Computers in Human Behavior

Papers
(The TQCC of Computers in Human Behavior is 26. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-12-01 to 2025-12-01.)
ArticleCitations
Positive mental health mediates the association between insomnia symptoms and addictive social media use in Germany and Poland645
Editorial Board601
Personality and susceptibility to political microtargeting: A comparison between a machine-learning and self-report approach473
Beneficial outcomes of (appropriate) nonverbal displays of negative affect in virtual teams334
Beyond gameplay: Unpacking non-functional purchase intention in MMOGs through community and self-presentation lenses287
Long-term effect of cybervictimization on displaced aggressive behavior across two years: Mutually predicting mediators of hostile emotion and moral disengagement279
Appearance-related teasing, rejection sensitivity, acceptance, and coping as risks and resources associated with online appearance preoccupation over one year278
Illusion of diffusion: A percolation perspective on social structure and segregation in Twitter networks248
Twitter content strategies to maximize engagement: The case of Thai Banks220
The trajectories of online mental health information seeking: Modeling search behavior before and after completion of self-report screens215
Third-party punishment and its neural mechanisms in the digital age: An fNIRS investigation of subjective social class and moral orientation211
Editorial Board207
Craving and attentional bias in gaming: Comparing esports, casual, and high-risk gamers using eye-tracking199
Experiencing the body as play: Cultivating older adults’ exergame experiences using embodied metaphors and multimodal feedback196
Diamonds are a TikTokers’ best friend: Unwrapping the motivations behind UK gifting on TikTok Live178
Adolescents’ online appearance preoccupation: A 5-year longitudinal study of the influence of peers, parents, beliefs, and disordered eating176
Might insecurity and use of ICT enhance internet addiction and exhaust people? A study in two European countries during emergency remote working173
Problematic gaming, social withdrawal, and Escapism: The Compensatory-Dissociative Online Gaming (C-DOG) model169
The effect of affordance on deliberation when retweeting: From the perspective of expression effect166
What drives older adults’ acceptance of virtual humans? A conjoint and latent class analysis on virtual exercise coach attributes for a community-based exercise program164
Migration, war trauma, mental health, and technology164
AI or human: How endorser shapes online purchase intention?161
Investigating the negative bias towards artificial intelligence: Effects of prior assignment of AI-authorship on the aesthetic appreciation of abstract paintings151
Adults still can't resist: A social robot can induce normative conformity144
Institutional behavior mechanism: Exploring the impacts of macro-environmental stimuli on continued digital payment adoption behavior135
The cyber-industrialization of catfishing and romance fraud133
How do depression, duration of internet use and social connection in adolescence influence each other over time? An extension of the RI-CLPM including contextual factors133
Exploring the landscape of learning analytics privacy in fog and edge computing: A systematic literature review128
Exploring user-avatar bond profiles: Longitudinal impacts on internet gaming disorder124
The roles of stress, non-digital hobbies, and gaming time in adolescent problematic game use: A focus on sex differences124
Talking to a bot or a wall? How chatbots vs. human agents affect anticipated communication quality123
Effects of social skills on lexical alignment in human-human interaction and human-computer interaction122
Depression and social anxiety in relation to problematic TikTok use severity: The mediating role of boredom proneness and distress intolerance121
Robomorphism: Examining the effects of telepresence robots on between-student cooperation120
Social media behaviors and symptoms of anxiety and depression. A four-wave cohort study from age 10–16 years.120
Distorting the truth versus blatant lies: The effects of different degrees of deception in domestic and foreign political deepfakes118
Artificial intelligence and human behavioral development: A perspective on new skills and competences acquisition for the educational context118
Utilizing artificial intelligence to support analyzing self-regulated learning: A preliminary mixed-methods evaluation from a human-centered perspective118
Celebrity status, sex, and variation in psychopathy predicts judgements of and proclivity to generate and distribute deepfake pornography117
Associations between problematic internet use and substance misuse among US college students116
Longitudinal relations between gaming, physical activity, and athletic self-esteem116
