Computers & Graphics-UK

Papers
(The median citation count of Computers & Graphics-UK is 2. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-02-01 to 2025-02-01.)
ArticleCitations
Three dimensional forest dynamic evolution based on hydraulic erosion and forest fire disturbance119
GaussianAvatar: Human avatar Gaussian splatting from monocular videos97
Exploring the role of conscientiousness on visualization-supported decision-making97
A robot arm digital twin utilising reinforcement learning63
FluxomicsExplorer: Differential visual analysis of Flux Sampling based on Metabolomics60
Point cloud quality assessment based on geometry-aware texture descriptors52
Design and fabrication of multi-patch elastic geodesic grid structures46
α-Curves: Extended log-aesthetic curves with variable shape paramete46
Designing, testing and adapting navigation techniques for the immersive web40
A multimodal smartwatch-based interaction concept for immersive environments39
Weighted guided image filtering with entropy evaluation weighting36
Simple implementation and low computational cost simulation of curved folds based on ruling-aware triangulation34
Restoration of ancient temple murals using cGAN and PConv networks31
Deep learning-based framework for Shape Instance Registration on 3D CAD models28
Fast and reliable incremental dimensionality reduction for streaming data28
Editorial Note28
Improving geometric iterative approximation methods using local approximations27
Foreword to Special Section on EuroVA 202126
Foreword to special section on SIBGRAPI 202226
Editorial Board25
Understanding reinforcement learned crowds25
Foreword RAGI24
Editorial Board24
Foreword to the special section on best papers of the Eurographics 2022 Education Papers Program20
An overview on Meta-learning approaches for Few-shot Weakly-supervised Segmentation19
Foreword to the Special Section on the Symposium on Virtual and Augmented Reality 2020 (SVR 2020)19
Thanks to Reviewers 202019
Editorial Board19
LFPeers: Temporal similarity search and result exploration18
Sand painting conversion based on detail preservation18
Automatic 3D CAD models reconstruction from 2D orthographic drawings18
A skinning technique for modeling artistic disk B-spline shapes18
Snowed autoencoders are efficient snow removers18
Editorial note17
DGRN: Image super-resolution with dual gradient regression guidance17
Editorial Board17
Structure-aware bottle cap art17
Screen space shape manipulation by global structural optimization16
No-reference shadow detection quality assessment via reference learning and multi-mode exploring16
Foreword: Special section on the Eurographics Workshop on Visual Computing for Biology and Medicine (EG VCBM) 202015
Adaptive image vectorisation and brushing using mesh colours15
Editorial Note15
Thanks to Reviewers 202115
A Conversation with SMI 2021 Young Researcher Award winner Melina Skouras15
Optimized 2D ball trees for shape layout applications15
Foreword to the Special Section on CEIG 202114
Foreword to the Special Section on the Reality-Virtuality Continuum and its Applications (RVCA)14
Automatic shape adjustment at joints for the implicit skinning14
Topological analysis of density fields: An evaluation of segmentation methods14
Vectorized instance segmentation using periodic B-splines based on cascade architecture14
Fast 3D texture-less object tracking with geometric contour and local region14
Interactive analysis for large volume data from fluorescence microscopy at cellular precision14
Primal residual reduction with extended position based dynamics and hyperelasticity13
General discriminative optimization for point set registration13
Note Computers & Graphics Issue 11613
Multimodal visualization of complementary color-coded FA map and tensor glyphs for interactive tractography ROI seeding13
Stats on-site — Sports spectator experience through situated visualizations13
Editorial Board12
3D geometric kernel computation in polygon mesh structures12
Coarse-to-fine pipeline for 3D wireframe reconstruction from point cloud12
StyleTerrain: A novel disentangled generative model for controllable high-quality procedural terrain generation12
Simulating the appearance of mid-air imaging with micro-mirror array plates12
Quadratic-attraction subdivision with contraction-ratio λ12
TDG-Diff: Advancing customized text-to-image synthesis with two-stage diffusion guidance12
Single-View 3D reconstruction: A Survey of deep learning methods12
Recent advances in vision-based indoor navigation: A systematic literature review12
Deep synthesis and exploration of omnidirectional stereoscopic environments from a single surround-view panoramic image11
3DCascade-GAN: Shape completion from single-view depth images11
A framework for uncertainty-aware visual analytics of proteins11
