International Journal of Technology and Design Education

Papers
(The median citation count of International Journal of Technology and Design Education is 2. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-06-01 to 2026-06-01.)
ArticleCitations
An exploration of an interprofessional embedded educational model between occupational therapy and industrial design: a qualitative hermeneutical phenomenological inquiry88
The mediating role of creative problem solving between design thinking and self-efficacy in STEM teaching for STEM teacher candidates76
Correction to: Investigating changes in preservice teachers’ conceptions of technological literacy66
Leadership development as a missed opportunity in design and technology education53
Correlates between imagination types and abilities in designing works42
Investigating generative artificial intelligence’s role in logo design pedagogy: effects on learning experience and outcomes37
“Empathy is my favorite word”: Facilitating design thinking mindset through modular learning and self-assessments in an online course36
Cultivating empathy and upgrading design decisions of students: the impact of simulating public transit experiences of individuals with mild visual impairments36
Gender disparity in STEM education: a survey research on girl participants in World Robot Olympiad34
Understanding visual product language in industrial design education: a four-phase pedagogical approach33
Entrepreneurship, STEM attitude, and career interest development through 6E learning byDeSIGN™ model based STEM education32
A systematic literature review of student evaluation of peer exemplars and implications for design, Technology, and Engineering Learning30
Teachers’ cognitive beliefs about their assessment and use of tools when evaluating students’ learning of technological systems: a questionnaire study30
Integrating story-based STEM design challenges in early childhood curricula: an activity theory perspective28
Opportunities for bridging technology education and sustainability26
The distant studio: a survey of design students’ experience with distance educational formats25
The effect of a STEM integrated curriculum on design thinking dispositions in middle school students23
Perceptions of virtual nature among design students: implications for well-being and restorative design education23
STEM education goals in the twenty-first century: Teachers’ perceptions and experiences23
Why design and technology education never settled, and may never: a historical-conceptual analysis of a hybrid curriculum23
Conceptions of nature of technology in educational research: a systematic literature review21
Design thinking in early childhood education and care. A literature review and consideration from the perspective of young learners’ craft, design, and technology education20
Situating technology teachers’ personal PCK: an investigation of the material preconditions for technology education in Sweden19
Construction of a sustainable design competency assessment system for fashion designers in China18
Designing integrated STEM curriculum to enhance STEM literacy among middle school students: insights from Chinese context18
Exploring contexts: the connection between mathematics and electricals/electronics for pre-service technical teachers18
The impact analysis of education on raising awareness towards climate change and energy efficiency17
The impact of school-enterprise cooperative courses on the professional identity of young designers17
The relationship between the teacher’s approach to teaching and the student’s attitude toward technology in Croatian primary schools17
Fostering technologies literacy: integrating technical vocabulary into the primary school Technologies curriculum for young learners17
Estimating the replicability of technology education research17
Discovering the meaning of creativity in instructional design. A co-creation and concept mapping approach16
Influence of empathic design process on universally designed kitchen environments in an online project-based course16
The Effects of Implicit Belief of Intelligence on Metacognitive Skills and Project Design Engagement in an invention practice16
Implicit and explicit aspects of design learning: unveiling the hidden curriculum16
Technological determinism? Exploring students’ deliberations on renewable energy technology16
Computational thinking and entrepreneurship in robotics-supported engineering design-based 2E-STEM education: an environmental education process16
An update to the technology education teaching framework: factors that support and hinder technology education teachers in Canada15
Framing a holistic model of reasoning in the design process in technology education15
Creativity in textile printing design: An integrative framework in design education14
Body, dance and abstraction for spatial and structural comprehension in the first year of design education14
A card-based design tool for supporting design thinking in elementary students14
The role of gender in Chinese junior high students’ self-efficacy, creative thinking and project-based learning perceived value in technology and engineering education14
A multimodal study of augmented reality in the architectural design studio14
Research on K-12 maker education in the early 2020s – a systematic literature review14
