Journal of Computer Assisted Learning

Papers
(The H4-Index of Journal of Computer Assisted Learning is 31. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-05-01 to 2025-05-01.)
ArticleCitations
Learning computer algorithms through dynamic visualizations: Benefits of ‘AlgoRythmics’ videos353
Technology‐based self‐monitoring system for on‐task behavior of students with disabilities: A quantitative meta‐analysis of single‐subject research158
Evaluating performance on a bespoke maths game with children with Down syndrome108
Understanding the experiences of teacher candidates related to online flipped learning in relation to Community of Inquiry framework75
The Effect of Mind Map as a Prewriting Activity in Third Grade Elementary Students' Descriptive Narrative Creative Writing With a Writing E‐Portfolio68
The effect of mobile assisted teaching on nursing students' learning ventrogluteal injection application: The case of Turkey67
Captioning and repetition for Chinese students' immediate and delayed retention of English‐speaking multimedia lessons62
Effects of flipped English learning designs on learning outcomes and cognitive load: Workload of out‐of‐class activities versus during‐class activities61
Enacting control with student dashboards: The role of motivation57
Investigating students' use of self‐assessments in higher education using learning analytics56
Individual differences in executive function affect learning with immersive virtual reality55
Digital self‐control interventions for distracting media multitasking ‐ A systematic review55
Assessing the effectiveness of a game‐based phonics intervention for first and second grade English language learners in India: A randomized controlled trial54
49
Issue Information48
Issue Information48
Issue Information47
Comparing technology acceptance of K‐12 teachers with and without prior experience of learning management systems: A Covid‐19 pandemic study47
The fear of big brother: The potential negative side‐effects of proctored exams47
Patterns of reading behaviour in digital hypertext environments45
Exploring age and gender differences of computational thinkers in primary school: A developmental perspective45
Gamification improves learning: Experience in a training activity of computer programming in higher education45
Implementing an automated feedback program for a foreign language writing course: A learner‐centric study44
Examining students' self‐regulated learning processes and performance in an immersive virtual environment40
Incidental vocabulary learning from captioned videos: Learners' prior vocabulary knowledge and working memory39
Responsiveness to a game‐based intervention to enhance reading efficiency in first graders38
Understanding topic duration in Twitter learning communities using data mining37
The impact of parent mediation on young children's home digital literacy practices and learning: A narrative review36
Using multimodal learning analytics as a formative assessment tool: Exploring collaborative dynamics in mathematics teacher education35
The influences of a virtual instructor's voice and appearance on learning from video lectures34
Using learning analytics to enhance college students' shared epistemic agency in mobile instant messaging: A new way to support deep discussion33
The effectiveness of self‐regulated learning strategies in higher education blended learning: A five years systematic review31
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