Journal of Computing in Higher Education

Papers
(The H4-Index of Journal of Computing in Higher Education is 21. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-01-01 to 2026-01-01.)
ArticleCitations
Wild brooms and learning analytics145
Effects of technology enhanced peer, teacher and self-feedback on students’ collaborative writing, critical thinking tendency and engagement in learning64
The effect of the flipped classroom approach on creative thinking, self-esteem, and social interaction of English foreign language learners in intermediate level63
Enhancing students’ beliefs regarding programming self-efficacy and intrinsic value of an online distributed Programming Environment53
An evaluation of a first-of-its-kind hybrid law degree program50
A measurement of faculty views on the meaning and value of student privacy45
Not now, maybe later: the mediating influence of techno-overload on the relationship between academic self-efficacy and procrastination44
Examining the role of computing identity in the computing experiences of women and racially minoritized undergraduates: a literature review36
Investigating the influencing factors of the intention to continue using MOOCs: the perspective of modified TAM with TDT33
Connecting affordances of physical and virtual laboratory modes to engineering epistemic practices33
Exploring satisfaction of online teaching faculty from a Job Demands-Resources model perspective: the mediating roles of emotional exhaustion and motivation29
A critique of calculation and optionalization applied to online/blended course design29
Empowering student engagement: the dynamics of learner traits in digital feedback environments27
Effects and acceptability of virtual reality to facilitate mindfulness practice in university students25
Adoption of open educational resources in the global south25
Mobile-based artificial intelligence chatbot for self-regulated learning in a hybrid flipped classroom24
HyFlex course design: outcomes, challenges, and supports for students and instructors24
Process and summative assessment of groups’ collaborative knowledge building22
Profiles of students’ behavioral engagement and their associations to academic motivation in online learning22
Design-based research to develop design principles for collaborative learning in asynchronous distributed online groups21
Effectiveness of gamification on team building activities to improve student learning experiences in online courses21
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