British Journal of Educational Technology

Papers
(The median citation count of British Journal of Educational Technology is 10. The table below lists those papers that are above that threshold based on CrossRef citation counts [max. 250 papers]. The publications cover those that have been published in the past four years, i.e., from 2022-08-01 to 2026-08-01.)
ArticleCitations
Aligning human values and educational technologies with value‐sensitive design749
The changing ecologies of international students: Comparing internationalisation at a distance and internationalisation abroad541
Assessing different implementation modalities of an EdTech intervention for lower‐primary learners: A difference‐in‐difference study in Sierra Leone469
Upgrading financial education by adding Python‐based personalized financial projection: A randomized control trial297
Investigating pedagogical agents' scaffolding of self‐regulated learning in relation to learners' subgoals282
Empowering active learning: A social annotation tool for improving student engagement253
The impact of an academic counselling learning analytics tool: Evidence from 3 years of use248
The impact of GenAI ‐enabled coding hints on students' programming performance and cognitive load in an SRL 230
Chatbots in tertiary education: Exploring the impact of warm and competent avatars on self‐directed learning198
Viewing tailored nudges is correlated with improved mastery‐based assessment scores188
Multimodal learning analytics—In‐between student privacy and encroachment: A systematic review177
Untangling complexity of competency evolution: Multi‐channel learning trajectories of score, engagement and problem‐solving efficiency125
Digital technologies, algorithms and the changing topology of (teacher) education118
Podcasts as pedagogy in higher education: A scoping review to map and advance the field106
Beyond hard workout: A multimodal framework for personalised running training with immersive technologies102
Fostering low‐achieving students' productive disciplinary engagement through knowledge‐building inquiry and reflective assessment99
BJET Editorial Spring 2025: Reporting on AIED research and ethical considerations98
Issue Information96
A topological exploration of convergence/divergence of human‐mediated and algorithmically mediated pedagogy94
The role of generative AI in collaborative problem‐solving of authentic challenges94
Lessons learned from the student dropout patterns on COVID ‐19 pandemic: An analysis supported by machine learning91
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BJET Editorial 2024: A call for research rigour89
Metacognition meets AI : Empowering reflective writing with large language models84
Interactivity and identity impact learners' sense of agency in virtual reality field trips81
How do students' self‐regulation skills affect learning satisfaction and continuous intention within desktop‐based virtual reality? A structural equation modelling approach71
Teacher support, academic engagement and learning anxiety in online foreign language learning69
What is the impact of a multi‐modal pedagogical conversational AI system on parents' concerns about technology use by young children?66
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Assessing approaches to learning with nonparametric multidimensional scaling66
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The effectiveness of Tier 1 digital interventions for early reading: A meta‐analysis64
Meeting the challenges of continuing education online courses: Can we promote self‐regulated learning strategies with adaptive support?64
Infusing educational technologies in the heart of the university—A systematic literature review from an organisational perspective62
Capturing self‐regulated learning processes in virtual reality: Causal sequencing of multimodal data61
Applying social cognition to feedback chatbots: Enhancing trustworthiness through politeness59
Testing a novel extended educational technology acceptance model using student attitudes towards virtual classrooms59
Using virtual classroom simulations in a mathematics methods course to develop pre‐service primary mathematics teachers' noticing skills58
Using causal models to bridge the divide between big data and educational theory57
Issue Information57
Assessing implicit computational thinking in game‐based learning: A logical puzzle game study55
Evaluating the use of BERT and Llama to analyse classroom dialogue for teachers' learning of dialogic pedagogy54
Promoting students' artwork appreciation: An experiential learning‐based virtual reality approach53
Human– AI collaborative learning in mixed reality: Examining the cognitive and socio‐emotional interactions52
Primary school teachers' classroom‐based e‐assessment practices: Insights from the theory of planned behaviour52
Effect of an AI‐based chatbot on students' learning performance in alternate reality game‐based museum learning52
Exploring the impact of VoiceBots on multimedia programming education among Ghanaian university students52
Examining students' attitudes and intentions towards using ChatGPT in higher education52
Requesting a commitment in school teachers to teach in unprecedented ways: The mediating role of teacher agency50
