International Journal of Technology and Design Education

Papers
(The median citation count of International Journal of Technology and Design Education is 2. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-12-01 to 2025-12-01.)
ArticleCitations
An exploration of an interprofessional embedded educational model between occupational therapy and industrial design: a qualitative hermeneutical phenomenological inquiry85
Cultivating empathy and upgrading design decisions of students: the impact of simulating public transit experiences of individuals with mild visual impairments69
Gender disparity in STEM education: a survey research on girl participants in World Robot Olympiad62
Correlates between imagination types and abilities in designing works53
The mediating role of creative problem solving between design thinking and self-efficacy in STEM teaching for STEM teacher candidates51
Correction to: Investigating changes in preservice teachers’ conceptions of technological literacy36
Integrating story-based STEM design challenges in early childhood curricula: an activity theory perspective33
Pedagogical approaches for eliciting students’ design thinking strategies: tell-and-practice vs. contrasting cases32
Designing Maker initiatives for educational inclusion27
The distant studio: a survey of design students’ experience with distance educational formats26
Situating technology teachers’ personal PCK: an investigation of the material preconditions for technology education in Sweden25
A systematic literature review of student evaluation of peer exemplars and implications for design, Technology, and Engineering Learning24
Teachers’ cognitive beliefs about their assessment and use of tools when evaluating students’ learning of technological systems: a questionnaire study24
Entrepreneurship, STEM attitude, and career interest development through 6E learning byDeSIGN™ model based STEM education24
Conceptions of nature of technology in educational research: a systematic literature review23
Perceptions of virtual nature among design students: implications for well-being and restorative design education22
The effect of a STEM integrated curriculum on design thinking dispositions in middle school students21
Design thinking in early childhood education and care. A literature review and consideration from the perspective of young learners’ craft, design, and technology education20
STEM education goals in the twenty-first century: Teachers’ perceptions and experiences19
Technological determinism? Exploring students’ deliberations on renewable energy technology18
Fostering technologies literacy: integrating technical vocabulary into the primary school Technologies curriculum for young learners17
Influence of empathic design process on universally designed kitchen environments in an online project-based course17
Exploring contexts: the connection between mathematics and electricals/electronics for pre-service technical teachers16
The Effects of Implicit Belief of Intelligence on Metacognitive Skills and Project Design Engagement in an invention practice15
Industrial designers' thinking in the stage of concept generation for social design: themes, strategies and modes15
Computational thinking and entrepreneurship in robotics-supported engineering design-based 2E-STEM education: an environmental education process15
Construction of a sustainable design competency assessment system for fashion designers in China15
The relationship between the teacher’s approach to teaching and the student’s attitude toward technology in Croatian primary schools15
Designing integrated STEM curriculum to enhance STEM literacy among middle school students: insights from Chinese context14
The impact analysis of education on raising awareness towards climate change and energy efficiency14
Discovering the meaning of creativity in instructional design. A co-creation and concept mapping approach13
Impact of design thinking in higher education: a multi-actor perspective on problem solving and creativity12
Exploring humorous design techniques in product through incongruity-resolution theory12
Estimating the replicability of technology education research12
Framing a holistic model of reasoning in the design process in technology education12
A card-based design tool for supporting design thinking in elementary students11
Body, dance and abstraction for spatial and structural comprehension in the first year of design education11
The role of gender in Chinese junior high students’ self-efficacy, creative thinking and project-based learning perceived value in technology and engineering education11
An update to the technology education teaching framework: factors that support and hinder technology education teachers in Canada11
Contradictions and paradoxes in design-centric engineering education: a complex responsive processes perspective11
Co-making the future: crafting tomorrow with insights and perspectives from the China-U.S. young maker competition11
Creativity in textile printing design: An integrative framework in design education11
A closer look at the relationship between course enrollment size and accident occurrences in hands-on engineering design-based STEM courses10
A meta-analysis to explore the role of design thinking in enhancing creativity as learning outcomes in STEM education10
Engineering requirements and their role in engineering undergraduates’ design decision making10
Research on K-12 maker education in the early 2020s – a systematic literature review10
Interdisciplinary integrative capabilities as a catalyst of responsible technology-enabled innovation: A higher education case study of Design MSc dissertation projects10
Comparative analysis of hand and VR sketching: impact of immersion on Idea generation in product design education10
A multimodal study of augmented reality in the architectural design studio10
Assessing the state of technology education in primary schools: a systematic review of the last 2 decades9
Enhancing industrial design students’ motivation and learning in Model-Making workshops: video tutorials as interventions9
A phenomenographic study of Chinese primary school students’ conceptions about technology9
Computer programming in primary schools: Swedish Technology Teachers’ pedagogical strategies9
Models and modelling in secondary technology and engineering education9
Exploring the effects of a video clip and prior experience with an example on enhancing the design ideation of master’s students: a two-condition comparative study9
Use of personas in co-designing learning experiences with teachers: An exploratory case study9
