British Journal of Educational Technology

Papers
(The median citation count of British Journal of Educational Technology is 9. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-06-01 to 2026-06-01.)
ArticleCitations
Aligning human values and educational technologies with value‐sensitive design612
The changing ecologies of international students: Comparing internationalisation at a distance and internationalisation abroad427
Viewing tailored nudges is correlated with improved mastery‐based assessment scores361
Empowering active learning: A social annotation tool for improving student engagement246
Investigating pedagogical agents' scaffolding of self‐regulated learning in relation to learners' subgoals228
The impact of an academic counselling learning analytics tool: Evidence from 3 years of use213
Assessing different implementation modalities of an EdTech intervention for lower‐primary learners: A difference‐in‐difference study in Sierra Leone207
Multimodal learning analytics—In‐between student privacy and encroachment: A systematic review206
Upgrading financial education by adding Python‐based personalized financial projection: A randomized control trial164
The impact of GenAI ‐enabled coding hints on students' programming performance and cognitive load in an SRL 161
Chatbots in tertiary education: Exploring the impact of warm and competent avatars on self‐directed learning146
Untangling complexity of competency evolution: Multi‐channel learning trajectories of score, engagement and problem‐solving efficiency115
A topological exploration of convergence/divergence of human‐mediated and algorithmically mediated pedagogy101
Digital technologies, algorithms and the changing topology of (teacher) education96
Podcasts as pedagogy in higher education: A scoping review to map and advance the field85
Beyond hard workout: A multimodal framework for personalised running training with immersive technologies78
How do students' self‐regulation skills affect learning satisfaction and continuous intention within desktop‐based virtual reality? A structural equation modelling approach75
Interactivity and identity impact learners' sense of agency in virtual reality field trips73
Fostering low‐achieving students' productive disciplinary engagement through knowledge‐building inquiry and reflective assessment72
BJET Editorial Spring 2025: Reporting on AIED research and ethical considerations71
Comparing video and virtual reality as tools for fostering interest and self‐efficacy in classroom management: Results of a pre‐registered experiment69
Issue Information69
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BJET Editorial 2024: A call for research rigour68
The role of generative AI in collaborative problem‐solving of authentic challenges65
Lessons learned from the student dropout patterns on COVID ‐19 pandemic: An analysis supported by machine learning64
Metacognition meets AI : Empowering reflective writing with large language models64
Using virtual classroom simulations in a mathematics methods course to develop pre‐service primary mathematics teachers' noticing skills63
Capturing self‐regulated learning processes in virtual reality: Causal sequencing of multimodal data60
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Assessing approaches to learning with nonparametric multidimensional scaling55
The effectiveness of Tier 1 digital interventions for early reading: A meta‐analysis54
What is the impact of a multi‐modal pedagogical conversational AI system on parents' concerns about technology use by young children?53
Meeting the challenges of continuing education online courses: Can we promote self‐regulated learning strategies with adaptive support?53
Applying social cognition to feedback chatbots: Enhancing trustworthiness through politeness53
Teacher support, academic engagement and learning anxiety in online foreign language learning52
Testing a novel extended educational technology acceptance model using student attitudes towards virtual classrooms51
Infusing educational technologies in the heart of the university—A systematic literature review from an organisational perspective51
Exploring the impact of VoiceBots on multimedia programming education among Ghanaian university students50
Primary school teachers' classroom‐based e‐assessment practices: Insights from the theory of planned behaviour48
Using causal models to bridge the divide between big data and educational theory48
Evaluating the use of BERT and Llama to analyse classroom dialogue for teachers' learning of dialogic pedagogy48
Assessing implicit computational thinking in game‐based learning: A logical puzzle game study47
Issue Information47
Effect of an AI‐based chatbot on students' learning performance in alternate reality game‐based museum learning45
Examining students' attitudes and intentions towards using ChatGPT in higher education45
Human– AI collaborative learning in mixed reality: Examining the cognitive and socio‐emotional interactions45
Requesting a commitment in school teachers to teach in unprecedented ways: The mediating role of teacher agency44
Promoting students' artwork appreciation: An experiential learning‐based virtual reality approach44
