IEEE Transactions on Visualization and Computer Graphics

Papers
(The TQCC of IEEE Transactions on Visualization and Computer Graphics is 9. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-05-01 to 2025-05-01.)
ArticleCitations
Investigating Professional Analyst Strategies in Immersive Space to Think134
IEEE Visualization and Graphics Technical Committee (VGTC): http://vgtc.org/106
TROPHY: A Topologically Robust Physics-Informed Tracking Framework for Tropical Cyclones104
3D Gamut Morphing for Non-Rectangular Multi-Projector Displays99
Does Multi-Actuator Vibrotactile Feedback Within Tangible Objects Enrich VR Manipulation?85
GEViTRec: Data Reconnaissance Through Recommendation Using a Domain-Specific Visualization Prevalence Design Space80
A Topological Distance Between Multi-Fields Based on Multi-Dimensional Persistence Diagrams77
Fast Comparative Analysis of Merge Trees Using Locality Sensitive Hashing77
GraspDiff: Grasping Generation for Hand-Object Interaction With Multimodal Guided Diffusion77
DNF-Net: A Deep Normal Filtering Network for Mesh Denoising76
Real-Time Dynamic Bokeh Rendering With Efficient Look-Up Table Sampling74
TopoMap++: A Faster and More Space Efficient Technique to Compute Projections with Topological Guarantees74
Large-Scale Architectural Asset Extraction from Panoramic Imagery74
3D Surface-Closed Mesh Clipping Based on Polygonal Partitioning for Surgical Planning74
A Qualitative Interview Study of Distributed Tracing Visualisation: A Characterisation of Challenges and Opportunities73
IEEE VR 2022 Introducing the Special Issue72
FROST-BRDF: A Fast and Robust Optimal Sampling Technique for BRDF Acquisition71
Isomorphic Mesh Generation From Point Clouds With Multilayer Perceptrons69
Real-Time Seamless Multi-Projector Displays on Deformable Surfaces69
Instant Segmentation and Fitting of Excavations in Subsurface Utility Engineering66
A Study on Collaborative Visual Data Analysis in Augmented Reality with Asymmetric Display Types65
HiRegEx: Interactive Visual Query and Exploration of Multivariate Hierarchical Data64
Impact of Vertical Scaling on Normal Probability Density Function Plots63
A Review and Analysis of Evaluation Practices in VIS Domain Applications62
Introducing the IEEE Virtual Reality 2021 Special Issue62
Vector Field Decompositions Using Multiscale Poisson Kernel62
VIS 2024 Steering Committee60
MAICO: A Visualization Design Study on AI-Assisted Music Composition59
Controllable Human Video Generation from Sparse Sketches58
Floor Plan Restoration: A Multimodal Method Under One Second58
A Calibrated Force-Based Model for Mixed Traffic Simulation58
LADV: Deep Learning Assisted Authoring of Dashboard Visualizations From Images and Sketches58
Visual Analysis and Detection of Contrails in Aircraft Engine Simulations57
PointCG: Self-Supervised Point Cloud Learning Via Joint Completion and Generation57
Marjorie: Visualizing Type 1 Diabetes Data to Support Pattern Exploration57
Unsupervised 3D Point Cloud Completion via Multi-view Adversarial Learning55
Instant Reality: Gaze-Contingent Perceptual Optimization for 3D Virtual Reality Streaming53
EV-LFV: Synthesizing Light Field Event Streams from an Event Camera and Multiple RGB Cameras53
StrategyAtlas: Strategy Analysis for Machine Learning Interpretability53
KnowledgeVIS: Interpreting Language Models by Comparing Fill-in-the-Blank Prompts51
Visual Explanation for Open-Domain Question Answering With BERT51
EMPHASISCHECKER: A Tool for Guiding Chart and Caption Emphasis51
Dynamic Multi-projection Mapping Based on Parallel Intensity Control51
SceneFusion: Room-Scale Environmental Fusion for Efficient Traveling Between Separate Virtual Environments50
Explaining With Examples: Lessons Learned From Crowdsourced Introductory Description of Information Visualizations50
One-Step Out-of-Place Resetting for Redirected Walking in VR50
GeoDualCNN: Geometry-Supporting Dual Convolutional Neural Network for Noisy Point Clouds50
Effective VR Intervention to Reduce Implicit Bias Towards People with Physical Disabilities: The Interplay Between Experience Design and Individual Characteristics49
