ACM Transactions on Graphics

Papers
(The H4-Index of ACM Transactions on Graphics is 53. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-08-01 to 2025-08-01.)
ArticleCitations
Clebsch gauge fluid2265
Centimeter-wave Free-space Neural Time-of-Flight Imaging1695
LaplacianFusion395
Rendering with style381
Computational Design of Flexible Planar Microstructures265
Light Codes for Fast Two-Way Human-Centric Visual Communication230
Contact Edit: Artist Tools for Intuitive Modeling of Hand-Object Interactions217
Multi-level Partition of Unity on Differentiable Moving Particles205
Direct Rendering of Intrinsic Triangulations195
PBNS181
Interspatial Attention for Efficient 4D Human Video Generation169
Stochastic Preconditioning for Neural Field Optimization141
MoVer: Motion Verification for Motion Graphics Animations138
Sketch2Anim: Towards Transferring Sketch Storyboards into 3D Animation133
Controllable Group Choreography Using Contrastive Diffusion128
Micro-Mesh Construction125
Word-As-Image for Semantic Typography124
3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models103
Deformation Recovery: Localized Learning for Detail-Preserving Deformations102
Thin On-Sensor Nanophotonic Array Cameras99
Inverse Rendering for Tomographic Volumetric Additive Manufacturing99
Solid-Fluid Interaction on Particle Flow Maps95
GeoLatent: A Geometric Approach to Latent Space Design for Deformable Shape Generators93
Repulsive surfaces90
Solving Inverse PDE Problems using Grid-Free Monte Carlo Estimators89
Which cross fields can be quadrangulated?88
DiffCloth: Differentiable Cloth Simulation with Dry Frictional Contact87
Designing actuation systems for animatronic figures via globally optimal discrete search86
HyperNeRF86
3QNet85
Learning to Relight Portrait Images via a Virtual Light Stage and Synthetic-to-Real Adaptation83
Computational Design of Planar Multistable Compliant Structures83
A Neural Particle Level Set Method for Dynamic Interface Tracking80
Scalable neural indoor scene rendering79
In the Quest for Scale-optimal Mappings78
DirectL: Efficient Radiance Fields Rendering for 3D Light Field Displays73
MetaLayer: A Meta-Learned BSDF Model for Layered Materials72
Differentiable Geodesic Distance for Intrinsic Minimization on Triangle Meshes70
MV2MV: Multi-View Image Translation via View-Consistent Diffusion Models67
Architectural Co-LOD Generation67
Variational quasi-harmonic maps for computing diffeomorphisms66
Learning-Based Bending Stiffness Parameter Estimation by a Drape Tester63
Recurrent Video Deblurring with Blur-Invariant Motion Estimation and Pixel Volumes60
Inverse Geometric Locomotion59
Subdivision-based Mesh Convolution Networks58
A mathematical foundation for foundation paper pieceable quilts57
A Compact Representation of Measured BRDFs Using Neural Processes56
A Parametric Kinetic Solver for Simulating Boundary-Dominated Turbulent Flow Phenomena56
Spatiotemporally Consistent HDR Indoor Lighting Estimation55
GIPC: Fast and Stable Gauss-Newton Optimization of IPC Barrier Energy54
A Progressive Embedding Approach to Bijective Tetrahedral Maps driven by Cluster Mesh Topology53
The Hierarchical Subspace Iteration Method for Laplace–Beltrami Eigenproblems53
Exact and Efficient Intersection Resolution for Mesh Arrangements53
0.068683862686157