Computer Graphics Forum

Papers
(The TQCC of Computer Graphics Forum is 5. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2020-04-01 to 2024-04-01.)
ArticleCitations
State of the Art on Neural Rendering231
Neural Fields in Visual Computing and Beyond140
DONeRF: Towards Real‐Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks116
Advances in Neural Rendering98
The State of the Art in Enhancing Trust in Machine Learning Models with the Use of Visualizations85
Style‐Controllable Speech‐Driven Gesture Synthesis Using Normalising Flows83
State‐of‐the‐art in Automatic 3D Reconstruction of Structured Indoor Environments62
High‐Resolution Neural Face Swapping for Visual Effects58
Survey on the Analysis of User Interactions and Visualization Provenance56
The State of the Art of Spatial Interfaces for 3D Visualization51
Poisson Surface Reconstruction with Envelope Constraints43
Accessible Visualization: Design Space, Opportunities, and Challenges39
A Laplacian for Nonmanifold Triangle Meshes39
Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Rendering38
ALLSTEPS: Curriculum‐driven Learning of Stepping Stone Skills38
Learning Generative Models of 3D Structures37
Fully Convolutional Graph Neural Networks for Parametric Virtual Try‐On37
Scalar Field Comparison with Topological Descriptors: Properties and Applications for Scientific Visualization33
Immersive Analytics with Abstract 3D Visualizations: A Survey32
Compressive Neural Representations of Volumetric Scalar Fields32
The State of the Art in Map‐Like Visualization32
Visualizing and Interacting with Geospatial Networks: A Survey and Design Space32
Neural Temporal Adaptive Sampling and Denoising31
A Survey on Cross‐Virtuality Analytics29
State‐of‐the‐Art in the Architecture, Methods and Applications of StyleGAN29
Point‐Based Neural Rendering with Per‐View Optimization29
Algorithms for Microscopic Crowd Simulation: Advancements in the 2010s28
LoBSTr: Real‐time Lower‐body Pose Prediction from Sparse Upper‐body Tracking Signals28
Understanding the Design Space and Authoring Paradigms for Animated Data Graphics28
A Survey on Bounding Volume Hierarchies for Ray Tracing27
A Survey of Temporal Antialiasing Techniques26
A Survey on Transit Map Layout – from Design, Machine, and Human Perspectives26
Unified Neural Encoding of BTFs25
A Survey of Non‐Rigid 3D Registration25
SoftSMPL: Data‐driven Modeling of Nonlinear Soft‐tissue Dynamics for Parametric Humans24
SDF‐StyleGAN: Implicit SDF‐Based StyleGAN for 3D Shape Generation24
A Survey of Human‐Centered Evaluations in Human‐Centered Machine Learning24
Effective Use of Likert Scales in Visualization Evaluations: A Systematic Review24
Boxer: Interactive Comparison of Classifier Results23
Data to Physicalization: A Survey of the Physical Rendering Process23
Consistent ZoomOut: Efficient Spectral Map Synchronization22
A Survey of Image Synthesis Methods for Visual Machine Learning22
Detailed Rigid Body Simulation with Extended Position Based Dynamics21
Survey on Individual Differences in Visualization21
State of the Art on Computational Design of Assemblies with Rigid Parts21
VisuaLint: Sketchy In Situ Annotations of Chart Construction Errors21
Canis: A High‐Level Language for Data‐Driven Chart Animations21
A Pixel‐Based Framework for Data‐Driven Clothing20
Peax: Interactive Visual Pattern Search in Sequential Data Using Unsupervised Deep Representation Learning20
How accessible is my visualization? Evaluating visualization accessibility with Chartability20
Fast Out‐of‐Core Octree Generation for Massive Point Clouds20
Structure and Empathy in Visual Data Storytelling: Evaluating their Influence on Attitude20
Neural Denoising with Layer Embeddings20
ReSTIR GI: Path Resampling for Real‐Time Path Tracing19
A Survey on Deep Learning for Skeleton‐Based Human Animation19
AutoClips: An Automatic Approach to Video Generation from Data Facts19
An Efficient Hybrid Optimization Strategy for Surface Reconstruction19
State of the Art in Time‐Dependent Flow Topology: Interpreting Physical Meaningfulness Through Mathematical Properties18
Rendering Point Clouds with Compute Shaders and Vertex Order Optimization18
Guided Fine‐Tuning for Large‐Scale Material Transfer18
Primal/Dual Descent Methods for Dynamics18
Guide Me in Analysis: A Framework for Guidance Designers18
