Journal of Science Education and Technology

Papers
(The H4-Index of Journal of Science Education and Technology is 23. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2020-03-01 to 2024-03-01.)
ArticleCitations
Examining Science Education in ChatGPT: An Exploratory Study of Generative Artificial Intelligence134
TechCheck: Development and Validation of an Unplugged Assessment of Computational Thinking in Early Childhood Education71
Understanding K-12 STEM Education: a Framework for Developing STEM Literacy57
Virtual Laboratories in Undergraduate Science and Engineering Courses: a Systematic Review, 2009–201949
Student Perceptions Using Augmented Reality and 3D Visualization Technologies in Chemistry Education42
The Effects of Scientific Self-efficacy and Cognitive Anxiety on Science Engagement with the “Question-Observation-Doing-Explanation” Model during School Disruption in COVID-19 Pandemic42
Transitioning to Online Teaching During the COVID-19 Pandemic: an Exploration of STEM Teachers’ Views, Successes, and Challenges38
Investigating Engagement and Flow with a Placed-Based Immersive Virtual Reality Game37
Comparison of Machine Learning Performance Using Analytic and Holistic Coding Approaches Across Constructed Response Assessments Aligned to a Science Learning Progression34
Children’s Emotions in Design-Based Learning: a Systematic Review32
Exploring Differences in Student Learning and Behavior Between Real-life and Virtual Reality Chemistry Laboratories31
A Meta-Analysis of Machine Learning-Based Science Assessments: Factors Impacting Machine-Human Score Agreements31
The Impact of STEM Attitude and Thinking Style on Computational Thinking Determined via Structural Equation Modeling29
Practices and Theories: How Can Machine Learning Assist in Innovative Assessment Practices in Science Education29
Pop-up Questions Within Educational Videos: Effects on Students’ Learning28
Using Machine Learning to Score Multi-Dimensional Assessments of Chemistry and Physics26
Machine Learning-Enabled Automated Feedback: Supporting Students’ Revision of Scientific Arguments Based on Data Drawn from Simulation24
Understanding How the Perceived Usefulness of Mobile Technology Impacts Physics Learning Achievement: a Pedagogical Perspective23
Students’ Context-Specific Epistemic Justifications, Prior Knowledge, Engagement, and Socioscientific Reasoning in a Mobile Augmented Reality Learning Environment23
Virtual Reality: a Tool for Preservice Science Teachers to Put Theory into Practice23
The Effect of a Pedagogical STEAM Model on Students’ Project Competence and Learning Motivation23
Using Augmented Reality and the Structure–Behavior–Function Model to Teach Lower Secondary School Students about the Human Circulatory System23
A Combined Strategy of Additive Manufacturing to Support Multidisciplinary Education in Arts, Biology, and Engineering23
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