Student profiles based on in‐game performance and help‐seeking behaviours in an online mathematics game43
Towards automated transcribing and coding of embodied teamwork communication through multimodal learning analytics42
Evidence‐based multimodal learning analytics for feedback and reflection in collaborative learning42
Design and evaluation of a social and embodied multiplayer reading game to engage primary school learners in Namibia42
Exploring Twitter as a social learning space for education scholars: An analysis of value‐added contributions to the # TPACK network42
‘It's extremely weird to understand UK culture when you don't live there and just study from abroad’: An empirical investigation of internationalisat42
Analysing nontraditional students' ChatGPT interaction, engagement, self‐efficacy and performance: A mixed‐methods approach42
Evidence‐based learning analytics: Reusing and reapplying successful methods and techniques in real learning settings41
Genes in 3D : The impact of virtual reality on biology students' performance and perceptions40
Development of a metacognitive regulation‐based collaborative programming system and its effects on students' learning achievements, computational thinking tendency and group metacognition40
Design‐based implementation research for digitally enabled education reform: Teacher professional development in Tanzania39
Will, Skill, Not Tool: Chinese university students' acceptance of generative AI for academic writing in informal English medium instruction settings38
Fostering complex professional skills with interactive simulation technology: A virtual reality‐based flipped learning approach38
Video demonstrations can predict the intention to use digital learning technologies37
The effects of physical fidelity and task repetition on perceived task load and performance in the virtual reality‐based training simulation36
An experimental study on reading in high‐immersion virtual reality36
How does drawing influence the effectiveness of oral self‐explanation versus instructional explanation in video learning?36
Unveiling cognitive processes in digital reading through behavioural cues: A hybrid intelligence ( HI ) approach35
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Issue Information34
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Providing tailored reflection instructions in collaborative learning using large language models33
Why do college students engage in in‐class media multitasking behaviours? A social learning perspective33
Meta‐analysis of the effect of 360‐degree videos on students' learning outcomes and non‐cognitive outcomes32
Raising student engagement using digital nudges tailored to students' motivation and perceived ability levels32
Issue Information31
Still a fallible tool? Revisiting effects of automated writing evaluation from activity theory perspective31
A Competency Framework for AI Literacy: Variations by Different Learner Groups and an Implied Learning Pathway31
Hybrid teaching intelligence: Lessons learned from an embodied mathematics learning experience31
The more the better? How excessive content and online interaction hinder the learning effectiveness of high‐quality MOOCs31
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Technology integration in higher education and student privacy beyond learning environments—A comparison of the UK 30
A human‐centred learning analytics approach for developing contextually scalable K‐12 teacher dashboards30
“African magic” or “African science”: Issues of technology in African higher education30
The pedagogical makerspace: Learning opportunity and challenge for prospective teachers' growth of TPACK29
Comparing reusable, atomic feedback with classic feedback on a linear equations task using text mining and qualitative techniques29
Collaborative learning with tablets: Analysing students' meaning making of 3D body models in upper secondary education28
Correcting automatically generated closed captions for online learning materials does not improve student learning outcomes (although students believe it does)28
Beyond item analysis: Connecting student behaviour and performance using e‐assessment logs28
Technology addiction, abduction and adoption in higher education: Bird's eye view of the ICT4AD policy in Ghana 20 years on28
Learning analytics and assessment: Emerging research trends, promises and future opportunities28
The impact of social robots' presence and roles on children's performance in musical instrument practice28
Contextualizing privacy with wearable data in higher education28
Issue Information27
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Educational apps and learning: Current evidence on design and evaluation26
Exploring homeplace as a nexus of learning and socially reproductive labour: A feminist perspective on internationalisation at a distance26
Design and validation of a conceptual model for children's continuance intention to use video apps26
Issue Information26
Long‐term effects of an online math tool on U.S. adolescents' achievement26
Collaborative co‐design in action: Reimagining teacher professional development for crisis‐affected contexts25
Students' use patterns of generative artificial intelligence during problem‐solving in an intelligent learning system: Achievement goal orientation matters25