PAVED: Pareto Front Visualization for Engineering Design18
Rich Screen Reader Experiences for Accessible Data Visualization18
Linear Polarization Demosaicking for Monochrome and Colour Polarization Focal Plane Arrays18
Semi‐Procedural Textures Using Point Process Texture Basis Functions17
Survey of Models for Acquiring the Optical Properties of Translucent Materials17
Probabilistic Character Motion Synthesis using a Hierarchical Deep Latent Variable Model17
A Finite Element Formulation of Baraff‐Witkin Cloth17
Anderson Acceleration for Nonconvex ADMM Based on Douglas‐Rachford Splitting17
DeepBRDF: A Deep Representation for Manipulating Measured BRDF17
Uncertainty‐aware Visualization in Medical Imaging ‐ A Survey16
Quad Layouts via Constrained T‐Mesh Quantization16
Adversarial Single‐Image SVBRDF Estimation with Hybrid Training16
A Bayesian Inference Framework for Procedural Material Parameter Estimation16
Spectral Mesh Simplification16
Quantitative Evaluation of Time‐Dependent Multidimensional Projection Techniques16
Practical Face Reconstruction via Differentiable Ray Tracing15
Time‐Warped Foveated Rendering for Virtual Reality Headsets15
Fuzzy Contour Trees: Alignment and Joint Layout of Multiple Contour Trees15
ZeroEGGS: Zero‐shot Example‐based Gesture Generation from Speech15
VisEvol: Visual Analytics to Support Hyperparameter Search through Evolutionary Optimization15
TopoAct: Visually Exploring the Shape of Activations in Deep Learning15
Warehouse Vis: A Visual Analytics Approach to Facilitating Warehouse Location Selection for Business Districts15
Privacy‐Preserving Data Visualization: Reflections on the State of the Art and Research Opportunities15
DRLViz: Understanding Decisions and Memory in Deep Reinforcement Learning15
Design Patterns and Trade‐Offs in Responsive Visualization for Communication14
Deep Neural Models for Illumination Estimation and Relighting: A Survey14
Neural BRDF Representation and Importance Sampling14
Discrete Optimization for Shape Matching14
ZerNet: Convolutional Neural Networks on Arbitrary Surfaces Via Zernike Local Tangent Space Estimation13
Learning Part Boundaries from 3D Point Clouds13
An Occlusion‐aware Edge‐Based Method for Monocular 3D Object Tracking using Edge Confidence13
Pixel‐wise Dense Detector for Image Inpainting13
Cloth and Skin Deformation with a Triangle Mesh Based Convolutional Neural Network13
Deep HDR estimation with generative detail reconstruction13
Animated Presentation of Static Infographics with InfoMotion13
Quantitative Comparison of Time‐Dependent Treemaps13
Latent Space Subdivision: Stable and Controllable Time Predictions for Fluid Flow13
Of Course it's Political! A Critical Inquiry into Underemphasized Dimensions in Civic Text Visualization13
An Adaptive BRDF Fitting Metric13
Classifier‐Guided Visual Correction of Noisy Labels for Image Classification Tasks13
Human Pose Transfer by Adaptive Hierarchical Deformation13
RigidFusion: RGB‐D Scene Reconstruction with Rigidly‐moving Objects13
A Deeper Understanding of Visualization‐Text Interplay in Geographic Data‐driven Stories12
A Survey of Seed Placement and Streamline Selection Techniques12
A Survey on Sketch Based Content Creation: from the Desktop to Virtual and Augmented Reality12
v‐plots: Designing Hybrid Charts for the Comparative Analysis of Data Distributions12
Accurate Real‐time 3D Gaze Tracking Using a Lightweight Eyeball Calibration12
Deep Detail Enhancement for Any Garment11
Layout Embedding via Combinatorial Optimization11
Polygon Laplacian Made Simple11
Binary Ostensibly‐Implicit Trees for Fast Collision Detection11
Optimizing Object Decomposition to Reduce Visual Artifacts in 3D Printing11
Evaluating Reordering Strategies for Cluster Identification in Parallel Coordinates11
Relighting Humans in the Wild: Monocular Full‐Body Human Relighting with Domain Adaptation11
Properties of Laplace Operators for Tetrahedral Meshes10
State of the Art of Visual Analytics for eXplainable Deep Learning10
Segment Tracing Using Local Lipschitz Bounds10
CPU Ray Tracing of Tree‐Based Adaptive Mesh Refinement Data10
Interactive Programming for Parametric CAD10
Virtual Creature Morphology ‐ A Review10
Combinatorial Construction of Seamless Parameter Domains10
Integer‐Grid Sketch Simplification and Vectorization10
