IEEE Transactions on Education

Papers
(The TQCC of IEEE Transactions on Education is 5. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-08-01 to 2025-08-01.)
ArticleCitations
Conceptualizing the Sample Mean: Insights for Computer Engineering Students in the Learning Process208
A Gamified Learning Framework to Cultivate Critical Thinking Skills in Students69
Women in Computer Science: High School Math Exam, School Belonging, Academic Self-Efficacy, and Their Relationship to First-Semester Grades55
IEEE Transactions on Education Reviewers 202455
Engineering Entrepreneurship Program Participation: Differences Across Men and Women53
Teaching Electronics in the Context of Industry 4.0: A Survey on the Brazilian Scenario in the Areas of Reconfigurable Logic and Microcontrollers51
An Intelligent Serious Game for Digital Logic Education to Enhance Student Learning36
2024 IEEE Educational Activities Board Award35
Assessing the Effectiveness of UMP STEM Cube as a Tool for Developing Digital Making Skill Sets33
Acceptance of Smart Teaching Tools and Its Influencing Factors Among University and College Teachers32
Attainment Factors of Information Technology Students From Polytechnic University in Mexico29
Computer-Aided Experiments (CAE): A Study Regarding a Remote-Controlled Experiment, Video Analysis, and Simulation on Kinematics27
Contextual Influences on the Adoption of Evidence-Based Instructional Practices by Electrical and Computer Engineering Faculty27
Video Visualization Profile Analysis in Online Courses26
Cognitive Load Theory in the Context of Teaching and Learning Computer Programming: A Systematic Literature Review23
Developing Nontechnical Professional Skills in African American Engineering Majors Through Co-Curricular Activities23
Square Pegs and Round Holes: Pedagogy for Autistic Students in Computing Education23
Learning by Teaching: Creation of Tutorials in the Field of Vocational Training23
Comparing Traditional Teaching and Game-Based Learning Using Teacher-Authored Games on Computer Science Education21
Notice of Violation of IEEE Publication Principles: A Better Approach to Teaching Digital Logic Design to Engineering Undergraduates Than Using Only One of MSI/SSI, Schematic Entry or HDLs20
2024 IEEE Education Society Awards20
Using Structural Equation Modeling to Examine the Relationship Between Preservice Teachers’ Computational Thinking Attitudes and Skills20
Empowering Underrepresented High School Students in STEM Through Hands-On Engineering Technology Summer Camps20
The Universal Micro-Credential Framework: The Role of Badges, Micro-Credentials, Skills Profiling, and Design Patterns in Developing Interdisciplinary Learning and Assessment Paths for Computing Educa20
Online Peer Instruction on Moodle to Foster Students’ Engagement at the Time of COVID-19 Pandemic19
2023 IEEE Educational Activities Board Awards19
Table of Contents19
Guest Editorial Special Issue on Conceptual Learning of Mathematics-Intensive Concepts in Engineering18
Evaluation of Student’s Performance on a T-Shaped Degree17
Using Process and Motivation Data to Predict the Quality With Which Preservice Teachers Debugged Higher and Lower Complexity Programs17
A Systematic Literature Review on Cyber Security Education for Children16
Comparing Student and Recruiter Evaluations of Computer Science Resumes16
Leadership Growth Over Multiple Semesters in Project-Based Student Teams Embedded in Faculty Research (Vertically Integrated Projects)16
A Mars Exploration Control Virtual Simulation Experiment Platform for Engineering Practice in Control Engineering Education16
IEEE Transactions on Education Information for Authors16
Factors That Influence Career Choice in Engineering Students in Spain: A Gender Perspective15
Transdisciplinarity and Team-Based Learning: Strategies for an Introductory Programming Course15
Computational Thinking and User Interfaces: A Systematic Review15
IEEE Transactions on Education Information for Authors14
IEEE Transactions on Education Publication Information14
IEEE Transactions on Education Information for Authors14
Introduction to the Mathematics of Control Education in Calculus for Engineering Students13
Factors Influencing Students’ Choice of and Success in STEM: A Bibliometric Analysis and Topic Modeling Approach13
IEEE Transactions on Education Publication Information13
First-Year Engineering Students’ Experiences and Motivation Amid Emergency Remote Instruction12
Broadening the Pool of Precollege Engineering Teachers: The Path Experienced by a Music Teacher12
2022 IEEE Education Society Awards11
Digital Transformation of Education Toward Successful Internships: A Methodology Developed Over Seven Years and Tested During COVID-1911
A Digital Logic Flipped Classroom for Promoting Students’ Preclass Preparation and Participation in Classroom Activities Using a Guided Reflective Thinking Mechanism10
Exactness: A Concept Important for Engineering Applications or a Source of Potential Difficulties?10
IEEE Transactions on Education Reviewers 202310
IEEE Transactions on Education Publication Information10
Academic and Demographic Cluster Analysis of Engineering Student Success10
The Impact of Scaffolding and Reflection During Problem Scoping in Capstone Design10