Editorial note computers & graphics issue 12111
Localised and shape-aware functions for spectral geometry processing and shape analysis: A survey & perspectives11
TransPIFu: Combining Transformer and Pixel-Aligned Implicit Function for Single-view Clothed Human Reconstruction11
Neural Green’s function for Laplacian systems11
Discrete orthogonal structures11
Texture-aware and structure-preserving superpixel segmentation11
Foreword to the special section on Shape Modeling International 2024 (SMI2024)11
Efficient boundary surface reconstruction from multi-label volumetric data with mathematical morphology11
Closed-form quadrangulation of n-sided patches11
Hand-raising gesture detection in classroom with spatial context augmentation and dilated convolution10
VRdeo: Creating engaging educational material for asynchronous student-teacher exchange using virtual reality10
Saliency-aware color harmony models for outdoor signboard10
DCU-NET: Self-supervised monocular depth estimation based on densely connected U-shaped convolutional neural networks10
Efficient inverse-kinematics solver for precise pose reconstruction of skinned 3D models10
Exploring shape spaces of 3D tree point clouds10
C2SPoint: A classification-to-saliency network for point cloud saliency detection10
Visual saliency detection via a recurrent residual convolutional neural network based on densely aggregated features10
An efficient method for acquisition of spectral BRDFs in real-world scenarios10
Enhancing semantic mapping in text-to-image diffusion via Gather-and-Bind10
NeuBTF: Neural fields for BTF encoding and transfer10
SHREC’22 track: Sketch-based 3D shape retrieval in the wild10
Deformation transfer survey10
Robust feature-free pose tracking and uncertainty-aware geometry reconstruction for spinning non-cooperative targets10
The phantom effect in information visualization10
Query-replace operations for topologically controlled 3D mesh editing9
Co-adaptive visual data analysis and guidance processes9
An overlap estimation guided feature metric approach for real point cloud registration9
Making motion matching stable and fast with Lipschitz-continuous neural networks and Sparse Mixture of Experts9
Procedural crowd generation for semantically augmented virtual cities9
Does overlay field of view in head-mounted displays affect spatial memorization?9
Polyhedron kernel computation using a geometric approach9
Foreword to the special section on molecular graphics and visual analysis of molecular data (MolVA 2021)9
Estimating intrinsic characteristics of images for shadow removal9
Adaptive module and accurate heatmap translator for multi-person human pose estimation9
Multi-resolution terrain rendering using summed-area tables9
SparseFormer: Sparse transformer network for point cloud classification9
Quality assessment of retargeted images using deep learning capabilities9
inCCsight: A software for exploration and visualization of DT-MRI data of the Corpus Callosum9
Volumetric nonwoven structures: An algebraic framework for systematic design of infinite polyhedral frames using nonwoven fabric patterns8
SHREC 2021: Retrieval of cultural heritage objects8
A visualization technique to assist in the comparison of large meteorological datasets8
Investigating user behavior in slideshows and scrollytelling as narrative genres in medical visualization8
Elliptic Gabriel Taubin smoothing of point clouds8
Design, evaluation and calibration of wearable electrotactile interfaces for enhancing contact information in virtual reality8
DirectVoxGO++: Grid-based fast object reconstruction using radiance fields8
3D Modeling of rural environments from multiscale aerial imagery8
Robust resistance to noise and outliers: Screened Poisson Surface Reconstruction using adaptive kernel density estimation8
A vision for contextualized evaluation of remote collaboration supported by AR8
A conversation with Bianca Falcidieno: SMI 2021 Tosiyasu Kunii Achievement Award winner8
LARFNet: Lightweight asymmetric refining fusion network for real-time semantic segmentation8
Automatic interior layout with user-specified furniture8
Differentiable microstructures design via anisotropic thermal diffusion8
Narrative medical visualization to communicate disease data8
An augmented crowd simulation system using automatic determination of navigable areas8
In Memoriam8
Enhancement of ridge-valley features in point cloud based on position and normal guidance8
A weakly supervised framework for real-world point cloud classification8
Fast direct multi-person radiance fields from sparse input with dense pose priors7
Teaching the basics of computer graphics in virtual reality7
Poetry4painting: Diversified poetry generation for large-size ancient paintings based on data augmentation7