Student profiles based on in‐game performance and help‐seeking behaviours in an online mathematics game50
Design and evaluation of a social and embodied multiplayer reading game to engage primary school learners in Namibia49
‘It's extremely weird to understand UK culture when you don't live there and just study from abroad’: An empirical investigation of internationalisat48
Towards automated transcribing and coding of embodied teamwork communication through multimodal learning analytics48
Evidence‐based multimodal learning analytics for feedback and reflection in collaborative learning47
Design‐based implementation research for digitally enabled education reform: Teacher professional development in Tanzania46
Evidence‐based learning analytics: Reusing and reapplying successful methods and techniques in real learning settings45
Exploring Twitter as a social learning space for education scholars: An analysis of value‐added contributions to the # TPACK network45
The effects of physical fidelity and task repetition on perceived task load and performance in the virtual reality‐based training simulation44
Will, Skill, Not Tool: Chinese university students' acceptance of generative AI for academic writing in informal English medium instruction settings42
Fostering complex professional skills with interactive simulation technology: A virtual reality‐based flipped learning approach41
An experimental study on reading in high‐immersion virtual reality41
Video demonstrations can predict the intention to use digital learning technologies41
Genes in 3D : The impact of virtual reality on biology students' performance and perceptions41
How does drawing influence the effectiveness of oral self‐explanation versus instructional explanation in video learning?41
Development of a metacognitive regulation‐based collaborative programming system and its effects on students' learning achievements, computational thinking tendency and group metacognition40
Unveiling cognitive processes in digital reading through behavioural cues: A hybrid intelligence ( HI ) approach40
Analysing nontraditional students' ChatGPT interaction, engagement, self‐efficacy and performance: A mixed‐methods approach40
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Providing tailored reflection instructions in collaborative learning using large language models38
The more the better? How excessive content and online interaction hinder the learning effectiveness of high‐quality MOOCs37
Issue Information36
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A human‐centred learning analytics approach for developing contextually scalable K‐12 teacher dashboards34
Still a fallible tool? Revisiting effects of automated writing evaluation from activity theory perspective34
Why do college students engage in in‐class media multitasking behaviours? A social learning perspective34
Hybrid teaching intelligence: Lessons learned from an embodied mathematics learning experience34
A Competency Framework for AI Literacy: Variations by Different Learner Groups and an Implied Learning Pathway34
Meta‐analysis of the effect of 360‐degree videos on students' learning outcomes and non‐cognitive outcomes34
Correcting automatically generated closed captions for online learning materials does not improve student learning outcomes (although students believe it does)33
Technology integration in higher education and student privacy beyond learning environments—A comparison of the UK 33
Contextualizing privacy with wearable data in higher education33
“African magic” or “African science”: Issues of technology in African higher education33
Collaborative learning with tablets: Analysing students' meaning making of 3D body models in upper secondary education33
The pedagogical makerspace: Learning opportunity and challenge for prospective teachers' growth of TPACK32
Learning analytics and assessment: Emerging research trends, promises and future opportunities32
Beyond item analysis: Connecting student behaviour and performance using e‐assessment logs32
Comparing reusable, atomic feedback with classic feedback on a linear equations task using text mining and qualitative techniques32
Technology addiction, abduction and adoption in higher education: Bird's eye view of the ICT4AD policy in Ghana 20 years on31
The impact of social robots' presence and roles on children's performance in musical instrument practice31
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Issue Information30
Design and validation of a conceptual model for children's continuance intention to use video apps29
Educational apps and learning: Current evidence on design and evaluation29
Issue Information29
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Collaborative co‐design in action: Reimagining teacher professional development for crisis‐affected contexts28
Issue Information28
EdTech implementation research in low‐ and middle‐income countries28
Long‐term effects of an online math tool on U.S. adolescents' achievement27
Do help options facilitate computer‐based L2 listening comprehension? Evidence from an activity theory perspective27