“You give a little bit more love to animals than to robots”: primary pupils’ conceptions of ‘programming’ and programmable artefacts8
The technological physical laboratory to achieve improvements in the quality of learning in epistemic terms8
Exploring the architectural design process assisted in conventional design studio: a systematic literature review8
Book reviews8
Kindergarten Teachers’ Perceptions of AI Literacy Education for Young Children8
The impact of the design thinking model on pre-service teachers’ creativity self-efficacy, inventive problem-solving skills, and technology-related motivation8
Exploring the metaphoric nature of programming teachers’ reflections on action - a case study with teaching in mind8
Who counts? Legitimate solutions in construction activities in preschool8
Effects of design thinking STEAM instruction on AI learning and creativity8
Teachers’ pedagogical beliefs in Norwegian school makerspaces8
Engaging solution-based design process for integrated STEM program development: an exploratory study through autoethnographic design practice7
Sustainable computing in STEAM generative education: integrating biology, art, science of design and engineering with nature7
A principle-based philosophical framework for fashion design praxis and education in new design landscapes7
Impact of implementing digital tools in the basic design studios on the students’ design process in the following years7
A holistic look at creativity: evaluating pupils’ creative design ideation and prototypes through comparative judgment7
The influence of subjective knowledge, technophobia and perceived enjoyment on design students’ intention to use artificial intelligence design tools7
Exploring the impact of self-regulated learning intervention on students' strategy use and performance in a design studio course7
Industrial Design education in Australia: a competence analysis across primary, secondary and tertiary education levels6
What can first-year undergraduate students “envision” from a pandemic?6
Investigating the role of spatial thinking in children’s design ideation through an open-ended design-by-analogy challenge6
Insights from bauhaus innovation for education and workplaces in a post-pandemic world6
HildaRuth Beaumont with Torben Steeg, design and technology in your school. Principles for curriculum, pedagogy and assessment. London and New York: Routledge, 20246
Exploring the nature and role of student-to-student talk and questioning among young children in technology and design education6
Technical science capital in relation to how students manage within higher technical education6
Where are the girls? reflections on gender and technology education6
Towards an integrated model of STEM education in secondary schools: perspectives of practicing teachers in Ireland6
New article types for the international journal of technology and design education: expanding opportunities for scholarly contribution6
Learning by evaluating as an interview primer to inform design thinking6
Structuring knowledge-building in online design education5
“Documentation is now so ingrained in me”: how students interpret and value documentation in creative learning domains5
Research on the design and implementation of primary school STEM project based on VR coursewares5
Epistemological treatment of design in technology education5
Flexibility; a critical concern in concept development in the early stages of architectural design process (case study: universities in Tehran)5
Approaches to learning in technology education during the global pandemic: secondary teachers’ technical and technological perspectives and practice in New Zealand5
Reflection on designing: metacognitive interventions to enhance metacognitive awareness, motivation, and performance in design learning5
Project-based learning oriented STEAM: the case of micro–bit paper-cutting lamp5
Impacts of maker education-design thinking integration on knowledge, creative tendencies, and perceptions of the engineering profession5
Online Creativity Training: Examining the Effectiveness of a Comprehensive Training Approach5
Hands on programming: Teachers’ use of Metaphors in gesture and Speech make Abstract concepts tangible5
The application of GPT-4 in grading design university students’ assignment: an exploratory study5
Interaction patterns in architecture studios and lecture rooms in the Nigerian university context: implications for gender mainstreaming in architectural education5
Do attitudes matter? An investigation into students’ attitudes toward engineering and learning performances through engineering-focused STEM curricula5
Effect of first-semester basic design studio on architecture students’ creative skills: a pre-and post-test assessment5
Fostering pre-service primary school teachers’ ability to recognize differences in pupils’ understanding of technical systems5
Competency of guiding teachers of technology competitions for Chinese college students under the global engineering education accreditation5
Exploring the impact of the direct experience of architecture precedents: a study of master student teams5
Organizing metaphors for design methods5
Critical Digital Citizenship: a scale development and validation study5
Cultivating ethics sensitivity in design: Impact of integrating ethics within K-12 digital design education4
The pecking order: a Bourdieusian look at authority in virtual peer crits4
The influence of STEAM-based block play on creative imagination and performance in preschool children: a latent growth curve model4
Validation of the use of concept maps as an evaluation tool for the teaching and learning of mechanical and industrial engineering4
Architecture in school practice: possible tools for supporting spatial literacy4
Correction to: A principle-based philosophical framework for fashion design praxis and education in new design landscapes4
Fictionation: development and evaluation of an idea generation tool grounded on design fiction4
Correction to: Transferring makerspace activities to the classroom: a tension between two learning cultures4
Development and validation of a design process assessment scale for architectural design studios4
Adapting engineering design thinking for sustainability4
The attitudes of landscape architecture students towards distance and face-to-face education methods and the effects of the two education methods on academic achievement in the project course4
Insights into product design students’ perception of, and engagement with, creativity in design education4
