International Journal of Technology and Design Education

Papers
(The median citation count of International Journal of Technology and Design Education is 2. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-11-01 to 2025-11-01.)
ArticleCitations
An exploration of an interprofessional embedded educational model between occupational therapy and industrial design: a qualitative hermeneutical phenomenological inquiry80
Correction to: Investigating changes in preservice teachers’ conceptions of technological literacy67
Cultivating empathy and upgrading design decisions of students: the impact of simulating public transit experiences of individuals with mild visual impairments60
Correlates between imagination types and abilities in designing works52
The mediating role of creative problem solving between design thinking and self-efficacy in STEM teaching for STEM teacher candidates48
Gender disparity in STEM education: a survey research on girl participants in World Robot Olympiad35
Integrating story-based STEM design challenges in early childhood curricula: an activity theory perspective31
Pedagogical approaches for eliciting students’ design thinking strategies: tell-and-practice vs. contrasting cases29
Designing Maker initiatives for educational inclusion26
The effect of a STEM integrated curriculum on design thinking dispositions in middle school students23
A systematic literature review of student evaluation of peer exemplars and implications for design, Technology, and Engineering Learning23
Teachers’ cognitive beliefs about their assessment and use of tools when evaluating students’ learning of technological systems: a questionnaire study23
Situating technology teachers’ personal PCK: an investigation of the material preconditions for technology education in Sweden21
Design thinking in early childhood education and care. A literature review and consideration from the perspective of young learners’ craft, design, and technology education21
Entrepreneurship, STEM attitude, and career interest development through 6E learning byDeSIGN™ model based STEM education21
STEM education goals in the twenty-first century: Teachers’ perceptions and experiences20
The distant studio: a survey of design students’ experience with distance educational formats20
Conceptions of nature of technology in educational research: a systematic literature review18
Influence of empathic design process on universally designed kitchen environments in an online project-based course17
Technological determinism? Exploring students’ deliberations on renewable energy technology17
Estimating the replicability of technology education research17
Fostering technologies literacy: integrating technical vocabulary into the primary school Technologies curriculum for young learners16
The Effects of Implicit Belief of Intelligence on Metacognitive Skills and Project Design Engagement in an invention practice15
Computational thinking and entrepreneurship in robotics-supported engineering design-based 2E-STEM education: an environmental education process15
Exploring contexts: the connection between mathematics and electricals/electronics for pre-service technical teachers15
Industrial designers' thinking in the stage of concept generation for social design: themes, strategies and modes14
Construction of a sustainable design competency assessment system for fashion designers in China14
The relationship between the teacher’s approach to teaching and the student’s attitude toward technology in Croatian primary schools13
Discovering the meaning of creativity in instructional design. A co-creation and concept mapping approach13
The impact analysis of education on raising awareness towards climate change and energy efficiency13
Impact of design thinking in higher education: a multi-actor perspective on problem solving and creativity12
Designing integrated STEM curriculum to enhance STEM literacy among middle school students: insights from Chinese context12
Research on K-12 maker education in the early 2020s – a systematic literature review11
Act like a user, work like a teacher: evaluation of experience design works through peer-testing11
A meta-analysis to explore the role of design thinking in enhancing creativity as learning outcomes in STEM education11
Framing a holistic model of reasoning in the design process in technology education11
A card-based design tool for supporting design thinking in elementary students10
The role of gender in Chinese junior high students’ self-efficacy, creative thinking and project-based learning perceived value in technology and engineering education10
Contradictions and paradoxes in design-centric engineering education: a complex responsive processes perspective10
Creativity in textile printing design: An integrative framework in design education10
Exploring humorous design techniques in product through incongruity-resolution theory10
Comparative analysis of hand and VR sketching: impact of immersion on Idea generation in product design education10
A multimodal study of augmented reality in the architectural design studio10
Co-making the future: crafting tomorrow with insights and perspectives from the China-U.S. young maker competition10
An update to the technology education teaching framework: factors that support and hinder technology education teachers in Canada10
Body, dance and abstraction for spatial and structural comprehension in the first year of design education10
Engineering requirements and their role in engineering undergraduates’ design decision making10
Interdisciplinary integrative capabilities as a catalyst of responsible technology-enabled innovation: A higher education case study of Design MSc dissertation projects9
A closer look at the relationship between course enrollment size and accident occurrences in hands-on engineering design-based STEM courses9
Exploring the effects of a video clip and prior experience with an example on enhancing the design ideation of master’s students: a two-condition comparative study9
Use of personas in co-designing learning experiences with teachers: An exploratory case study8
Assessing the state of technology education in primary schools: a systematic review of the last 2 decades8
The technological physical laboratory to achieve improvements in the quality of learning in epistemic terms8
