Computer Applications in Engineering Education

Papers
(The median citation count of Computer Applications in Engineering Education is 1. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-08-01 to 2025-08-01.)
ArticleCitations
A development platform prototype for virtual laboratories94
Application of improved neighbor propagation algorithm in international communication and cooperation to promote internationalization of higher education67
Building Virtual Laboratory with Simulations43
Teaching calculus in the first year of an engineering degree using a Digital Escape Room in an online scenario41
Understanding general concepts of requirements engineering through design thinking: An experimental study with students40
Digital simulation tools in aviation maintainability training38
Impact of implementing project‐based assignment (PBA) in CDIO framework for computer numerical control application course38
Predicting individual learning performance using machine‐learning hybridized with the teaching‐learning‐based optimization36
Analysis of teamwork skill development in a flipped civil engineering course35
Microlearning strategy in the promotion of motivation and learning outcomes in software project management34
Virtual‐laboratory based learning to improve students’ basic engineering competencies based on their spatial abilities33
Design and implementation of a microcontroller training kit for blend learning32
Using PharmaPy with Jupyter Notebook to teach digital design in pharmaceutical manufacturing29
The study of virtual reality adaptive learning method based on learning style model28
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Game‐based learning for better decision‐making: A collision prevention training for maritime transportation engineering students22
Virtual reality as a didactic resource from the perspective of engineering teachers22
Immersive virtual reality in AECO/FM to enhance education: Systematic literature review and future directions22
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Framework for adaptive serious games22
An open‐source data acquisition platform for teaching vibration analysis20
The impact of GitHub on students' learning and engagement in a software engineering course20
ScienSolar: Development of an Open‐Source VBA‐Excel Based Package to Model 3D Physics Problems Without Coding19
Impact of Artificial Intelligence Technology on Students' Computational and Reflective Thinking in a Computer Programming Course19
Serious Games in Engineering Education: Assessing Novelty Effects and the Influence of Prior Gaming Experience19
Issue Information19
Effect of jigsaw‐integrated task‐driven learning on students' motivation, computational thinking, collaborative skills, and programming performance in a high‐school programming course18
Exploring tubular steady‐state laminar flow reactors with orthogonal collocation18
Issue Information18
Advancing engineering education: Using the three‐phase methodology to teach IoT17
DC machines remote lab case study in Technical and Vocational University17
Are learning styles useful? A new software to analyze correlations with grades and a case study in engineering17
Knowledge mapping of 4D printing technologies in computer engineering17
ComVIS—Interactive simulation environment for compiler learning16
A full‐stack model proposal to remotely help the development of IoT sensor devices16
Tools for simultaneous online and in‐person teaching in a Linear Circuit Analysis subject16
Readiness of Brazilian Industrial Engineering postgraduate programs for Industry 4.0: A knowledge dimensions assessment15
Introducing schoolchildren to computational thinking using smartphone apps: A way to encourage enrollment in engineering education15
Education 4.0 in higher education and computer science: A systematic review15
Dynamic Updating Method of Course Content Based on Multiple Intelligent Agents Collaboration14
CAMPUS: A mobile app for construction processes learning and teaching in higher education14
Arduino practice judgment system based on function execution log in virtual execution environment14
Issue Information13
Efficient web‐based simulation on analog electronics circuits laboratory12
Time‐domain graphic interface for teaching transient stability12
Fourier‐Series‐Based Application Modeling for Monthly Hydropower Generation12
Enhancing educational efficiency: Generative AI chatbots and DevOps in Education 4.012
A hybrid CAD/CAE/CAM project‐based laboratory framework integrating topology optimization and laser powder bed fusion for engineering education11
Celebrating Computer Applications in Engineering Education11
Gamified learning: Assessing the influence of leaderboards on online formative quizzes in a computer programming course11
EI‐SCAM as a teaching tool in an undergraduate course in analog and high‐frequency circuits11