MaterIA: Single Image High‐Resolution Material Capture in the Wild10
Computational Design and Optimization of Non‐Circular Gears10
Progressive Real‐Time Rendering of One Billion Points Without Hierarchical Acceleration Structures10
Modeling and Estimation of Nonlinear Skin Mechanics for Animated Avatars10
A Survey on SPH Methods in Computer Graphics10
An Efficient Transport Estimator for Complex Layered Materials10
Adaptive Block Coordinate Descent for Distortion Optimization10
Greedy Cut Construction for Parameterizations9
Visualizing Carotid Blood Flow Simulations for Stroke Prevention9
Real‐time Monte Carlo Denoising with Weight Sharing Kernel Prediction Network9
Topology‐Aware Surface Reconstruction for Point Clouds9
Deep Reflectance Scanning: Recovering Spatially‐varying Material Appearance from a Flash‐lit Video Sequence9
NeRF‐Tex: Neural Reflectance Field Textures9
CLA‐GAN: A Context and Lightness Aware Generative Adversarial Network for Shadow Removal9
Seeing Through Sounds: Mapping Auditory Dimensions to Data and Charts for People with Visual Impairments9
2D Points Curve Reconstruction Survey and Benchmark9
Luminance Attentive Networks for HDR Image and Panorama Reconstruction9
Mixing Yarns and Triangles in Cloth Simulation9
A Comprehensive Review of Data‐Driven Co‐Speech Gesture Generation9
EMU: Efficient Muscle Simulation in Deformation Space8
Modelling the Soft Robot Kyma Based on Real‐Time Finite Element Method8
Simpler Quad Layouts using Relaxed Singularities8
Higher‐Order Time Integration for Deformable Solids8
Differentiable 3D CAD Programs for Bidirectional Editing8
Statistics‐based Motion Synthesis for Social Conversations8
Image‐Driven Furniture Style for Interactive 3D Scene Modeling8
Misinformed by Visualization: What Do We Learn From Misinformative Visualizations?8
Developable Approximation via Gauss Image Thinning8
Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer‐Grade VR Devices8
NEVA: Visual Analytics to Identify Fraudulent Networks8
Fast Neural Representations for Direct Volume Rendering8
Temporal Upsampling of Point Cloud Sequences by Optimal Transport for Plant Growth Visualization8
A Survey on Reinforcement Learning Methods in Character Animation8
Bombalytics: Visualization of Competition and Collaboration Strategies of Players in a Bomb Laying Game8
Line Art Colorization Based on Explicit Region Segmentation8
Ocupado: Visualizing Location‐Based Counts Over Time Across Buildings8
Fabricable Unobtrusive 3D‐QR‐Codes with Directional Light8
Learning Contextualized User Preferences for Co‐Adaptive Guidance in Mixed‐Initiative Topic Model Refinement8
The 3D Motorcycle Complex for Structured Volume Decomposition8
A Scalable and Production Ready Sky and Atmosphere Rendering Technique8
Multi‐scale Information Assembly for Image Matting8
Interaction Fields: Intuitive Sketch‐based Steering Behaviors for Crowd Simulation8
A Survey of Tasks and Visualizations in Multiverse Analysis Reports8
Computing the Bidirectional Scattering of a Microstructure Using Scalar Diffraction Theory and Path Tracing8
SimJEB: Simulated Jet Engine Bracket Dataset8
Visualization in Astrophysics: Developing New Methods, Discovering Our Universe, and Educating the Earth8
Visualization of Tensor Fields in Mechanics8
A Typology of Guidance Tasks in Mixed‐Initiative Visual Analytics Environments8
Generating Adversarial Surfaces via Band‐Limited Perturbations8
A Visual Designer of Layer‐wise Relevance Propagation Models8
Coverage Axis: Inner Point Selection for 3D Shape Skeletonization8
Path Guiding Using Spatio‐Directional Mixture Models8
Temporally Reliable Motion Vectors for Real‐time Ray Tracing8
A Practical Method for Animating Anisotropic Elastoplastic Materials8
Controlling Material Appearance by Examples8
Honey, I Shrunk the Domain: Frequency‐aware Force Field Reduction for Efficient Fluids Optimization8
State of the Art of Molecular Visualization in Immersive Virtual Environments7
Single Sensor Compressive Light Field Video Camera7
Semantic Segmentation in Art Paintings7
Perceptual quality of BRDF approximations: dataset and metrics7
Chart Question Answering: State of the Art and Future Directions7
Set Streams: Visual Exploration of Dynamic Overlapping Sets7
Learning Multiple‐Scattering Solutions for Sphere‐Tracing of Volumetric Subsurface Effects7
