ACM Transactions on Computer-Human Interaction

Papers
(The median citation count of ACM Transactions on Computer-Human Interaction is 8. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-05-01 to 2026-05-01.)
ArticleCitations
Challenges and Opportunities for Multi-Device Management in Classrooms209
Mindful Eating Aspects as Bridging Concepts Represented through the MEDEC Cards: Towards a Design Framework for Mindful Eating Technologies161
A Design Framework for Ingestible Play143
Change and Be Changed: Looking Back at 10 Years of the Soma Design Research Program130
Un/Making Data Imaginaries: The Data Epics113
Classifying Presence Scores: Insights and Analysis from Two Decades of the Igroup Presence Questionnaire (IPQ)110
The Partner Modelling Questionnaire: A Validated Self-Report Measure of Perceptions toward Machines as Dialogue Partners90
Integrated Exertion—Understanding the Design of Human–Computer Integration in an Exertion Context88
Unmaking and HCI: Techniques, Technologies, Materials, and Philosophies beyond Making87
Mediating Human–Nature Relations through Technology: A Scoping Review of Post-Anthropocentric Artifacts and Their Design Strategies86
How Creative Practitioners Use Tools to Capture Ideas: A Cross-Domain Study86
RunMe: An Adaptive Sound System for Running Meditation82
Using Feedforward to Reveal Interaction Possibilities in Virtual Reality72
Concurrent or Retrospective Thinking Aloud in Usability Tests: A Meta-Analytic Review71
Crafting Trajectories of Smart Phone Use at the Opera68
Building Instructions You Can Feel: Edge-Changing Haptic Devices for Digitally Guided Construction67
Collaborating with Bots and Automation on OpenStreetMap64
Linking Audience Physiology to Choreography57
Bridging the Age Gap: Do Privacy Literacy, Self-efficacy, and Concerns Explain the Effects of Age on Privacy Decisions?56
CalMe: A Tangible Environment to Enhance Pupils Group Work Regulation55
Blockchain and Beyond: Understanding Blockchains Through Prototypes and Public Engagement54
Algorithmic Subjectivities53
CLERA: A Unified Model for Joint Cognitive Load and Eye Region Analysis in the Wild53
A Design Vocabulary for Data Physicalization50
Reconceptualizing Technology for Chronic Disease Management Activities in the Family: Supporting Collective Routines49
Experiences of user-centred design with agile development for clinically supported self-management of Long Covid47
The Development and (Mis)appropriation of a Digital Kit for Jewellers44
“Protect Me Tomorrow”: Commitment Nudges to Remedy Compromised Passwords44
Me, My Health, and My Watch: How Children with ADHD Understand Smartwatch Health Data42
Visualizing Topics and Opinions Helps Students Interpret Large Collections of Peer Feedback for Creative Projects41
Dissecting Optional Micro-Decisions in Online Transactions: Perceptions, Deceptions, and Errors39
Investigating Subjective and Physiological Effects of Color Temperature and Visual Thermal Cues in Virtual Reality39
Comparative Structured Observation39
A Multi-Factorial Comparative Analysis of Perceived Privacy Violations Caused by Smart Speakers in Germany and the UK37
Exploring the Lived Experience of Behavior Change Technologies: Towards an Existential Model of Behavior Change for HCI36
Decoding Realism of Virtual Objects: Exploring Behavioral and Ocular Reactions to Inaccurate Interaction Feedback36
The AI Ghostwriter Effect: When Users do not Perceive Ownership of AI-Generated Text but Self-Declare as Authors36
Awareness, Intention, (In)Action: Individuals’ Reactions to Data Breaches36
Predicting Rating Distributions of Website Aesthetics with Deep Learning for AI-Based Research36
Designing for Emotion Regulation Interventions: An Agenda for HCI Theory and Research35
Examining Voice Community Use35
A Trade-off-centered Framework of Content Moderation35
Assessing Human-AI Interaction Early through Factorial Surveys: A Study on the Guidelines for Human-AI Interaction35
A Hybrid Prototype Method Combining Physical Models and Generative Artificial Intelligence to Support Creativity in Conceptual Design35
Are Word Suggestions Beneficial? The Effect of Typing Efficiency and Suggestion Accuracy35
Collaboration, not Confrontation: Understanding General Practitioners’ Attitudes Towards Natural Language and Text Automation in Clinical Practice33
Increasing User Trust in Optimisation through Feedback and Interaction33
Uncertainties as Generative Resources in Research through Design: Three Dynamics for Moving in a Design Space33
Lessons Learnt from a Multimodal Learning Analytics Deployment In-the-Wild33
Post-growth Human–Computer Interaction32
Prototyping and Evaluation of Emotionally Resonant Vibrotactile Comfort Objects as a Calming Social Anxiety Intervention31
A Virtual Reality Scene Taxonomy: Identifying and Designing Accessible Scene-Viewing Techniques30
EcoSanté Lifestyle Intervention: Encourage Reflections on the Connections between Health and Environment30
Effect of Context on Smartphone Users’ Typing Performance in the Wild29
