceived risks and AI trust influences pre-service teachers’ AI acceptance: A structural equation modeling-based multi-group analysis85
Generative artificial intelligence attitude analysis of undergraduate students and their precise improvement strategies: A differential analysis of multifactorial influences84
Determinants of the perceived usefulness (PU) in the context of using gamification for classroom-based ESL teaching: A scale development study83
An investigation of college students’ acceptance of AI-assisted reading tools: An expansion of the TAM and SDT83
AI-assisted automated scoring of picture-cued writing tasks for language assessment82
A cross-sectional look at teacher reactions, worries, and professional development needs related to generative AI in an urban school district82
Evaluating self-directed learning competencies in digital learning environments: A meta-analysis81
The mediating role of mobile learning motivation in the relationship between pre-service teachers’ digital literacy and pre-service teacher identity77
Teaching and learning computer programming using ChatGPT: A rapid review of literature amid the rise of generative AI technologies76
Ethical principles for artificial intelligence in education75
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