Educational impact of Metaverse learning environment for engineering mechanics dynamics11
Teaching agile hardware development with an open‐source engineering simulator: An evaluation with industry participants11
CDIO‐CT collaborative strategy for solving complex STEM problems in system modeling and simulation: An illustration of solving the period of mathematical pendulum10
SPOC online video learning clustering analysis: Identifying learners' group behavior characteristics10
A mobile app for algorithms learning in engineering education: Drag and drop approach10
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First experiences of integrating computational thinking into a blended learning in‐service training program for STEM teachers10
On the solutions of fluid flow problems with a Chebyshev collocation method using Mathematica10
Problem‐based learning on household electricity consumption analysis using predictive models and tools9
Theory and practice of BIM skills of construction management professional based on conceive–design–implement–operate engineering teaching mode9
Engineering Students' Perceptions and Use of Generative Artificial Intelligence9
Measuring the Impact of Web‐Based Educational Tools on Enhancing Student Learning Indicators in Programming Skills, Computational Thinking, and Problem‐Solving9
Study of the impact of social learning and gamification methodologies on learning results in higher education9
The effects of educational robotics in programming education on students' programming success, computational thinking, and transfer of learning9
Embodied design: A framework for teaching practices focused on the early development of computational thinking9
Introducing AI applications in engineering education (PBL): An implementation of power generation at minimum wind velocity and turbine faults classification using AI8
Distance education students’ structured query language achievements and attitudes toward web‐based instruction: Second Life versus the Enocta learning management system/adobe connect8
Educational interactive virtual strain and consolidation tests using LabVIEW and Arduino Uno microcontroller8
Construction of a new lifelong education system based on vector analysis algorithms for information age services8
An empirical study on the evaluation system of innovation and entrepreneurship education in applied universities8
Enhancing design thinking in engineering students with project‐based learning8
Development, application, and evaluation of an online competitive simulation game for teaching electricity markets8
Finite element analysis megatrends: A road less traveled8
Holistic transfer educational learning approach for higher education8
Appraisal of information and communications technologies on the teaching process by neuro fuzzy logic8
Using game concepts to improve programming learning: A multi‐level meta‐analysis7
QoS‐enhanced load balancing strategies for metaverse‐infused VR/AR in engineering education 5.07
Cadxela: An educational tool for supporting the global software engineering education at undergraduate level7
Exploring Factors Causing the Mathematics Performance Gaps of Different Genders Using an Explainable Machine Learning7
Automated and continuous assessment implementation in a programming course7
Utilization of open‐source software in teaching the physics of P‐N diodes7
Application of learning analytics for sequential patterns detection associated with moments of distraction in students in e‐learning platforms7
Issue Information7
Designing the HMI for a DC Motor Toolkit for Control Engineering Education7
Evaluating Knowledge Gain and Retention in IoT Circuit Assembly Using Mobile Augmented Reality Technology7
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Integrating Computational Design Optimization Into Architectural Design Pedagogy—An Experimental Course for Performance‐Based Building Design Optimization and Exploration7
An example of project‐based learning with the support of a process simulator applied to the chemical engineering final course project7
Subject: Join Us in Making CAE's 35th Anniversary Special Issue a Landmark Publication7
A Web3 secure platform for assessments and educational resources based on blockchain7
Learning counterfactual outcomes of MOOC multiple learning behaviors7
On learning platform metrics as markers for student success in a course6
A TpM‐based collaborative system to teach IoT6
Gamification strategy to promote social and human factors in the training of software engineers: A case study6
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Investigating the impact of adopting Python and C languages for introductory engineering programming courses6
An intelligent women safety app for educational campus6
Issue Information6
ArtEM: Enhancing the Understanding of Integer and Modular Arithmetic Through Interactive Learning Software6