Social media addiction among Hong Kong adolescents before and after the pandemic: The effects of parenting behaviors115
Gender differences in the longitudinal association between cumulative ecological risk and smartphone dependence among early adolescents: A parallel mediation model113
Cognitive effort in virtual worlds in the metaverse versus instant messaging: Disruptive impacts on team performance and strategies for recovery112
Correcting climate change misinformation on social media: Reciprocal relationships between correcting others, anger, and environmental activism110
The search suggestion effect (SSE): A quantification of how autocomplete search suggestions could be used to impact opinions and votes110
An individual adaptive ubiquitous learning paradigm: Focusing on the collection and utilization of academic emotions109
Restrictive deterrence and the scope of hackers’ reoffending: Findings from two randomized field trials105
Relationships between use of geosocial mobile dating application “the L″ and self-objectification among Chinese female sexual minorities105
Speed and symmetry: Developing effective organisational responses to social media criticism of CSR103
Retraction notice to “Predicting the change trajectory of employee robot-phobia in the workplace: The role of perceived robot advantageousness and anthropomorphism” [Computers in Human Behavior 135 (2102
Not so funny after all! Humor, parents, peers, and their link with cyberbullying experiences101
Profiling proclivity for technology-facilitated sexual violence through Dark Tetrad traits100
Reproducing age and sex biases in perceived pain intensity and prosocial behaviors using digital characters99
Secure software design evaluation and decision making model for ubiquitous computing: A two-stage ANN-Fuzzy AHP approach99
Do digital competencies and social support boost work engagement during the COVID-19 pandemic?96
Influencing driving safety by matching AI assistant's verbal emotions to driver: A randomized controlled trial on performance, attention, and emotion96
Mobile gaming and Internet addiction: When is playing no longer just fun and games?94
BoPo online, BoPo offline? Engagement with body positivity posts, positive appearance comments on social media, and adolescents' appearance-related prosocial tendencies94
Not all consumer-generated images are attractive and persuasive: A heuristic cue perspective91
The influence of gestures and visuospatial ability during learning about movements with dynamic visualizations – An fNIRS study90
Sensation seeking and cyberbullying among Chinese adolescents: Examining the mediating roles of boredom experience and antisocial media exposure90
Online antecedents for young consumers’ impulse buying behavior88
Online communities as a risk factor for gambling and gaming problems: A five-wave longitudinal study87
What affects the usage of artificial conversational agents? An agent personality and love theory perspective86
A whole new ball game: Fan perceptions of augmented reality enhanced sport broadcasts86
Three Strikes and you are out!: The impacts of multiple human–robot trust violations and repairs on robot trustworthiness85
Are screen media the new pacifiers? The role of parenting stress and parental attitudes for children's screen time in early childhood85
The relationship between problematic internet use and anxiety disorder symptoms in youth: Specificity of the type of application and gender83
Analysis of individual characteristics influencing user polarization in COVID-19 vaccine hesitancy.83
Exploring users' adoption intentions of intelligent virtual assistants in financial services: An anthropomorphic perspectives and socio-psychological perspectives82
Smartphone and the brain: Stress and self-control mediate the association between the connectome-based predictive modeling of fMRI brain network and problematic smartphone use81
What is the reported relationship between self-esteem and gaming disorder? A systematic review and meta-analysis80
Where is the human in human-centered AI? Insights from developer priorities and user experiences80
The roles of trust, personalization, loss of privacy, and anthropomorphism in public acceptance of smart healthcare services79
Would you rather come to a tango concert in theater or in VR? Aesthetic emotions & social presence in musical experiences, either live, 2D or 3D79
Towards Intelligent-TPACK: An empirical study on teachers’ professional knowledge to ethically integrate artificial intelligence (AI)-based tools into education77
Evaluating and eliciting design requirements for an improved user experience in live-streaming commerce interfaces77
Social media: A double-edged sword for LGBTQ+ youth76
Dating apps and their relationship with body image, mental health and wellbeing: A systematic review76
Assessing the role of self-control and technology access on adolescent sexting and sext dissemination75
