Journal of Broadcasting & Electronic Media

Papers
(The TQCC of Journal of Broadcasting & Electronic Media is 3. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-08-01 to 2025-08-01.)
ArticleCitations
Funny You Mention It: A Synthesis of Published Research on Learning from Comedic Versus Serious News49
Mobilizing Media Attention in the Era of Networked Publics: A Contentious Publicness Framework34
The Effects of Product Type, Product Involvement and Technology Fluidity on Flow and Newsfeed Advertising29
Examining the Relationship Between the Violence in a Webcomic Episode and Violence in readers’ Comments with Computational Approaches18
The Influence of Online Political Expression on Disagreement and Incivility: The Moderating Role of Social Identity18
Media Enjoyment: A Synthesis17
Empathy, Validation, and Branding: Testing the Theory of Empathetic Suffering16
Correction15
Correction14
FIFA World Cup as a Media Event: Psychological Factors’ Influence on Second Screen Usage14
Parasocial Romantic Relationships: Falling in Love with Media Figures13
Digital Journalism and the Facilitation of Hate13
Engaging Audiences with Behind-the-Scenes Science Media13
“Too Much Stress” for “Too Little Reward”: COVID-19 Effects on Reporter’s Workloads and Work/Life Balance11
The digital double bind: Change and stasis in the Middle East11
In Platforms We Trust?Unlocking the Black-Box of News Algorithms through Interpretable AI10
News Audiences in the Age of Artificial Intelligence: Perceptions and Behaviors of Optimizers, Mainstreamers, and Skeptics10
The Disparate Prosocial Implications of Ongoing Entertainment Health Media Exposure: A Multi-Malady Stigma Communication Comparison9
Bystanders of Politics? Examining the Political Portrait of Chinese Videogame Players9
COVID-19 Compliance and Media Consumption: A Longitudinal Study of Finland and the US During the First Year of COVID-199
Artists and Attributions: How Music Platform Implementation Affects Parasocial Experiences and Support Intentions9
Not All Fun and Games: Videogame labour, project-based workplaces, and the new citizenship at work9
Chinese Adolescents’ Academic Stress and Smartphone Addiction: A Moderated-Mediation Model8
Digital Platforms and the Press8
Media Stereotypes: From Ageism to Xenophobia8
Solutions Journalism: News at the Intersection of Hope, Leadership, and Expertise Solutions Journalism: News at the Intersection of Hope, Leadership, and Expertise8
How Parental Mediation Affects Adolescent Short-Form Video Addiction: Variable-Centered and Person-Centered Perspectives8
Correcting E-Cigarette Misinformation on Social Media: Responses from UAE Nationals Who Smoke7
Perceived Risk and Trust in News Sources: A Multi-Group Analysis of Deepfakes and AI-Generated Misinformation7
The Richer, the Better? Users Perception of News Credibility of Short Video News7
The Journalism Manifesto6
‘Zero Human Emotion’: AI Anchors and the Normative Repercussions6
Crime in TV, the News, and Film: Misconceptions, Mischaracterizations, and Misinformation6
Integrating Interpersonal Communication into the Influence of Presumed Media Influence Model: Understanding Intentions to Censor and Correct COVID-19 Misinformation on Social Media5
Media Use and Affective Political Polarization: What Shapes Public Perceptions of Immigrants’ Deservingness?5
Not Another Teen Show: Exploring the Impact of Sexual Scripts in Sexually Oriented Teenage Television on Adolescent Girls’ Romantic Relationship and Sexual Expectations5
Local TV Newsroom Diversity: Race and Gender of Newscasters and Their Managers5
Parsing the Interactive Construction of Crisis Memory on Social Media: From a Memory-Agenda Perspective5
Algorithmic Inoculation Against Misinformation: How to Build Cognitive Immunity Against Misinformation5
“Do the Things You’re Gonna Do on Game Day, Just Don’t Get Hurt”: A Narrative Analysis of the NFL’s “Future of Football” Advertising Campaign5
Interactive Data Visualization Enhances Preventive Intentions in COVID-19 News Stories: The Mediating Role of Fear and the Moderating Role of Political Orientation4
Bad Impressions: How Journalists as “Storytellers” Diminish Public Confidence in Media4
An Unhelpful Chain: Antecedents and Consequences of COVID-19 News Avoidance in China and Singapore4
Lived Policy: Towards the Humanization of Telecommunications4
The Conditional Effects of Parental Internet Supervision on Online Victimization for Early Adolescent Boys4
A Content Analysis of Violent Penalties and their Role in Sanitizing NFL Broadcasts4
“Live” Together with You: Livestream Views Mitigate the Effects of Loneliness on Well-being4
Characterizing Political News Consumers and Their Civic Potential: Comparing Engaged and Problematic Political News Consumers4
Predicting Parental Mediation of Personalized Advertising and Online Data Collection Practices Targeting Teenagers3
Applying Social Norms to the Narrative Enjoyment and Appreciation Rationale3
Humanitarian Journalists. Covering Crises from a Boundary Zone3
Understanding and Attenuating Overreported TV News Exposure: Testing Anonymity, Self-Affirmation, and Cognitive Survey Manipulations3
Digital Pathways to Inclusion: Incidental Exposure on Social Media, Pro-Minority Content, and Political Tolerance in a Non-Western Democracy3
The Nudging Effect of Accuracy Alerts for Combating the Diffusion of Misinformation: Algorithmic News Sources, Trust in Algorithms, and Users’ Discernment of Fake News3
Sex Sells? Two Experiments Testing Exposure to Sexualized Female Video Game Characters on Purchase Intention3
Revisiting the Impact of Structural Factors on Television Audience Behavior in the Streaming Age3
Politicized and Paranoid? Assessing Attitudinal Predictors of Alternative News Consumption3
The News Ecosystem in the Age of AI: Evidence from the UAE3
The State of Black Quarterback Media Depictions in the NFL: Reasons for Both Celebration and Concern3
What Are the Morals of Video Game Stories? A Content Analysis of the Most Popular Video Games3
Impact of Emotional Awareness on Responses to Vaccine-Related Narrative Misinformation3
Discussions That Divide: The Interplay Between Experiencing Uncivil Conversations and Politically Motivated Avoidance on Whatsapp and Facebook3
Using Sex to Get the Story: Testing Reliability and Validity of a Scale Measuring a Sexist Stereotype of Female Reporters3
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