Submerse: Visualizing Storm Surge Flooding Simulations in Immersive Display Ecologies49
Immersive Analytics as a Support Medium for Data-Driven Monitoring in Hydropower47
Understanding Barriers to Network Exploration With Visualization: A Report from the Trenches46
How Does Attention Work in Vision Transformers? A Visual Analytics Attempt45
Accurate Registration of Cross-Modality Geometry via Consistent Clustering45
SummonBrush: Enhancing Touch Interaction on Large XR User Interfaces by Augmenting Users' Hands with Virtual Brushes45
PCDNF: Revisiting Learning-Based Point Cloud Denoising via Joint Normal Filtering43
Photosensitive Accessibility for Interactive Data Visualizations43
Attribute-based Explanation of Non-Linear Embeddings of High-Dimensional Data43
ExTreeM: Scalable Augmented Merge Tree Computation via Extremum Graphs42
Preface42
Rigel: Transforming Tabular Data by Declarative Mapping42
Embellishments Revisited: Perceptions of Embellished Visualisations Through the Viewer's Lens42
Mitigation of VR Sickness During Locomotion With a Motion-Based Dynamic Vision Modulator41
VGTC Virtual Reality Technical Achievement Award41
IEEE VR 2023 Message from the Program Chairs and Guest Editors41
Subspace-Map: Interactive Visual Analysis for Subspace Data with a Map Metaphor41
A Domain-Oblivious Approach for Learning Concise Representations of Filtered Topological Spaces for Clustering41
RCMVis: A Visual Analytics System for Route Choice Modeling40
Low-Latency Ocular Parallax Rendering and Investigation of Its Effect on Depth Perception in Virtual Reality40
GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivation40
IRVINE: A Design Study on Analyzing Correlation Patterns of Electrical Engines39
TopoTag: A Robust and Scalable Topological Fiducial Marker System39
Large-Strain Surface Modeling Using Plasticity38
GDR-Net: A Geometric Detail Recovering Network for 3D Scanned Objects38
A Framework for Evaluating Dashboards in Healthcare38
Immersive Study Analyzer: Collaborative Immersive Analysis of Recorded Social VR Studies37
Knowledge Rocks: Adding Knowledge Assistance to Visualization Systems37
PSDF: Prior-Driven Neural Implicit Surface Learning for Multi-view Reconstruction37
StyleRF-VolVis: Style Transfer of Neural Radiance Fields for Expressive Volume Visualization36
A Deep Generative Model for Reordering Adjacency Matrices36
Real-Time Globally Consistent 3D Reconstruction With Semantic Priors36
VisRecall: Quantifying Information Visualisation Recallability via Question Answering36
Mystique: Deconstructing SVG Charts for Layout Reuse36
Explanatory Journeys: Visualising to Understand and Explain Administrative Justice Paths of Redress36
Decoupling Judgment and Decision Making: A Tale of Two Tails36
Interactive Design and Optics-Based Visualization of Arbitrary Non-Euclidean Kaleidoscopic Orbifolds36
CataAnno: An Ancient Catalog Annotator for Annotation Cleaning by Recommendation35
Interactive Visual Analysis of Structure-borne Noise Data35
Path-Based Design Model for Constructing and Exploring Alternative Visualisations35
Void Space Surfaces to Convey Depth in Vessel Visualizations35
Geometry-Driven Detection, Tracking and Visual Analysis of Viscous and Gravitational Fingers35
NerfCap: Human Performance Capture With Dynamic Neural Radiance Fields35
Sketch Augmentation-Driven Shape Retrieval Learning Framework Based on Convolutional Neural Networks35
PuzzleFixer: A Visual Reassembly System for Immersive Fragments Restoration35
Physics-Based Efficient Full Projector Compensation Using Only Natural Images34
VirtualCube: An Immersive 3D Video Communication System34
Visualizing Movement Control Optimization Landscapes34
Foveated Stochastic Lightcuts34
Visual Diagnostics of Parallel Performance in Training Large-Scale DNN Models34
Topology Optimization Via Spatially-Varying TPMS34
PhraseMap: Attention-Based Keyphrases Recommendation for Information Seeking34
SplitStreams: A Visual Metaphor for Evolving Hierarchies33