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Do help options facilitate computer‐based L2 listening comprehension? Evidence from an activity theory perspective25
EdTech implementation research in low‐ and middle‐income countries25
Leveraging cultural forms in human‐centred learning analytics design24
Teachers' digital initiatives to bridge students' in‐class and out‐of‐class language learning and the influencing factors24
Enhancing self‐directed learning and Python mastery through integration of a large language model and learning analytics dashboard24
Vulnerable student digital well‐being in AI ‐powered educational decision support systems ( AI24
The quest to cultivate an ecocritical awareness in educational technology scholarship: A question of disciplinary focus in the age of environmental crisis23
Adaptive or adapted to: Sequence and reflexive thematic analysis to understand learners' self‐regulated learning in an adaptive learning analytics dashboard23
The information won't just sink in: Helping teachers provide technology‐assisted data literacy instruction in social studies23
Children's Conceptions of AI , Ethics and Intelligence in China: Evidence from Drawing and Ranking Activities23
Co‐designing enduring learning analytics prediction and support tools in undergraduate biology courses23
Issue Information23
Collaborative dialogue patterns of pair programming and their impact on programming self‐efficacy and coding performance23
AI and English language teaching: Affordances and challenges23
Step‐by‐step towards understanding artificial intelligence: A scaffolded learning progression for young learners22
What next for Universal Design for Learning? A systematic literature review of technology in UDL implementations at second level22
Empowering student self‐regulated learning and science education through ChatGPT : A pioneering pilot study22
GeoSolvAR : Scaffolding spatial perspective‐taking ability of middle‐school students using AR ‐enhanced inquiry learni22
Collaborative Cell Groups: Bridging separation in the Community of Inquiry in a context of Internationalization at a Distance22
Higher education students' value tensions and alignments with a learning analytics dashboard: A comparative study between disciplines with epistemic network analysis21
Incorporation of peer‐feedback into the pedagogical use of spherical video‐based virtual reality in writing education21
Practical and ethical challenges of large language models in education: A systematic scoping review21
Issue Information21
How students can be effective citizens in the digital age: Establishing the Teachers' Perceptions on Digital Citizenship Scale21
Towards prescriptive analytics of self‐regulated learning strategies: A reinforcement learning approach21
Three shades of self‐regulation with unique complex dynamics, drivers and targets for intervention21
ECRIMO , an app to train first graders' spelling: Effectiveness and comparison between different designs21
Investigating the impact of AR technologies on geometric learning in primary school: A comparison between marker‐based and markerless AR20
Blockchain technology for sustainable education20
Basic mathematical skills and fraction understanding predict percentage understanding: Evidence from an intelligent tutoring system20
Big data, big changes? The technologies and sources of data used in science classrooms19
Agency in learning and self‐directed learning with generative AI19
English vocabulary learning through gamification with Tic‐Tac‐Toe in Flippity‐Connecto: The prediction of gameplay self‐efficacy to anxiety, interest and flow experience19
Individual interest, self‐regulation, and self‐directed language learning with technology beyond the classroom19
An embodied, analogical and disruptive approach of AI pedagogy in upper elementary education: An experimental study18
Effects of a teacher development program on teachers' knowledge and collaborative engagement, and students' achievement in computational thinking concepts18
Diverse students' perspectives on privacy and technology integration in higher education18
Standing on the shoulders of giants: Online formative assessments as the foundation for predictive learning analytics models18
Pedagogical features of interactive apps for effective learning of foundational skills18
The life cycle of large language models in education: A framework for understanding sources of bias18
Do AI chatbots improve students learning outcomes? Evidence from a meta‐analysis18
Ensuring privacy through synthetic data generation in education17
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Issue Information17
Building personalised homework from a learning analytics based formative assessment: Effect on fifth‐grade students' understanding of fractions17
Development and validation of the online instructor presence scale: Assessing the dimensions of online teaching17
An exploratory study on practising listening comprehension skills in high‐immersion virtual reality17
What makes tablet‐based learning effective? A study of the role of real‐time adaptive feedback17
Comparing the effectiveness of video and stereoscopic 360° virtual reality‐supported instruction in high school biology courses16
