Journal of Broadcasting & Electronic Media

Papers
(The TQCC of Journal of Broadcasting & Electronic Media is 3. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-09-01 to 2025-09-01.)
ArticleCitations
Funny You Mention It: A Synthesis of Published Research on Learning from Comedic Versus Serious News49
Mobilizing Media Attention in the Era of Networked Publics: A Contentious Publicness Framework37
The Effects of Product Type, Product Involvement and Technology Fluidity on Flow and Newsfeed Advertising31
Media Enjoyment: A Synthesis19
Examining the Relationship Between the Violence in a Webcomic Episode and Violence in readers’ Comments with Computational Approaches19
The Influence of Online Political Expression on Disagreement and Incivility: The Moderating Role of Social Identity19
Empathy, Validation, and Branding: Testing the Theory of Empathetic Suffering18
Correction17
Correction14
FIFA World Cup as a Media Event: Psychological Factors’ Influence on Second Screen Usage14
In Platforms We Trust?Unlocking the Black-Box of News Algorithms through Interpretable AI13
Digital Journalism and the Facilitation of Hate13
The digital double bind: Change and stasis in the Middle East12
Parasocial Romantic Relationships: Falling in Love with Media Figures12
“Too Much Stress” for “Too Little Reward”: COVID-19 Effects on Reporter’s Workloads and Work/Life Balance10
Artists and Attributions: How Music Platform Implementation Affects Parasocial Experiences and Support Intentions10
News Audiences in the Age of Artificial Intelligence: Perceptions and Behaviors of Optimizers, Mainstreamers, and Skeptics10
COVID-19 Compliance and Media Consumption: A Longitudinal Study of Finland and the US During the First Year of COVID-199
The Disparate Prosocial Implications of Ongoing Entertainment Health Media Exposure: A Multi-Malady Stigma Communication Comparison9
Bystanders of Politics? Examining the Political Portrait of Chinese Videogame Players9
Solutions Journalism: News at the Intersection of Hope, Leadership, and Expertise Solutions Journalism: News at the Intersection of Hope, Leadership, and Expertise8
How Parental Mediation Affects Adolescent Short-Form Video Addiction: Variable-Centered and Person-Centered Perspectives8
Not All Fun and Games: Videogame labour, project-based workplaces, and the new citizenship at work8
Perceived Risk and Trust in News Sources: A Multi-Group Analysis of Deepfakes and AI-Generated Misinformation7
Media Stereotypes: From Ageism to Xenophobia7
Chinese Adolescents’ Academic Stress and Smartphone Addiction: A Moderated-Mediation Model7
Digital Platforms and the Press7
Correcting E-Cigarette Misinformation on Social Media: Responses from UAE Nationals Who Smoke6
Integrating Interpersonal Communication into the Influence of Presumed Media Influence Model: Understanding Intentions to Censor and Correct COVID-19 Misinformation on Social Media5
Parsing the Interactive Construction of Crisis Memory on Social Media: From a Memory-Agenda Perspective5
Crime in TV, the News, and Film: Misconceptions, Mischaracterizations, and Misinformation5
The Richer, the Better? Users Perception of News Credibility of Short Video News5
The Journalism Manifesto5
Media Use and Affective Political Polarization: What Shapes Public Perceptions of Immigrants’ Deservingness?5
‘Zero Human Emotion’: AI Anchors and the Normative Repercussions4
Algorithmic Inoculation Against Misinformation: How to Build Cognitive Immunity Against Misinformation4
Characterizing Political News Consumers and Their Civic Potential: Comparing Engaged and Problematic Political News Consumers4
Lived Policy: Towards the Humanization of Telecommunications4
“Do the Things You’re Gonna Do on Game Day, Just Don’t Get Hurt”: A Narrative Analysis of the NFL’s “Future of Football” Advertising Campaign4
A Content Analysis of Violent Penalties and their Role in Sanitizing NFL Broadcasts4
The News Ecosystem in the Age of AI: Evidence from the UAE4
Local TV Newsroom Diversity: Race and Gender of Newscasters and Their Managers4
Bad Impressions: How Journalists as “Storytellers” Diminish Public Confidence in Media4
The Conditional Effects of Parental Internet Supervision on Online Victimization for Early Adolescent Boys4
Humanitarian Journalists. Covering Crises from a Boundary Zone3
Digital Pathways to Inclusion: Incidental Exposure on Social Media, Pro-Minority Content, and Political Tolerance in a Non-Western Democracy3
The Nudging Effect of Accuracy Alerts for Combating the Diffusion of Misinformation: Algorithmic News Sources, Trust in Algorithms, and Users’ Discernment of Fake News3
Understanding and Attenuating Overreported TV News Exposure: Testing Anonymity, Self-Affirmation, and Cognitive Survey Manipulations3
Revisiting the Impact of Structural Factors on Television Audience Behavior in the Streaming Age3
Using Sex to Get the Story: Testing Reliability and Validity of a Scale Measuring a Sexist Stereotype of Female Reporters3
Predicting Parental Mediation of Personalized Advertising and Online Data Collection Practices Targeting Teenagers3
What Are the Morals of Video Game Stories? A Content Analysis of the Most Popular Video Games3
Impact of Emotional Awareness on Responses to Vaccine-Related Narrative Misinformation3
Applying Social Norms to the Narrative Enjoyment and Appreciation Rationale3
An Unhelpful Chain: Antecedents and Consequences of COVID-19 News Avoidance in China and Singapore3
The State of Black Quarterback Media Depictions in the NFL: Reasons for Both Celebration and Concern3
Sex Sells? Two Experiments Testing Exposure to Sexualized Female Video Game Characters on Purchase Intention3
0.044360876083374