Computer Graphics Forum

Papers
(The TQCC of Computer Graphics Forum is 4. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-05-01 to 2025-05-01.)
ArticleCitations
Learning Camera Control in Dynamic Scenes from Limited Demonstrations289
Editorial212
Investigation and Simulation of Diffraction on Rough Surfaces182
Model Averaging and Bootstrap Consensus‐based Uncertainty Reduction in Diffusion MRI Tractography89
Using Position‐Based Dynamics for Simulating Mitral Valve Closure and Repair Procedures71
Transition Motion Synthesis for Object Interaction based on Learning Transition Strategies69
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Visualization of Escher‐like Kaleidoscopic Spherical Patterns of Regular Polyhedron Symmetry57
Targeting Shape and Material in Lighting Design56
Learning 3D Shape Aesthetics Globally and Locally55
Front Matter53
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P‐Hologen: An End‐to‐End Generative Framework for Phase‐Only Holograms49
FSH3D: 3D Representation via Fibonacci Spherical Harmonics49
Front Matter47
Subpixel Deblurring of Anti‐Aliased Raster Clip‐Art47
Implicit Modeling of Patient‐Specific Aortic Dissections with Elliptic Fourier Descriptors47
Efficient Texture Parameterization Driven by Perceptual‐Loss‐on‐Screen46
A Grammar‐Based Approach for Applying Visualization Taxonomies to Interaction Logs45
Visual Analysis of Spatio‐temporal Phenomena with 1D Projections44
Hardware Adaptive High‐Order Interpolation for Real‐Time Graphics39
Search Me Knot, Render Me Knot: Embedding Search and Differentiable Rendering of Knots in 3D38
MP‐NeRF: Neural Radiance Fields for Dynamic Multi‐person synthesis from Sparse Views38
Neural Sequence Transformation36
SO(3)‐Pose: SO(3)‐Equivariance Learning for 6D Object Pose Estimation35
Narrow‐Band Screen‐Space Fluid Rendering35
Gauss Stylization: Interactive Artistic Mesh Modeling based on Preferred Surface Normals35
Front Matter33
LoCoPalettes: Local Control for Palette‐based Image Editing31
SDF‐StyleGAN: Implicit SDF‐Based StyleGAN for 3D Shape Generation30
Multiphysics Simulation Methods in Computer Graphics29
The Impulse Particle‐In‐Cell Method27
Adaptive Multi‐view Radiance Caching for Heterogeneous Participating Media26
Accessible Visualization: Design Space, Opportunities, and Challenges25
Thin‐Volume Visualization on Curved Domains24
Point‐augmented bi‐cubic subdivision surfaces23
Local Scale Adaptation to Hand Shape Model for Accurate and Robust Hand Tracking22
Fine‐Grained Memory Profiling of GPGPU Kernels22
Interactive Authoring of Terrain using Diffusion Models21
Curved Three‐Director Cosserat Shells with Strong Coupling21
Example‐Based Colour Transfer for 3D Point Clouds21
World‐Space Spatiotemporal Path Resampling for Path Tracing21
User‐Controllable Latent Transformer for StyleGAN Image Layout Editing21
State of the Art in Computational Mould Design21
Algorithms for Microscopic Crowd Simulation: Advancements in the 2010s21
An Efficient Self‐supporting Infill Structure for Computational Fabrication20
Smooth Transitions Between Parallel Coordinates and Scatter Plots via Polycurve Star Plots20
Embedding QR Code onto Triangulated Meshes using Horizon Based Ambient Occlusion20
A Process Model for Dashboard Onboarding20
Path Guiding Using Spatio‐Directional Mixture Models20
Ray‐aligned Occupancy Map Array for Fast Approximate Ray Tracing20
A Robust Multi‐View System for High‐Fidelity Human Body Shape Reconstruction19
KerGen: A Kernel Computation Algorithm for 3D Polygon Meshes19
Neural Garment Dynamics via Manifold‐Aware Transformers19
Beyond ExaBricks: GPU Volume Path Tracing of AMR Data18
A Survey on Cage‐based Deformation of 3D Models18
Conditional Font Generation With Content Pre‐Train and Style Filter18
Adversarial Unsupervised Domain Adaptation for 3D Semantic Segmentation with 2D Image Fusion of Dense Depth18
Efficient Direct Isosurface Rasterization of Scalar Volumes17
Data Parallel Multi‐GPU Path Tracing using Ray Queue Cycling17
Visual Gaze Labeling for Augmented Reality Studies17
From Delays to Densities: Exploring Data Uncertainty through Speech, Text, and Visualization17
Evaluating View Management for Situated Visualization in Web‐based Handheld AR17
Perceptual Quality Assessment of NeRF and Neural View Synthesis Methods for Front‐Facing Views17