STALP: Style Transfer with Auxiliary Limited Pairing7
Fast and Robust QEF Minimization using Probabilistic Quadrics7
Displacement‐Correlated XFEM for Simulating Brittle Fracture7
Learning and Exploring Motor Skills with Spacetime Bounds7
Metro Maps on Octilinear Grid Graphs7
Practical Product Path Guiding Using Linearly Transformed Cosines7
Hex Me If You Can7
Deep Compositional Denoising for High‐quality Monte Carlo Rendering7
Fiber Surfaces for many Variables7
Visual Analysis of Electronic Densities and Transitions in Molecules7
Guided Stable Dynamic Projections7
Visual Analysis of the Finite‐Time Lyapunov Exponent7
Subdivision‐Specialized Linear Algebra Kernels for Static and Dynamic Mesh Connectivity on the GPU7
A Survey of Visualization and Analysis in High‐Resolution Connectomics7
Anisotropic Spectral Manifold Wavelet Descriptor7
What are Table Cartograms Good for Anyway? An Algebraic Analysis7
Visual Analytics of Contact Tracing Policy Simulations During an Emergency Response7
A Visual Analytics Approach to Facilitate Crime Hotspot Analysis7
DFR: Differentiable Function Rendering for Learning 3D Generation from Images7
Spherical Gaussian Light‐field Textures for Fast Precomputed Global Illumination7
VisualNeuro: A Hypothesis Formation and Reasoning Application for Multi‐Variate Brain Cohort Study Data7
Procedural Physically based BRDF for Real‐Time Rendering of Glints7
Design Space of Origin‐Destination Data Visualization7
PointSkelCNN: Deep Learning‐Based 3D Human Skeleton Extraction from Point Clouds7
EHR STAR: The State‐Of‐the‐Art in Interactive EHR Visualization7
Structural Analogy from a Single Image Pair7
State of the Art in Dense Monocular Non‐Rigid 3D Reconstruction6
Neural Precomputed Radiance Transfer6
The Diamond Laplace for Polygonal and Polyhedral Meshes6
OutCast: Outdoor Single‐image Relighting with Cast Shadows6
Neural Acceleration of Scattering‐Aware Color 3D Printing6
Motion Retargetting based on Dilated Convolutions and Skeleton‐specific Loss Functions6
A bidirectional formulation for Walk on Spheres6
PERGAMO: Personalized 3D Garments from Monocular Video6
Quad‐fisheye Image Stitching for Monoscopic Panorama Reconstruction6
QUESTO: Interactive Construction of Objective Functions for Classification Tasks6
Wavelet‐based Heat Kernel Derivatives: Towards Informative Localized Shape Analysis6
A Survey of Control Mechanisms for Creative Pattern Generation6
StyleProp: Real‐time Example‐based Stylization of 3D Models6
Physically Based Simulation and Rendering of Urban Thermography6
Closed space‐filling curves with controlled orientation for 3D printing6
SeqDynamics: Visual Analytics for Evaluating Online Problem‐solving Dynamics6
Infomages: Embedding Data into Thematic Images6
TinyAD: Automatic Differentiation in Geometry Processing Made Simple6
Expression Packing: As‐Few‐As‐Possible Training Expressions for Blendshape Transfer6
Transforming an Adjacency Graph into Dimensioned Floorplan Layouts6
Image Morphing With Perceptual Constraints and STN Alignment6
Real‐Time Glints Rendering With Pre‐Filtered Discrete Stochastic Microfacets6
NOVA: Rendering Virtual Worlds with Humans for Computer Vision Tasks6
Towards a Neural Graphics Pipeline for Controllable Image Generation6
A Divergence‐free Mixture Model for Multiphase Fluids6
Generative Deformable Radiance Fields for Disentangled Image Synthesis of Topology‐Varying Objects6
Computational Design of Self‐Actuated Surfaces by Printing Plastic Ribbons on Stretched Fabric6
VA‐TRAC: Geospatial Trajectory Analysis for Monitoring, Identification, and Verification in Fishing Vessel Operations6
Fast and Scalable Solvers for the Fluid Pressure Equations with Separating Solid Boundary Conditions6
Stratified Markov Chain Monte Carlo Light Transport6
Colorization of Line Drawings with Empty Pupils6
A Comprehensive Theory and Variational Framework for Anti‐aliasing Sampling Patterns6
PriFit: Learning to Fit Primitives Improves Few Shot Point Cloud Segmentation6
TogetherNet: Bridging Image Restoration and Object Detection Together via Dynamic Enhancement Learning6
Implicit Modeling of Patient‐Specific Aortic Dissections with Elliptic Fourier Descriptors6
Practical Product Sampling by Fitting and Composing Warps6
Hierarchical Raster Occlusion Culling6
0.044366121292114