Enhancing self‐directed learning and Python mastery through integration of a large language model and learning analytics dashboard27
Exploring homeplace as a nexus of learning and socially reproductive labour: A feminist perspective on internationalisation at a distance27
Leveraging cultural forms in human‐centred learning analytics design27
Teachers' digital initiatives to bridge students' in‐class and out‐of‐class language learning and the influencing factors27
AI and English language teaching: Affordances and challenges26
Vulnerable student digital well‐being in AI ‐powered educational decision support systems ( AI26
Students' use patterns of generative artificial intelligence during problem‐solving in an intelligent learning system: Achievement goal orientation matters26
The quest to cultivate an ecocritical awareness in educational technology scholarship: A question of disciplinary focus in the age of environmental crisis25
Co‐designing enduring learning analytics prediction and support tools in undergraduate biology courses25
Step‐by‐step towards understanding artificial intelligence: A scaffolded learning progression for young learners25
Issue Information25
GeoSolvAR : Scaffolding spatial perspective‐taking ability of middle‐school students using AR ‐enhanced inquiry learni24
Adaptive or adapted to: Sequence and reflexive thematic analysis to understand learners' self‐regulated learning in an adaptive learning analytics dashboard24
What next for Universal Design for Learning? A systematic literature review of technology in UDL implementations at second level24
Children's Conceptions of AI , Ethics and Intelligence in China: Evidence from Drawing and Ranking Activities24
Empowering student self‐regulated learning and science education through ChatGPT : A pioneering pilot study24
Practical and ethical challenges of large language models in education: A systematic scoping review24
Collaborative Cell Groups: Bridging separation in the Community of Inquiry in a context of Internationalization at a Distance24
Collaborative dialogue patterns of pair programming and their impact on programming self‐efficacy and coding performance24
Diverse students' perspectives on privacy and technology integration in higher education23
An exploratory study on practising listening comprehension skills in high‐immersion virtual reality23
Standing on the shoulders of giants: Online formative assessments as the foundation for predictive learning analytics models23
English vocabulary learning through gamification with Tic‐Tac‐Toe in Flippity‐Connecto: The prediction of gameplay self‐efficacy to anxiety, interest and flow experience23
Three shades of self‐regulation with unique complex dynamics, drivers and targets for intervention23
Pedagogical features of interactive apps for effective learning of foundational skills22
An embodied, analogical and disruptive approach of AI pedagogy in upper elementary education: An experimental study22
Do AI chatbots improve students learning outcomes? Evidence from a meta‐analysis22
Blockchain technology for sustainable education22
Hybrid intelligence feedback systems in design thinking development: Stage‐specific insights on pedagogical effects and characteristics of generative AI 22
ECRIMO , an app to train first graders' spelling: Effectiveness and comparison between different designs21
Investigating the impact of AR technologies on geometric learning in primary school: A comparison between marker‐based and markerless AR21
Higher education students' value tensions and alignments with a learning analytics dashboard: A comparative study between disciplines with epistemic network analysis21
Issue Information21
Agency in learning and self‐directed learning with generative AI21
How students can be effective citizens in the digital age: Establishing the Teachers' Perceptions on Digital Citizenship Scale20
The life cycle of large language models in education: A framework for understanding sources of bias20
Towards prescriptive analytics of self‐regulated learning strategies: A reinforcement learning approach20
Incorporation of peer‐feedback into the pedagogical use of spherical video‐based virtual reality in writing education20
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Individual interest, self‐regulation, and self‐directed language learning with technology beyond the classroom19
Issue Information19
Development and validation of the online instructor presence scale: Assessing the dimensions of online teaching19
Basic mathematical skills and fraction understanding predict percentage understanding: Evidence from an intelligent tutoring system19
Rethinking internationalisation at a distance from the perspectives of international students: Critical reflection towards epistemic justice18
When and how biases seep in: Enhancing debiasing approaches for fair educational predictive analytics18
Building personalised homework from a learning analytics based formative assessment: Effect on fifth‐grade students' understanding of fractions18
What determines university instructors' continuance intentions for smart classroom use: Examining the role of service quality, connectedness and technostress18
Emerging technologies for diverse and inclusive education from a sociocultural perspective18