Advances in vision-based deep learning methods for interacting hands reconstruction: A survey7
Stylized robotic clay sculpting7
As-rigid-as-possible volume tracking for time-varying surfaces7
Edge-protected IDW-based DEM detail enhancement and 3D terrain visualization7
From coin to 3D face sculpture portraits in the round of Roman emperors7
DynBioSketch: A tool for sketching dynamic visual summaries in biology, and its application to infection phenomena7
ChatKG: Visualizing time-series patterns aided by intelligent agents and a knowledge graph7
GIC-Flow: Appearance flow estimation via global information correlation for virtual try-on under large deformation7
Erratum to “Stylized robotic clay sculpting” [Comput. Graph. 98 (2021) 150–164]7
Visualizing simulation ensembles of extreme weather events7
Conditional room layout generation based on graph neural networks7
Interactive tools for explaining multidimensional projections for high-dimensional tabular data7
Combining attention mechanism and Retinex model to enhance low-light images7
SIT6: Indirect touch-based object manipulation for DeskVR7
CVTLayout: Automated generation of mid-scale commercial space layout via Centroidal Voronoi Tessellation7
Analyzing the effect of undermining on suture forces during simulated skin flap surgeries with a three-dimensional finite element method7
TPVis: A visual analytics system for exploring test case prioritization methods7
Multi-grid representation with field regularization for self-supervised surface reconstruction from point clouds7
Transferring transfer functions (TTF): A guided approach to transfer function optimization in volume visualization7
Synthetic surface mesh generation of aortic dissections using statistical shape modeling7
Implementing Digital Twins via micro-frontends, micro-services, and web 3D7
Multi-view depth estimation based on multi-feature aggregation for 3D reconstruction7
Editorial Note Computers & Graphics Issue 1227
Novel view synthesis with wide-baseline stereo pairs based on local–global information7
Efficient image generation with Contour Wavelet Diffusion7
Robust and automatic clothing reconstruction based on a single RGB image6
Foreword to the Special Section on CEIG 20226
A vertex-centric representation for adaptive diamond-kite meshes6
Foreword to the special section on emerging computer graphics6
Foreword to Special Section on WEB3D 2021 Selected6
Point feature label placement for multi-page maps on small-screen devices6
An integer representation for periodic tilings of the plane by regular polygons6
Foreword to the Special Section on Visual Analytics6
Editorial6
Cross ratio arrays: A descriptor invariant to severe projective deformation and robust to occlusion for planar shape recognition6
Blind motion deblurring via L0 sparse representation6
Foveated light culling6
Sparse prior guided deep multi-view stereo6
Foreword to the special section on SIBGRAPI 2022 tutorials6
Adaptive depth estimation for pyramid multi-view stereo6
Foreword to the special issue on 3D object retrieval 2021 workshop (3DOR2021)6
Foreword to the special section on 2019 international conference on cyberworlds (Cyberworlds 2019)6
Neural 3D face rendering conditioned on 2D appearance via GAN disentanglement method6
Non-overlapping geometric shadow map6
Real time contact surface prediction for grasping with complex geometries6
How neuroticism and locus of control affect user performance in high-dimensional data visualization6
α-B-splines non-stationary subdivision schemes for grids of arbitr6
A parallel algorithm for computing Voronoi diagram of a set of spheres using restricted lower envelope approach and topology matching6
Computing the μ-bases of algebraic monoid curves and surfaces6
Computational design of planet regolith sampler based on Bayesian optimization6
A Note from the Editor in Chief6
Modeling with discrete equivalence classes of planar quads6
A new rendering algorithm based on multi-space for living soft tissue6
Foreword to the Special Section on Smart Tool and Applications for Graphics (STAG 2020)6
Editorial Board5
Linear time manageable edge-aware filtering on complementary tree structures5
Towards a robust and portable pipeline for quad meshing: Topological initialization of injective integer grid maps5
NeRVI: Compressive neural representation of visualization images for communicating volume visualization results5
Real-time rendering and physics of complex dynamic terrains modeled as CSG trees of DEMs carved with spheres5
A critical analysis on remote collaboration mediated by Augmented Reality: Making a case for improved characterization and evaluation of the collaborative process5
UDAformer: Underwater image enhancement based on dual attention transformer5
