ACM Transactions on Graphics

Papers
(The H4-Index of ACM Transactions on Graphics is 56. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2020-04-01 to 2024-04-01.)
ArticleCitations
Instant neural graphics primitives with a multiresolution hash encoding633
Designing an encoder for StyleGAN image manipulation281
3D Morphable Face Models—Past, Present, and Future219
StyleFlow: Attribute-conditioned Exploration of StyleGAN-Generated Images using Conditional Continuous Normalizing Flows219
Neural holography with camera-in-the-loop training210
Learning an animatable detailed 3D face model from in-the-wild images206
XNect191
HyperNeRF180
Consistent video depth estimation168
StyleGAN-NADA154
Immersive light field video with a layered mesh representation141
MakeltTalk129
Pivotal Tuning for Latent-based Editing of Real Images126
Speech gesture generation from the trimodal context of text, audio, and speaker identity124
Neural actor122
AMP120
Joint computational design of workspaces and workplans118
NeRFactor110
Modular primitives for high-performance differentiable rendering110
Character controllers using motion VAEs107
Incremental potential contact106
MEgATrack105
Point2Mesh102
Robust motion in-betweening102
MoGlow95
Mixture of volumetric primitives for efficient neural rendering88
Local motion phases for learning multi-contact character movements88
Single image HDR reconstruction using a CNN with masked features and perceptual loss84
Learning temporal coherence via self-supervision for GAN-based video generation83
Graph2Plan82
PhysCap81
PIE81
Skeleton-aware networks for deep motion retargeting77
Acorn77
GPU-based simulation of cloth wrinkles at submillimeter levels77
Holographic optics for thin and lightweight virtual reality77
ADD76
DeepFaceDrawing75
Reinforced FDM73
RoboGrammar72
Learned hardware-in-the-loop phase retrieval for holographic near-eye displays72
Neural 3D holography72
Face identity disentanglement via latent space mapping71
Learned motion matching70
Fast tetrahedral meshing in the wild69
A scalable approach to control diverse behaviors for physically simulated characters66
Path-space differentiable rendering65
Unpaired motion style transfer from video to animation65
Only a matter of style65
TransPose64
MeshWalker61
Live speech portraits61
AvatarCLIP59
Total relighting59
Real-time Image Smoothing via Iterative Least Squares57
Radiative backpropagation56
FovVideoVDP56
Pose with style56
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