Should I make it round? Suitability of circular and linear layouts for comparative tasks with matrix and connective data16
Evaluating Data‐type Heterogeneity in Interactive Visual Analyses with Parallel Axes16
On Landmark Distances in Polygons16
Effective Use of Likert Scales in Visualization Evaluations: A Systematic Review16
Issue Information15
CoupNeRF: Property‐aware Neural Radiance Fields for Multi‐Material Coupled Scenario Reconstruction15
Proliferating cell nuclear antigen sliding along DNA15
Spatially and Temporally Optimized Audio‐Driven Talking Face Generation15
State of the Art in Efficient Translucent Material Rendering with BSSRDF15
Eye‐Tracking‐Based Prediction of User Experience in VR Locomotion Using Machine Learning15
UTOPIC: Uncertainty‐aware Overlap Prediction Network for Partial Point Cloud Registration14
A Survey on SPH Methods in Computer Graphics14
Hierarchical Co‐generation of Parcels and Streets in Urban Modeling14
Bracket Diffusion: HDR Image Generation by Consistent LDR Denoising14
SIGDT: 2D Curve Reconstruction14
Two‐Step Training: Adjustable Sketch Colourization via Reference Image and Text Tag14
Many‐Light Rendering Using ReSTIR‐Sampled Shadow Maps14
SOBB: Skewed Oriented Bounding Boxes for Ray Tracing13
Learning Image Fractals Using Chaotic Differentiable Point Splatting13
Where did my Lines go? Visualizing Missing Data in Parallel Coordinates13
Row–Column Separated Attention Based Low‐Light Image/Video Enhancement13
Curved Image Triangulation Based on Differentiable Rendering13
NEnv: Neural Environment Maps for Global Illumination13
Line Drawing Vectorization via Coarse‐to‐Fine Curve Network Optimization13
S‐ACORD: Spectral Analysis of COral Reef Deformation13
Cues to fast‐forward collaboration: A Survey of Workspace Awareness and Visual Cues in XR Collaborative Systems13
A Dynamic Mixture Model for Non‐equilibrium Multiphase Fluids13
Interactive design of 2D car profiles with aerodynamic feedback13
ZoomShop: Depth‐Aware Editing of Photographic Composition12
A Differential Diffusion Theory for Participating Media12
Exploring Effects of Ecological Visual Analytics Interfaces on Experts' and Novices' Decision‐Making Processes: A Case Study in Air Traffic Control12
Abstract Painting Synthesis via Decremental optimization12
Multi‐Modal Face Stylization with a Generative Prior12
HardVis: Visual Analytics to Handle Instance Hardness Using Undersampling and Oversampling Techniques12
Uncertainty‐aware Visualization of Regional Time Series Correlation in Spatio‐temporal Ensembles12
Implicit Neural Deformation for Sparse‐View Face Reconstruction12
Novel View Synthesis Of Transparent Object From a Single Image12
Neurosymbolic Models for Computer Graphics12
Non‐Orthogonal Reduction for Rendering Fluorescent Materials in Non‐Spectral Engines11
LGSur‐Net: A Local Gaussian Surface Representation Network for Upsampling Highly Sparse Point Cloud11
Fabrication‐Aware Reverse Engineering for Carpentry11
Front Matter11
Infinite 3D Landmarks: Improving Continuous 2D Facial Landmark Detection11
ProBGP: Progressive Visual Analytics of Live BGP Updates11
Cooperative Profile Guided Optimizations11
Fiblets for Real‐Time Rendering of Massive Brain Tractograms11
Survey of Inter‐Prediction Methods for Time‐Varying Mesh Compression10
THGS: Lifelike Talking Human Avatar Synthesis From Monocular Video Via 3D Gaussian Splatting10
LOOPS: LOcally Optimized Polygon Simplification10
4‐LEGS: 4D Language Embedded Gaussian Splatting10
Robust Diffusion‐based Motion In‐betweening10
Scaling Painting Style Transfer10
SVBRDF Reconstruction by Transferring Lighting Knowledge10
Evolutive 3D Urban Data Representation through Timeline Design Space10
Neural Face Skinning for Mesh‐agnostic Facial Expression Cloning10
Learning to Learn and Sample BRDFs10
Local Extraction of 3D Time‐Dependent Vector Field Topology10
Visual Parameter Space Exploration in Time and Space10
SMFS‐GAN: Style‐Guided Multi‐class Freehand Sketch‐to‐Image Synthesis10
Winding Number Features for Vector Sketch Colorization10
Fine‐Grained Scene Graph Generation with Overlap Region and Geometrical Center10
GA‐Sketching: Shape Modeling from Multi‐View Sketching with Geometry‐Aligned Deep Implicit Functions9