The Differential Effects of Multisensory Attentional Cues on Task Performance in VR Depending on the Level of Cognitive Load and Cognitive Capacity33
Co-Designing Dynamic Mixed Reality Drill Positioning Widgets: A Collaborative Approach with Dentists in a Realistic Setup33
Heuristics for Supporting Cooperative Dashboard Design33
TapeTouch: A Handheld Shape-changing Device for Haptic Display of Soft Objects33
Leveraging Tendon Vibration to Enhance Pseudo-Haptic Perceptions in VR33
A Framework for Multimodal Medical Image Interaction33
The Impacts of Referent Display on Gesture and Speech Elicitation33
Rapid Labels: Point-Feature Labeling on GPU32
Tooth Alignment Network Based on Landmark Constraints and Hierarchical Graph Structure32
Visual Arrangements of Bar Charts Influence Comparisons in Viewer Takeaways32
Usability Evaluation of Integrated and Separated Interfaces in an Immersive Authoring Tool based on Panoramic Videos32
Towards Natural Language-Based Visualization Authoring32
Video See-Through Mixed Reality with Focus Cues32
Laplacian2Mesh: Laplacian-Based Mesh Understanding32
Assisted walking-in-place: Introducing assisted motion to walking-by-cycling in embodied virtual reality32
DG Comics: Semi-Automatically Authoring Graph Comics for Dynamic Graphs32
Adaptive Assessment of Visualization Literacy32
Handwriting for Efficient Text Entry in Industrial VR Applications: Influence of Board Orientation and Sensory Feedback on Performance31
IEEE VR 2022 Message from the Journal Paper Chairs and Guest Editors31
ChartSeer: Interactive Steering Exploratory Visual Analysis With Machine Intelligence31
Are We Closing the Loop Yet? Gaps in the Generalizability of VIS4ML Research31
2024 VGTC Visualization Service Award31
VIS 2024 Executive Committee31
TriCI: Triple Cross-Intra Branch Contrastive Learning for Point Cloud Analysis31
3D Question Answering31
NeRF-NQA: No-Reference Quality Assessment for Scenes Generated by NeRF and Neural View Synthesis Methods30
A Self-Occlusion Aware Lighting Model for Real-Time Dynamic Reconstruction30
Neural Projection Mapping Using Reflectance Fields30
Machine Learning Approaches for 3D Motion Synthesis and Musculoskeletal Dynamics Estimation: A Survey30
SpotSDC: Revealing the Silent Data Corruption Propagation in High-Performance Computing Systems30
ViComp: Video Compensation for Projector-Camera Systems30
Exploring the Effect of Viewing Attributes of Mobile AR Interfaces on Remote Collaborative and Competitive Tasks30
Augmented Reality-based Contextual Guidance through Surgical Tool Tracking in Neurosurgery30
InnovationInsights: A Visual Analytics Approach for Understanding the Dual Frontiers of Science and Technology30
Multisource Differential Fusion Driven Monocular Endoscope Hybrid 3-D Tracking for Advanced Endoscopic Navigation Surgery29
UNOC: Understanding Occlusion for Embodied Presence in Virtual Reality29
AttributionScanner: A Visual Analytics System for Model Validation with Metadata-Free Slice Finding29
Multimodal Neural Acoustic Fields for Immersive Mixed Reality29
VIS 2021 Program Committee29
“I Came Across a Junk”: Understanding Design Flaws of Data Visualization from the Public's Perspective29
A Review of Methods to Compute Minkowski Operations for Geometric Overlap Detection28
SPROUT: an Interactive Authoring Tool for Generating Programming Tutorials with the Visualization of Large Language Models28
XNLI: Explaining and Diagnosing NLI-Based Visual Data Analysis28
Adaptively Isotropic Remeshing Based on Curvature Smoothed Field28
Active Colorization for Cartoon Line Drawings28
Fast 3D Indoor Scene Synthesis by Learning Spatial Relation Priors of Objects28
MSEmbGAN: Multi-Stitch Embroidery Synthesis via Region-Aware Texture Generation28
2D Embeddings of Multi-Dimensional Partitionings28
Understanding Missing Links in Bipartite Networks With MissBiN28
Decoupling Dynamic Monocular Videos for Dynamic View Synthesis28
SimuExplorer: Visual Exploration of Game Simulation in Table Tennis27