Enhancing industrial design students’ motivation and learning in Model-Making workshops: video tutorials as interventions8
Models and modelling in secondary technology and engineering education8
Who counts? Legitimate solutions in construction activities in preschool8
“You give a little bit more love to animals than to robots”: primary pupils’ conceptions of ‘programming’ and programmable artefacts8
Exploring the architectural design process assisted in conventional design studio: a systematic literature review8
The impact of the design thinking model on pre-service teachers’ creativity self-efficacy, inventive problem-solving skills, and technology-related motivation8
A phenomenographic study of Chinese primary school students’ conceptions about technology8
Computer programming in primary schools: Swedish Technology Teachers’ pedagogical strategies8
Effects of design thinking STEAM instruction on AI learning and creativity8
Kindergarten Teachers’ Perceptions of AI Literacy Education for Young Children7
A holistic look at creativity: evaluating pupils’ creative design ideation and prototypes through comparative judgment7
Impact of implementing digital tools in the basic design studios on the students’ design process in the following years7
Exploring the metaphoric nature of programming teachers’ reflections on action - a case study with teaching in mind7
Teachers’ pedagogical beliefs in Norwegian school makerspaces7
Exploring the impact of self-regulated learning intervention on students' strategy use and performance in a design studio course7
Engaging solution-based design process for integrated STEM program development: an exploratory study through autoethnographic design practice7
Book reviews7
Sustainable computing in STEAM generative education: integrating biology, art, science of design and engineering with nature7
The influence of subjective knowledge, technophobia and perceived enjoyment on design students’ intention to use artificial intelligence design tools7
What can first-year undergraduate students “envision” from a pandemic?6
Investigating the role of spatial thinking in children’s design ideation through an open-ended design-by-analogy challenge6
Technical science capital in relation to how students manage within higher technical education6
Insights from bauhaus innovation for education and workplaces in a post-pandemic world6
Exploring the nature and role of student-to-student talk and questioning among young children in technology and design education6
HildaRuth Beaumont with Torben Steeg, design and technology in your school. Principles for curriculum, pedagogy and assessment. London and New York: Routledge, 20246
A principle-based philosophical framework for fashion design praxis and education in new design landscapes6
Industrial Design education in Australia: a competence analysis across primary, secondary and tertiary education levels6
Towards an integrated model of STEM education in secondary schools: perspectives of practicing teachers in Ireland6
Where are the girls? reflections on gender and technology education6
Epistemological treatment of design in technology education5
Competency of guiding teachers of technology competitions for Chinese college students under the global engineering education accreditation5
Organizing metaphors for design methods5
Approaches to learning in technology education during the global pandemic: secondary teachers’ technical and technological perspectives and practice in New Zealand5
Hands on programming: Teachers’ use of Metaphors in gesture and Speech make Abstract concepts tangible5
Flexibility; a critical concern in concept development in the early stages of architectural design process (case study: universities in Tehran)5
The application of GPT-4 in grading design university students’ assignment: an exploratory study5
Research on the design and implementation of primary school STEM project based on VR coursewares5
Impacts of maker education-design thinking integration on knowledge, creative tendencies, and perceptions of the engineering profession5
Critical Digital Citizenship: a scale development and validation study5
New article types for the international journal of technology and design education: expanding opportunities for scholarly contribution5
Exploring the impact of the direct experience of architecture precedents: a study of master student teams5
Online Creativity Training: Examining the Effectiveness of a Comprehensive Training Approach5
Fostering pre-service primary school teachers’ ability to recognize differences in pupils’ understanding of technical systems5
Interaction patterns in architecture studios and lecture rooms in the Nigerian university context: implications for gender mainstreaming in architectural education5
Structuring knowledge-building in online design education5
Learning by evaluating as an interview primer to inform design thinking5
Do attitudes matter? An investigation into students’ attitudes toward engineering and learning performances through engineering-focused STEM curricula4
The pecking order: a Bourdieusian look at authority in virtual peer crits4
“Documentation is now so ingrained in me”: how students interpret and value documentation in creative learning domains4
The influence of STEAM-based block play on creative imagination and performance in preschool children: a latent growth curve model4
A deep dive into the impacts of empathy on design learning and teaching4
You just have to take a big leap! Authentic teaching and learning in the technology program at an upper secondary school4
Project-based learning oriented STEAM: the case of micro–bit paper-cutting lamp4
Effect of first-semester basic design studio on architecture students’ creative skills: a pre-and post-test assessment4
Correction to: Transferring makerspace activities to the classroom: a tension between two learning cultures4
Development and validation of a design process assessment scale for architectural design studios4
An empirical study on immersive technology in synchronous hybrid learning in design education4
Fictionation: development and evaluation of an idea generation tool grounded on design fiction4
Science teacher’s perceptions of the nature of technology: a Q-methodology study4
