Media Culture & Society

Papers
(The H4-Index of Media Culture & Society is 23. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2020-04-01 to 2024-04-01.)
ArticleCitations
Folk theories of algorithms: Understanding digital irritation76
Infrastructuralization of Tik Tok: transformation, power relationships, and platformization of video entertainment in China69
After the post-public sphere54
Access granted: Facebook’s free basics in Africa53
Rebel with a cause: the framing of climate change and intergenerational justice in the German press treatment of the Fridays for Future protests53
Artificial companions, social bots and work bots: communicative robots as research objects of media and communication studies51
‘Absentmindedly scrolling through nothing’: liveness and compulsory continuous connectedness in social media40
Global online platforms, COVID-19, and culture: The global pandemic, an accelerator towards which direction?39
Commemorating from a distance: the digital transformation of Holocaust memory in times of COVID-1938
The virtual stages of hate: Using Goffman’s work to conceptualise the motivations for online hate37
Nothing to disconnect from? Being singular plural in an age of machine learning35
English as lingua franca. Or the sterilisation of scientific work32
De-territorialized digital capitalism and the predicament of the nation-state: Netflix in Arabia30
The turn to regulation in digital communication: the ACCC’s digital platforms inquiry and Australian media policy29
Digital labour: an empty signifier?29
Public service media in the age of SVoDs: A comparative study of PSM strategic responses in Flanders, Italy and the UK28
Mutual affordances: the dynamics between social media and populism28
Platform governance at the margins: Social media creators’ experiences with algorithmic (in)visibility26
Hooking up with friends: LGBTQ+ young people, dating apps, friendship and safety26
Vinyl won’t save us: reframing disconnection as engagement25
The limits and boundaries of digital disconnection25
The shadow banning controversy: perceived governance and algorithmic folklore25
Coextensive space: virtual reality and the developing relationship between the body, the digital and physical space23
Work, play, and precariousness: An overview of the labour ecosystem of esports23
Browsing with Alexa: Interrogating the impact of voice assistants as web interfaces23
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