Exploring the Human-LLM Synergy in Advancing Theory-driven Qualitative Analysis27
TableTalk: Scaffolding Spreadsheet Development with a Language Agent27
Disconnected Platforms, Networked Lives: Social Bridging across Fragmented Payment Systems in China27
The Placebo Effect of Artificial Intelligence in Human–Computer Interaction26
Malicious Selling Strategies in Livestream E-commerce: A Case Study of Alibaba’s Taobao and ByteDance’s TikTok25
Prototyping with Uncertainties: Data, Algorithms, and Research through Design25
Between Rhetoric and Reality: Real-world Barriers to Uptake and Early Engagement in Digital Mental Health Interventions24
The Aftermath of Technology-Mediated Scams: Strengthening Older Adults’ Efforts Toward Redress24
Towards Testing the Accessibility of Dynamic Visual Changes in Android Mobile GUI with Multi-Modal LLMs24
“What's Your Name Again?”: How Race and Gender Dynamics Impact Codesign Processes and Output24
“We are Researchers, but we are also Humans”: Creating a Design Space for Managing Graduate Student Stress23
FormA11y - A tool for remediating PDF forms for accessibility23
How Design Researchers Make Sense of Data Visualizations in Data-Driven Design: An Uncertainty-Aware Sensemaking Model23
“They Didn’t Buy Their Smart TV to Watch Me with the Kids”: Comparing Nannies’ and Parents’ Privacy Threat Models for Smart Home Devices22
Unmaking Electronic Waste22
“It’s Weird That it Knows What I Want”: Usability and Interactions with Copilot for Novice Programmers22
A Unified Model for Haptic Experience22
Household Wattch: Exploring Opportunities for Surveillance and Consent through Families’ Household Energy Use Data21
Sensorimotor Regularities as Alignment between Humans and Large Language Models20
Managing Tasks across the Work–Life Boundary: Opportunities, Challenges, and Directions19
The Three Steps to Trans Death: Introducing Trans Cyber-Necropolitics in Digital Media19
Alert Now or Never: Understanding and Predicting Notification Preferences of Smartphone Users19
Conversational Breakdown in a Customer Service Chatbot: Impact of Task Order and Criticality on User Trust and Emotion18
Iffy-or-Not: Critically Evaluating Potential Misinformation Using Fallacy Detection and Socratic Questioning with LLMs18
Sketching Snapshots: Reflecting on Human–Computer Interaction Education through Sketching17
Enhancing Youth Self-Regulation Through Wearable Apps: Increasing Usage Through Participatory Design in Low Income Youth17
From Surplus and Scarcity toward Abundance: Understanding the Use of ICT in Food Resource Sharing Practices16
Marvista: Exploring the Design of a Human-AI Collaborative News Reading Tool16
How Engineers’ Imaginaries of Healthcare Shape Design and User Engagement: A Case Study of a Robotics Initiative for Geriatric Healthcare AI Applications16
Metrics and Macchiatos: Challenges for Service-Industry Workers and the Need for Worker-Driven ICTs16
Visual Noise Cancellation: Exploring Visual Discomfort and Opportunities for Vision Augmentations16
Exploring the Role of Generative AI in Dementia Resilience Building Activities: Uncovering Opportunities and Challenges16
“I Did Watch ‘The Handmaid's Tale’”: Threat Modeling Privacy Post-roe in the United States16
Brain-Computer Integration: A Framework for the Design of Brain-Computer Interfaces from an Integrations Perspective15
Uncovering Parental Struggles: Using Digital Probes to Analyse Challenges in Applying Online Parenting Content15
The Group Folding Effect: The Role of Collaborative Process Structuring and Social Interaction in Group Work15
Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned Paradigms15
Exploring Design Considerations for Group Recommendation Systems as a Social Catalyst15
How Good Is ChatGPT in Giving Advice on Your Visualization Design?14
Detecting Covert Disruptive Behavior in Online Interaction by Analyzing Conversational Features and Norm Violations14
Augmenting Scientific Creativity with an Analogical Search Engine14
Designing Alternative Form-Autocompletion Tools to Enhance Privacy Decision-making and Prevent Unintended Disclosure14
Towards Human–AI Synergy in UI Design: Supporting Iterative Generation with LLMs14
Understanding Freehand Cursorless Pointing Variability and Its Impact on Selection Performance14
Exploiting Physical Referent Features as Input for Multidimensional Data Selection in Augmented Reality14
“AI is Soulless”: Hollywood Film Workers’ Strike and Emerging Perceptions of Generative Cinema14
Bans vs. Warning Labels: Examining Bystanders’ Support for Community-wide Moderation Interventions14
Metaphoraction: Support Gesture-based Interaction Design with Metaphorical Meanings14
Climate Data Practices: A Research Approach for HCI and Climate Justice13
First Things First? Order Effects in Online Product Recommender Systems13
Color2Vec: Web-Based Modeling of Word-Color Association with Sociocultural Contexts13
Meena Needs a Computer Now: Co-design Solutions to Barriers Using Fictional Inquiry for Women in Computing13