Robot NAO integrated lesson vs. traditional lesson: Measuring learning outcomes on the topic of “societal change” and the mediating effect of student16
What determines university instructors' continuance intentions for smart classroom use: Examining the role of service quality, connectedness and technostress16
Emerging technologies for diverse and inclusive education from a sociocultural perspective16
Development and evaluation of artificial intelligence literacy training for teacher education students16
Rethinking internationalisation at a distance from the perspectives of international students: Critical reflection towards epistemic justice16
When and how biases seep in: Enhancing debiasing approaches for fair educational predictive analytics16
Empathic pedagogical conversational agents: A systematic literature review16
The impact of generative AI on academic integrity of authentic assessments within a higher education context15
Home literacy in the digital era: The role of mobile screen media frequency in a U.S. state15
Investigation of the moderation effect of gender and study level on the acceptance and use of generative AI by higher education students: Comparative15
Using AI ‐supported peer review to enhance feedback literacy: An investigation of students' revision of feedback on peers' essays15
Development of a generative AI ‐powered teachable agent for middle school mathematics learning: A design‐based research study15
Co‐designing teacher support technology for problem‐based learning in middle school science15
Why this app: Can a video‐based intervention help parents identify quality educational apps?14
The impact of augmented reality technology on students' innovation ability: Evidence from a meta‐analysis14
A learning analytics‐based leaderboard feedback approach for promoting student cognitive engagement and learning performance in online collaborative learning14
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The landscape of complexity science in education: A scoping review of peer‐reviewed articles14
Tensions and synergies in arts‐integrated data literacy instruction: Reflections on four classroom implementations14
Are simpler math stories better? Automatic readability assessment of GAI ‐generated multimodal mathematical stories validated by engagement14
‘Internationalisation at a Distance’ at the intersections of educational technologies and the internationalisation of higher education14
Utilizing large language models for EFL essay grading: An examination of reliability and validity in rubric‐based assessments14
Can Generative AI support the learning agency of students with disability? A case study of an Australian secondary school14
Supporting collaborative classroom networks through technology: An actor network theory approach to understanding social behaviours and design13
Open educational resources: Evaluation of students' intention to use and motivation to create13
Advancing theory in the age of artificial intelligence13
Strategies for overcoming the digital divide during the COVID ‐19 pandemic in higher education institutions in Ghana13
Using hybrid intelligence to enhance peer feedback for promoting teacher reflection in video‐based online learning13
Issue Information13
Design and implementation of an AI ‐enabled visual report tool as formative assessment to promote learning achievement and self‐regulated learning: A13
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Understanding computational thinking in the gameplay of the African Songo board game13
Examining cognitive processes of spatial thinking in university students: Insights from a web‐based geographic information systems study13
Conceptions and perspectives of data literacy in secondary education13
Evaluating technology enhanced learning by using single‐case experimental design: A systematic review13
Keep DRAGging ON : Is solving more problems in DragonBox 12 + associated with higher mathematical 13
Timing of information presentation matters: Effects on secondary school students' cognition, motivation and emotion in game‐based learning13
Mapping the self in self‐regulation using complex dynamic systems approach13
Exploring the impact of gamification on students’ academic performance: A comprehensive meta‐analysis of studies from the year 2008 to 202313
Human‐ AI collaboration: Designing artificial agents to facilitate socially shared regulation among learners13
Enhancing self‐regulated learning and learning experience in generative AI environments: The critical role of metacognitive support13
Effects of escape room game‐based civics education on junior high school students' learning motivation, critical thinking and flow experience13
Breaking human dominance: Investigating learners' preferences for learning feedback from generative AI and human tutors12
Analytics‐supported reflective assessment for 6th graders' knowledge building and data science practices: An exploratory study12
Share and embrace demographic and location diversity: Creating an Instagram‐based inclusive online learning community12
Information and communication technology engagement and digital reading: How meta‐cognitive strategies impact their relationship12