Computer‐aided experimental studies for adaptive beamforming algorithms and array processing in engineering education6
Competitive programming in computational thinking and problem solving education6
Formative quizzes in the learning of sensors and transducers: Online vs. paper based6
Toward next‐generation engineering education: A case study of an engineering capstone project based on BIM technology in MEP systems6
Teaching experience for process identification using first‐order‐plus‐time‐delay models6
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A predictive analysis of learning motivation and reflective thinking skills on computer programming achievement6
Integrating Deep Learning Into Mechanical Engineering: A Systematic Review of Applications and Educational Implications5
A team‐oriented course development experience in distance education for multidisciplinary engineering design5
Design, development, and implementation of a simulation application for gifted students in robotics teaching5
Inducing competence‐based assignment in traditional structural engineering education: A case study5
Blended learning for engineering education 4.0: Students' perceptions and their learning difficulties5
Issue Information5
The design and implementation of a 16 bit floating point arithmetic unit using BZK.SAU.FPGA microcomputer assembly language5
A novel animation authoring framework for the virtual teacher performing experiment in mixed reality5
Examining the effect of feedback type and gender on computing achievements, engagement, flipped learning readiness, and autonomous learning in online flipped classroom5
An object‐oriented approach toward two‐dimensional engineering mechanics5
HS‐IDEOR—A tool for conceptual modeling and designing of hardware architectures focused on object recognition5
AABC: A Tool for Assessing Arduino Basic Coding Skills5
A VR‐based wiring learning platform for promoting practice experience of electrical engineering5
Rbox: A web API for software integration with the R programming language5
Online course recommendation algorithm based on multilevel fusion of user features and item features5
Teaching design and implementation of traffic system simulation course based on a computer virtual reality software under the background of engineering education5
USQA: A User Story Quality Analyzer prototype for supporting software engineering students5
Learning environments in software testing education: An overview5
Exploring the Pedagogical Implications of Virtual Labs: A Case Study of the Ward Design Project5
Research and innovation of engineering simulation practice teaching platform based on the civil engineering talent training5
Automated hearing impairment diagnosis using machine‐learning: An open‐source software development undergraduate research project5
Pedagogy of transformation of a random variable, censoring, and truncation of data5
Using evidence‐based decision‐making and cognitive apprenticeship approach to develop students' entrepreneurial mindset5
What topics should or should not be included in software security education—Qualitative content analysis4
Distributed generator and capacitor‐embedded reconfiguration in three‐phase unbalanced distribution systems using teaching learning‐based optimization4
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Applying active learning by contextualizing robotic applications to historical heritage4
An active learning approach to teach distributed forces using augmented reality with guided inquiry4
The design and application of IRobotQ3D for simulating robotics experiments in K‐12 education4
Fostering computational thinking with simulated 3D robots in secondary education4
Implementation of an Industrial Automation Remote Lab (IARL) and validation using a deep learning approach during the COVID pandemic4
Player profiles for game‐based applications in engineering education4
AI‐Driven Personalized Microlearning Framework for Enhanced E‐Learning4
The Promise and Pitfalls: A Literature Review of Generative Artificial Intelligence as a Learning Assistant in ICT Education4
Metaverse for Education: Developments, Challenges, and Future Direction4
Cloud‐based virtual simulation system of wave motion characteristics4
EDUPERES and GAMERES: A smart interactive education platform and digital gamification for basic circuit analysis4
Advancing students' trouble shooting skills with open‐ended questions and computer‐aided learning using Aspen Plus® in a multistage lab experiment4
Gamifying structural analysis assessments for first‐year architecture engineering students4
Improving the Transfer Pipeline Through STEM Scholarships: Is It More Than Just the Money?4
A complex programmed logic device‐based experiment system for the principles of computer composition4
Navigating ChatGPT in ASEAN Higher Education: Ethical and Pedagogical Perspectives4
Effective application of operator training simulator in experiential education4