MemoVis: A GenAI-Powered Tool for Creating Companion Reference Images for 3D Design Feedback13
Theorizing Self Visibility on Social Media: A Visibility Objects Lens13
Transitioning Cognitive Aids into Decision Support Platforms: Requirements and Design Guidelines13
Intercorporeal Biofeedback for Movement Learning13
The Influence of Single Parameter Changes on Subjective Experience and Ordering Performance of Electrotactile Cues13
Exploring Participants’ Representations and Shifting Sensitivities in a Hackathon for Dementia13
The Anatomy of Hardware Reverse Engineering: An Exploration of Human Factors During Problem Solving13
Threat Modeling Healthcare Privacy in the United States13
Pushed by Sound: Effects of Sound and Movement Direction on Body Perception, Experience Quality, and Exercise Support13
Designing Smarter Conversational Agents for Kids: Lessons from Cognitive Work and Means-Ends Analyses12
Carefully Unmaking the “Marginalized User”: A Diffractive Analysis of a Gay Online Community12
C-PAK: Correcting and Completing Variable-Length Prefix-Based Abbreviated Keystrokes12
Clinician-Facing AI in the Wild: Taking Stock of the Sociotechnical Challenges and Opportunities for HCI12
Addressing Interpersonal Harm in Online Gaming Communities: The Opportunities and Challenges for a Restorative Justice Approach12
“I Really Need Your Help with This Work...”: A System for Navigating the Tricky Terrain of Managing Up by Leveraging One’s Motivation to Get Things Done12
Crowd-Powered Discovery of Mental Health Self-Care Techniques in Higher Education12
Patient Acceptance of Self-Monitoring on a Smartwatch in a Routine Digital Therapy: A Mixed-Methods Study12
Emotions in Fandom Crowdfunding: Investigating How Online Interactions Affect Collaborative Monetary Activities12
Wildfire and Forest Management: Opportunities for HCI Research11
Expressing the Needs in Smart Home: What Is the End Users’ Favorite Way11
Generation Probabilities Are Not Enough: Uncertainty Highlighting in AI Code Completions11
Unmake to Remake: Materiality-Driven Rapid Prototyping10
Metaphors in Voice User Interfaces: A Slippery Fish10
Teaching Inclusive Design Skills with the CIDER Assumption Elicitation Technique10
Diversity and Impact: A Scientometric Analysis of CHI Papers10
Configurations of Digital Participatory Budgeting10
“More than a cliché”: Experiencing Hybrid Gifting in the Wild10
An Investigation of Multimodal Kinematic Template Matching for Ray Pointing Prediction for Target Selection in VR10
RadarHand: A Wrist-Worn Radar for On-Skin Touch-Based Proprioceptive Gestures10
Un-Paradoxing Privacy: Considering Hopeful Trust10
Tangles: Unpacking Extended Collision Experiences with Soma Trajectories9
Design Implications for One-Way Text Messaging Services that Support Psychological Wellbeing9
Understanding the Importance of Cultural Appropriateness for User Interface Design: An Avatar Study9
Reading AI and Reading the World: Using an Interactive AI System to Promote Children’s Understanding of AI Bias9
Naturalistic Digital Behavior Predicts Cognitive Abilities9
HeadShift: Head Pointing with Dynamic Control-Display Gain9
Simulating Interaction Movements via Model Predictive Control9
Balancing the Unknown: Exploring Human Reliance on AI Advice under Aleatoric and Epistemic Uncertainty9
Modeling Adaptive Expression of Robot Learning Engagement and Exploring Its Effects on Human Teachers9
Building Knowledge through Action: Considerations for Machine Learning in the Workplace9
Scaffolding Online Safety in Older Communities: Exploring the Relationship Between Digital Literacy and Cybersecurity9
Beyond Words: An Experimental Study of Signaling in Crowdfunding8
Emerging Technologies in K–12 Education: A Future HCI Research Agenda8
No More “Solutionism” or “Saviourism” in Futuring African HCI: A Manyfesto8
Reflexive Data Curation: Opportunities and Challenges for Embracing Uncertainty in Human–AI Collaboration8
How Did They Build the Free Encyclopedia? A Literature Review of Collaboration and Coordination among Wikipedia Editors8
An Underdeveloped Metaphor: The Mismatched Designs and Motivations of Digital Picture Interactions8
Who’s Sorry Now: User Preferences Among Rote, Empathic, and Explanatory Apologies from LLM Chatbots8
Nothing Like Compilation: How Professional Digital Fabrication Workflows Go Beyond Extruding, Milling, and Machines8
The Perception of a Tap: Using Auditory Augmented Reality to Alter the Contact Properties of a Physical Object8
Designing Creative AI Partners with COFI: A Framework for Modeling Interaction in Human-AI Co-Creative Systems8
Collective Intelligence in Humanitarian Voluntary Geographic Information: The Case of the HOT Tasking Manager8
Encouraging Users to Change Breached Passwords Using the Protection Motivation Theory8
Authenticate as You Go: From Exploring Smart Home Authentication with Daily Objects to Authenticating with Primary Tasks8
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