Co‐designing teacher support technology for problem‐based learning in middle school science18
Robot NAO integrated lesson vs. traditional lesson: Measuring learning outcomes on the topic of “societal change” and the mediating effect of student18
Investigation of the moderation effect of gender and study level on the acceptance and use of generative AI by higher education students: Comparative17
Comparing the effectiveness of video and stereoscopic 360° virtual reality‐supported instruction in high school biology courses17
What makes tablet‐based learning effective? A study of the role of real‐time adaptive feedback17
The impact of generative AI on academic integrity of authentic assessments within a higher education context17
Empathic pedagogical conversational agents: A systematic literature review17
Ensuring privacy through synthetic data generation in education17
Development and evaluation of artificial intelligence literacy training for teacher education students17
Are simpler math stories better? Automatic readability assessment of GAI ‐generated multimodal mathematical stories validated by engagement16
‘Internationalisation at a Distance’ at the intersections of educational technologies and the internationalisation of higher education16
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Understanding computational thinking in the gameplay of the African Songo board game16
Development of a generative AI ‐powered teachable agent for middle school mathematics learning: A design‐based research study16
Why this app: Can a video‐based intervention help parents identify quality educational apps?16
A learning analytics‐based leaderboard feedback approach for promoting student cognitive engagement and learning performance in online collaborative learning16
The landscape of complexity science in education: A scoping review of peer‐reviewed articles16
Using AI ‐supported peer review to enhance feedback literacy: An investigation of students' revision of feedback on peers' essays16
The impact of augmented reality technology on students' innovation ability: Evidence from a meta‐analysis16
Can Generative AI support the learning agency of students with disability? A case study of an Australian secondary school15
Open educational resources: Evaluation of students' intention to use and motivation to create15
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Advancing theory in the age of artificial intelligence15
Timing of information presentation matters: Effects on secondary school students' cognition, motivation and emotion in game‐based learning15
Effects of escape room game‐based civics education on junior high school students' learning motivation, critical thinking and flow experience15
Examining cognitive processes of spatial thinking in university students: Insights from a web‐based geographic information systems study15
Mapping the self in self‐regulation using complex dynamic systems approach15
Utilizing large language models for EFL essay grading: An examination of reliability and validity in rubric‐based assessments15
Using hybrid intelligence to enhance peer feedback for promoting teacher reflection in video‐based online learning15
Keep DRAGging ON : Is solving more problems in DragonBox 12 + associated with higher mathematical 15
The synergy of pedagogical agents and metaphorical design: Reducing psychological distance to enhance video learning14
Analytics‐supported reflective assessment for 6th graders' knowledge building and data science practices: An exploratory study14
Supporting collaborative classroom networks through technology: An actor network theory approach to understanding social behaviours and design14
Exploring the impact of gamification on students’ academic performance: A comprehensive meta‐analysis of studies from the year 2008 to 202314
Information and communication technology engagement and digital reading: How meta‐cognitive strategies impact their relationship14
Supporting equitable access to learning via SMS in Kenya: Impact on engagement and learning outcomes14
Human‐ AI collaboration: Designing artificial agents to facilitate socially shared regulation among learners14
Design and implementation of an AI ‐enabled visual report tool as formative assessment to promote learning achievement and self‐regulated learning: A14
Issue Information14
Share and embrace demographic and location diversity: Creating an Instagram‐based inclusive online learning community14
A framework for characterising and capturing the quality of digital interactions and experiences in early childhood education14
Strategies for overcoming the digital divide during the COVID ‐19 pandemic in higher education institutions in Ghana14
Evaluating technology enhanced learning by using single‐case experimental design: A systematic review14
Enhancing self‐regulated learning and learning experience in generative AI environments: The critical role of metacognitive support14
Anatomizing online collaborative inquiry using directional epistemic network analysis and trajectory tracking13
Developing students' creative problem‐solving strategies in the context of blended sports education13