Understanding user responses to the COVID-19 pandemic on Twitter from a terror management theory perspective: Cultural differences among the US, UK and India75
Effectiveness of telemedicine on common mental disorders: An umbrella review and meta-meta-analysis75
How social anxiety leads to problematic use of conversational AI: The roles of loneliness, rumination, and mind perception75
The impact of seeing and posting photos on mental health and body satisfaction: A panel study among Dutch and Japanese adolescents74
The effect of different animated brand logos on consumer response —— an event-related potential and self-reported study74
Do external threats decrease political polarization? Climate change and immigration discussions on Finnish Twitter after the Russian invasion of Ukraine74
Spot the bot: Investigating user's detection cues for social bots and their willingness to verify Twitter profiles73
Problematic monetization in mobile games in the context of the human right to economic self-determination73
Women's sensitivity to threat in online dating and the (in)effectiveness of standard safety warnings72
The impact of construal level on review consistency and helpfulness in online evaluations71
Rest assured: the influence of chatbots’ assurance statements and service outcome personalization on user data management70
Advancing understanding of the role of the family media ecology on child anxiety and depression in middle childhood: What matters most?70
Sexting, pressured sexting and associations with dating violence among early adolescents70
Why is instant messaging not instant? Understanding users’ negative use behavior of instant messaging software69
Risky loot box behaviors and gambling disorder among Chinese adult purchasers: A network analysis approach68
Leveraging Instagram to enhance self-esteem: A self-affirmative intervention study and multilevel mediation analysis67
Deep versus superficial anthropomorphism: Exploring their effects on human trust in shared autonomous vehicles67
Cognitive emotion regulation mediates the relationship between big-five personality traits and internet use disorder tendencies67
Can online behaviors be linked to mental health? Active versus passive social network usage on depression via envy and self-esteem66
Emotional contagion in online groups as a function of valence and status66
Voices of rape: Cognitive networks link passive voice usage to psychological distress in online narratives66
The influence of parents and peers on adolescents’ problematic social media use revealed66
Analytical reasoning reduces internet fraud susceptibility66
Gamification for sustainability: A systematic review of applications, trends, and opportunities65
Why are physicians willing to contribute knowledge? Evidence from online health communities65
How placement affects brand preferences in advergames: A test of inhibition and facilitation processes during search65
A systematic literature review of the longitudinal risk factors associated with juvenile cyber-deviance64
Foundations for Human-AI teaming for self-regulated learning with explainable AI (XAI)64
Blockchain adoption: A study of cognitive factors underpinning decision making63
Social media information literacy: Conceptualization and associations with information overload, news avoidance and conspiracy mentality63
Service robots or human staff? The role of performance goal orientation in service robot adoption63
Which storytelling people prefer? Mapping news topic and news engagement in social media62
Impact of artificial intelligence-enabled job characteristics and perceived substitution crisis on innovative work behavior of employees from high-tech firms62
Brain dynamics of mental workload in a multitasking context: Evidence from dynamic causal modeling62
Youth sexting and associations with parental media mediation62
Make chatbots more adaptive: Dual pathways linking human-like cues and tailored response to trust in interactions with chatbots61
Effects of Explainable Artificial Intelligence on trust and human behavior in a high-risk decision task61
The role of social media news usage and platforms in civic and political engagement: Focusing on types of usage and platforms61
Influence mechanism of consumers’ characteristics on impulsive purchase in E-commerce livestream marketing61
AI-induced emotions in L2 education: Exploring EFL students’ perceived emotions and regulation strategies61
Invisible algorithms, visible outcomes: Roles of emotional labor and work gamification in gigs60
Virtual reality induces symptoms of depersonalization and derealization: A longitudinal randomised control trial59
Enhanced visual attention-based sensorimotor control abilities in long-term first person shooter game players: A gray matter comparison study on different video games59
Beyond the smartphone's mere presence effect: A quantitative mobile eye tracking study on the visual and internal distraction potential of smartphones59
