ACM Transactions on Computer-Human Interaction

Papers
(The TQCC of ACM Transactions on Computer-Human Interaction is 14. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2020-11-01 to 2024-11-01.)
ArticleCitations
Embracing Four Tensions in Human-Computer Interaction Research with Marginalized People109
Detecting Depression and Predicting its Onset Using Longitudinal Symptoms Captured by Passive Sensing81
The Purpose of Play75
Quarantined! Examining the Effects of a Community-Wide Moderation Intervention on Reddit56
“It’s Weird That it Knows What I Want”: Usability and Interactions with Copilot for Novice Programmers49
The Placebo Effect of Artificial Intelligence in Human–Computer Interaction48
Fast and Secure Authentication in Virtual Reality Using Coordinated 3D Manipulation and Pointing48
The Nudge Puzzle46
Introduction to the Special Issue on First-Person Methods in HCI46
Documentation Matters: Human-Centered AI System to Assist Data Science Code Documentation in Computational Notebooks44
It’s Complicated: The Relationship between User Trust, Model Accuracy and Explanations in AI43
Cracks in the Success Narrative: Rethinking Failure in Design Research through a Retrospective Trioethnography43
Where to Hide a Stolen Elephant: Leaps in Creative Writing with Multimodal Machine Intelligence39
Validity and Rigour in Soma Design-Sketching with the Soma37
Designing Creative AI Partners with COFI: A Framework for Modeling Interaction in Human-AI Co-Creative Systems35
Unpacking Non-Dualistic Design: The Soma Design Case35
Generative Theories of Interaction34
Designing Human-centered AI for Mental Health: Developing Clinically Relevant Applications for Online CBT Treatment34
Remote VR Studies: A Framework for Running Virtual Reality Studies Remotely Via Participant-Owned HMDs34
A Method to the Madness: Applying an Intersectional Analysis of Structural Oppression and Power in HCI and Design31
Designing for Emotion Regulation Interventions: An Agenda for HCI Theory and Research31
Iteratively Designing Gesture Vocabularies: A Survey and Analysis of Best Practices in the HCI Literature31
A Trade-off-centered Framework of Content Moderation30
Chatbots Language Design: The Influence of Language Variation on User Experience with Tourist Assistant Chatbots30
The Evolution of HCI and Human Factors: Integrating Human and Artificial Intelligence28
Social Contexts, Agency, and Conflicts: Exploring Critical Aspects of Design for Future Smart Home Technologies27
On the Grounds of Solutionism: Ontologies of Blackness and HCI27
A Systematic Literature Review of Empirical Methods and Risk Representation in Usable Privacy and Security Research26
Clarifying Agreement Calculations and Analysis for End-User Elicitation Studies25
No More “Solutionism” or “Saviourism” in Futuring African HCI: A Manyfesto25
Towards Individuated Reading Experiences: Different Fonts Increase Reading Speed for Different Individuals25
LGBTQ Persons’ Use of Online Spaces to Navigate Conception, Pregnancy, and Pregnancy Loss: An Intersectional Approach24
Touching Our Breathing through Shape-Change: Monster, Organic Other, or Twisted Mirror24
Emerging Technologies in K–12 Education: A Future HCI Research Agenda24
A Systematic Review and Meta-analysis of the Effectiveness of Body Ownership Illusions in Virtual Reality23
The Making of Meaning through Dyadic Haptic Affective Touch22
A Decade of International Migration Research in HCI: Overview, Challenges, Ethics, Impact, and Future Directions22
Augmenting Scientific Creativity with an Analogical Search Engine21
Batman and Robin in Healthcare Knowledge Work: Human-AI Collaboration by Clinical Documentation Integrity Specialists19
Achieving Digital Wellbeing Through Digital Self-control Tools: A Systematic Review and Meta-analysis19
Beyond Self-diagnosis: How a Chatbot-based Symptom Checker Should Respond18
It's Good to Talk: A Comparison of Using Voice Versus Screen-Based Interactions for Agent-Assisted Tasks18
As a Squash Plant Grows18
Physecology: A Conceptual Framework to Describe Data Physicalizations in their Real-World Context18
What Did My AI Learn? How Data Scientists Make Sense of Model Behavior18
Clinician-Facing AI in the Wild: Taking Stock of the Sociotechnical Challenges and Opportunities for HCI17
Design and Evaluation of Accessible Collaborative Writing Techniques for People with Vision Impairments17
Post-growth Human–Computer Interaction17
The Matter of Tools17
Me, My Health, and My Watch: How Children with ADHD Understand Smartwatch Health Data17
Understanding, Addressing, and Analysing Digital Eye Strain in Virtual Reality Head-Mounted Displays17
Design (Not) Lost in Translation: A Case Study of an Intimate-Space Socially Assistive “Robot” for Emotion Regulation16
Advancing Human-AI Complementarity: The Impact of User Expertise and Algorithmic Tuning on Joint Decision Making16
Exploring the Design Space for Human-Food-Technology Interaction: An Approach from the Lens of Eating Experiences16
Adopting Diffractive Reading to Advance HCI Research: A Case Study on Technology for Aging16
Designing PairBuddy—A Conversational Agent for Pair Programming16
Improving Workflow Integration with xPath: Design and Evaluation of a Human-AI Diagnosis System in Pathology15
The AI Ghostwriter Effect: When Users do not Perceive Ownership of AI-Generated Text but Self-Declare as Authors15
Two Years or More of Co-speculation: Polylogues of Philosophers, Designers, and a Tilting Bowl15
Exploring How Persons with Dementia and Care Partners Collaboratively Appropriate Information and Communication Technologies15
Privacy Risks, Emotions, and Social Media15
Understanding the Importance of Cultural Appropriateness for User Interface Design: An Avatar Study15
Filtering and Informing the Design Space15
Establishing Context15
How Engineers’ Imaginaries of Healthcare Shape Design and User Engagement: A Case Study of a Robotics Initiative for Geriatric Healthcare AI Applications15
Addressing Interpersonal Harm in Online Gaming Communities: The Opportunities and Challenges for a Restorative Justice Approach15
“Nah, it’s just annoying!” A Deep Dive into User Perceptions of Two-Factor Authentication14
Towards a Contemplative Research Framework for Training Self-Observation in HCI: A Study of Compassion Cultivation14
Alert Now or Never: Understanding and Predicting Notification Preferences of Smartphone Users14
Intermittent Control as a Model of Mouse Movements14
“I Did Watch ‘The Handmaid's Tale’”: Threat Modeling Privacy Post-roe in the United States14
From Collaborative Habituation to Everyday Togetherness: A Long-Term Study of Use of the Messaging Kettle14
Nothing Like Compilation: How Professional Digital Fabrication Workflows Go Beyond Extruding, Milling, and Machines14
ANISMA: A Prototyping Toolkit to Explore Haptic Skin Deformation Applications Using Shape-Memory Alloys14
Speculative Histories, Just Futures: From Counterfactual Artifacts to Counterfactual Actions14
0.038255929946899