Exploring Undergraduate Students' Computational Thinking Skills Across Engineering Design Processes4
Student Experiences of Hybrid and Online Engineering Labs in a Logic Control Course4
Comparing reflective and supportive scaffolding in 3D computer‐aided design course: Engineering students' metacognitive strategies, spatial ability self‐efficacy, and spatial anxiety4
ChatGPT as an educational resource for civil engineering students3
Issue Information3
Risk‐based student performance prediction model for engineering courses3
A multimodal pedagogical approach to teaching electromagnetics3
Combining hands‐on and virtual experiments for enhancing fluid mechanics teaching: A design‐based research study3
An ensembling model for early identification of at‐risk students in higher education3
Unveiling the Mechanisms of the Development of Students' Artificial Intelligence Application Abilities in Interdisciplinary Education3
Application of artificial intelligence in adaptation of gamification in education: A literature review3
Digital Simulation‐Based Learning for Reaction Engineering: Activity Design and Student Metacognition3
Issue Information3
Development of an authentic concept of engineering activities based on product redesign3
Issue Information3
A comprehensive framework and tool for supporting progressive learning of software development in an academic learning environment3
Advancing Civil Engineering Education: Implications of Using Augmented Reality in Teaching Structural Analysis3
Insights 4.0: Transformative learning in industrial engineering through problem‐based learning and project‐based learning3
The Effects of Robot Programming on Mathematical Achievement, Mathematics Anxiety, and Programming Self‐Efficacy3
Evaluating the Success of AI Tools in Supporting Student Performance in Mathematical Kangaroo Competition3
Development of dynamic OBE model to quantify student performance3
Empowering Computer Vision in Higher Education: A Novel Tool for Enhancing Video Coding Comprehension3
ChatGPT‐3.5 and ‐4.0 and mechanical engineering: Examining performance on the FE mechanical engineering and undergraduate exams3
Correction to “On learning‐based approaches in power electronics engineering curriculum: A high switching inchworm motor drive case study”3
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Web 3.0 and blended learning for increasing student retention and engagement in e‐learning environment3
MATLAB‐based program for computation of open‐channel flow profiles3
Boosting computer‐aided design pedagogy using  interactive self‐assessmentgraphical tools3
An automatic feedback model for learning programming via block‐based programming platforms3
Didactic Strategy for Applied Learning of Control of State‐Space Systems Through Low‐Cost Electronic Modules3
Using Adaptive Learning Platform Data in a Flipped Classroom for Early Detection and Tutoring of Low‐Performing Students3
Improving learning experiences in software engineering capstone courses using artificial intelligence virtual assistants3
An analysis of the use of augmented reality and virtual reality as educational resources3
Development of a student engagement score for online undergraduate engineering courses using learning management system interaction data3
Impact of C‐coding self‐assessment exercises on exam performance: A study in engineering education3
Learning beyond books: A hybrid model to learn real‐world problems3
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A meta‐analysis of the effects of augmented reality technologies in interactive learning environments (2012–2022)3
Key technologies and case implementation of online course3
Enhancing self‐regulated learning in engineering education with lightboard videos as a support tool3
Refactoring‐based learning for fine‐grained lock in concurrent programming course3
Promoting higher engineering education: Three‐level progressive cultivation of mechanical thinking based on multi‐classroom integration3
Automation in the simulation of processes with Aspen HYSYS: An academic approach2
Experimental study of wastewater micropollutant removal by solar photo‐Fenton using a virtual lab2
A gamification strategy in engineering education—A case study on motivation and engagement2
The course on modern 5G/6G networks: A step toward understanding a flexible network core2
Computer educators' perception of the utilization of online assessment in the Covid‐19 era2
Issue Information2
Genie‐on‐demand: A custom AI chatbot for enhancing learning performance, self‐efficacy, and technology acceptance in occupational health and safety for engineering education2
A meta‐analysis and systematic review of the effect of virtual reality technology on users' learning outcomes2
Undergraduate and graduate students' conceptual understanding of model classification outcomes under the lens of scientific argumentation2