Who needs What Support? Exploring the relationship between intergenerational support and digital media use among Chinese older adults: A latent profile analysis59
The relation between the cyberhate and cyberbullying experiences of adolescents in the Czech Republic, Poland, and Slovakia58
What message features influence the intention to share misinformation about COVID-19 on social media? The role of efficacy and novelty58
Longitudinal association between addictive internet use and depression in early adolescents over a 2-year period: A study using a random intercept cross-lagged model58
Dialog in the echo chamber: Fake news framing predicts emotion, argumentation and dialogic social knowledge building in subsequent online discussions58
Network analysis of internet addiction and depression among Chinese college students during the COVID-19 pandemic: A longitudinal study58
Deep mind in social responses to technologies: A new approach to explaining the Computers are Social Actors phenomena57
Harsh parenting and smartphone addiction: The mediating role of core self-evaluation and the moderating role of nature connectedness57
AI-powered chatbot communication with customers: Dialogic interactions, satisfaction, engagement, and customer behavior56
Do I still like myself? Human-robot collaboration entails emotional consequences56
Human-autonomy Teaming: Need for a guiding team-based framework?56
How the use of mobile fitness technology influences older adults’ physical and psychological well-being56
Linking text characteristics of ideas to their popularity in online user innovation communities55
Motivating healthcare professionals to correct online health misinformation: The roles of subjective norm, third-person perception, and channel differences55
Editorial Board55
How do users contribute to YouTube channels’ revenue? An empirical analysis of Korean beauty channels55
Corrigendum to cyberbullying through the lens of social influence: Predicting cyberbullying perpetration from perceived peer-norm, cyberspace regulations and ingroup processes [Comput. Hum. Behav. 10255
Pandemic and the media: How risk information seeking influences media trust and emotions55
An empirical study for blockchain-based information sharing systems in electronic health records: A mediation perspective55
Rage of righteousness: Anger's role in promoting debunking effects during the COVID-19 pandemic55
Synchrony facilitates altruistic decision making for non-human avatars54
Factors affecting individual online rumor sharing behavior in the COVID-19 pandemic54
From icons to identity: Understanding graphicons as tools for self-representation53
Integration and analysis of diverse healthcare data sources: A novel solution52
Impacts of video communication on psychological well-being and cosmetic surgery acceptance52
The effects of cultural dimensions on algorithmic news: How do cultural value orientations affect how people perceive algorithms?52
Who is to blame for AV crashes? Public perceptions of blame attribution using text mining based on social media52
Examining the relationship between online chatting and PISA reading literacy trends (2000-2018)51
Instagram sober journeys: How relapse narratives and viewing orders influence audience response on social media51
For imagination or disillusionment? The social compensation and social enhancement effects on dating anxiety for online daters who fear being single51
More criticisms, less mention of politicians, and rare party violations: A comparison of deleted tweets and publicly available tweets of U.S. legislators51
Associations between screen media use and young children's inhibitory control: Evidence from behavioral and fNIRS study51
Evaluating privacy, security, and trust perceptions in conversational AI: A systematic review51
Impact of mindset types and social community compositions on opinion dynamics: A large language model-based multi-agent simulation study51
Online media consumption and depression in young people: A systematic review and meta-analysis51
Predicting the onset of acute performance decline in esports51
Cyberbullying victimization and suicide ideation: The mediating role of psychological distress among Malaysian youth50
The more experienced, the better prepared? New evidence on the relation between teachers’ experience and their readiness for online teaching and learning50
Automated journalism: The effects of AI authorship and evaluative information on the perception of a science journalism article50
‘What lies behind the filter?’ Uncovering the motivations for using augmented reality (AR) face filters on social media and their effect on well-being50
Longitudinal relationships between risky online behaviors and positive technological development among early adolescents: A person-centered approach50
Designing and evaluating a high interactive augmented reality system for programming learning50
