Computer Applications in Engineering Education

Papers
(The H4-Index of Computer Applications in Engineering Education is 22. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-10-01 to 2025-10-01.)
ArticleCitations
A development platform prototype for virtual laboratories104
Analysis of teamwork skill development in a flipped civil engineering course73
Building Virtual Laboratory with Simulations47
Application of improved neighbor propagation algorithm in international communication and cooperation to promote internationalization of higher education46
Predicting individual learning performance using machine‐learning hybridized with the teaching‐learning‐based optimization46
Teaching calculus in the first year of an engineering degree using a Digital Escape Room in an online scenario43
Microlearning strategy in the promotion of motivation and learning outcomes in software project management41
Digital simulation tools in aviation maintainability training41
Impact of implementing project‐based assignment (PBA) in CDIO framework for computer numerical control application course39
Understanding general concepts of requirements engineering through design thinking: An experimental study with students37
Virtual‐laboratory based learning to improve students’ basic engineering competencies based on their spatial abilities35
Design and implementation of a microcontroller training kit for blend learning33
Using PharmaPy with Jupyter Notebook to teach digital design in pharmaceutical manufacturing30
Serious Games in Engineering Education: Assessing Novelty Effects and the Influence of Prior Gaming Experience28
Virtual reality as a didactic resource from the perspective of engineering teachers27
Automatic Generation of Cybersecurity Teaching Cases Using Large Language Models26
25
Immersive virtual reality in AECO/FM to enhance education: Systematic literature review and future directions24
24
Game‐based learning for better decision‐making: A collision prevention training for maritime transportation engineering students24
An open‐source data acquisition platform for teaching vibration analysis22
ScienSolar: Development of an Open‐Source VBA‐Excel Based Package to Model 3D Physics Problems Without Coding22
The impact of GitHub on students' learning and engagement in a software engineering course22
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