Computers in Human Behavior

Papers
(The H4-Index of Computers in Human Behavior is 73. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2020-03-01 to 2024-03-01.)
ArticleCitations
COVID-19 and digital inequalities: Reciprocal impacts and mitigation strategies572
Unpacking the black box: How to promote citizen engagement through government social media during the COVID-19 crisis356
Emergency remote teaching and students’ academic performance in higher education during the COVID-19 pandemic: A case study300
Does time spent using social media impact mental health?: An eight year longitudinal study267
Antecedents and consequences of problematic smartphone use: A systematic literature review of an emerging research area232
What makes an AI device human-like? The role of interaction quality, empathy and perceived psychological anthropomorphic characteristics in the acceptance of artificial intelligence in the service ind231
What is XR? Towards a Framework for Augmented and Virtual Reality223
Predicting academic performance of students from VLE big data using deep learning models222
Profiling teachers' readiness for online teaching and learning in higher education: Who's ready?202
Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based learning199
Developing young children's computational thinking with educational robotics: An interaction effect between gender and scaffolding strategy192
Customer experiences in the age of artificial intelligence186
Measuring the impact of business management Student's attitude towards entrepreneurship education on entrepreneurial intention: A case study183
Mental health toll from the coronavirus: Social media usage reveals Wuhan residents’ depression and secondary trauma in the COVID-19 outbreak181
Do men become addicted to internet gaming and women to social media? A meta-analysis examining gender-related differences in specific internet addiction159
Humor and camera view on mobile short-form video apps influence user experience and technology-adoption intent, an example of TikTok (DouYin)152
‘Okay google, what about my privacy?’: User's privacy perceptions and acceptance of voice based digital assistants150
Effects of augmented reality on learning and cognitive load in university physics laboratory courses146
The role of wishful identification, emotional engagement, and parasocial relationships in repeated viewing of live-streaming games: A social cognitive theory perspective144
Shifting from face-to-face to online teaching during COVID-19: The role of university faculty achievement goals for attitudes towards this sudden change, and their relevance for burnout/engagement and137
Technology-enhanced learning in higher education: A bibliometric analysis with latent semantic approach137
The impact of social media celebrities' posts and contextual interactions on impulse buying in social commerce137
Linking learning behavior analytics and learning science concepts: Designing a learning analytics dashboard for feedback to support learning regulation134
Brand value Co-creation in social commerce: The role of interactivity, social support, and relationship quality130
Examining risk and crisis communications of government agencies and stakeholders during early-stages of COVID-19 on Twitter127
The effect of social media on firm performance127
Analyzing the effect of social support and community factors on customer engagement and its impact on loyalty behaviors toward social commerce websites125
Privacy concerns and benefits of engagement with social media-enabled apps: A privacy calculus perspective120
Computational thinking education: Issues and challenges119
Privacy concerns can explain unwillingness to download and use contact tracing apps when COVID-19 concerns are high118
How to retain customers: Understanding the role of trust in live streaming commerce with a socio-technical perspective114
Making conversations with chatbots more personalized111
A systematic review and meta-analysis of user acceptance of consumer-oriented health information technologies106
Attachment and trust in artificial intelligence104
Smartphone addiction is increasing across the world: A meta-analysis of 24 countries103
“In A.I. we trust?” The effects of parasocial interaction and technopian versus luddite ideological views on chatbot-based customer relationship management in the emerging “feeling economy”103
Social media use intensity, social media use problems, and mental health among adolescents: Investigating directionality and mediating processes101
Can gamification help to improve education? Findings from a longitudinal study101
Technology-related knowledge, skills, and attitudes of pre- and in-service teachers: The current situation and emerging trends98
The relationship between burden caused by coronavirus (Covid-19), addictive social media use, sense of control and anxiety98
“Too much to handle”: Impact of mobile social networking sites on information overload, depressive symptoms, and well-being97
The roles of trust, personalization, loss of privacy, and anthropomorphism in public acceptance of smart healthcare services96
Predicting at-risk university students in a virtual learning environment via a machine learning algorithm95
Tell me why are you using social media (SM)! Relationship between reasons for use of SM, SM flow, daily stress, depression, anxiety, and addictive SM use – An exploratory investigation of young adults95
Does SMS advertising still have relevance to increase consumer purchase intention? A hybrid PLS-SEM-neural network modelling approach93
Anthropomorphism brings us closer: The mediating role of psychological distance in User–AI assistant interactions92
A mobile-based barrier-free service transportation platform for people with disabilities91
Effects of personalization and social role in voice shopping: An experimental study on product recommendation by a conversational voice agent89
Artificial intelligence versus Maya Angelou: Experimental evidence that people cannot differentiate AI-generated from human-written poetry89
South African millennials’ acceptance and use of retail mobile banking apps: An integrated perspective89
Teachers’ agency and online education in times of crisis88
Restoration in a virtual reality forest environment87
Smart city as a smart service system: Human-computer interaction and smart city surveillance systems86
Digital support for student engagement in blended learning based on self-determination theory86
The future of artificial intelligence at work: A review on effects of decision automation and augmentation on workers targeted by algorithms and third-party observers85
Self-reported technological pedagogical content knowledge (TPACK) of pre-service teachers in relation to digital technology use in lesson plans84
Family environment and problematic internet use among adolescents: The mediating roles of depression and Fear of Missing Out82
Online teaching and learning in higher education: Lessons learned in crisis situations82
Digital inequality in communication during a time of physical distancing: The case of COVID-1981
In Sharing Economy We Trust: Examining the Effect of Social and Technical Enablers on Millennials’ Trust in Sharing Commerce81
Developing a formative scale to measure consumers’ trust toward interaction with artificially intelligent (AI) social robots in service delivery81
The actualization of meta affordances: Conceptualizing affordance actualization in the metaverse games80
Mobile instant messaging or face-to-face? Group interactions in cooperative simulations80
Dialogic communication on social media: How organizations use Twitter to build dialogic relationships with their publics80
Sleepless due to social media? Investigating problematic sleep due to social media and social media sleep hygiene78
Would you notice if fake news changed your behavior? An experiment on the unconscious effects of disinformation77
Can computational thinking be improved by using a methodology based on metaphors and scratch to teach computer programming to children?76
The impact of social media use on appearance self-esteem from childhood to adolescence – A 3-wave community study75
Factors affecting adoption of smart farms: The case of Korea75
The effects of visual congruence on increasing consumers’ brand engagement: An empirical investigation of influencer marketing on instagram using deep-learning algorithms for automatic image classific73
COVID-19 crisis and digital stressors at work: A longitudinal study on the Finnish working population73
Fear of missing out and social networking sites use and abuse: A meta-analysis73
Self-determination theory, internet gaming disorder, and the mediating role of self-control73
Less Facebook use – More well-being and a healthier lifestyle? An experimental intervention study73
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