ACM Transactions on Computer-Human Interaction

Papers
(The H4-Index of ACM Transactions on Computer-Human Interaction is 40. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-08-01 to 2026-08-01.)
ArticleCitations
Challenges and Opportunities for Multi-Device Management in Classrooms264
Mindful Eating Aspects as Bridging Concepts Represented through the MEDEC Cards: Towards a Design Framework for Mindful Eating Technologies200
Un/Making Data Imaginaries: The Data Epics160
A Design Framework for Ingestible Play158
Change and Be Changed: Looking Back at 10 Years of the Soma Design Research Program131
MORPHEUS: A Multidimensional Framework for Modeling, Measuring, and Mitigating Human Factors in Cybersecurity116
Classifying Presence Scores: Insights and Analysis from Two Decades of the Igroup Presence Questionnaire (IPQ)109
The Partner Modelling Questionnaire: A Validated Self-Report Measure of Perceptions toward Machines as Dialogue Partners109
Integrated Exertion—Understanding the Design of Human–Computer Integration in an Exertion Context101
Linking Audience Physiology to Choreography96
Building Instructions You Can Feel: Edge-Changing Haptic Devices for Digitally Guided Construction93
Collaborating with Bots and Automation on OpenStreetMap92
How Creative Practitioners Use Tools to Capture Ideas: A Cross-Domain Study80
Unmaking and HCI: Techniques, Technologies, Materials, and Philosophies beyond Making79
Using Feedforward to Reveal Interaction Possibilities in Virtual Reality75
RunMe: An Adaptive Sound System for Running Meditation68
Bridging the Age Gap: Do Privacy Literacy, Self-efficacy, and Concerns Explain the Effects of Age on Privacy Decisions?66
Crafting Trajectories of Smart Phone Use at the Opera65
Mediating Human–Nature Relations through Technology: A Scoping Review of Post-Anthropocentric Artifacts and Their Design Strategies62
Concurrent or Retrospective Thinking Aloud in Usability Tests: A Meta-Analytic Review61
A Design Vocabulary for Data Physicalization60
CalMe: A Tangible Environment to Enhance Pupils Group Work Regulation57
Blockchain and Beyond: Understanding Blockchains Through Prototypes and Public Engagement54
Reconceptualizing Technology for Chronic Disease Management Activities in the Family: Supporting Collective Routines52
AI Error Difficulty Modulates the Effectiveness of Explainability in Decision Support Systems51
CLERA: A Unified Model for Joint Cognitive Load and Eye Region Analysis in the Wild51
The Development and (Mis)appropriation of a Digital Kit for Jewellers50
Algorithmic Subjectivities50
A Multi-Factorial Comparative Analysis of Perceived Privacy Violations Caused by Smart Speakers in Germany and the UK48
Experiences of user-centred design with agile development for clinically supported self-management of Long Covid46
“Protect Me Tomorrow”: Commitment Nudges to Remedy Compromised Passwords46
Awareness, Intention, (In)Action: Individuals’ Reactions to Data Breaches45
Visualizing Topics and Opinions Helps Students Interpret Large Collections of Peer Feedback for Creative Projects44
Investigating Subjective and Physiological Effects of Color Temperature and Visual Thermal Cues in Virtual Reality44
Exploring the Lived Experience of Behavior Change Technologies: Towards an Existential Model of Behavior Change for HCI44
Me, My Health, and My Watch: How Children with ADHD Understand Smartwatch Health Data44
Dissecting Optional Micro-Decisions in Online Transactions: Perceptions, Deceptions, and Errors43
Comparative Structured Observation43
The AI Ghostwriter Effect: When Users do not Perceive Ownership of AI-Generated Text but Self-Declare as Authors41
Examining Voice Community Use40
Are Word Suggestions Beneficial? The Effect of Typing Efficiency and Suggestion Accuracy40
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