IEEE Transactions on Education

Papers
(The H4-Index of IEEE Transactions on Education is 21. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2021-11-01 to 2025-11-01.)
ArticleCitations
Conceptualizing the Sample Mean: Insights for Computer Engineering Students in the Learning Process237
A Gamified Learning Framework to Cultivate Critical Thinking Skills in Students76
An Intelligent Serious Game for Digital Logic Education to Enhance Student Learning59
Teaching Electronics in the Context of Industry 4.0: A Survey on the Brazilian Scenario in the Areas of Reconfigurable Logic and Microcontrollers59
Engineering Entrepreneurship Program Participation: Differences Across Men and Women58
IEEE Transactions on Education Reviewers 202454
Women in Computer Science: High School Math Exam, School Belonging, Academic Self-Efficacy, and Their Relationship to First-Semester Grades41
2024 IEEE Educational Activities Board Award38
Attainment Factors of Information Technology Students From Polytechnic University in Mexico37
Computer-Aided Experiments (CAE): A Study Regarding a Remote-Controlled Experiment, Video Analysis, and Simulation on Kinematics36
Contextual Influences on the Adoption of Evidence-Based Instructional Practices by Electrical and Computer Engineering Faculty36
Learning by Teaching: Creation of Tutorials in the Field of Vocational Training32
Developing Nontechnical Professional Skills in African American Engineering Majors Through Co-Curricular Activities30
Assessing the Effectiveness of UMP STEM Cube as a Tool for Developing Digital Making Skill Sets27
Acceptance of Smart Teaching Tools and Its Influencing Factors Among University and College Teachers27
Cognitive Load Theory in the Context of Teaching and Learning Computer Programming: A Systematic Literature Review24
Comparing Traditional Teaching and Game-Based Learning Using Teacher-Authored Games on Computer Science Education24
Empowering Underrepresented High School Students in STEM Through Hands-On Engineering Technology Summer Camps23
Square Pegs and Round Holes: Pedagogy for Autistic Students in Computing Education23
Video Visualization Profile Analysis in Online Courses22
2024 IEEE Education Society Awards21
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