ETR&D-Educational Technology Research and Development

Papers
(The H4-Index of ETR&D-Educational Technology Research and Development is 31. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-08-01 to 2026-08-01.)
ArticleCitations
Exploring the influence of favorite projects on programming skill improvement: analyzing the longitudinal dataset of 5 years of public activity on scratch social media529
Facebook post data: a primer for educational research290
Should We account for classrooms? Analyzing online experimental data with student-level randomization272
Implementation of the flipped classroom approach for promoting college students’ deeper learning174
Enhancing self-regulated learning in online environments: challenges and opportunities for recommender system algorithms150
Successful and unsuccessful mapping behaviors for learning procedural-type knowledge84
Online professional development to support K-12 teachers’ computer science integration83
A study of using mobile phone application in badminton teaching and learning process based on deep learning and auto-feedback-based WISER model79
From analogy to reflective thinking: an observation-identification-analogy-based virtual learning approach70
Taking adaptive learning in educational settings to the next level: leveraging natural language processing for improved personalization69
Design mobile computational thinking-integrated mathematics lessons based on the 5E instructional model for primary students68
Education and technology: elements of a relevant, comprehensive, and cumulative research agenda66
Student engagement profiles in a mobile app: Links to self-regulated learning and performance63
Exploring the influence of competition and collaboration on learning performance in digital game-based learning61
Bridging cognitive and literacy gaps: designing a working memory-based reading support program for students with dyslexia57
A two-staged SEM: artificial neural network approach for understanding and predicting the factors of students’ satisfaction with emergency remote teaching57
Designing for actively engaging with mathematics education research in mentoring practice: a Vignette Activity Sequence approach54
The impact of synchronous online discussions and online flipped learning on student engagement and self-regulation among preliminary undergraduates in a basic math course52
Factors contributing to teachers’ acceptance intention to gamified EFL tools: a scale development study47
Transforming curriculum design with generative AI: a model for assessing teacher digital competence47
Development research on an AI English learning support system to facilitate learner-generated-context-based learning40
Enhancing design ldeation: comparing AIGC-engaged and traditional brainstorming in educational contexts37
Exploring expert perceptions of creativity in instructional design: a phenomenographic study36
Entangled eclecticism: a sociotechnical-pedagogical systems theory approach to learning experience design36
Constructing problems in context: a synthesized model of dialectical problem-framing35
The implementation of a group knowledge awareness tool to promote collaborative discussions in China’s higher education34
Reflection as a social phenomenon: a conceptual framework toward group reflection research34
Serious games in high-stakes assessment contexts: a systematic literature review into the game design principles for valid game-based performance assessment33
Exploring the effect of computational thinking levels on students' learning performance, cognition, and behavior when using AI coding assistants33
What I think I learned32
Prompting scientific concept learning in augmented reality: impact of the concept map strategy on mental models and cognitive load32
“Then You go to Snap”: Multimodal Making of Digital Comics in a Language Arts High School Classroom31
The effects of reading prompts and of post-reading generative learning tasks on multiple document integration: evidence from concept network analysis31
The effect of cumulative eye movements’ guidance of experts on transition from novice to expert31
A comparative study of students’ adoption and usage of mobile learning in developing countries: Tunisia, Morocco, and Libya31
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