A framework for characterising and capturing the quality of digital interactions and experiences in early childhood education12
Modelling within‐person idiographic variance could help explain and individualize learning12
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Early prediction of student knowledge in game‐based learning with distributed representations of assessment questions12
Anatomizing online collaborative inquiry using directional epistemic network analysis and trajectory tracking12
A gamified instant perspective comparison system to facilitate online discussion effectiveness12
University students' digital spaces in online learning communities: Implications for understanding, protecting and maintaining privacy12
Towards inclusivity in AI: A comparative study of cognitive engagement between marginalized female students and peers12
The synergy of pedagogical agents and metaphorical design: Reducing psychological distance to enhance video learning12
Learning by design: Enhancing online collaboration in developing pre‐service TESOL teachers' TPACK for teaching with corpus technology12
Supporting equitable access to learning via SMS in Kenya: Impact on engagement and learning outcomes12
Enhancing online learning outcomes through virtual companion AI : The role of identity anthropomorphism11
A shared lens around sensemaking in learning analytics: What activity theory, definition of a situation and affordances can offer11
Understanding how educational maths apps can enhance learning: A content analysis and qualitative comparative analysis11
BJET editorial 2023: Reflections on the evolving landscape of EdTech11
Ink and algorithm: Exploring temporal dynamics in generative AI ‐assisted writing11
Developing students' creative problem‐solving strategies in the context of blended sports education11
Serious games research streams for social change: Critical review and framing11
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Exploring influential factors in peer upvoting within social annotation10
From crisis to transformation: Evaluating the implementation of DIKSHA in India's EdTech landscape10
AI ‐mediated sensemaking in higher education students’ learning processes: Tensions, sensemaking practices, and AI ‐as10
The first steps for adapting an artificial intelligence emotion expression recognition software for emotional management in the educational context10
Design and validation of an electroencephalogram‐supported approach to tracking real‐time cognitive load variations for adaptive video‐based learning10
Why multimedia might matter: The impact of animations and images on item performance and test‐taker behaviour10
Imaginaries and problematisations: A heuristic lens in the age of artificial intelligence in education10
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Levelling up learning in higher education: Gamification of in‐video components to supercharge student learning and achievement in video‐based learning10
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A systematic review of online persistent learning: Methodologies, findings and issues10
Scaffolding middle school mathematics curricula with large language models10
The mediating effects of needs satisfaction on the relationships between prior knowledge and self‐regulated learning through artificial intelligence chatbot10
A visual learning analytics approach for knowledge building: Impact on students' epistemic understanding of discourse, productive inquiry and domain knowledge9
AI for data generation in education: Towards learning and teaching support at scale9
From recorded to AI ‐generated instructional videos: A comparison of learning performance and experience9
Your body tells how you engage in collaboration: Machine‐detected body movements as indicators of engagement in collaborative math knowledge building9
Prior knowledge interacts with the effects of pre‐questions and feedback types on learning from videos: Eye‐tracking and cognitive load evidence9
Pedagogical agent positioning in external videos improves English academic presentation proficiency in desktop virtual reality settings9
A systematic review of generative AI in education: Empirical insights from a human– AI interaction9
Effects of metalinguistic corrective feedback on novice EFL students' digital game‐based grammar learning performances, perceptions and behavioural p9
Quality counts? Examining the role of feedback provider and feedback quality on students' feedback perceptions9
A framework of literacy development and how AI can transform theory and practice9
Speech analysis of teaching assistant interventions in small group collaborative problem solving with undergraduate engineering students9
Uncovering the predictive effect of behaviours on self‐directed learning ability9
Agency as a system property in human— AI interaction in education9
The effects of instructor participation in asynchronous online discussions on student performance: A systematic review9
How teachers conceptualise shared control with an AI co‐orchestration tool: A multiyear teacher‐centred design process9
The role of EdTech Implementation Research in connecting evidence and practice: Insights for a high‐impact future9
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