Hackathons as extracurricular activities: Unraveling the motivational orientation behind student participation2
A scale for measuring middle school students' attitudes toward programming2
A systematic review of the factors affecting girls' participation in science, technology, engineering, and mathematics subjects2
Technical teacher training program for engineering integration in K‐12 education2
Competency‐based TPACK approaches to computational thinking and integrated STEM: A conceptual exploration2
Enhancing the Learning Process in Structural Dynamics Through Jupyter Notebooks: A Project‐Based Learning Approach2
Application of Visual Teaching in Engineering Geology2
Research and innovation of the “ship navigation radar” course based on the four‐in‐one approach in engineering education accreditation2
From offline learning to online learning: Moderating effect of relationship inertia and satisfaction2
Layered similarity detection for programming plagiarism and collusion on weekly assessments2
Development of a server‐based integrated virtual laboratory for digital electronics2
Towards hybrid technical learning: Transforming traditional Laboratories for distance learning2
Deploying Open Source Acausal Modelling Software in Teaching Vehicle Dynamics Course2
Application of VR technology in civil engineering education2
Predicting student performance in computing courses based on programming behavior2
Enhancing problem‐solving skills of novice programmers in an introductory programming course2
A Monitoring Tool for the Evaluation of Program Outcomes in Engineering Education2
Virtual reality for training on measuring human exposure to electromagnetic fields around cellular base stations2
Issue Information2
UnrealMentor GPT: A System for Teaching Programming Based on a Large Language Model2
Semiconductor Upskilling Program Using Field‐Programmable Gate Arrays as a Training Vehicle2
A review study on the investigation of the effects of using robots in education on metacognitive behaviors2
Bringing active learning, experimentation, and student‐created videos in engineering: A study about teaching electronics and physical computing integrating online and mobile learning2
Training future engineers: Integrating Computational Thinking and effective learning methodologies into education2
Design of a Microprocessors and Microcontrollers Laboratory Course Addressing Complex Engineering Problems and Activities2
Using Random Forest on Formative Assessments to Enhance the Quality of Teaching and Learning in Engineering Education2
Digital visualization in graduate transport phenomena2
Virtual reality‐facilitated engineering education: A case study on sustainable systems knowledge2
EVERSYS: Efficient exam versioning tool for linear circuits and other problem‐based subjects2
Development of a MATLAB‐based graphical user interface to illustrate Coulomb's law and Gauss's law2
Enhancing Project‐Based Manufacturing Education With Integrated Engineering Software Tools1
The establishment of BIM‐embedded knowledge‐sharing platform and its learning community model: A case of prefabricated building design1
Integrating mobile learning and SPOC‐based flipped classroom to teach a course in water supply and drainage science and engineering1
Cluster analysis and its application in teaching resources of university curriculum: A personalized method1
Pedagogical Approach for Quantum Computing in Engineering Education1
Construction of a competition practice system for robotics engineering based on a competency model1
An Excel‐based approach for designing stepped driveshafts for mobility devices and a study of its use in a design of machine elements course1
A Jupyter Notebook for teaching mathematical modeling with experiments1
Issue Information1
NNeduca: A software environment to teach artificial neural networks1
Exploring Large Language Models Integration in Higher Education: A Case Study in a Mathematics Laboratory for Civil Engineering Students1
Graphical Arduino IDE system with wiring layout and flowchart functions for physical computing education1
Impact of teaching computer programming using innovative pedagogy embedded with live online lectures and related tools: A randomized control trial1
Machine learning methods as auxiliary tool for effective mathematics teaching1
UYAMAK: Empowering Model‐Based Design and Simulation Through an Open‐Source Web Platform1
Children building and having fun while they learn geometry1
Gamification of Pharmaceutical Process Engineering: Undergraduate Academic Training for the Purification of Biologics Using Head‐Mounted Virtual Reality1
Dynamic map‐making technology and the application in geographic information science1
Synergizing computer‐aided design, commercial software, and cutting‐edge technologies in an innovative nozzle test apparatus for an engineering laboratory course1
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