Information Technology & Tourism

Papers
(The TQCC of Information Technology & Tourism is 13. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-05-01 to 2025-05-01.)
ArticleCitations
When and why personalized tourism recommendations reduce purchase intention?81
An enabling Framework for Blockchain in Tourism75
Big data analytics of online news to explore destination image using a comprehensive deep-learning approach: a case from Mexico62
An affective approach to modelling intentions to use technologies for social distancing in hotels60
AI-powered smartphones and phygital tourism experiences: implications and future research directions59
Psychological recovery effects of 3D virtual tourism with real scenes -- a comparative study56
Assessing pre-travel online destination experience values of destination websites: scale development and validation52
Book Review "Digital and Social Media Marketing: Emerging Applications and Theoretical Development"37
Digital transformation: what are the smart cities today?34
Challenges in smart tourism: a media content analysis of digital barriers for senior tourists in China31
A user experience perspective on heritage tourism in the metaverse: Empirical evidence and design dilemmas for VR31
Metaverse and tourism development: issues and opportunities in stakeholders’ perception31
Optimising geotrail planning by leveraging least-cost path for sustainable geotourism development: a case study on a Tasmanian west coast post-mining landscape26
Does familiarity with the attraction matter? Antecedents of satisfaction with virtual reality for heritage tourism24
Tourism in the digital frontier: a study on user continuance intention in the metaverse23
Revisiting and exploring trust in the digital era: conceptualization and scale development of digital trust in hospitality and tourism22
The pandemic of loneliness: designing smart tourism for combating loneliness21
Will a technology-featured authentic shopping environment motivate participants’ purchasing behavior in tourism live-streamed shopping?20
My heritage in my pocket: mobile device and app use by genealogy tourists19
Exploring the psychological effects of Metaverse on mental health and well-being18
A systematic literature review on payment methods in hospitality and tourism17
Urban tourists’ spatial distribution and subgroup identification in a metropolis --the examination applying mobile signaling data and latent profile analysis17
Modeling sustainable city trips: integrating $$\text {CO}_{2}\text {e}$$ emissions, popularity, and seasonality into tourism recommender systems16
Correction to: Mapping tourism and hospitality research on information and communication technology: a bibliometric and scientific approach16
Immersive technologies for tourism: a systematic review16
SHMIS: An integrated IoT context awareness framework for hotel management to enhance guest experience and operational efficiency16
Beta tourist world: a conceptual framework for organizing an event in the metaverse16
Reaching new heights: investigating adoption factors shaping the moon landing of metaverse tourism15
The influence of robot anthropomorphism and perceived intelligence on hotel guests’ continuance usage intention15
Can Google Trends data provide information on consumer’s perception regarding hotel brands?13
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