Design Issues

Papers
(The TQCC of Design Issues is 1. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-01-01 to 2025-01-01.)
ArticleCitations
Neri Oxman: Material Ecology Museum of Modern Art (February 22–May 25, 2020) (Exhibition Review)15
Design Semiotics and the Economy of Surplus-Enjoyment12
One Domain Divided in Twain: Ontological Perspectives of Design Expressed via Classification7
Value Deactivated: Waste as an Act of Sweeping6
Revisiting Metaphor as an Analytical Tool for Design Research6
Contributors5
Contributors4
The New Politics of the Handmade Craft, Art and Design by eds. Anthea Black and Nicole Burisch (Book Review)3
How To Avoid a Climate Disaster: The Solutions We Have and the Breakthrough We Need by Bill Gates (Book Review)3
The Use of Design in Business Strategy: What's Beneath the Surface?3
Gaming Xiuhpohualli: A (Chicano) Theory of Game Design3
Fostering Natural World Engagements: Design Lessons and Issues from the My Naturewatch Training Program3
Introduction: Pragmatism, Dewey, and Design Inquiry3
Introduction3
Collaborative Effect-Centered Problem-Solving2
Policy Instrumentation: The Object of Service Design in Policy Making2
Critical Disciplinary Thinking and Curricular Design in Games2
Values that Matter: A New Method to Design and Assess Moral Mediation of Technology2
The Delightful Phrase: Are There Really Designerly Ways of Knowing?2
Museum Exhibition Design: Histories and Futures2
K and output: Two Student Publications in Light of Mid-Twentieth Century Graphic Design Education2
Issue Mapping Strategy: Process of Discovery, Places of Invention and Design Process Fallacies2
On the Politics of Design Framing Practices2
Centering the Periphery: Reassessing Swiss Graphic Design Through the Prism of Regional Characteristics2
Service Design as Formgiving: Breaking Free from the Marketing-Dominant Logic2
Popular Science Images: Reflections on Visual Practices in Science Communication2
Introduction2
Persuasion by Design? Design Theory Between Aesthetics and Rhetoric2
How Constructive Design Researchers Drift: Four Epistemologies2
Approaching Things that Trigger Things: A Review of Three Shifts in the Character of Things and Their Implications for Design2
Weaving Together a Decolonial Imaginary Through Design for Effective River Management: Pluriversal Ontological Design in Practice2
Let's Argue! Designing Satire in Digital Games1
In the Wake of Universal Design: Mapping the Terrain1
Contributors1
Contributors1
Integrating Technology and Art in Landscape Design1
Consilience in Urban Design (?): The Conceptual Convergence of Strange Bedfellows1
Post-Atmosphere1
Contributors1
Hypervernacular Design: Rethinking the Vernacular Design Paradigm1
The Design Problem Revisited1
Crossing Over: The Shared DNA of Design and Science1
Revisiting the Experience Machine: A Philosophical Note on the Limits of Experience Design1
Feminist Pragmatist Design: Evolutionary Systems Change1
Pre-Reflection-in-Action: Rethinking Schön's Reflective Practice Through the “Habits of Design Artistry”1
L'Homme comme un “être d'habitude.” Essai d'anthropologie et d'épistémologie pour les Sciences du Design1
The Design of Firms: Part 1 – Theory of the Firm1
Generative Logics and Conceptual Clicks: A Case Study of the Method for Design Materialization1
Visualization and Interpretation by Johanna Drucker (Book Review)1
Cloud Ethics: Algorithms and the Attributes of Ourselves and Others1
Defuturing: A New Design Philosophy1
Introduction1
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