Architecture live projects: learning from a 2-year action research study14
Co-making the future: crafting tomorrow with insights and perspectives from the China-U.S. young maker competition13
A meta-analysis to explore the role of design thinking in enhancing creativity as learning outcomes in STEM education13
Comparative analysis of hand and VR sketching: impact of immersion on Idea generation in product design education13
Engineering requirements and their role in engineering undergraduates’ design decision making12
Reconstructing engineering-oriented STEM curriculum through an evidence-driven recursive learning model: insights from deep-tech product development12
Interdisciplinary integrative capabilities as a catalyst of responsible technology-enabled innovation: A higher education case study of Design MSc dissertation projects11
Exploring the integration of generative design in STEM classrooms: student perceptions and learning experiences11
Models and modelling in secondary technology and engineering education11
A closer look at the relationship between course enrollment size and accident occurrences in hands-on engineering design-based STEM courses11
Use of personas in co-designing learning experiences with teachers: An exploratory case study11
Exploring the effects of a video clip and prior experience with an example on enhancing the design ideation of master’s students: a two-condition comparative study10
Assessing the state of technology education in primary schools: a systematic review of the last 2 decades10
Exploring how graduate engineering researchers approach AI sustainability: perceptions, design considerations, and impact assessment10
Who counts? Legitimate solutions in construction activities in preschool10
Enhancing industrial design students’ motivation and learning in Model-Making workshops: video tutorials as interventions10
Computer programming in primary schools: Swedish Technology Teachers’ pedagogical strategies10
The impact of the design thinking model on pre-service teachers’ creativity self-efficacy, inventive problem-solving skills, and technology-related motivation9
Rethinking architectural design education and practice with AI: a cognitive–social–technical perspective9
Kindergarten Teachers’ Perceptions of AI Literacy Education for Young Children9
The technological physical laboratory to achieve improvements in the quality of learning in epistemic terms9
An examination of secondary-level technology subject learning outcomes in Ireland9
“You give a little bit more love to animals than to robots”: primary pupils’ conceptions of ‘programming’ and programmable artefacts9
Effects of design thinking STEAM instruction on AI learning and creativity9
Exploring the architectural design process assisted in conventional design studio: a systematic literature review9
The influence of subjective knowledge, technophobia and perceived enjoyment on design students’ intention to use artificial intelligence design tools8
Undergraduate architecture design studios in transition: a critical review of evolving methods and practices8
A holistic look at creativity: evaluating pupils’ creative design ideation and prototypes through comparative judgment8
Sustainable computing in STEAM generative education: integrating biology, art, science of design and engineering with nature8
Book reviews8
Exploring the metaphoric nature of programming teachers’ reflections on action - a case study with teaching in mind8
Teachers’ pedagogical beliefs in Norwegian school makerspaces8
What can first-year undergraduate students “envision” from a pandemic?7
Industrial Design education in Australia: a competence analysis across primary, secondary and tertiary education levels7
Impact of implementing digital tools in the basic design studios on the students’ design process in the following years7
Exploring the impact of self-regulated learning intervention on students' strategy use and performance in a design studio course7
Mapping makerspaces in education: a meta-systematic review7
Where are the girls? reflections on gender and technology education6
New article types for the international journal of technology and design education: expanding opportunities for scholarly contribution6
Learning by evaluating as an interview primer to inform design thinking6
Unveiling young children’s collaborative communication in hands-on problem-solving6
HildaRuth Beaumont with Torben Steeg, design and technology in your school. Principles for curriculum, pedagogy and assessment. London and New York: Routledge, 20246
Towards an integrated model of STEM education in secondary schools: perspectives of practicing teachers in Ireland6
Exploring the nature and role of student-to-student talk and questioning among young children in technology and design education6
Competency of guiding teachers of technology competitions for Chinese college students under the global engineering education accreditation6
Online Creativity Training: Examining the Effectiveness of a Comprehensive Training Approach6
Investigating the role of spatial thinking in children’s design ideation through an open-ended design-by-analogy challenge6
A principle-based philosophical framework for fashion design praxis and education in new design landscapes6
Flexibility; a critical concern in concept development in the early stages of architectural design process (case study: universities in Tehran)6
