ACM Transactions on Graphics

Papers
(The H4-Index of ACM Transactions on Graphics is 56. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-01-01 to 2026-01-01.)
ArticleCitations
Centimeter-wave Free-space Neural Time-of-Flight Imaging3354
Direct Rendering of Intrinsic Triangulations3030
Light Codes for Fast Two-Way Human-Centric Visual Communication449
GeoLatent: A Geometric Approach to Latent Space Design for Deformable Shape Generators325
Contact Edit: Artist Tools for Intuitive Modeling of Hand-Object Interactions308
LaplacianFusion240
Which cross fields can be quadrangulated?204
Controllable Group Choreography Using Contrastive Diffusion194
Inverse Rendering for Tomographic Volumetric Additive Manufacturing169
Deformation Recovery: Localized Learning for Detail-Preserving Deformations167
Sparse SVBRDF Acquisition via Importance-Aware Illumination Multiplexing160
Viscous Vortex Dynamics on Surfaces143
One String to Pull Them All: Fast Assembly of Curved Structures from Flat Auxetic Linkages133
Computational Modeling and Design of Capacitive Stretch Sensors125
Solving Inverse PDE Problems using Grid-Free Monte Carlo Estimators119
Solid-Fluid Interaction on Particle Flow Maps118
Stochastic Preconditioning for Neural Field Optimization116
Interspatial Attention for Efficient 4D Human Video Generation114
Sketch2Anim: Towards Transferring Sketch Storyboards into 3D Animation114
Multi-level Partition of Unity on Differentiable Moving Particles114
Micro-Mesh Construction112
Computational Design of Flexible Planar Microstructures110
Thin On-Sensor Nanophotonic Array Cameras107
MoVer: Motion Verification for Motion Graphics Animations105
3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models103
Word-As-Image for Semantic Typography102
DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contact102
Variational quasi-harmonic maps for computing diffeomorphisms100
A Progressive Embedding Approach to Bijective Tetrahedral Maps driven by Cluster Mesh Topology100
MetaLayer: A Meta-Learned BSDF Model for Layered Materials99
The Hierarchical Subspace Iteration Method for Laplace–Beltrami Eigenproblems98
In the Quest for Scale-optimal Mappings94
Computational Exploration of Multistable Elastic Knots88
A Neural Particle Level Set Method for Dynamic Interface Tracking87
Inverse Geometric Locomotion85
Architectural Co-LOD Generation79
An Inverse Procedural Modeling Pipeline for SVBRDF Maps79
OpenMPD: A Low-Level Presentation Engine for Multimodal Particle-Based Displays77
GIPC: Fast and Stable Gauss-Newton Optimization of IPC Barrier Energy75
Scalable neural indoor scene rendering72
Differentiable Geodesic Distance for Intrinsic Minimization on Triangle Meshes72
Spatiotemporally Consistent HDR Indoor Lighting Estimation70
Harmonic Caching for Walk on Spheres69
A Parametric Kinetic Solver for Simulating Boundary-Dominated Turbulent Flow Phenomena69
High-Order Moment-Encoded Kinetic Simulation of Turbulent Flows68
Imperfect Image-Space Control Variates for Monte Carlo Rendering66
HRC-Net: Learning Visual Hypothesis, Representative, and Collaboration for Multi-Domain Image Inpainting65
Forming Terrains by Glacial Erosion64
MILO: A Lightweight Perceptual Quality Metric for Image and Latent-Space Optimization64
MV2MV: Multi-View Image Translation via View-Consistent Diffusion Models62
DirectL: Efficient Radiance Fields Rendering for 3D Light Field Displays62
3QNet62
Orientable Dense Cyclic Infill for Anisotropic Appearance Fabrication62
Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptation60
Assemble Them All57
Subdivision-based Mesh Convolution Networks56
Learning-Based Bending Stiffness Parameter Estimation by a Drape Tester56
Exact and Efficient Intersection Resolution for Mesh Arrangements56
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