Technology education in primary schools: addressing teachers’ perceptions, perceived barriers, and needs4
You just have to take a big leap! Authentic teaching and learning in the technology program at an upper secondary school4
A deep dive into the impacts of empathy on design learning and teaching4
Implementing artificial intelligence education for middle school technology education in Republic of Korea4
An empirical study on immersive technology in synchronous hybrid learning in design education4
Undergraduate students’ beliefs about diverse approaches to making engineering design decisions: Exploring change during a capstone course3
How teachers support students during design activities in the chemistry classroom3
Final year projects in engineering education: a comparative study of final year engineering projects at public universities in Malawi, Namibia and South Africa3
Teaching of technological artefacts in early childhood education: a product-centred practice3
An exploration of pre-service technology teachers perceived preparedness to teach and promote well-being in Irish post-primary schools3
Developing a scale for design thinking mindset and abilities: Measuring the course impact among multidisciplinary undergraduate students3
Which Maker and STEAM integration styles stand out in education? A systematic review of pedagogical practices in teacher education3
Developing students’ sustainability consciousness: the role of attitude and practice toward incorporating new uses of old buildings into architectural education3
A study of children’s learning and play using an underwater robot construction kit3
Analysis of barriers, supports and gender gap in the choice of STEM studies in secondary education3
Pedagogical infrastructures in multidisciplinary technology education3
Visualizing high school technology teachers’ creative process in instructional design using the eight trigrams (BaGua) approach3
Gender differences in engineering students’ understanding of professional competences and career development in the transition from education to work3
Integrating virtual reality and physiological feedback into architectural education: enhancing technological literacy and experiential learning3
Teacher judgement accuracy of technical abilities in primary education3
Effects of association interventions on students’ creative thinking, aptitude, empathy, and design scheme in a STEAM course: considering remote and close association3
Design(ing) fiction in the studio3
The role of STEM Education in improving the quality of education: a bibliometric study3
Technology education for sustainable development– a scoping review3
Transferring makerspace activities to the classroom: a tension between two learning cultures3
Eight-year-olds’ naïve and acquired knowledge about computer viruses: a mixed methods study3
Design teaching and learning from the perspective of concept alignment3
“Well, a tough question. Congratulations:” How and in what aspects do design students evaluate a design studio course?3
Gaining insights into the creative process of designing nature inspired product forms3
Lessons learned through crisis: the effect of Covid-19 on pre-service Technology Education teacher development3
Developing a design thinking engagement scale for early childhood teachers3
Realities vs expectations: children’s perception and imagination of AI2
Architecture students’ attitudes toward emergency distance education and elements affecting their success in design studios: a sample from Turkey2
Developing and evaluating the effectiveness of a pilot online course for creativity development2
STEM learning labs in industry settings: a novel application in manufacturing and its influence on student career perceptions2
Development and implementation of engineering-based aircraft unit: middle school students’ engineering design process skills2
Experiential Learning of Structures through Dynamic Comparisons: A Comparative Study2
Teaching design for additive manufacturing: efficacy of and engagement with lecture and laboratory approaches2
Exploring teacher educators’ experience on programming in primary technology teacher education2
Using empathy maps to support design-thinking enhanced transdisciplinary STEM innovation in K-12 setting2
Enhancing adaptive expertise in undergraduate design education: evidence from a quasi-experimental intervention2
Theoretical model and practical analysis of immersive industrial design education based on virtual reality technology2
Using a user feedback strategy to promote students’ empathy and design creativity in a design-based project2
Primary school students’ perceptions of artificial intelligence – for good or bad2
Monitoring multiple aspects of learning when design-based learning meets science education2
Students’ perceptions towards sustainability in interior design education2
Students’ experiences of interaction in a multicultural university-level craft course2
Designing miniatures for a science and technology contest: The role of metacognitive performance in error-based learning2
Editorial2
Teacher practices of verbal support during a design project in the chemistry classroom2
Students’ and teachers’ responses to use of a digital self-assessment tool to understand and identify development of twenty-first century skills when working with makerspace activities2
Gender does not make the difference: interest in STEM by gender is fully mediated by technical socialization and degree program2
Investigating changes in preservice teachers’ conceptions of technological literacy2
Technology teachers’ teaching engineering self-efficacy: an investigation of Chinese high school general technology teachers2
A pedagogical study on promoting students' deep learning through design-based learning2
UNESCO chair on technology and engineering education for children and youth: K-12 technology and engineering education cooperation concepts, content, and methods2
Integrating Vedic principles into architectural education: a systematic literature review2
Teach to use CAD or through using CAD: An interview study with technology teachers2
Relationships among students’ hands-on making self-efficacy, incremental belief of intelligence, help-seeking attitudes, and continuance intention to participate in a STEAM contest2
I’m just trying to make a living! real life, design and responsibility2
Impacting secondary students’ STEM knowledge through collaborative STEM teacher partnerships2
Changes to stakeholder engagement approaches throughout a capstone engineering design course2
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