The Role of Sensorimotor Contingencies and Eye Scanpath Entropy in Presence in Virtual Reality: a Reinforcement Learning Paradigm27
Errata to “Parallax Free Registration for Augmented Reality Optical See-Through Displays in the Peripersonal Space” [1] (DOI: 10.1109/TVCG.2020.3021534)27
Stylizing Ribbons: Computing Surface Contours With Temporally Coherent Orientations27
CSLens: Towards Better Deploying Charging Stations via Visual Analytics — a Coupled Networks Perspective27
OctoPocus in VR: Using a Dynamic Guide for 3D Mid-Air Gestures in Virtual Reality27
FS/DS: A Theoretical Framework for the Dual Analysis of Feature Space and Data Space27
Visual Exploratory Analysis for Designing Large-Scale Network-on-Chip Architectures: A Domain Expert-Led Design Study26
MuNeRF: Robust Makeup Transfer in Neural Radiance Fields26
Introducing Agent Personality in Crowd Simulation Improves Social Presence and Experienced Realism in Immersive VR26
PointSee: Image Enhances Point Cloud26
Improving Efficiency of Iso-Surface Extraction on Implicit Neural Representations Using Uncertainty Propagation26
A Two-Part Transformer Network for Controllable Motion Synthesis26
Errata to “DiffFit: Visually-Guided Differentiable Fitting of Molecule Structures to a Cryo-EM Map”26
Exploring Mid-Air Hand Interaction in Data Visualization26
Intrinsic Omnidirectional Image Decomposition With Illumination Pre-Extraction26
Light Field Depth Estimation via Stitched Epipolar Plane Images26
Tailorable Sampling for Progressive Visual Analytics26
Multiple Monitors or Single Canvas? Evaluating Window Management and Layout Strategies on Virtual Displays25
BoundaryScreen: Summoning the Home Screen in VR via Walking Outward25
A Comparative Evaluation of Optical See-Through Augmented Reality in Surgical Guidance25
Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames25
LFACon: Introducing Anglewise Attention to No-Reference Quality Assessment in Light Field Space25
ThreadStates: State-based Visual Analysis of Disease Progression25
I Can't See That! Considering the Readability of Small Objects in Virtual Environments25
CrowbarLimbs: A Fatigue-Reducing Virtual Reality Text Entry Metaphor25
What's the Situation with Situated Visualization? A Survey and Perspectives on Situatedness25
Wearable Augmented Reality: Research Trends and Future Directions from Three Major Venues24
Table of Contents24
Colormaps for Shaded Surfaces: Stepped vs Smooth24
The Utilitarian Virtual Self – Using Embodied Personalized Avatars to Investigate Moral Decision-Making in Semi-Autonomous Vehicle Dilemmas24
Characterizing the Quality of Insight by Interactions: A Case Study24
WonderFlow: Narration-Centric Design of Animated Data Videos24
Data Playwright: Authoring Data Videos With Annotated Narration24
Algorithms for Consistent Dynamic Labeling of Maps With a Time-Slider Interface24
Efficient Flower Text Entry in Virtual Reality24
Weighted Pointer: Error-aware Gaze-based Interaction through Fallback Modalities24
Editorial: Guest Editors’ Introduction: Special Section on IEEE PacificVis 202324
Proxy Importance Based Haptic Retargeting With Multiple Props in VR24
NFTracer: Tracing NFT Impact Dynamics in Transaction-flow Substitutive Systems with Visual Analytics23
Interactive Visual Analysis of Spatial Sensitivities23
Watertight Incremental Heightfield Tessellation23
Visual Analytics of Multivariate Networks with Representation Learning and Composite Variable Construction23
Task-Aware Sampling Layer for Point-Wise Analysis23
Visualizing Higher-Order 3D Tensors by Multipole Lines23
Visual Support for the Loop Grafting Workflow on Proteins23
Message from the Editor-in-Chief and from the Associate Editor-in-Chief22
Multilevel Visual Analysis of Aggregate Geo-Networks22
Motion Editing for Quadruped Characters via Latent Frequency Embedding22
Bag of World Anchors for Instant Large-Scale Localization22
Co-Immersion in Audio Augmented Virtuality: The Case Study of a Static and Approximated Late Reverberation Algorithm22
Blowing Seeds Across Gardens: Visualizing Implicit Propagation of Cross-Platform Social Media Posts22