Human pose estimation and action recognition for fitness movements5
Exploration of 3D motorcycle complexes from hexahedral meshes5
GAN-based reactive motion synthesis with class-aware discriminators for human–human interaction5
Contrastive analysis for scatterplot-based representations of dimensionality reduction5
Simultaneous magnification of subtle motions and color variations in videos using Riesz pyramids5
AccuStripes: Visual exploration and comparison of univariate data distributions using color and binning5
Learning persistent homology of 3D point clouds5
Editor’s Choice Award 20225
Low-light image enhancement via illumination optimization and color correction5
Edit propagation via color palettes5
Celebrating Excellence: Eurographics Honors Three Distinguished Associate Editors5
Foreword to the special section on Shape Modeling International 2023 (SMI2023)5
Generation of hyperspectral point clouds: Mapping, compression and rendering5
Image motion deblurring via attention generative adversarial network5
Virtual Ray Tracer 2.05
Learning neural implicit representations with surface signal parameterizations5
HDR-LFNet: Inverse tone mapping using fusion network5
GLHDR: HDR video reconstruction driven by global to local alignment strategy5
Saliency detection for large-scale mesh decimation5
Exploring differential geometry in neural implicits5
Forward inclusion functions for ray-tracing implicit surfaces5
Does virtual threat harm VR experience?: Impact of threat occurrence and repeatability on virtual embodiment and threat response5
Identifying influences between artists based on artwork faces and geographic proximity5
A study of deep single sketch-based modeling: View/style invariance, sparsity and latent space disentanglement5
Towards mitigating uncann(eye)ness in face swaps via gaze-centric loss terms5
Enhanced multi-scale feature adaptive fusion sparse convolutional network for large-scale scenes semantic segmentation5
The Impact of Motion Features of Hand-drawn Lines on Emotional Expression: an Experimental Study5
TextANIMAR: Text-based 3D animal fine-grained retrieval5
Artist guided generation of video game production quality face textures5
Visual cues in VR for guiding attention vs. restoring attention after a short distraction5
Mutual channel prior guided dual-domain interaction network for single image raindrop removal5
Exploring user reception of speech-controlled virtual reality environment for voice and public speaking training5
Vulkan all the way: Transitioning to a modern low-level graphics API in academia5
Editorial Note5
Adaptive approximation of signed distance fields through piecewise continuous interpolation5
Spatio-temporal BRDF: Modeling and synthesis5
AdaptMVSNet: Efficient Multi-View Stereo with adaptive convolution and attention fusion5
Visualising geospatial time series datasets in realtime with the Digital Earth Viewer5
SlidAR+: Gravity-aware 3D object manipulation for handheld augmented reality5
Issue 112: A Note from the Editor-in-Chief5
Multimodal registration across 3D point clouds and CT-volumes5
Contextual Ambient Occlusion: A volumetric rendering technique that supports real-time clipping5
Editorial Board5
Image blind motion deblurring method with longitudinal channel and wavelet dynamic convolution5
An unsupervised video stabilization algorithm based on gyroscope image fusion5
A3GC-IP: Attention-oriented adjacency adaptive recurrent graph convolutions for human pose estimation from sparse inertial measurements5
Toward Mesh-Invariant 3D Generative Deep Learning with Geometric Measures5
An improved refinement rule for multi-sided faces4
Retraction notice to “SHREC 2021: 3D point cloud change detection for street scenes”4
ST2SI: Image Style Transfer via Vision Transformer using Spatial Interaction4
US-Net: U-shaped network with Convolutional Attention Mechanism for ultrasound medical images4
Corrigendum to “Sketch recognition with few examples” [Computers & Graphics 69 (2017) 80-91]4
Deep scene-scale material estimation from multi-view indoor captures4
Exploring the repair process of a 3D printer using augmented reality-based guidance4
MuSic-UDF: Learning Multi-Scale dynamic grid representation for high-fidelity surface reconstruction from point clouds4
Extracting datums to reconstruct CSG models from 2D engineering sketches of polyhedral shapes4
Shell thickening for extrusion-based ceramics printing4
Visual feedback and guided balance training in an immersive virtual reality environment for lower extremity rehabilitation4
ARtention: A design space for gaze-adaptive user interfaces in augmented reality4
Erratum to “Saliency Detection for Large-Scale Mesh Decimation” [Comput. Graph. 111 (2023) 63–76]4
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