Early prediction of student knowledge in game‐based learning with distributed representations of assessment questions13
Towards inclusivity in AI: A comparative study of cognitive engagement between marginalized female students and peers13
University students' digital spaces in online learning communities: Implications for understanding, protecting and maintaining privacy13
A gamified instant perspective comparison system to facilitate online discussion effectiveness13
Understanding how educational maths apps can enhance learning: A content analysis and qualitative comparative analysis13
Serious games research streams for social change: Critical review and framing13
Breaking human dominance: Investigating learners' preferences for learning feedback from generative AI and human tutors13
Enhancing online learning outcomes through virtual companion AI : The role of identity anthropomorphism13
Modelling within‐person idiographic variance could help explain and individualize learning13
Learning by design: Enhancing online collaboration in developing pre‐service TESOL teachers' TPACK for teaching with corpus technology13
BJET editorial 2023: Reflections on the evolving landscape of EdTech13
The mediating effects of needs satisfaction on the relationships between prior knowledge and self‐regulated learning through artificial intelligence chatbot12
Scaffolding middle school mathematics curricula with large language models12
AI ‐mediated sensemaking in higher education students’ learning processes: Tensions, sensemaking practices, and AI ‐as12
The first steps for adapting an artificial intelligence emotion expression recognition software for emotional management in the educational context12
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A systematic review of online persistent learning: Methodologies, findings and issues12
Exploring influential factors in peer upvoting within social annotation12
Ink and algorithm: Exploring temporal dynamics in generative AI ‐assisted writing12
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Imaginaries and problematisations: A heuristic lens in the age of artificial intelligence in education12
From crisis to transformation: Evaluating the implementation of DIKSHA in India's EdTech landscape12
A shared lens around sensemaking in learning analytics: What activity theory, definition of a situation and affordances can offer12
Uncovering the predictive effect of behaviours on self‐directed learning ability11
Quality counts? Examining the role of feedback provider and feedback quality on students' feedback perceptions11
Design and validation of an electroencephalogram‐supported approach to tracking real‐time cognitive load variations for adaptive video‐based learning11
The effects of instructor participation in asynchronous online discussions on student performance: A systematic review11
Pedagogical agent positioning in external videos improves English academic presentation proficiency in desktop virtual reality settings11
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Why multimedia might matter: The impact of animations and images on item performance and test‐taker behaviour11
Levelling up learning in higher education: Gamification of in‐video components to supercharge student learning and achievement in video‐based learning10
A systematic review of generative AI in education: Empirical insights from a human– AI interaction10
AI for data generation in education: Towards learning and teaching support at scale10
Transitioning to blended learning during COVID ‐19: Exploring instructors and adult learners' experiences in three Ghanaian universities10
A dual‐process motivation mediation model to explain female high school students' cognitive engagement and disengagement in emergency remote teaching and online learning in South Korea10
Your body tells how you engage in collaboration: Machine‐detected body movements as indicators of engagement in collaborative math knowledge building10
Agency as a system property in human— AI interaction in education10
From recorded to AI ‐generated instructional videos: A comparison of learning performance and experience10
A visual learning analytics approach for knowledge building: Impact on students' epistemic understanding of discourse, productive inquiry and domain knowledge10
Improving the quality of communicating with dementia patients: A virtual reality‐based simulated communication approach10
Prior knowledge interacts with the effects of pre‐questions and feedback types on learning from videos: Eye‐tracking and cognitive load evidence10
Effects of metalinguistic corrective feedback on novice EFL students' digital game‐based grammar learning performances, perceptions and behavioural p10
How teachers conceptualise shared control with an AI co‐orchestration tool: A multiyear teacher‐centred design process10
The role of EdTech Implementation Research in connecting evidence and practice: Insights for a high‐impact future10
What factors influence scientific concept learning? A study based on the fuzzy‐set qualitative comparative analysis10
Investigating the impact of ChatGPT ‐assisted feedback on the dynamics and outcomes of online inquiry‐based discussion10
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