ETR&D-Educational Technology Research and Development

Papers
(The H4-Index of ETR&D-Educational Technology Research and Development is 26. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-03-01 to 2025-03-01.)
ArticleCitations
Exploring the influence of favorite projects on programming skill improvement: analyzing the longitudinal dataset of 5 years of public activity on scratch social media151
Measuring students’ perception of an engaging online learning environment: an argument-based scale validation study92
Pedagogical AI conversational agents in higher education: a conceptual framework and survey of the state of the art91
Exploring the impact of a CALL tool for emergent bilinguals67
Correction to: Actualization of teaching conceptions in lesson design: how teaching conceptions shape TPACK regarding spherical video-based virtual reality-supported writing instruction58
Instructor presence in instructional videos in higher education: three field experiments in university courses51
The impact of embodied scaffolding sequences on STEM conceptual learning47
Exploring instructional designers' utilization and perspectives on generative AI tools: A mixed methods study47
Education and technology: elements of a relevant, comprehensive, and cumulative research agenda42
Adoption of mobile social media for learning among Chinese older adults in senior citizen colleges40
Collaborative note-taking affects cognitive load: the interplay of completeness and interaction40
Effects of online strategies on students’ learning performance, self-efficacy, self-regulation and critical thinking in university online courses39
Two sides of the same coin: video annotations and in-video questions for active learning38
Fostering parents-professional collaboration for facilitating the school inclusion of students with ASD: design of the “ToGather” web-based prototype38
Analysis of patterns in time for evaluating effectiveness of first principles of instruction37
A strategy to enhance e-safety among first-year students at Zimbabwean universities: an action research36
Viewpoint, embodiment, and roles in STEM learning technologies33
Development and validation of a life skills evaluation tool for online learning based on the framework of the capability approach32
Cultivating an online teacher community of practice around the instructional conversation pedagogy: a social network analysis32
Tracking the process and motivation of math learning with augmented reality31
Designing biomimetic robots: iterative development of an integrated technology design curriculum30
Impact of gender and prior knowledge on learning performance and motivation in a digital game-based learning biology course28
How teams learn to regulate collaborative processes with technological support28
Cognitive engagement with technology scale: a validation study27
Scaffolding in immersive virtual reality environments for learning English: an eye tracking study27
Impact of a virtual environment on the learning effectiveness, motivation, cognitive load, and group self-efficacy of elementary school students in collaborative learning26
Preventing reading disabilities in prekindergarten using a technology-aided tool26
Students’ acceptance of online learning in developing nations: scale development and validation26
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