Technical science capital in relation to how students manage within higher technical education6
Epistemological treatment of design in technology education5
Effect of reverse engineering program on engineering attitude and stem career motivation of high school students in republic of Korea5
Organizing metaphors for design methods5
Creativity levels of engineering graphics and design students in conventional and digital modelling5
The application of GPT-4 in grading design university students’ assignment: an exploratory study5
Fostering pre-service primary school teachers’ ability to recognize differences in pupils’ understanding of technical systems5
Enhancing divergent thinking in engineering students through gamification: development and evaluation of the IdeaTRIZ-X board game5
Impacts of maker education-design thinking integration on knowledge, creative tendencies, and perceptions of the engineering profession5
Approaches to learning in technology education during the global pandemic: secondary teachers’ technical and technological perspectives and practice in New Zealand5
Exploring the impact of the direct experience of architecture precedents: a study of master student teams5
Research on the design and implementation of primary school STEM project based on VR coursewares5
Hands on programming: Teachers’ use of Metaphors in gesture and Speech make Abstract concepts tangible5
Interaction patterns in architecture studios and lecture rooms in the Nigerian university context: implications for gender mainstreaming in architectural education5
Modeling and assessment of engineering design thinking for middle school students5
Technology education in primary schools: addressing teachers’ perceptions, perceived barriers, and needs4
The pecking order: a Bourdieusian look at authority in virtual peer crits4
Adapting engineering design thinking for sustainability4
Design thinking applied to I-STEM education as a trigger for developing creativity: A prototype for monitoring indoor air quality4
Cultivating ethics sensitivity in design: Impact of integrating ethics within K-12 digital design education4
A deep dive into the impacts of empathy on design learning and teaching4
Reflection on designing: metacognitive interventions to enhance metacognitive awareness, motivation, and performance in design learning4
Effect of first-semester basic design studio on architecture students’ creative skills: a pre-and post-test assessment4
Fictionation: development and evaluation of an idea generation tool grounded on design fiction4
The attitudes of landscape architecture students towards distance and face-to-face education methods and the effects of the two education methods on academic achievement in the project course4
The influence of STEAM-based block play on creative imagination and performance in preschool children: a latent growth curve model4
Critical Digital Citizenship: a scale development and validation study4
Do attitudes matter? An investigation into students’ attitudes toward engineering and learning performances through engineering-focused STEM curricula4
“Documentation is now so ingrained in me”: how students interpret and value documentation in creative learning domains4
An empirical study on immersive technology in synchronous hybrid learning in design education4
Implementing artificial intelligence education for middle school technology education in Republic of Korea4
Development and validation of a design process assessment scale for architectural design studios4
Undergraduate students’ beliefs about diverse approaches to making engineering design decisions: Exploring change during a capstone course3
Transferring makerspace activities to the classroom: a tension between two learning cultures3
Visualizing high school technology teachers’ creative process in instructional design using the eight trigrams (BaGua) approach3
You just have to take a big leap! Authentic teaching and learning in the technology program at an upper secondary school3
Pedagogical infrastructures in multidisciplinary technology education3
Final year projects in engineering education: a comparative study of final year engineering projects at public universities in Malawi, Namibia and South Africa3
Exploring pupils’ attitude toward technology: a pilot study on Chinese 8th grade students3
Evaluating educational robotics kits through the lens of technological literacy: product design gaps and opportunities3
Gender differences in engineering students’ understanding of professional competences and career development in the transition from education to work3
“Well, a tough question. Congratulations:” How and in what aspects do design students evaluate a design studio course?3
The role of STEM Education in improving the quality of education: a bibliometric study3
Validation of the use of concept maps as an evaluation tool for the teaching and learning of mechanical and industrial engineering3
How teachers support students during design activities in the chemistry classroom3
Insights into product design students’ perception of, and engagement with, creativity in design education3
Architecture in school practice: possible tools for supporting spatial literacy3
Eight-year-olds’ naïve and acquired knowledge about computer viruses: a mixed methods study3
