International Journal of Technology and Design Education

Papers
(The TQCC of International Journal of Technology and Design Education is 5. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2020-04-01 to 2024-04-01.)
ArticleCitations
T/E design based learning: assessing student critical thinking and problem solving abilities32
Students’ attitudes toward technology: exploring the relationship among affective, cognitive and behavioral components of the attitude construct32
Activity-based unplugged coding during the preschool period26
Implementing programming in school mathematics and technology: teachers’ intrinsic and extrinsic challenges23
Embodying the past, designing the future: technological determinism reconsidered in technology education22
Impact of design thinking in higher education: a multi-actor perspective on problem solving and creativity21
The use of gamification in higher technical education: perception of university students on innovative teaching materials18
When design thinking goes to school: A literature review of design competences for the K-12 level16
Effect of design thinking approach on students’ achievement in some selected physics concepts in the context of STEM learning16
Project-based learning oriented STEAM: the case of micro–bit paper-cutting lamp16
Cultivating students’ computational thinking through student–robot interactions in robotics education15
Learning from failure: A systematized review14
A design-led conceptual framework for developing school integrated STEM programs: the Australian context14
Using an iSTEAM project-based learning model for technology senior high school students: Design, development, and evaluation13
Arts and crafts robots or LEGO® MINDSTORMS robots? A comparative study in educational robotics13
Applying Bloom’s taxonomy in transdisciplinary engineering design education12
Supporting technology-enabled design education and practices by DFuzzy decision model: applications of cultural and creative product design11
Using Virtual Reality to Enhance Food Technology Education11
Short and long term impact of a high-tech STEM intervention on pupils’ attitudes towards technology11
An exploratory study of technological knowledge when pupils are designing a programmed technological solution using BBC Micro:bit11
Development and effectiveness evaluation of a STEM-based game-design project for preservice primary teacher education10
A review of STEM education with the support of visualizing its structure through the CiteSpace software10
The teacher recruitment crisis: examining influential recruitment factors from a United States technology and engineering teacher preparation program10
Teachers’ perceptions of a maker-centered professional development experience: a multiple case study10
Understanding design-based learning context and the associated emotional experience10
Exploring entrepreneurial intention among engineering students in India: a multiple basket approach9
Development of spatial thinking abilities in engineering 3D modeling course aimed at lower secondary students9
Building performance simulation tools as part of architectural design: breaking the gap through software simulation9
Exploring the impact of design thinking tool among design undergraduates: a study on creative skills and motivation to think creatively9
Exploring the relationship between in-service teachers’ beliefs and technology adoption in Brazilian primary schools9
Towards a signature pedagogy for design and technology education: a literature review9
The contribution of 3D computer modeling education to twenty-first century skills: self-assessment of secondary school students8
The role of STEM Education in improving the quality of education: a bibliometric study8
Spanish and Swedish teachers’ perspective of teaching STEM and robotics in preschool – results from the botSTEM project8
The impact of prior occupations and initial teacher education on post-graduate pre-service teachers’ conceptualization and realization of technology integration8
Building a sustainable model of integrated stem education: investigating secondary school STEM classes after an integrated STEM project8
Design studio practice in the context of architectural education: a narrative literature review8
Using game design to increase teachers’ familiarity with design thinking8
Robotics and information technologies in education: four countries from Alpe-Adria-Danube Region survey8
Is group work beneficial for producing creative designs in STEM design education?8
Framing the constructive alignment of design within technology subjects in general education7
Ninth-grade students’ perceptions on the design-thinking mindset in the context of reverse engineering7
Research front and evolution of technology education in Taiwan and abroad: bibliometric co-citation analysis and maps7
Primary school students' interests in STEM careers: how conceptions of STEM professionals and gender moderation influence7
Teaching digital models: secondary technology teachers’ experiences7
Exploring the technology teacher shortage in New Zealand: the implications for quality teaching and learning7
Cross-age peer tutoring in a technology-enhanced STEAM project at a lower secondary school7
Towards constructive design feedback dialogues: guiding peer and client feedback to stimulate children’s creative thinking7
An assessment of the transparency of contemporary technology education research employing interview-based methodologies7
Learning by evaluating (LbE) through adaptive comparative judgment6
Students’ knowledge of emerging technology and sustainability through a design activity in technology education6
Maker culture and its potential for STEM education6
The effect of an interdisciplinary STEM course on children’s attitudes of learning and engineering design skills6
Aligning a CAD course constructively: telling-to-peer and writing-to-peer activities for efficient use of CAD in design curricula6
You are an astroneer: the effects of robotics camps on secondary school students’ perceptions and attitudes towards STEM6
Assessing evaluation: Why student engages or resists to active learning?6
Analyzing the gender influence on the interest in engineering and technical subjects6
The genesis of design: learning about design, learning through design to learning design in play6
Spatial development program for middle school: teacher perceptions of effectiveness6
Impact of COVID-19 on distance learning practical design courses5
Bridging the gap: blending spatial skills instruction into a technology teacher preparation programme5
Analysis of barriers, supports and gender gap in the choice of STEM studies in secondary education5
Implementing artificial intelligence education for middle school technology education in Republic of Korea5
Teaching design for additive manufacturing: efficacy of and engagement with lecture and laboratory approaches5
A pedagogical study on promoting students' deep learning through design-based learning5
The virtual body in a design exercise: a conceptual framework for embodied cognition5
Examining how technology is presented and understood in technology education: a pilot study in a preschool class5
The role of sense of community and motivation in the collaborative learning: an examination of the first-year design course5
Differences in perception, understanding, and responsiveness of product design between experts and students: an early event-related potentials study5
Architectural concept design process impacted by body and movement5
Towards a three-part heuristic framework for technology education5
Age and gender differences between pupils’ preferences in teaching general and compulsory technology education in Croatia5
Characteristics of student engagement in high-school robotics courses5
Attitudes of Croatian Pupils on the relationship of Environmental Issues and Sustainable Development with Technology and Engineering5
Fostering creative minds: what predicts and boosts design competence in the classroom?5
Supporting traditional handicrafts teaching through eye movement technology5
A systematized review of research with adaptive comparative judgment (ACJ) in higher education5
The student attitudes towards digital and conventional drawing methods in environmental design studios and the impact of these techniques on academic achievement in the course5
Exploring the architectural design process assisted in conventional design studio: a systematic literature review5
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