Technology education in primary schools: addressing teachers’ perceptions, perceived barriers, and needs4
Implementing artificial intelligence education for middle school technology education in Republic of Korea4
Cultivating ethics sensitivity in design: Impact of integrating ethics within K-12 digital design education4
Adapting engineering design thinking for sustainability4
Visualizing high school technology teachers’ creative process in instructional design using the eight trigrams (BaGua) approach3
Design teaching and learning from the perspective of concept alignment3
Teacher judgement accuracy of technical abilities in primary education3
Analysis of barriers, supports and gender gap in the choice of STEM studies in secondary education3
Pedagogical infrastructures in multidisciplinary technology education3
Insights into product design students’ perception of, and engagement with, creativity in design education3
Eight-year-olds’ naïve and acquired knowledge about computer viruses: a mixed methods study3
Teaching of technological artefacts in early childhood education: a product-centred practice3
A study of children’s learning and play using an underwater robot construction kit3
Integrating virtual reality and physiological feedback into architectural education: enhancing technological literacy and experiential learning3
An exploration of pre-service technology teachers perceived preparedness to teach and promote well-being in Irish post-primary schools3
Final year projects in engineering education: a comparative study of final year engineering projects at public universities in Malawi, Namibia and South Africa3
How teachers support students during design activities in the chemistry classroom3
Architecture in school practice: possible tools for supporting spatial literacy3
Correction to: A principle-based philosophical framework for fashion design praxis and education in new design landscapes3
Undergraduate students’ beliefs about diverse approaches to making engineering design decisions: Exploring change during a capstone course3
“Well, a tough question. Congratulations:” How and in what aspects do design students evaluate a design studio course?3
Gender differences in engineering students’ understanding of professional competences and career development in the transition from education to work3
Transferring makerspace activities to the classroom: a tension between two learning cultures3
Validation of the use of concept maps as an evaluation tool for the teaching and learning of mechanical and industrial engineering3
The attitudes of landscape architecture students towards distance and face-to-face education methods and the effects of the two education methods on academic achievement in the project course3
Correlation between the composition of personalities and project success in project-based learning among design students2
Lessons learned through crisis: the effect of Covid-19 on pre-service Technology Education teacher development2
STEM learning labs in industry settings: a novel application in manufacturing and its influence on student career perceptions2
Investigating changes in preservice teachers’ conceptions of technological literacy2
Exploring teacher educators’ experience on programming in primary technology teacher education2
Editorial2
Developing and evaluating the effectiveness of a pilot online course for creativity development2
Experiential Learning of Structures through Dynamic Comparisons: A Comparative Study2
Architecture students’ attitudes toward emergency distance education and elements affecting their success in design studios: a sample from Turkey2
Relationships among students’ hands-on making self-efficacy, incremental belief of intelligence, help-seeking attitudes, and continuance intention to participate in a STEAM contest2
Gaining insights into the creative process of designing nature inspired product forms2
Which Maker and STEAM integration styles stand out in education? A systematic review of pedagogical practices in teacher education2
Developing a design thinking engagement scale for early childhood teachers2
Students’ perceptions towards sustainability in interior design education2
Changes to stakeholder engagement approaches throughout a capstone engineering design course2
Theoretical model and practical analysis of immersive industrial design education based on virtual reality technology2
Teaching design for additive manufacturing: efficacy of and engagement with lecture and laboratory approaches2
Primary school students’ perceptions of artificial intelligence – for good or bad2
Monitoring multiple aspects of learning when design-based learning meets science education2
Development and implementation of engineering-based aircraft unit: middle school students’ engineering design process skills2
Developing students’ sustainability consciousness: the role of attitude and practice toward incorporating new uses of old buildings into architectural education2
The role of STEM Education in improving the quality of education: a bibliometric study2
Design(ing) fiction in the studio2
Integrating Vedic principles into architectural education: a systematic literature review2
Designing miniatures for a science and technology contest: The role of metacognitive performance in error-based learning2
Enhancing adaptive expertise in undergraduate design education: evidence from a quasi-experimental intervention2
Using a user feedback strategy to promote students’ empathy and design creativity in a design-based project2
Realities vs expectations: children’s perception and imagination of AI2
A pedagogical study on promoting students' deep learning through design-based learning2
Developing a scale for design thinking mindset and abilities: Measuring the course impact among multidisciplinary undergraduate students2
UNESCO chair on technology and engineering education for children and youth: K-12 technology and engineering education cooperation concepts, content, and methods2
Students’ experiences of interaction in a multicultural university-level craft course2
Teach to use CAD or through using CAD: An interview study with technology teachers2
Effects of association interventions on students’ creative thinking, aptitude, empathy, and design scheme in a STEAM course: considering remote and close association2
0.053977966308594