Analysis of barriers, supports and gender gap in the choice of STEM studies in secondary education3
Lessons learned through crisis: the effect of Covid-19 on pre-service Technology Education teacher development3
Developing a design thinking engagement scale for early childhood teachers3
Integrating virtual reality and physiological feedback into architectural education: enhancing technological literacy and experiential learning3
Design(ing) fiction in the studio3
Design teaching and learning from the perspective of concept alignment3
Correction to: A principle-based philosophical framework for fashion design praxis and education in new design landscapes3
Teaching of technological artefacts in early childhood education: a product-centred practice3
Correction to: Transferring makerspace activities to the classroom: a tension between two learning cultures3
Technology education for sustainable development– a scoping review3
Making technology education legitimate: teachers’ strategies of capital conversion in compulsory schools3
Which Maker and STEAM integration styles stand out in education? A systematic review of pedagogical practices in teacher education3
Comparing the predictive power of proactive to reactive metacognition on problem-solving self-efficacy and invention performance in invention tasks: a study based on ACT-R theory3
An exploration of pre-service technology teachers perceived preparedness to teach and promote well-being in Irish post-primary schools3
Predicting students’ continuous intention of blended design studio: a PLS-SEM and IPMA analysis3
The impact of helicopter parenting on K-12 students’ attainment in a STEAM competition through the mediating role of achievement motivation and the moderating role of peer support2
Integrating Vedic principles into architectural education: a systematic literature review2
Modeling the factors influencing technology students’ intentions to use AI-driven virtual simulation apps in technical drafting and design education2
Monitoring multiple aspects of learning when design-based learning meets science education2
Changes to stakeholder engagement approaches throughout a capstone engineering design course2
Exploring teacher educators’ experience on programming in primary technology teacher education2
Students’ and teachers’ responses to use of a digital self-assessment tool to understand and identify development of twenty-first century skills when working with makerspace activities2
Second level engineering education in Ireland: redesign or remanufacture?2
Relationships among students’ hands-on making self-efficacy, incremental belief of intelligence, help-seeking attitudes, and continuance intention to participate in a STEAM contest2
Primary school students’ perceptions of artificial intelligence – for good or bad2
Students’ perceptions towards sustainability in interior design education2
Integrating environmental education and maker practices: a student-driven project to reduce energy loss2
Developing students’ sustainability consciousness: the role of attitude and practice toward incorporating new uses of old buildings into architectural education2
Developing a scale for design thinking mindset and abilities: Measuring the course impact among multidisciplinary undergraduate students2
Developing and evaluating the effectiveness of a pilot online course for creativity development2
Using empathy maps to support design-thinking enhanced transdisciplinary STEM innovation in K-12 setting2
Architecture students’ attitudes toward emergency distance education and elements affecting their success in design studios: a sample from Turkey2
Investigating changes in preservice teachers’ conceptions of technological literacy2
Teachers’ facilitation of students’ making and maker mindset in the elementary classroom2
Editorial2
Teach to use CAD or through using CAD: An interview study with technology teachers2
Teaching design for additive manufacturing: efficacy of and engagement with lecture and laboratory approaches2
Experiential Learning of Structures through Dynamic Comparisons: A Comparative Study2
Development and implementation of engineering-based aircraft unit: middle school students’ engineering design process skills2
Effects of association interventions on students’ creative thinking, aptitude, empathy, and design scheme in a STEAM course: considering remote and close association2
A pedagogical study on promoting students' deep learning through design-based learning2
Technology teachers’ teaching engineering self-efficacy: an investigation of Chinese high school general technology teachers2
Using a user feedback strategy to promote students’ empathy and design creativity in a design-based project2
Theoretical model and practical analysis of immersive industrial design education based on virtual reality technology2
Designing miniatures for a science and technology contest: The role of metacognitive performance in error-based learning2
UNESCO chair on technology and engineering education for children and youth: K-12 technology and engineering education cooperation concepts, content, and methods2
STEM learning labs in industry settings: a novel application in manufacturing and its influence on student career perceptions2
Students’ experiences of interaction in a multicultural university-level craft course2
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