Constructing a Computational Thinking Evaluation Framework for Pupils10
FIE-TOE Guest Editorial Grand Challenges in Engineering and Computing Education: Beyond the Pandemic10
A Computer Science-Oriented Approach to Introduce Quantum Computing to a New Audience9
Table of contents9
PBL Student Assessment: Consistency of Different Evaluation Methods in a Computing Faculty9
Analysis of Oral Exams With Speaker Diarization and Speech Emotion Recognition: A Case Study9
Interdisciplinary Project-Based Learning: Experiences and Reflections From Teaching Electronic Engineering in China9
IEEE Transactions on Education Information for Authors9
Transdisciplinarity as a Learning Challenge: Student Experiences and Outcomes in an Innovative Course on Wearable and Collaborative Robotics8
IEEE Transactions on Education Publication Information8
Toward Uncovering Meaning in Human-Robot Interactions8
Promoting Community of Inquiry in Synchronous Team Design Activities for Remote Engineering Laboratory Instruction8
Engaging Engineering Students in Public Health Responses to Disease Outbreaks Through Hackathons8
IEEE Transactions on Education Information for Authors8
IEEE Transactions on Education Publication Information8
Table of Contents8
Knowledge Tracing Through Enhanced Questions and Directed Learning Interaction Based on Multigraph Embeddings in Intelligent Tutoring Systems7
Fostering Engineering Troubleshooting Proficiency: A Real-World Scenario-Based Electrical Training Hardware Using Embedded System7
STEAM Project-Based Learning Approach to Enhance Teaching-Learning Process in the Topic of Pascal’s Principle7
Motivation and Self-Regulated Learning in Computer Science: Lessons Learned From a Multiyear Program of Classroom Research7
Belonging in Engineering for Black, Latinx, and Indigenous Students: Promising Results From an Educational Intervention in an Introductory Programming Course7
Using 3-D Printed Badges to Improve Student Performance and Reduce Dropout Rates in STEM Higher Education7
Assessment of Collaborative Problem Solving in Engineering Students Through Hands-On Simulations7
Collaborative Learning in Engineering Design Education: A Systematic Literature Review7
Application of Open-Hardware-Based Solutions for Rapid Transition From Stationary to the Remote Teaching Model During Pandemic7
Relationship Between Professional Competencies Required by Engineering Students According to ABET and CDIO and Teaching–Learning Techniques7
Latin American Women and Computer Science: A Systematic Literature Mapping6
Student Awareness of Models in First-Year Engineering Courses6
What Is Common to Transportation and Health in Machine Learning Education? The Domain Neglect Bias6
Teaching Programming in Higher Education Using a Hybrid Project-Based Learning Approach6
Learning Through Explanation: Producing and Peer-Reviewing Videos on Electric Circuits Problem Solving6
Students’ Understanding of Stokes’ Theorem in Vector Calculus6
Programming E-Books: Culture, English, and Scratch for Schoolchildren of Rural Taiwan6
Engineering Students’ Perception of Learner Agency Development in an Intercultural PBL (Problem- and Project-Based) Team Setting6
Diagnosing Cognitive Proficiency of Students Using Dense Neural Networks for Adaptive Assistance6
Switching to Outcome-Based Education (OBE) System, a Paradigm Shift in Engineering Education6
Reliability and Safety Engineering for Safety-Critical Systems in Computer Science: A Study Into the Mismatch Between Higher Education and Employment in Brazil and India6
Improving the Social Connectivity in Engineering Educational Networks and Implications6
PBL Intervention for Fostering Creativity in First-Year Engineering Students6
Utilization of Information Entropy in Training and Evaluation of Students’ Abstraction Performance and Algorithm Efficiency in Programming6
A Systematic Interdisciplinary Engineering and Technology Model Using Cutting-Edge Technologies for STEM Education5
Introducing Innovative Prototypes in Course Materials and Fabrication Technologies in Medical Devices for Electrical and Biomedical Engineering Students5
Exploring the Awareness Outcomes of Educating ICT Students on the Environmental Implications of e-Waste Recycling and Energy Consumption in Data Centers5
Decentralized Actuator Control Laboratory: Educational Deployment and Analysis of Its Learning Effectiveness5
A Take-Home Motor Control Teaching Experiment Platform for Control Engineering-Related Courses5
Breaking Barriers: Enhancing Student Satisfaction in Online Engineering Education5
IEEE Transactions on Education Reviewers 20215
Table of Contents5
IEEE Transactions on Education Information for Authors5
Blended Implementation of Existing Precollege Engineering Programs: Teacher Perspectives of Program Impact5
Curricular Hackathons for Engineering Design Learning: The Case of Engineering Design Days5
Teaching Series and Parallel Connections5
In-Class Teaching With Serious Games—Does Experience Matter?5
IEEE Transactions on Education Publication Information5
The Importance of Malware Awareness for Aspiring Cyber Professionals: Applicability of Gamification Static Analysis Tools5
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