Simplification of 2D Polygonal Partitions via Point‐line Projective Duality, and Application to Urban Reconstruction9
RectEuler: Visualizing Intersecting Sets using Rectangles9
Mini‐VLAT: A Short and Effective Measure of Visualization Literacy9
Tac‐Anticipator: Visual Analytics of Anticipation Behaviors in Table Tennis Matches9
Neural Semantic Surface Maps9
A Hierarchical Architecture for Neural Materials9
Garment Animation NeRF with Color Editing9
Cognitive Model of Agent Exploration with Vision and Signage Understanding9
Real‐Time Underwater Spectral Rendering9
Joint Hand and Object Pose Estimation from a Single RGB Image using High‐level 2D Constraints9
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Frequency‐Aware Facial Image Shadow Removal through Skin Color and Texture Learning9
Real‐time Virtual‐Try‐On from a Single Example Image through Deep Inverse Graphics and Learned Differentiable Renderers9
Lossless Basis Expansion for Gradient‐Domain Rendering9
Fashion Transfer: Dressing 3D Characters from Stylized Fashion Sketches9
TopoNet: Topology Learning for 3D Reconstruction of Objects of Arbitrary Genus9
Efficient Hardware Acceleration of Robust Volumetric Light Transport Simulation9
????‐Style: Stylized Gaussian Splatting9
A Perceptual Shape Loss for Monocular 3D Face Reconstruction8
Correction to “Antarstick: Extracting Snow Height From Time‐Lapse Photography”8
Design Patterns and Trade‐Offs in Responsive Visualization for Communication8
A Survey on Reinforcement Learning Methods in Character Animation8
Interactive Editing of Discrete Chebyshev Nets8
Front Matter8
PossibleImpossibles: Exploratory Procedural Design of Impossible Structures8
Generating Upper‐Body Motion for Real‐Time Characters Making their Way through Dynamic Environments8
Eigenvalue Blending for Projected Newton8
Large‐Scale Worst‐Case Topology Optimization8
Fast and Exact Root Parity for Continuous Collision Detection8
visMOP – A Visual Analytics Approach for Multi‐omics Pathways8
Real‐Time Ray Tracing of Micro‐Poly Geometry with Hierarchical Level of Detail8
Surface‐aware Mesh Texture Synthesis with Pre‐trained 2D CNNs8
Computational Design of Kinesthetic Garments8
2D Neural Fields with Learned Discontinuities8
Neural Fields in Visual Computing and Beyond8
Advances in Data‐Driven Analysis and Synthesis of 3D Indoor Scenes8
Generative Deformable Radiance Fields for Disentangled Image Synthesis of Topology‐Varying Objects8
Smooth Interpolating Curves with Local Control and Monotone Alternating Curvature7
Visualizing Carotid Blood Flow Simulations for Stroke Prevention7
Guided Exploration of Industrial Sensor Data7
Spatio‐temporal Keyframe Control of Traffic Simulation using Coarse‐to‐Fine Optimization7
Half‐body Portrait Relighting with Overcomplete Lighting Representation7
State‐of‐the‐Art Report on Optimizing Particle Advection Performance7
Front Matter7
Fabricable Multi‐Scale Wang Tiles7
Topography of Violence: Considerations for Ethical and Collaborative Visualization Design7
Controllable Garment Image Synthesis Integrated with Frequency Domain Features7
Beyond Alternative Text and tables: Comparative Analysis of Visualization Tools and Accessibility Methods7
Front Matter7
Raster‐to‐Graph: Floorplan Recognition via Autoregressive Graph Prediction with an Attention Transformer7
Linearly Transformed Spherical Distributions for Interactive Single Scattering with Area Lights7
Neural Representation of Open Surfaces7
PriFit: Learning to Fit Primitives Improves Few Shot Point Cloud Segmentation7
Process and Pitfalls of Online Teaching and Learning with Design Study “Lite” Methodology: A Retrospective Analysis7
State‐of‐the‐art in Large‐Scale Volume Visualization Beyond Structured Data7
3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods7
Recolorable Posterization of Volumetric Radiance Fields Using Visibility‐Weighted Palette Extraction7
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Meso‐Skeleton Guided Hexahedral Mesh Design7
Neural Free‐Viewpoint Relighting for Glossy Indirect Illumination7
Learning to Transfer In‐Hand Manipulations Using a Greedy Shape Curriculum7
Texture Defragmentation for Photo‐Reconstructed 3D Models7
SOD‐diffusion: Salient Object Detection via Diffusion‐Based Image Generators7
Continuous Layout Editing of Single Images with Diffusion Models7
