IEEE Transactions on Visualization and Computer Graphics

Papers
(The H4-Index of IEEE Transactions on Visualization and Computer Graphics is 49. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-11-01 to 2025-11-01.)
ArticleCitations
3D Gamut Morphing for Non-Rectangular Multi-Projector Displays196
Does Multi-Actuator Vibrotactile Feedback Within Tangible Objects Enrich VR Manipulation?166
A Topological Distance Between Multi-Fields Based on Multi-Dimensional Persistence Diagrams134
HiRegEx: Interactive Visual Query and Exploration of Multivariate Hierarchical Data121
Investigating Professional Analyst Strategies in Immersive Space to Think108
GraspDiff: Grasping Generation for Hand-Object Interaction With Multimodal Guided Diffusion105
A Review and Analysis of Evaluation Practices in VIS Domain Applications103
Marjorie: Visualizing Type 1 Diabetes Data to Support Pattern Exploration99
Visual Analysis and Detection of Contrails in Aircraft Engine Simulations99
VIS 2024 Steering Committee98
Submerse: Visualizing Storm Surge Flooding Simulations in Immersive Display Ecologies96
TopoMap++: A Faster and More Space Efficient Technique to Compute Projections with Topological Guarantees90
EMPHASISCHECKER: A Tool for Guiding Chart and Caption Emphasis90
FROST-BRDF: A Fast and Robust Optimal Sampling Technique for BRDF Acquisition90
IEEE VR 2022 Introducing the Special Issue88
3D Surface-Closed Mesh Clipping Based on Polygonal Partitioning for Surgical Planning88
Instant Segmentation and Fitting of Excavations in Subsurface Utility Engineering86
Dynamic Multi-projection Mapping Based on Parallel Intensity Control86
SceneFusion: Room-Scale Environmental Fusion for Efficient Traveling Between Separate Virtual Environments85
MAICO: A Visualization Design Study on AI-Assisted Music Composition84
A Calibrated Force-Based Model for Mixed Traffic Simulation82
Explaining With Examples: Lessons Learned From Crowdsourced Introductory Description of Information Visualizations76
Instant Reality: Gaze-Contingent Perceptual Optimization for 3D Virtual Reality Streaming76
A Study on Collaborative Visual Data Analysis in Augmented Reality with Asymmetric Display Types75
Large-Scale Architectural Asset Extraction from Panoramic Imagery73
Understanding Barriers to Network Exploration With Visualization: A Report from the Trenches71
Effects of Ankle Tendon Electrical Stimulation on Detection Threshold and Applicability of Redirected Walking69
Controllable Human Video Generation From Sparse Sketches68
PointCG: Self-Supervised Point Cloud Learning via Joint Completion and Generation67
Floor Plan Restoration: A Multimodal Method Under One Second66
A Qualitative Interview Study of Distributed Tracing Visualisation: A Characterisation of Challenges and Opportunities65
Isomorphic Mesh Generation From Point Clouds With Multilayer Perceptrons64
SurfPatch: Enabling Patch Matching for Exploratory Stream Surface Visualization63
Impact of Vertical Scaling on Normal Probability Density Function Plots62
TROPHY: A Topologically Robust Physics-Informed Tracking Framework for Tropical Cyclones58
SummonBrush: Enhancing Touch Interaction on Large XR User Interfaces by Augmenting Users' Hands with Virtual Brushes57
Effective VR Intervention to Reduce Implicit Bias Towards People with Physical Disabilities: The Interplay Between Experience Design and Individual Characteristics56
One-Step Out-of-Place Resetting for Redirected Walking in VR55
Immersive Analytics as a Support Medium for Data-Driven Monitoring in Hydropower55
EV-LFV: Synthesizing Light Field Event Streams from an Event Camera and Multiple RGB Cameras54
A Survey on Annotations in Information Visualization: Empirical Studies, Applications and Challenges54
Rigel: Transforming Tabular Data by Declarative Mapping53
Real-Time Seamless Multi-Projector Displays on Deformable Surfaces53
Photosensitive Accessibility for Interactive Data Visualizations53
GEViTRec: Data Reconnaissance Through Recommendation Using a Domain-Specific Visualization Prevalence Design Space52
Real-Time Dynamic Bokeh Rendering With Efficient Look-Up Table Sampling51
StrategyAtlas: Strategy Analysis for Machine Learning Interpretability51
Exploring and Modeling the Effects of Eye-Tracking Accuracy and Precision on Gaze-Based Steering in Virtual Environments49
PACT: Modeling Coordination Dynamics in Scale-Asymmetric Virtual Reality Collaboration49
Accurate Registration of Cross-Modality Geometry via Consistent Clustering49
0.15063500404358