To ignore or not to ignore: The differential effect of coping mechanisms on depressive symptoms when facing adolescent cyberbullying50
The agony of partner choice: The effect of excessive partner availability on fear of being single, self-esteem, and partner choice overload50
Self-organized or meta-organized contests? The two faces of innovation contests in digital product innovation49
Meltdowns and media: Moment-to-moment fluctuations in young children's media use transitions and the role of children's mood states49
AI student success predictor: Enhancing personalized learning in campus management systems49
The dark side of #bodypositivity: The relationships between sexualized body-positive selfies on Instagram and acceptance of cosmetic surgery among women49
Corrigendum to “Understanding factors affecting perceived sociability of social software” [Comput. Hum. Behav. 26/6 (2010) 1406] 1846–186149
A Machine's ethos? An inquiry into artificial ethos and trust49
Avatar creation in the metaverse: A focus on event expectations49
Gain-loss separability in human- but not computer-based changes of mind48
Bystander behavior in traditional and cyberbullying in late childhood: Profiles, developmental paths, and their associations with psychosocial adjustment48
Effects of childhood adversity on smartphone addiction: The multiple mediation of life history strategies and smartphone use motivations48
Is there a cybercriminal personality? Comparing cyber offenders and offline offenders on HEXACO personality domains and their underlying facets48
Talking back to mental health stigma: An exploration of YouTube comments on anti-stigma videos47
The cyborg method: A method to identify fraudulent responses from crowdsourced data47
Enhancing mental health and resilience in war-affected youth: The impact of virtual reality-induced awe experiences47
Psychological barriers of using wearable devices by seniors: A mixed-methods study47
Exploring rumor behavior during the COVID-19 pandemic through an information processing perspective: The moderating role of critical thinking47
Digital distraction or accessible aid? Parental media use during feedings and parent-infant attachment, dysfunction, and relationship quality47
Conservatives endorse Fintech? Individual regulatory focus attenuates the algorithm aversion effects in automated wealth management46
Are social media platforms blurring the lines between coercive control and healthy relationship? A study investigating perceptions of coercive control46
The neuroanatomical correlates of daily habitual tendencies and mediating effect on the association between daily habitual tendencies and symptoms of behavioral addictions46
Preliminary evidence that brief exposure to vaccination-related internet memes may influence intentions to vaccinate against COVID-1946
Ubiquitous learning models for 5G communication network utility maximization through utility-based service function chain deployment46
Summarizing the special issue on the human factor in cybercrime46
The relationship between loot box buying, gambling, internet gaming, and mental health: Investigating the moderating effect of impulsivity, depression, anxiety, and stress46
Battle of the E-cowarriors: Differential effects of environmental appeals by influencers and organizations on youth's pro-environmental attitudes and behavior intentions46
Extended multi-stream temporal-attention module for skeleton-based human action recognition (HAR)45
A comprehensive analysis of presence, seamlessness, and player responses in metaverse gaming45
Cybercrime on the menu? Examining cafeteria-style offending among financially motivated cybercriminals45
Corrigendum to ‘Unresponsive or un-noticed?: Cyberbystander intervention in an experimental cyberbullying context’ [Computers in Human Behavior 45C (2015) 144–150]45
Diffusion of innovation in direct-to-avatar (D2A): A study of immersive communication and branding in the metaverse45
Smartphone use during the perinatal period: Findings from a longitudinal study with first-time parents45
What makes people share political content on social media? The role of emotion, authority and ideology44
Explanations and trust: What happens to trust when a robot partner does something unexpected?44
Machine learning for suicidal ideation identification: A systematic literature review44
What drives AI-based risk information-seeking intent? Insufficiency of risk information versus (Un)certainty of AI chatbots43
Conversational dynamics in social virtual reality: A large-scale, longitudinal study of speech acts and nonverbal behavior43
To beautify or uglify! The effects of augmented reality face filters on body satisfaction moderated by self-esteem and self-identification43
Implicit theories of the human mind predict competitive and cooperative responses to AI robots43