LINGO : Visually Debiasing Natural Language Instructions to Support Task Diversity7
Efficient Path‐Space Differentiable Volume Rendering With Respect To Shapes7
iShapEditing: Intelligent Shape Editing with Diffusion Models6
Efficient Neural Representation of Volumetric Data using Coordinate‐Based Networks.6
Graph‐Based Synthesis for Skin Micro Wrinkles6
Deep Reconstruction of 3D Smoke Densities from Artist Sketches6
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ShellNeRF: Learning a Controllable High‐resolution Model of the Eye and Periocular Region6
Procedural Roof Generation From a Single Satellite Image6
Semi‐MoreGAN: Semi‐supervised Generative Adversarial Network for Mixture of Rain Removal6
MODNet: Multi‐offset Point Cloud Denoising Network Customized for Multi‐scale Patches6
Optimizing Grid Layouts for Level‐of‐Detail Exploration of Large Data Collections6
Two‐step Temporal Interpolation Network Using Forward Advection for Efficient Smoke Simulation6
Interactive Depixelization of Pixel Art through Spring Simulation6
Visual Analysis of Two‐Phase Flow Displacement Processes in Porous Media6
A Multiscale Microfacet Model Based on Inverse Bin Mapping6
Does 3D Gaussian Splatting Need Accurate Volumetric Rendering?6
Strictly Conservative Neural Implicits6
Blue Noise Plots6
Optimizing Surface Voxelization for Triangular Meshes with Equidistant Scanlines and Gap Detection6
Front Matter6
What's in a Decade? Transforming Faces Through Time6
Front Matter6
A Survey on Bounding Volume Hierarchies for Ray Tracing6
OptFlowCam: A 3D‐Image‐Flow‐Based Metric in Camera Space for Camera Paths in Scenes with Extreme Scale Variations6
ShadowPatch: Shadow Based Segmentation for Reliable Depth Discontinuities in Photometric Stereo6
PERGAMO: Personalized 3D Garments from Monocular Video6
Do Disease Stories Need a Hero? Effects of Human Protagonists on a Narrative Visualization about Cerebral Small Vessel Disease6
Optimized Dual‐Volumes for Tetrahedral Meshes6
Optimized Processing of Localized Collisions in Projective Dynamics6
Topological Characterization and Uncertainty Visualization of Atmospheric Rivers6
Distinguishing Structures from Textures by Patch‐based Contrasts around Pixels for High‐quality and Efficient Texture filtering6
Exploring How Visualization Design and Situatedness Evoke Compassion in the Wild6
Vessel Maps: A Survey of Map‐Like Visualizations of the Cardiovascular System6
StyleBlend: Enhancing Style‐Specific Content Creation in Text‐to‐Image Diffusion Models6
Efficient Environment Map Rendering Based on Decomposition6
Directionality‐Aware Design of Embroidery Patterns6
Quad‐fisheye Image Stitching for Monoscopic Panorama Reconstruction6
Parallel Transformation of Bounding Volume Hierarchies into Oriented Bounding Box Trees6
GLS‐PIA: n‐Dimensional Spherical B‐Spline Curve Fitting based on Geodesic Least Square with Adaptive Knot Placement6
Memory‐Efficient GPU Volume Path Tracing of AMR Data Using the Dual Mesh6
Stochastic Subsets for BVH Construction6
GerontoVis: Data Visualization at the Confluence of Aging6
Dressi: A Hardware‐Agnostic Differentiable Renderer with Reactive Shader Packing and Soft Rasterization6
Dynamic Diffuse Global Illumination Resampling6
Local offset point cloud transformer based implicit surface reconstruction5
Issue Information5
A Stereo Matching Algorithm for High‐Precision Guidance in a Weakly Textured Industrial Robot Environment Dominated by Planar Facets5
GETr: A Geometric Equivariant Transformer for Point Cloud Registration5
Roominoes: Generating Novel 3D Floor Plans From Existing 3D Rooms5
DeforestVis: Behaviour Analysis of Machine Learning Models with Surrogate Decision Stumps5
Dynamic Voxel‐Based Global Illumination5
3D Generative Model Latent Disentanglement via Local Eigenprojection5
DiffPop: Plausibility‐Guided Object Placement Diffusion for Image Composition5
InverseVis: Revealing the Hidden with Curved Sphere Tracing5
ParaDime: A Framework for Parametric Dimensionality Reduction5
MoNeRF: Deformable Neural Rendering for Talking Heads via Latent Motion Navigation5
Learning Human Search Behavior from Egocentric Visual Inputs5
Palette‐Based Recolouring of Gradient Meshes5
Decision Boundary Visualization for Counterfactual Reasoning5
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