Voxel-Mesh Hybrid Representation for Real-Time View Synthesis by Meshing Density Field22
Patch Textures: Hardware Support for Mesh Colors22
Adaptive Color Transfer From Images to Terrain Visualizations22
Context-Consistent Generation of Indoor Virtual Environments Based on Geometry Constraints22
Hypothesis Testing for Progressive Kernel Estimation and VCM Framework22
Reducing Search Regions for Fast Detection of Exact Point-to-Point Geodesic Paths on Meshes22
Field of View Restriction and Snap Turning as Cybersickness Mitigation Tools22
Efficient Pooling Operator for 3D Morphable Models22
Probabilistic Occlusion Culling using Confidence Maps for High-Quality Rendering of Large Particle Data22
Exemplar-Based Inpainting for 6DOF Virtual Reality Photos22
A Task-Parallel Approach for Localized Topological Data Structures21
Graph-Based Information Block Detection in Infographic With Gestalt Organization Principles21
SPORT: From Zero-Shot Prompts to Real-Time Motion Generation21
3DFaceShop: Explicitly Controllable 3D-Aware Portrait Generation21
The Impact of Embodiment and Avatar Sizing on Personal Space in Immersive Virtual Environments21
InvVis: Large-Scale Data Embedding for Invertible Visualization21
Polarizing Political Polls: How Visualization Design Choices Can Shape Public Opinion and Increase Political Polarization21
A Perceptual Color-Matching Method for Examining Color Blending in Augmented Reality Head-Up Display Graphics21
FixationNet: Forecasting Eye Fixations in Task-Oriented Virtual Environments21
A Parallel Framework for Streaming Dimensionality Reduction21
Drillboards: Adaptive Visualization Dashboards for Dynamic Personalization of Visualization Experiences21
Uncertainty-Aware Seasonal-Trend Decomposition Based on Loess21
Aggregated Contextual Transformations for High-Resolution Image Inpainting21
QuantumEyes: Towards Better Interpretability of Quantum Circuits20
The Impact of Avatar Retargeting on Pointing and Conversational Communication20
Immersion, Attention, and Collaboration in Spatial Computing: A Study on Work Performance with Apple Vision Pro20
Exploring Bimanual Haptic Feedback for Spatial Search in Virtual Reality20
ChromaGazer: Unobtrusive Visual Modulation using Imperceptible Color Vibration for Visual Guidance20
Techniques for Multiple Room Connection in Virtual Reality: Walking Within Small Physical Spaces20
Survey of Movement Reproduction in Immersive Virtual Rehabilitation20
Research Trends in Virtual Reality Music Concert Technology: A Systematic Literature Review20
Arigatō: Effects of Adaptive Guidance on Engagement and Performance in Augmented Reality Learning Environments20
The Effect of Context Switching, Focal Switching Distance, Binocular and Monocular Viewing, and Transient Focal Blur on Human Performance in Optical See-Through Augmented Reality20
SPinPong - Virtual Reality Table Tennis Skill Acquisition using Visual, Haptic and Temporal Cues20
Identity-Aware and Shape-Aware Propagation of Face Editing in Videos20
PalmEx: Adding Palmar Force-Feedback for 3D Manipulation With Haptic Exoskeleton Gloves20
D-BIAS: A Causality-Based Human-in-the-Loop System for Tackling Algorithmic Bias20
Polyphony: an Interactive Transfer Learning Framework for Single-Cell Data Analysis20
Enhancing Patient Acceptance of Robotic Ultrasound through Conversational Virtual Agent and Immersive Visualizations20
A Review of Interaction Techniques for Immersive Environments20
Investigating the Correlation Between Presence and Reaction Time in Mixed Reality20
Same Data, Diverging Perspectives: The Power of Visualizations to Elicit Competing Interpretations20
Dynamic Redirection for Safe Interaction with ETHD-Simulated Virtual Objects20
IEEE Transactions on Visualization and Computer Graphics19
Dupo: A Mixed-Initiative Authoring Tool for Responsive Visualization19
Design Characterization for Black-and-White Textures in Visualization19
2022 VGTC Visualization Lifetime Achievement Award19
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