The actualization of meta affordances: Conceptualizing affordance actualization in the metaverse games43
Users’ emotional and behavioral responses to deepfake videos of K-pop idols43
Adaptive magnification network for precise tumor analysis in histopathological images43
There's No place like home: Understanding users' intentions toward securing internet-of-things (IoT) smart home networks43
Does psychological empowerment mediate the relationship between digital competencies and job performance?43
Exploring system wide trust prevalence and mitigation strategies with multiple autonomous agents43
Unleashing pre-service language teachers’ productivity with generative AI: Emotions, appraisal and coping strategies42
Editorial Board42
HAPshop: How haptic information affects consumers’ purchase intentions toward online products42
The moderating role of school facilitating conditions and attitudes towards ICT on teachers' ICT use and emphasis on developing students’ digital skills42
Would you be willing to purchase virtual gifts during esports live streams? Streamer characteristics and cultural traits42
Editorial Board42
Does using a green gaming system make people more environmentally friendly?42
Measuring self-regulated learning and the role of AI: Five years of research using multimodal multichannel data42
“It’s a terrible choice to make but also a necessary one”: Exploring player experiences with moral decision making mechanics in video games42
Linking gamers’ competitive spirit and in-game impulse purchase: The need for popularity as a mediator and social competence as a moderator41
Building trust in automatic video interviews using various AI interfaces: Tangibility, immediacy, and transparency41
Augmented spirituality: Renewing human spirituality in a technology-driven world?41
How do we like our online dates—customized or personalized? The differential effects of user vs. system tailoring on date preferences41
The personalisation-privacy paradox: Consumer interaction with smart technologies and shopping mall loyalty41
Biased search engine autosuggestions against females and immigrants can lead to hiring discrimination: An experimental investigation41
ICT use, internal communication satisfaction, and engagement of working-from-home employees: The moderating role of affiliative tendency41
Game experience leads to improvement in cognitive functioning of the early middle-aged adults in contrast with the young-aged adults41
How travel vlog audience members become tourists: Exploring audience involvement and travel intention40
Editorial Board40
Mobile mindfulness: Predictors of mobile screen time tracking40
Impact of virtual reality and video backgrounds on mental health in digital meditation40
Corrigendum to ‘Network analysis of internet addiction and depression among Chinese college students during the COVID-19 pandemic: A longitudinal study’ [Computers in Human Behavior, 138 (2023), 1074240
Time spent on separating waste is never wasted: Fostering people's recycling behavior through the use of a mobile application40
Attentional inhibitory control interference related to videogames, pornography, and TV series exposure: An experimental study in three independent samples40
Computers and human behavior in the smart city: Issues, topics, and new research directions40
Corrigendum to ‘Digital engagement and its association with adverse psychiatric symptoms: A longitudinal cohort study utilizing latent class analysis’ [Computers in Human Behavior 133C (2022) 107290]40
Examining online social behavior changes after migration: An empirical study based on OSN big data40
Winners and losers of working-from home – The impact of perceived person-environment fit towards continuance intention40
A randomized controlled trial investigating two protective filtering strategies to mitigate the effects of beauty-ideal media imagery on women's body image39
What shapes a parasocial relationship in RVGs? The effects of avatar images, avatar identification, and romantic jealousy among potential, casual, and core players39
Internet use and cyberbullying: Impacts on psychosocial and psychosomatic wellbeing among Chinese adolescents39
When does waiting for a reply turn into ghosting? Individual, relational, and situational predictors of feeling ignored in online messaging39
A blockchain-empowered federated learning-based framework for data privacy in lung disease detection system39
A computational deep learning approach for establishing long-term declarative episodic memory through one-shot learning39
Relationships among problematic smartphone use, mathematics anxiety, learning interest, and achievement: A multiple mediation model38
Associations between parental media mediation and youth attitudes about online privacy in a sample of US adolescents38
How live Twitter commentaries by professional sports clubs can reveal intergroup dynamics38
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